#include struct fields { uint32_t field1; uint32_t field2; // offset +4 uint16_t field3; // offset +8 uint16_t field4; // offset +10 uint16_t field5; // offset +12 uint16_t field6; // offset +14 }; int main() { struct fields var = {0, 0, 0, 0, 0, 0}; var.field1 = 5; // break here var.field2 = 6; var.field3 = 7; var.field4 = 8; var.field5 = 9; var.field6 = 10; return var.field1 + var.field2 + var.field3; }