//===-- StackID.cpp -------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "lldb/Target/StackID.h" #include "lldb/Symbol/Block.h" #include "lldb/Symbol/Symbol.h" #include "lldb/Symbol/SymbolContext.h" #include "lldb/Utility/Stream.h" using namespace lldb_private; void StackID::Dump(Stream *s) { s->Printf("StackID (pc = 0x%16.16" PRIx64 ", cfa = 0x%16.16" PRIx64 ", symbol_scope = %p", m_pc, m_cfa, static_cast(m_symbol_scope)); if (m_symbol_scope) { SymbolContext sc; m_symbol_scope->CalculateSymbolContext(&sc); if (sc.block) s->Printf(" (Block {0x%8.8" PRIx64 "})", sc.block->GetID()); else if (sc.symbol) s->Printf(" (Symbol{0x%8.8x})", sc.symbol->GetID()); } s->PutCString(") "); } bool lldb_private::operator==(const StackID &lhs, const StackID &rhs) { if (lhs.GetCallFrameAddress() != rhs.GetCallFrameAddress()) return false; SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope(); SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope(); // Only compare the PC values if both symbol context scopes are nullptr if (lhs_scope == nullptr && rhs_scope == nullptr) return lhs.GetPC() == rhs.GetPC(); return lhs_scope == rhs_scope; } bool lldb_private::operator!=(const StackID &lhs, const StackID &rhs) { if (lhs.GetCallFrameAddress() != rhs.GetCallFrameAddress()) return true; SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope(); SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope(); if (lhs_scope == nullptr && rhs_scope == nullptr) return lhs.GetPC() != rhs.GetPC(); return lhs_scope != rhs_scope; } bool lldb_private::operator<(const StackID &lhs, const StackID &rhs) { const lldb::addr_t lhs_cfa = lhs.GetCallFrameAddress(); const lldb::addr_t rhs_cfa = rhs.GetCallFrameAddress(); // FIXME: We are assuming that the stacks grow downward in memory. That's not // necessary, but true on // all the machines we care about at present. If this changes, we'll have to // deal with that. The ABI is the agent who knows this ordering, but the // StackID has no access to the ABI. The most straightforward way to handle // this is to add a "m_grows_downward" bool to the StackID, and set it in the // constructor. But I'm not going to waste a bool per StackID on this till we // need it. if (lhs_cfa != rhs_cfa) return lhs_cfa < rhs_cfa; SymbolContextScope *lhs_scope = lhs.GetSymbolContextScope(); SymbolContextScope *rhs_scope = rhs.GetSymbolContextScope(); if (lhs_scope != nullptr && rhs_scope != nullptr) { // Same exact scope, lhs is not less than (younger than rhs) if (lhs_scope == rhs_scope) return false; SymbolContext lhs_sc; SymbolContext rhs_sc; lhs_scope->CalculateSymbolContext(&lhs_sc); rhs_scope->CalculateSymbolContext(&rhs_sc); // Items with the same function can only be compared if (lhs_sc.function == rhs_sc.function && lhs_sc.function != nullptr && lhs_sc.block != nullptr && rhs_sc.function != nullptr && rhs_sc.block != nullptr) { return rhs_sc.block->Contains(lhs_sc.block); } } return false; }