From e576280380d3f5221cfcc14e9fabeacc8506a43c Mon Sep 17 00:00:00 2001 From: Xiang Li Date: Thu, 5 May 2022 15:31:22 -0700 Subject: [HLSL] Enable vector types for hlsl. Vector types in hlsl is using clang ext_vector_type. Declaration of vector types is in builtin header hlsl.h. hlsl.h will be included by default for hlsl shader. Reviewed By: Anastasia Differential Revision: https://reviews.llvm.org/D125052 --- clang/lib/Frontend/CompilerInvocation.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'clang/lib/Frontend/CompilerInvocation.cpp') diff --git a/clang/lib/Frontend/CompilerInvocation.cpp b/clang/lib/Frontend/CompilerInvocation.cpp index 32b084d..a51d462 100644 --- a/clang/lib/Frontend/CompilerInvocation.cpp +++ b/clang/lib/Frontend/CompilerInvocation.cpp @@ -4202,6 +4202,10 @@ static void GeneratePreprocessorArgs(PreprocessorOptions &Opts, ((LangOpts.DeclareOpenCLBuiltins && I == "opencl-c-base.h") || I == "opencl-c.h")) continue; + // Don't generate HLSL includes. They are implied by other flags that are + // generated elsewhere. + if (LangOpts.HLSL && I == "hlsl.h") + continue; GenerateArg(Args, OPT_include, I, SA); } -- cgit v1.1