// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -disable-llvm-passes -emit-llvm -finclude-default-header -o - %s | FileCheck %s // CHECK-LABEL: increment void increment(inout int Arr[2]) { for (int I = 0; I < 2; I++) Arr[0] += 2; } // CHECK-LABEL: arrayCall // CHECK: [[A:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: [[Tmp:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 @{{.*}}, i32 8, i1 false) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Tmp]], ptr align 4 [[A]], i32 8, i1 false) // CHECK-NEXT: call void @{{.*}}increment{{.*}}(ptr noalias noundef align 4 [[Tmp]]) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 [[Tmp]], i32 8, i1 false) // CHECK-NEXT: [[Idx:%.*]] = getelementptr inbounds [2 x i32], ptr [[A]], i32 0, i32 0 // CHECK-NEXT: [[B:%.*]] = load i32, ptr [[Idx]], align 4 // CHECK-NEXT: ret i32 [[B]] export int arrayCall() { int A[2] = { 0, 1 }; increment(A); return A[0]; } // CHECK-LABEL: fn2 void fn2(out int Arr[2]) { Arr[0] += 5; Arr[1] += 6; } // CHECK-LABEL: arrayCall2 // CHECK: [[A:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: [[Tmp:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 @{{.*}}, i32 8, i1 false) // CHECK-NEXT: call void @{{.*}}fn2{{.*}}(ptr noalias noundef align 4 [[Tmp]]) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 [[Tmp]], i32 8, i1 false) // CHECK-NEXT: [[Idx:%.*]] = getelementptr inbounds [2 x i32], ptr [[A]], i32 0, i32 0 // CHECK-NEXT: [[B:%.*]] = load i32, ptr [[Idx]], align 4 // CHECK-NEXT: ret i32 [[B]] export int arrayCall2() { int A[2] = { 0, 1 }; fn2(A); return A[0]; } // CHECK-LABEL: nestedCall void nestedCall(inout int Arr[2], uint index) { if (index < 2) { Arr[index] += 2; nestedCall(Arr, index+1); } } // CHECK-LABEL: arrayCall3 // CHECK: [[A:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: [[Tmp:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 @{{.*}}, i32 8, i1 false) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Tmp]], ptr align 4 [[A]], i32 8, i1 false) // CHECK-NEXT: call void @{{.*}}nestedCall{{.*}}(ptr noalias noundef align 4 [[Tmp]], i32 noundef 0) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 [[Tmp]], i32 8, i1 false) // CHECK-NEXT: [[Idx:%.*]] = getelementptr inbounds [2 x i32], ptr [[A]], i32 0, i32 1 // CHECK-NEXT: [[B:%.*]] = load i32, ptr [[Idx]], align 4 // CHECK-NEXt: ret i32 [[B]] export int arrayCall3() { int A[2] = { 0, 1 }; nestedCall(A, 0); return A[1]; } // CHECK-LABEL: outerCall // CHECK: [[Tmp:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Tmp]], ptr align 4 %{{.*}}, i32 8, i1 false) // CHECK-NEXT: call void {{.*}}increment{{.*}}(ptr noalias noundef align 4 [[Tmp]]) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 {{.*}}, ptr align 4 [[Tmp]], i32 8, i1 false) // CHECK-NEXT: ret void void outerCall(inout int Arr[2]) { increment(Arr); } // CHECK-LABEL: arrayCall4 // CHECK: [[A:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: [[Tmp:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 @{{.*}}, i32 8, i1 false) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Tmp]], ptr align 4 [[A]], i32 8, i1 false) // CHECK-NEXT: call void @{{.*}}outerCall{{.*}}(ptr noalias noundef align 4 [[Tmp]]) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 [[Tmp]], i32 8, i1 false) // CHECK-NEXT: [[Idx:%.*]] = getelementptr inbounds [2 x i32], ptr [[A]], i32 0, i32 0 // CHECK-NEXT: [[B:%.*]] = load i32, ptr [[Idx]], align 4 // CHECK-NEXT: ret i32 [[B]] export int arrayCall4() { int A[2] = { 0, 1 }; outerCall(A); return A[0]; } // CHECK-LABEL: fn3 void fn3(int Arr[2]) {} // CHECK-LABEL: outerCall2 // CHECK: [[Tmp:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Tmp]], ptr align 4 {{.*}}, i32 8, i1 false) // CHECK-NEXT: call void {{.*}}fn3{{.*}}(ptr noundef byval([2 x i32]) align 4 [[Tmp]]) // CHECK-NEXT: ret void void outerCall2(inout int Arr[2]) { fn3(Arr); } // CHECK-LABEL: arrayCall5 // CHECK: [[A:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: [[Tmp:%.*]] = alloca [2 x i32], align 4 // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 @{{.*}}, i32 8, i1 false) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Tmp]], ptr align 4 [[A]], i32 8, i1 false) // CHECK-NEXT: call void @{{.*}}outerCall2{{.*}}(ptr noalias noundef align 4 [[Tmp]]) // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 [[Tmp]], i32 8, i1 false) // CHECK-NEXT: [[Idx:%.*]] = getelementptr inbounds [2 x i32], ptr [[A]], i32 0, i32 0 // CHECK-NEXT: [[B:%.*]] = load i32, ptr [[Idx]], align 4 // CHECK-NEXT: ret i32 [[B]] export int arrayCall5() { int A[2] = { 0, 1 }; outerCall2(A); return A[0]; }