template void PushSBClass(lua_State *L, SBClass *obj); void PushSBClass(lua_State *L, lldb::SBFrame *frame_sb) { SWIG_NewPointerObj(L, frame_sb, SWIGTYPE_p_lldb__SBFrame, 0); } void PushSBClass(lua_State *L, lldb::SBBreakpointLocation *breakpoint_location_sb) { SWIG_NewPointerObj(L, breakpoint_location_sb, SWIGTYPE_p_lldb__SBBreakpointLocation, 0); } void PushSBClass(lua_State *L, lldb::SBWatchpoint *watchpoint_sb) { SWIG_NewPointerObj(L, watchpoint_sb, SWIGTYPE_p_lldb__SBWatchpoint, 0); } void PushSBClass(lua_State *L, lldb::SBStructuredData *structured_data_sb) { SWIG_NewPointerObj(L, structured_data_sb, SWIGTYPE_p_lldb__SBStructuredData, 0); }