// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple dxil-pc-shadermodel6.3-library %s -fnative-half-type -emit-llvm -disable-llvm-passes -o - | FileCheck %s // CHECK-LABEL: builtin_rcp_half // CHECK: %hlsl.rcp = fdiv reassoc nnan ninf nsz arcp afn half 0xH3C00, %{{.*}} // CHECK: ret half %hlsl.rcp half builtin_rcp_half(half p0) { return __builtin_hlsl_elementwise_rcp(p0); } // CHECK-LABEL: builtin_rcp_float // CHECK: %hlsl.rcp = fdiv reassoc nnan ninf nsz arcp afn float 1.000000e+00, %{{.*}} // CHECK: ret float %hlsl.rcp float builtin_rcp_float(float p0) { return __builtin_hlsl_elementwise_rcp(p0); }