// RUN: %clang_cc1 -finclude-default-header -triple \ // RUN: dxil-pc-shadermodel6.3-compute %s -emit-llvm -disable-llvm-passes -o - | \ // RUN: FileCheck %s --check-prefixes=CHECK,CHECK-DXIL // RUN: %clang_cc1 -finclude-default-header -triple \ // RUN: spirv-pc-vulkan-compute %s -emit-llvm -disable-llvm-passes -o - | \ // RUN: FileCheck %s --check-prefixes=CHECK,CHECK-SPV // Test lowering of asdouble expansion to shuffle/bitcast and splat when required // CHECK-LABEL: test_uint double test_uint(uint low, uint high) { // CHECK-SPV: %[[LOW_INSERT:.*]] = insertelement <1 x i32> // CHECK-SPV: %[[LOW_SHUFFLE:.*]] = shufflevector <1 x i32> %[[LOW_INSERT]], {{.*}} zeroinitializer // CHECK-SPV: %[[HIGH_INSERT:.*]] = insertelement <1 x i32> // CHECK-SPV: %[[HIGH_SHUFFLE:.*]] = shufflevector <1 x i32> %[[HIGH_INSERT]], {{.*}} zeroinitializer // CHECK-SPV: %[[SHUFFLE0:.*]] = shufflevector <1 x i32> %[[LOW_SHUFFLE]], <1 x i32> %[[HIGH_SHUFFLE]], // CHECK-SPV-SAME: {{.*}} // CHECK-SPV: bitcast <2 x i32> %[[SHUFFLE0]] to double // CHECK-DXIL: call reassoc nnan ninf nsz arcp afn double @llvm.dx.asdouble.i32 return asdouble(low, high); } // CHECK-DXIL: declare double @llvm.dx.asdouble.i32 // CHECK-LABEL: test_vuint double3 test_vuint(uint3 low, uint3 high) { // CHECK-SPV: %[[SHUFFLE1:.*]] = shufflevector // CHECK-SPV-SAME: {{.*}} // CHECK-SPV: bitcast <6 x i32> %[[SHUFFLE1]] to <3 x double> // CHECK-DXIL: call reassoc nnan ninf nsz arcp afn <3 x double> @llvm.dx.asdouble.v3i32 return asdouble(low, high); } // CHECK-DXIL: declare <3 x double> @llvm.dx.asdouble.v3i32