// RUN: %clang_cc1 -std=c++20 -triple x86_64-unknown-linux-gnu -fclangir -emit-llvm %s -o %t-cir.ll // RUN: FileCheck --input-file=%t-cir.ll %s int a[10]; // CHECK: @a = global [10 x i32] zeroinitializer int aa[10][5]; // CHECK: @aa = global [10 x [5 x i32]] zeroinitializer int c[10] = {}; // CHECK: @c = global [10 x i32] zeroinitializer int d[3] = {1, 2, 3}; // CHECK: @d = global [3 x i32] [i32 1, i32 2, i32 3] int dd[3][2] = {{1, 2}, {3, 4}, {5, 6}}; // CHECK: @dd = global [3 x [2 x i32]] [ // CHECK: [2 x i32] [i32 1, i32 2], [2 x i32] // CHECK: [i32 3, i32 4], [2 x i32] [i32 5, i32 6]] int e[10] = {1, 2}; // CHECK: @e = global [10 x i32] [i32 1, i32 2, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0] int f[5] = {1, 2}; // CHECK: @f = global [5 x i32] [i32 1, i32 2, i32 0, i32 0, i32 0] extern int b[10]; // CHECK: @b = external global [10 x i32] extern int bb[10][5]; // CHECK: @bb = external global [10 x [5 x i32]] // This function is only here to make sure the external globals are emitted. void reference_externs() { b; bb; } void func() { int arr[10]; int e = arr[0]; int e2 = arr[1]; } // CHECK: define{{.*}} void @_Z4funcv() // CHECK-NEXT: %[[ARR_ALLOCA:.*]] = alloca [10 x i32], i64 1, align 16 // CHECK-NEXT: %[[INIT:.*]] = alloca i32, i64 1, align 4 // CHECK-NEXT: %[[INIT_2:.*]] = alloca i32, i64 1, align 4 // CHECK-NEXT: %[[ARR_PTR:.*]] = getelementptr i32, ptr %[[ARR_ALLOCA]], i32 0 // CHECK-NEXT: %[[ELE_PTR:.*]] = getelementptr i32, ptr %[[ARR_PTR]], i64 0 // CHECK-NEXT: %[[TMP:.*]] = load i32, ptr %[[ELE_PTR]], align 16 // CHECK-NEXT: store i32 %[[TMP]], ptr %[[INIT]], align 4 // CHECK-NEXT: %[[ARR_PTR:.*]] = getelementptr i32, ptr %[[ARR_ALLOCA]], i32 0 // CHECK-NEXT: %[[ELE_PTR:.*]] = getelementptr i32, ptr %[[ARR_PTR]], i64 1 // CHECK-NEXT: %[[TMP:.*]] = load i32, ptr %[[ELE_PTR]], align 4 // CHECK-NEXT: store i32 %[[TMP]], ptr %[[INIT_2]], align 4 void func2() { int arr[2] = {5}; } // CHECK: define{{.*}} void @_Z5func2v() // CHECK: %[[ARR_ALLOCA:.*]] = alloca [2 x i32], i64 1, align 4 // CHECK: %[[TMP:.*]] = alloca ptr, i64 1, align 8 // CHECK: %[[ARR_PTR:.*]] = getelementptr i32, ptr %[[ARR_ALLOCA]], i32 0 // CHECK: store i32 5, ptr %[[ARR_PTR]], align 4 // CHECK: %[[ELE_1_PTR:.*]] = getelementptr i32, ptr %[[ARR_PTR]], i64 1 // CHECK: store ptr %[[ELE_1_PTR]], ptr %[[TMP]], align 8 // CHECK: %[[TMP2:.*]] = load ptr, ptr %[[TMP]], align 8 // CHECK: store i32 0, ptr %[[TMP2]], align 4 // CHECK: %[[ELE_1:.*]] = getelementptr i32, ptr %[[TMP2]], i64 1 // CHECK: store ptr %[[ELE_1]], ptr %[[TMP]], align 8 void func3() { int arr3[2] = {5, 6}; } // CHECK: define{{.*}} void @_Z5func3v() // CHECK: %[[ARR_ALLOCA:.*]] = alloca [2 x i32], i64 1, align 4 // CHECK: %[[ARR_PTR:.*]] = getelementptr i32, ptr %[[ARR_ALLOCA]], i32 0 // CHECK: store i32 5, ptr %[[ARR_PTR]], align 4 // CHECK: %[[ELE_1_PTR:.*]] = getelementptr i32, ptr %[[ARR_PTR]], i64 1 // CHECK: store i32 6, ptr %[[ELE_1_PTR]], align 4 void func4() { int arr[2][1] = {{5}, {6}}; int e = arr[1][0]; } // CHECK: define{{.*}} void @_Z5func4v() // CHECK: %[[ARR_ALLOCA:.*]] = alloca [2 x [1 x i32]], i64 1, align 4 // CHECK: %[[INIT:.*]] = alloca i32, i64 1, align 4 // CHECK: %[[ARR_PTR:.*]] = getelementptr [1 x i32], ptr %[[ARR_ALLOCA]], i32 0 // CHECK: %[[ARR_0_0:.*]] = getelementptr i32, ptr %[[ARR_PTR]], i32 0 // CHECK: store i32 5, ptr %[[ARR_0_0]], align 4 // CHECK: %[[ARR_1:.*]] = getelementptr [1 x i32], ptr %[[ARR_PTR]], i64 1 // CHECK: %[[ARR_1_0:.*]] = getelementptr i32, ptr %[[ARR_1]], i32 0 // CHECK: store i32 6, ptr %[[ARR_1_0]], align 4 // CHECK: %[[ARR_PTR:.*]] = getelementptr [1 x i32], ptr %[[ARR_ALLOCA]], i32 0 // CHECK: %[[ARR_1:.*]] = getelementptr [1 x i32], ptr %[[ARR_PTR]], i64 1 // CHECK: %[[ARR_1_0:.*]] = getelementptr i32, ptr %[[ARR_1]], i32 0 // CHECK: %[[ELE_PTR:.*]] = getelementptr i32, ptr %[[ARR_1_0]], i64 0 // CHECK: %[[TMP:.*]] = load i32, ptr %[[ELE_PTR]], align 4 // CHECK: store i32 %[[TMP]], ptr %[[INIT]], align 4 void func5() { int arr[2][1] = {{5}}; } // CHECK: define{{.*}} void @_Z5func5v() // CHECK: %[[ARR_ALLOCA:.*]] = alloca [2 x [1 x i32]], i64 1, align 4 // CHECK: %[[TMP:.*]] = alloca ptr, i64 1, align 8 // CHECK: %[[ARR_PTR:.*]] = getelementptr [1 x i32], ptr %[[ARR_ALLOCA]], i32 0 // CHECK: %[[ARR_0:.*]] = getelementptr i32, ptr %[[ARR_PTR]], i32 0 // CHECK: store i32 5, ptr %[[ARR_0]], align 4 // CHECK: %[[ARR_1:.*]] = getelementptr [1 x i32], ptr %[[ARR_PTR]], i64 1 // CHECK: store ptr %[[ARR_1]], ptr %[[TMP]], align 8 // CHECK: %[[ARR_1_VAL:.*]] = load ptr, ptr %[[TMP]], align 8 // CHECK: store [1 x i32] zeroinitializer, ptr %[[ARR_1_VAL]], align 4 // CHECK: %[[ARR_1_PTR:.*]] = getelementptr [1 x i32], ptr %[[ARR_1_VAL]], i64 1 // CHECK: store ptr %[[ARR_1_PTR]], ptr %[[TMP]], align 8 void func6() { int x = 4; int arr[2] = { x, 5 }; } // CHECK: define{{.*}} void @_Z5func6v() // CHECK: %[[VAR:.*]] = alloca i32, i64 1, align 4 // CHECK: %[[ARR:.*]] = alloca [2 x i32], i64 1, align 4 // CHECK: store i32 4, ptr %[[VAR]], align 4 // CHECK: %[[ELE_0:.*]] = getelementptr i32, ptr %[[ARR]], i32 0 // CHECK: %[[TMP:.*]] = load i32, ptr %[[VAR]], align 4 // CHECK: store i32 %[[TMP]], ptr %[[ELE_0]], align 4 // CHECK: %[[ELE_1:.*]] = getelementptr i32, ptr %[[ELE_0]], i64 1 // CHECK: store i32 5, ptr %[[ELE_1]], align 4 void func7() { int* arr[1] = {}; } // CHECK: define{{.*}} void @_Z5func7v() // CHECK: %[[ARR:.*]] = alloca [1 x ptr], i64 1, align 8 // CHECK: %[[ALLOCA:.*]] = alloca ptr, i64 1, align 8 // CHECK: %[[ELE_PTR:.*]] = getelementptr ptr, ptr %[[ARR]], i32 0 // CHECK: store ptr %[[ELE_PTR]], ptr %[[ALLOCA]], align 8 // CHECK: %[[TMP:.*]] = load ptr, ptr %[[ALLOCA]], align 8 // CHECK: store ptr null, ptr %[[TMP]], align 8 // CHECK: %[[ELE:.*]] = getelementptr ptr, ptr %[[TMP]], i64 1 // CHECK: store ptr %[[ELE]], ptr %[[ALLOCA]], align 8 void func8(int p[10]) {} // CHECK: define{{.*}} void @_Z5func8Pi(ptr {{%.*}}) // CHECK-NEXT: alloca ptr, i64 1, align 8 void func9(int pp[10][5]) {} // CHECK: define{{.*}} void @_Z5func9PA5_i(ptr {{%.*}}) // CHECK-NEXT: alloca ptr, i64 1, align 8