// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.6-library -x hlsl %s -verify // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.5-library -x hlsl %s -verify [shader("compute")] [numthreads(1,1,1)] #if __SHADER_TARGET_MAJOR == 6 && __SHADER_TARGET_MINOR == 6 // expected-error@+4 {{attribute 'WaveSize' with 3 arguments requires shader model 6.8 or greater}} #elif __SHADER_TARGET_MAJOR == 6 && __SHADER_TARGET_MINOR == 5 // expected-error@+2 {{attribute 'WaveSize' requires shader model 6.6 or greater}} #endif [WaveSize(4, 16, 8)] void e0() { } [shader("compute")] [numthreads(1,1,1)] #if __SHADER_TARGET_MAJOR == 6 && __SHADER_TARGET_MINOR == 6 // expected-error@+4 {{attribute 'WaveSize' with 2 arguments requires shader model 6.8 or greater}} #elif __SHADER_TARGET_MAJOR == 6 && __SHADER_TARGET_MINOR == 5 // expected-error@+2 {{attribute 'WaveSize' requires shader model 6.6 or greater}} #endif [WaveSize(4, 16)] void e1() { }