//===- InputTable.h --------------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLD_WASM_INPUT_TABLE_H #define LLD_WASM_INPUT_TABLE_H #include "Config.h" #include "InputFiles.h" #include "WriterUtils.h" #include "lld/Common/ErrorHandler.h" #include "llvm/Object/Wasm.h" namespace lld { namespace wasm { // Represents a single Wasm Table within an input file. These are combined to // form the final TABLES section. class InputTable { public: InputTable(const WasmTable &t, ObjFile *f) : file(f), table(t), live(!config->gcSections) {} StringRef getName() const { return table.SymbolName; } const WasmTableType &getType() const { return table.Type; } // Somewhat confusingly, we generally use the term "table index" to refer to // the offset of a function in the well-known indirect function table. We // refer to different tables instead by "table numbers". uint32_t getTableNumber() const { return tableNumber.getValue(); } bool hasTableNumber() const { return tableNumber.hasValue(); } void setTableNumber(uint32_t n) { assert(!hasTableNumber()); tableNumber = n; } void setLimits(const WasmLimits &limits) { table.Type.Limits = limits; } ObjFile *file; WasmTable table; bool live = false; protected: llvm::Optional tableNumber; }; } // namespace wasm inline std::string toString(const wasm::InputTable *t) { return (toString(t->file) + ":(" + t->getName() + ")").str(); } } // namespace lld #endif // LLD_WASM_INPUT_TABLE_H