// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple dxil-pc-shadermodel6.3-library %s -fnative-half-type -emit-llvm -disable-llvm-passes -o - | FileCheck %s // CHECK-LABEL: builtin_normalize_half // CHECK: %hlsl.normalize = call reassoc nnan ninf nsz arcp afn half @llvm.dx.normalize.f16(half %{{.*}}) // CHECK: ret half %hlsl.normalize half builtin_normalize_half(half p0) { return __builtin_hlsl_normalize(p0); } // CHECK-LABEL: builtin_normalize_float // CHECK: %hlsl.normalize = call reassoc nnan ninf nsz arcp afn float @llvm.dx.normalize.f32(float %{{.*}}) // CHECK: ret float %hlsl.normalize float builtin_normalize_float (float p0) { return __builtin_hlsl_normalize(p0); }