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2019-11-05[Scheduling][ARM] Consistently enable PostRA Machine schedulingDavid Green1-0/+4
In the ARM backend, for historical reasons we have only some targets using Machine Scheduling. The rest use the old list scheduler as they are using itinaries and the list scheduler seems to produce better code (and not crash running out of register on v6m codes). So whether to use the MIScheduler or not is checked at runtime from the subtarget features. This is fine, except for post-ra scheduling. Whether to use the old post-ra list scheduler or the post-ra machine schedule is decided as the pass manager is set up, in arms case from a newly constructed subtarget. Under some situations, like LTO, this won't include the correct cpu so can pick the wrong option. This can have a surprising effect on performance. To fix that, this patch overrides targetSchedulesPostRAScheduling and addPreSched2 in the ARM backend, adding _both_ post-ra schedulers and picking at runtime which to execute. To pick between the two I've had to add a enablePostRAMachineScheduler() method that normally returns enableMachineScheduler() && enablePostRAScheduler(), which can be overridden to enable just one of PostRAMachineScheduler vs PostRAScheduler. Thanks to David Penry for the identifying this problem. Differential Revision: https://reviews.llvm.org/D69775
2019-03-05[Subtarget] Merge ProcSched and ProcDesc arrays in MCSubtargetInfo into a ↵Craig Topper1-2/+2
single array. These arrays are both keyed by CPU name and go into the same tablegenerated file. Merge them so we only need to store keys once. This also removes a weird space saving quirk where we used the ProcDesc.size() to create to build an ArrayRef for ProcSched. Differential Revision: https://reviews.llvm.org/D58939 llvm-svn: 355431
2019-03-05[Subtarget] Create a separate SubtargetSubtargetKV struct for ProcDesc to ↵Craig Topper1-1/+1
remove fields from the stack tables that aren't needed for CPUs The description for CPUs was just the CPU name wrapped with "Select the " and " processor". We can just do that directly in the help printer instead of making a separate version in the binary for each CPU. Also remove the Value field that isn't needed and was always 0. Differential Revision: https://reviews.llvm.org/D58938 llvm-svn: 355429
2019-02-04[AsmPrinter] Remove hidden flag -print-schedule.Andrea Di Biagio1-69/+1
This patch removes hidden codegen flag -print-schedule effectively reverting the logic originally committed as r300311 (https://llvm.org/viewvc/llvm-project?view=revision&revision=300311). Flag -print-schedule was originally introduced by r300311 to address PR32216 (https://bugs.llvm.org/show_bug.cgi?id=32216). That bug was about adding "Better testing of schedule model instruction latencies/throughputs". These days, we can use llvm-mca to test scheduling models. So there is no longer a need for flag -print-schedule in LLVM. The main use case for PR32216 is now addressed by llvm-mca. Flag -print-schedule is mainly used for debugging purposes, and it is only actually used by x86 specific tests. We already have extensive (latency and throughput) tests under "test/tools/llvm-mca" for X86 processor models. That means, most (if not all) existing -print-schedule tests for X86 are redundant. When flag -print-schedule was first added to LLVM, several files had to be modified; a few APIs gained new arguments (see for example method MCAsmStreamer::EmitInstruction), and MCSubtargetInfo/TargetSubtargetInfo gained a couple of getSchedInfoStr() methods. Method getSchedInfoStr() had to originally work for both MCInst and MachineInstr. The original implmentation of getSchedInfoStr() introduced a subtle layering violation (reported as PR37160 and then fixed/worked-around by r330615). In retrospect, that new API could have been designed more optimally. We can always query MCSchedModel to get the latency and throughput. More importantly, the "sched-info" string should not have been generated by the subtarget. Note, r317782 fixed an issue where "print-schedule" didn't work very well in the presence of inline assembly. That commit is also reverted by this change. Differential Revision: https://reviews.llvm.org/D57244 llvm-svn: 353043
2019-01-23[MC][X86] Correctly model additional operand latency caused by transfer ↵Andrea Di Biagio1-2/+16
delays from the integer to the floating point unit. This patch adds a new ReadAdvance definition named ReadInt2Fpu. ReadInt2Fpu allows x86 scheduling models to accurately describe delays caused by data transfers from the integer unit to the floating point unit. ReadInt2Fpu currently defaults to a delay of zero cycles (i.e. no delay) for all x86 models excluding BtVer2. That means, this patch is only a functional change for the Jaguar cpu model only. Tablegen definitions for instructions (V)PINSR* have been updated to account for the new ReadInt2Fpu. That read is mapped to the the GPR input operand. On Jaguar, int-to-fpu transfers are modeled as a +6cy delay. Before this patch, that extra delay was added to the opcode latency. In practice, the insert opcode only executes for 1cy. Most of the actual latency is actually contributed by the so-called operand-latency. According to the AMD SOG for family 16h, (V)PINSR* latency is defined by expression f+1, where f is defined as a forwarding delay from the integer unit to the fpu. When printing instruction latency from MCA (see InstructionInfoView.cpp) and LLC (only when flag -print-schedule is speified), we now need to account for any extra forwarding delays. We do this by checking if scheduling classes declare any negative ReadAdvance entries. Quoting a code comment in TargetSchedule.td: "A negative advance effectively increases latency, which may be used for cross-domain stalls". When computing the instruction latency for the purpose of our scheduling tests, we now add any extra delay to the formula. This avoids regressing existing codegen and mca schedule tests. It comes with the cost of an extra (but very simple) hook in MCSchedModel. Differential Revision: https://reviews.llvm.org/D57056 llvm-svn: 351965
2019-01-19Update the file headers across all of the LLVM projects in the monorepoChandler Carruth1-4/+3
to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
2018-06-05[CodeGen] assume max/default throughput for unspecified instructionsSanjay Patel1-7/+5
This is a fix for the problem arising in D47374 (PR37678): https://bugs.llvm.org/show_bug.cgi?id=37678 We may not have throughput info because it's not specified in the model or it's not available with variant scheduling, so assume that those instructions can execute/complete at max-issue-width. Differential Revision: https://reviews.llvm.org/D47723 llvm-svn: 334055
2018-05-31[MCSchedule] Add the ability to compute the latency and throughput ↵Andrea Di Biagio1-2/+2
information for MCInst. This patch extends the MCSchedModel API with new methods that can be used to obtain the latency and reciprocal througput information for an MCInst. Scheduling models have recently gained the ability to resolve variant scheduling classes associated with MCInst objects. Before, models were only able to resolve a variant scheduling class from a MachineInstr object. This patch is mainly required by D47374 to avoid regressing a pair of x86 specific -print-schedule tests for btver2. Patch D47374 introduces a new variant class to teach the btver scheduling model (x86 target) how to correctly compute the latency profile for some zero-idioms using the new scheduling predicates. The new methods added by this patch would be mainly used by llc when flag -print-schedule is specified. In particular, tests that contain inline assembly require that code is parsed at code emission stage into a sequence of MCInst. That forces the print-schedule functionality to query the latency/rthroughput information for MCInst instructions too. If we don't expose this new API, then we lose "-print-schedule" test coverage as soon as variant scheduling classes are added to the x86 models. The tablegen SubtargetEmitter changes teaches how to query latency profile information using a object that derives from TargetSubtargetInfo. Note that this should really have been part of r333286. To avoid code duplication, the logic that "resolves" variant scheduling classes for MCInst, has been moved to a common place in MC. That logic is used by the "resolveVariantSchedClass" methods redefined in override by the tablegen'd GenSubtargetInfo classes. Differential Revision: https://reviews.llvm.org/D47536 llvm-svn: 333650
2018-04-15[MC] Moved all the remaining logic that computed instruction latency and ↵Andrea Di Biagio1-2/+2
reciprocal throughput from TargetSchedModel to MCSchedModel. TargetSchedModel now always delegates to MCSchedModel the computation of instruction latency and reciprocal throughput. No functional change intended. llvm-svn: 330099
2018-04-08[TargetSchedule] shrink interface for init(); NFCISanjay Patel1-2/+2
The TargetSchedModel is always initialized using the TargetSubtargetInfo's MCSchedModel and TargetInstrInfo, so we don't need to extract those and pass 3 parameters to init(). Differential Revision: https://reviews.llvm.org/D44789 llvm-svn: 329540
2018-03-14[CodeGen] allow printing of zero latency in sched commentsSanjay Patel1-5/+3
I don't know how to expose this in a test. There are ARM / AArch64 sched classes that include zero latency instructions, but I'm not seeing sched info printed for those targets. X86 will almost certainly have these soon (see PR36671), but no model has 'let Latency = 0' currently. llvm-svn: 327518
2018-01-22Introduce the "retpoline" x86 mitigation technique for variant #2 of the ↵Chandler Carruth1-0/+4
speculative execution vulnerabilities disclosed today, specifically identified by CVE-2017-5715, "Branch Target Injection", and is one of the two halves to Spectre.. Summary: First, we need to explain the core of the vulnerability. Note that this is a very incomplete description, please see the Project Zero blog post for details: https://googleprojectzero.blogspot.com/2018/01/reading-privileged-memory-with-side.html The basis for branch target injection is to direct speculative execution of the processor to some "gadget" of executable code by poisoning the prediction of indirect branches with the address of that gadget. The gadget in turn contains an operation that provides a side channel for reading data. Most commonly, this will look like a load of secret data followed by a branch on the loaded value and then a load of some predictable cache line. The attacker then uses timing of the processors cache to determine which direction the branch took *in the speculative execution*, and in turn what one bit of the loaded value was. Due to the nature of these timing side channels and the branch predictor on Intel processors, this allows an attacker to leak data only accessible to a privileged domain (like the kernel) back into an unprivileged domain. The goal is simple: avoid generating code which contains an indirect branch that could have its prediction poisoned by an attacker. In many cases, the compiler can simply use directed conditional branches and a small search tree. LLVM already has support for lowering switches in this way and the first step of this patch is to disable jump-table lowering of switches and introduce a pass to rewrite explicit indirectbr sequences into a switch over integers. However, there is no fully general alternative to indirect calls. We introduce a new construct we call a "retpoline" to implement indirect calls in a non-speculatable way. It can be thought of loosely as a trampoline for indirect calls which uses the RET instruction on x86. Further, we arrange for a specific call->ret sequence which ensures the processor predicts the return to go to a controlled, known location. The retpoline then "smashes" the return address pushed onto the stack by the call with the desired target of the original indirect call. The result is a predicted return to the next instruction after a call (which can be used to trap speculative execution within an infinite loop) and an actual indirect branch to an arbitrary address. On 64-bit x86 ABIs, this is especially easily done in the compiler by using a guaranteed scratch register to pass the target into this device. For 32-bit ABIs there isn't a guaranteed scratch register and so several different retpoline variants are introduced to use a scratch register if one is available in the calling convention and to otherwise use direct stack push/pop sequences to pass the target address. This "retpoline" mitigation is fully described in the following blog post: https://support.google.com/faqs/answer/7625886 We also support a target feature that disables emission of the retpoline thunk by the compiler to allow for custom thunks if users want them. These are particularly useful in environments like kernels that routinely do hot-patching on boot and want to hot-patch their thunk to different code sequences. They can write this custom thunk and use `-mretpoline-external-thunk` *in addition* to `-mretpoline`. In this case, on x86-64 thu thunk names must be: ``` __llvm_external_retpoline_r11 ``` or on 32-bit: ``` __llvm_external_retpoline_eax __llvm_external_retpoline_ecx __llvm_external_retpoline_edx __llvm_external_retpoline_push ``` And the target of the retpoline is passed in the named register, or in the case of the `push` suffix on the top of the stack via a `pushl` instruction. There is one other important source of indirect branches in x86 ELF binaries: the PLT. These patches also include support for LLD to generate PLT entries that perform a retpoline-style indirection. The only other indirect branches remaining that we are aware of are from precompiled runtimes (such as crt0.o and similar). The ones we have found are not really attackable, and so we have not focused on them here, but eventually these runtimes should also be replicated for retpoline-ed configurations for completeness. For kernels or other freestanding or fully static executables, the compiler switch `-mretpoline` is sufficient to fully mitigate this particular attack. For dynamic executables, you must compile *all* libraries with `-mretpoline` and additionally link the dynamic executable and all shared libraries with LLD and pass `-z retpolineplt` (or use similar functionality from some other linker). We strongly recommend also using `-z now` as non-lazy binding allows the retpoline-mitigated PLT to be substantially smaller. When manually apply similar transformations to `-mretpoline` to the Linux kernel we observed very small performance hits to applications running typical workloads, and relatively minor hits (approximately 2%) even for extremely syscall-heavy applications. This is largely due to the small number of indirect branches that occur in performance sensitive paths of the kernel. When using these patches on statically linked applications, especially C++ applications, you should expect to see a much more dramatic performance hit. For microbenchmarks that are switch, indirect-, or virtual-call heavy we have seen overheads ranging from 10% to 50%. However, real-world workloads exhibit substantially lower performance impact. Notably, techniques such as PGO and ThinLTO dramatically reduce the impact of hot indirect calls (by speculatively promoting them to direct calls) and allow optimized search trees to be used to lower switches. If you need to deploy these techniques in C++ applications, we *strongly* recommend that you ensure all hot call targets are statically linked (avoiding PLT indirection) and use both PGO and ThinLTO. Well tuned servers using all of these techniques saw 5% - 10% overhead from the use of retpoline. We will add detailed documentation covering these components in subsequent patches, but wanted to make the core functionality available as soon as possible. Happy for more code review, but we'd really like to get these patches landed and backported ASAP for obvious reasons. We're planning to backport this to both 6.0 and 5.0 release streams and get a 5.0 release with just this cherry picked ASAP for distros and vendors. This patch is the work of a number of people over the past month: Eric, Reid, Rui, and myself. I'm mailing it out as a single commit due to the time sensitive nature of landing this and the need to backport it. Huge thanks to everyone who helped out here, and everyone at Intel who helped out in discussions about how to craft this. Also, credit goes to Paul Turner (at Google, but not an LLVM contributor) for much of the underlying retpoline design. Reviewers: echristo, rnk, ruiu, craig.topper, DavidKreitzer Subscribers: sanjoy, emaste, mcrosier, mgorny, mehdi_amini, hiraditya, llvm-commits Differential Revision: https://reviews.llvm.org/D41723 llvm-svn: 323155
2018-01-19AArch64: Fix emergency spillslot being out of reach for large callframesMatthias Braun1-0/+3
Re-commit of r322200: The testcase shouldn't hit machineverifiers anymore with r322917 in place. Large callframes (calls with several hundreds or thousands or parameters) could lead to situations in which the emergency spillslot is out of range to be addressed relative to the stack pointer. This commit forces the use of a frame pointer in the presence of large callframes. This commit does several things: - Compute max callframe size at the end of instruction selection. - Add mirFileLoaded target callback. Use it to compute the max callframe size after loading a .mir file when the size wasn't specified in the file. - Let TargetFrameLowering::hasFP() return true if there exists a callframe > 255 bytes. - Always place the emergency spillslot close to FP if we have a frame pointer. - Note that `useFPForScavengingIndex()` would previously return false when a base pointer was available leading to the emergency spillslot getting allocated late (that's the whole effect of this callback). Which made no sense to me so I took this case out: Even though the emergency spillslot is technically not referenced by FP in this case we still want it allocated early. Differential Revision: https://reviews.llvm.org/D40876 llvm-svn: 322919
2018-01-10Revert "AArch64: Fix emergency spillslot being out of reach for large ↵Matthias Braun1-3/+0
callframes" Revert for now as the testcase is hitting a pre-existing verifier error that manifest as a failure when expensive checks are enabled (or -verify-machineinstrs) is used. This reverts commit r322200. llvm-svn: 322231
2018-01-10AArch64: Fix emergency spillslot being out of reach for large callframesMatthias Braun1-0/+3
Large callframes (calls with several hundreds or thousands or parameters) could lead to situations in which the emergency spillslot is out of range to be addressed relative to the stack pointer. This commit forces the use of a frame pointer in the presence of large callframes. This commit does several things: - Compute max callframe size at the end of instruction selection. - Add mirFileLoaded target callback. Use it to compute the max callframe size after loading a .mir file when the size wasn't specified in the file. - Let TargetFrameLowering::hasFP() return true if there exists a callframe > 255 bytes. - Always place the emergency spillslot close to FP if we have a frame pointer. - Note that `useFPForScavengingIndex()` would previously return false when a base pointer was available leading to the emergency spillslot getting allocated late (that's the whole effect of this callback). Which made no sense to me so I took this case out: Even though the emergency spillslot is technically not referenced by FP in this case we still want it allocated early. Differential Revision: https://reviews.llvm.org/D40876 llvm-svn: 322200
2017-11-17Fix a bunch more layering of CodeGen headers that are in TargetDavid Blaikie1-1/+1
All these headers already depend on CodeGen headers so moving them into CodeGen fixes the layering (since CodeGen depends on Target, not the other way around). llvm-svn: 318490
2017-11-08Target/TargetInstrInfo.h -> CodeGen/TargetInstrInfo.h to match layeringDavid Blaikie1-1/+1
This header includes CodeGen headers, and is not, itself, included by any Target headers, so move it into CodeGen to match the layering of its implementation. llvm-svn: 317647
2017-10-22Add logic to greedy reg alloc to avoid bad eviction chainsMarina Yatsina1-0/+4
This fixes bugzilla 26810 https://bugs.llvm.org/show_bug.cgi?id=26810 This is intended to prevent sequences like: movl %ebp, 8(%esp) # 4-byte Spill movl %ecx, %ebp movl %ebx, %ecx movl %edi, %ebx movl %edx, %edi cltd idivl %esi movl %edi, %edx movl %ebx, %edi movl %ecx, %ebx movl %ebp, %ecx movl 16(%esp), %ebp # 4 - byte Reload Such sequences are created in 2 scenarios: Scenario #1: vreg0 is evicted from physreg0 by vreg1 Evictee vreg0 is intended for region splitting with split candidate physreg0 (the reg vreg0 was evicted from) Region splitting creates a local interval because of interference with the evictor vreg1 (normally region spliiting creates 2 interval, the "by reg" and "by stack" intervals. Local interval created when interference occurs.) one of the split intervals ends up evicting vreg2 from physreg1 Evictee vreg2 is intended for region splitting with split candidate physreg1 one of the split intervals ends up evicting vreg3 from physreg2 etc.. until someone spills Scenario #2 vreg0 is evicted from physreg0 by vreg1 vreg2 is evicted from physreg2 by vreg3 etc Evictee vreg0 is intended for region splitting with split candidate physreg1 Region splitting creates a local interval because of interference with the evictor vreg1 one of the split intervals ends up evicting back original evictor vreg1 from physreg0 (the reg vreg0 was evicted from) Another evictee vreg2 is intended for region splitting with split candidate physreg1 one of the split intervals ends up evicting vreg3 from physreg2 etc.. until someone spills As compile time was a concern, I've added a flag to control weather we do cost calculations for local intervals we expect to be created (it's on by default for X86 target, off for the rest). Differential Revision: https://reviews.llvm.org/D35816 Change-Id: Id9411ff7bbb845463d289ba2ae97737a1ee7cc39 llvm-svn: 316295
2017-08-01Support itineraries in TargetSubtargetInfo::getSchedInfoStr - Now if the ↵Andrew V. Tischenko1-3/+10
given instr does not have sched model then we try to calculate the latecy/throughput with help of itineraries. Differential Revision https://reviews.llvm.org/D35997 llvm-svn: 309666
2017-06-19[Target] Fix some Clang-tidy modernize-use-using and Include What You Use ↵Eugene Zelenko1-6/+8
warnings; other minor fixes (NFC). llvm-svn: 305757
2017-06-06Sort the remaining #include lines in include/... and lib/....Chandler Carruth1-1/+1
I did this a long time ago with a janky python script, but now clang-format has built-in support for this. I fed clang-format every line with a #include and let it re-sort things according to the precise LLVM rules for include ordering baked into clang-format these days. I've reverted a number of files where the results of sorting includes isn't healthy. Either places where we have legacy code relying on particular include ordering (where possible, I'll fix these separately) or where we have particular formatting around #include lines that I didn't want to disturb in this patch. This patch is *entirely* mechanical. If you get merge conflicts or anything, just ignore the changes in this patch and run clang-format over your #include lines in the files. Sorry for any noise here, but it is important to keep these things stable. I was seeing an increasing number of patches with irrelevant re-ordering of #include lines because clang-format was used. This patch at least isolates that churn, makes it easy to skip when resolving conflicts, and gets us to a clean baseline (again). llvm-svn: 304787
2017-04-14This patch closes PR#32216: Better testing of schedule model instruction ↵Andrew V. Tischenko1-0/+46
latencies/throughputs. The details are here: https://reviews.llvm.org/D30941 llvm-svn: 300311
2016-11-22TargetSubtargetInfo: Move implementation to lib/CodeGen; NFCMatthias Braun1-0/+54
TargetSubtargetInfo is filled with CodeGen specific interfaces nowadays (getInstrInfo(), getFrameLowering(), getSelectionDAGInfo()) most of the tuning flags like enablePostRAScheduler(), getAntiDepBreakMode(), enableRALocalReassignment(), ... also do not seem to be universal enough to make sense outside of CodeGen. Differential Revision: https://reviews.llvm.org/D26948 llvm-svn: 287708