cmake_minimum_required(VERSION 3.4.3) include(cmake/modules/LLDBStandalone.cmake) include(cmake/modules/LLDBConfig.cmake) include(cmake/modules/AddLLDB.cmake) if (__ANDROID_NDK__ OR (CMAKE_SYSTEM_NAME MATCHES "Windows")) set(LLDB_DEFAULT_DISABLE_LIBEDIT 1) else() set(LLDB_DEFAULT_DISABLE_LIBEDIT 0) endif () # We need libedit support to go down both the source and # the scripts directories. set(LLDB_DISABLE_LIBEDIT ${LLDB_DEFAULT_DISABLE_LIBEDIT} CACHE BOOL "Disables the use of editline.") if (LLDB_DISABLE_LIBEDIT) add_definitions( -DLLDB_DISABLE_LIBEDIT ) endif() # add_subdirectory(include) add_subdirectory(docs) if (NOT LLDB_DISABLE_PYTHON) add_subdirectory(scripts) endif () add_subdirectory(source) add_subdirectory(test) add_subdirectory(tools) add_subdirectory(unittests) add_subdirectory(lit) if (NOT LLDB_DISABLE_PYTHON) # Add a Post-Build Event to copy over Python files and create the symlink to liblldb.so for the Python API(hardlink on Windows) add_custom_target( finish_swig ALL COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/scripts/finishSwigWrapperClasses.py "--srcRoot=${LLDB_SOURCE_DIR}" "--targetDir=${CMAKE_CURRENT_BINARY_DIR}/scripts" "--cfgBldDir=${CMAKE_CURRENT_BINARY_DIR}/scripts" "--prefix=${CMAKE_BINARY_DIR}" "--cmakeBuildConfiguration=${CMAKE_CFG_INTDIR}" "--lldbLibDir=lib${LLVM_LIBDIR_SUFFIX}" -m DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/scripts/finishSwigWrapperClasses.py DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/scripts/lldb.py COMMENT "Python script sym-linking LLDB Python API") # We depend on liblldb being built before we can do this step. add_dependencies(finish_swig liblldb lldb-argdumper) # If we build the readline module, we depend on that happening # first. if (TARGET readline) add_dependencies(finish_swig readline) endif() # Ensure we do the python post-build step when building lldb. add_dependencies(lldb finish_swig) # Add a Post-Build Event to copy the custom Python DLL to the lldb binaries dir so that Windows can find it when launching # lldb.exe or any other executables that were linked with liblldb. if (WIN32 AND NOT "${PYTHON_DLL}" STREQUAL "") # When using the Visual Studio CMake generator the lldb binaries end up in Release/bin, Debug/bin etc. file(TO_NATIVE_PATH "${CMAKE_BINARY_DIR}/${CMAKE_CFG_INTDIR}/bin" LLDB_BIN_DIR) file(TO_NATIVE_PATH "${PYTHON_DLL}" PYTHON_DLL_NATIVE_PATH) add_custom_command( TARGET finish_swig POST_BUILD COMMAND "${CMAKE_COMMAND}" -E copy ${PYTHON_DLL_NATIVE_PATH} ${LLDB_BIN_DIR} COMMENT "Copying Python DLL to LLDB binaries directory.") endif () endif ()