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diff --git a/mlir/test/Integration/Dialect/Vector/CPU/ArmSME/transfer-read-2d.mlir b/mlir/test/Integration/Dialect/Vector/CPU/ArmSME/transfer-read-2d.mlir
new file mode 100644
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+++ b/mlir/test/Integration/Dialect/Vector/CPU/ArmSME/transfer-read-2d.mlir
@@ -0,0 +1,207 @@
+// DEFINE: %{entry_point} = entry
+// DEFINE: %{compile} = mlir-opt %s -test-lower-to-arm-sme -test-lower-to-llvm
+// DEFINE: %{run} = %mcr_aarch64_cmd \
+// DEFINE: -march=aarch64 -mattr=+sve,+sme \
+// DEFINE: -e %{entry_point} -entry-point-result=void \
+// DEFINE: -shared-libs=%mlir_runner_utils,%mlir_c_runner_utils,%arm_sme_abi_shlib
+
+// RUN: %{compile} | %{run} | FileCheck %s
+
+// 2-D vector load (SME tile).
+func.func @transfer_read_2d(%A : memref<?x?xf32>, %base1: index, %base2: index) {
+ %c4 = arith.constant 4 : index
+ %pad = arith.constant 0.0 : f32
+ %0 = vector.transfer_read %A[%base1, %base2], %pad {in_bounds=[true, true]} :
+ memref<?x?xf32>, vector<[4]x[4]xf32>
+
+ vector.print str "TILE BEGIN:\n"
+ vector.print %0: vector<[4]x[4]xf32>
+
+ return
+}
+
+// 2-D vector load (SME tile) + transpose.
+func.func @transfer_read_2d_transposed(%A : memref<?x?xf32>, %base1: index, %base2: index) {
+ %pad = arith.constant 0.0 : f32
+ %0 = vector.transfer_read %A[%base1, %base2], %pad
+ {permutation_map = affine_map<(d0, d1) -> (d1, d0)>, in_bounds=[true, true]}
+ : memref<?x?xf32>, vector<[4]x[4]xf32>
+
+ vector.print str "TILE BEGIN:\n"
+ vector.print %0 : vector<[4]x[4]xf32>
+
+ return
+}
+
+// 2-D vector load (SME tile) with mask and pad of zero.
+func.func @transfer_read_2d_mask(%A : memref<?x?xf32>, %base1: index, %base2: index) {
+ %c2 = arith.constant 2 : index
+ %c3 = arith.constant 3 : index
+ %pad = arith.constant 0.0 : f32
+ %mask = vector.create_mask %c2, %c3 : vector<[4]x[4]xi1>
+ %0 = vector.transfer_read %A[%base1, %base2], %pad, %mask
+ {in_bounds = [true, true]} : memref<?x?xf32>, vector<[4]x[4]xf32>
+
+ vector.print str "TILE BEGIN:\n"
+ vector.print %0: vector<[4]x[4]xf32>
+
+ return
+}
+
+// 2-D vector load (SME tile) with mask and pad of zero + transpose.
+func.func @transfer_read_2d_mask_transposed(%A : memref<?x?xf32>, %base1: index, %base2: index) {
+ %c2 = arith.constant 2 : index
+ %c3 = arith.constant 3 : index
+ %pad = arith.constant 0.0 : f32
+ %mask = vector.create_mask %c2, %c3 : vector<[4]x[4]xi1>
+ %0 = vector.transfer_read %A[%base1, %base2], %pad, %mask
+ {permutation_map = affine_map<(d0, d1) -> (d1, d0)>, in_bounds=[true, true]}
+ : memref<?x?xf32>, vector<[4]x[4]xf32>
+
+ vector.print str "TILE BEGIN:\n"
+ vector.print %0: vector<[4]x[4]xf32>
+
+ return
+}
+
+// 2-D vector load (SME tile) with mask and non-zero pad.
+func.func @transfer_read_2d_mask_non_zero_pad(%A : memref<?x?xf32>, %base1: index, %base2: index) {
+ %c2 = arith.constant 2 : index
+ %c3 = arith.constant 3 : index
+ %pad = arith.constant -42.0 : f32
+ %mask = vector.create_mask %c2, %c3 : vector<[4]x[4]xi1>
+ %0 = vector.transfer_read %A[%base1, %base2], %pad, %mask
+ {in_bounds = [true, true]} : memref<?x?xf32>, vector<[4]x[4]xf32>
+
+ vector.print str "TILE BEGIN:\n"
+ vector.print %0: vector<[4]x[4]xf32>
+
+ return
+}
+
+// 2-D vector load (SME tile) with mask and non-zero pad + transpose.
+func.func @transfer_read_2d_mask_non_zero_pad_transposed(%A : memref<?x?xf32>, %base1: index, %base2: index) {
+ %c2 = arith.constant 2 : index
+ %c3 = arith.constant 3 : index
+ %pad = arith.constant -42.0 : f32
+ %mask = vector.create_mask %c2, %c3 : vector<[4]x[4]xi1>
+ %0 = vector.transfer_read %A[%base1, %base2], %pad, %mask
+ {permutation_map = affine_map<(d0, d1) -> (d1, d0)>, in_bounds=[true, true]}
+ : memref<?x?xf32>, vector<[4]x[4]xf32>
+
+ vector.print str "TILE BEGIN:\n"
+ vector.print %0: vector<[4]x[4]xf32>
+
+ return
+}
+
+// Allocate heap memory of size 'd0' x 'd1' and initialize.
+//
+// Example:
+//
+// initialize_memory(%c4, %c5)
+//
+// 0, 1, 2, 3, 4
+// 10, 11, 12, 13, 14
+// 20, 21, 22, 23, 24
+// 30, 31, 32, 33, 34
+//
+// Returns dynamic memref. It's the callers responsiblity to free the returned
+// memref.
+func.func @initialize_memory(%d0 : index, %d1 : index) -> memref<?x?xf32> {
+ %c0 = arith.constant 0 : index
+ %c1 = arith.constant 1 : index
+ %c1_f32 = arith.constant 1.0 : f32
+ %c10_f32 = arith.constant 10.0 : f32
+
+ %A = memref.alloc(%d0, %d1) : memref<?x?xf32>
+
+ %init = arith.constant 0.0 : f32
+ scf.for %i = %c0 to %d0 step %c1 iter_args(%val = %init) -> f32 {
+ scf.for %j = %c0 to %d1 step %c1 iter_args(%inner_val = %val) -> f32 {
+ memref.store %inner_val, %A[%i, %j] : memref<?x?xf32>
+ %inner_val_next = arith.addf %inner_val, %c1_f32 : f32
+ scf.yield %inner_val_next : f32
+ }
+ %val_next = arith.addf %val, %c10_f32 : f32
+ scf.yield %val_next : f32
+ }
+
+ return %A : memref<?x?xf32>
+}
+
+func.func @entry() {
+ %c0 = arith.constant 0 : index
+ %c1 = arith.constant 1 : index
+ %c2 = arith.constant 2 : index
+ %c4 = arith.constant 4 : index
+
+ // Allocate enough memory to load a 32-bit tile plus a tiny bit more to test
+ // non-zero offsets while remaining inbounds.
+ %svl_s = arm_sme.streaming_vl <word>
+ %svl_s_plus_two = arith.addi %svl_s, %c2 : index
+
+ %A = call @initialize_memory(%svl_s_plus_two, %svl_s_plus_two) : (index, index) -> memref<?x?xf32>
+
+ // 1.a. Read 2D vector from 2D memref.
+ //
+ // CHECK-LABEL: TILE BEGIN:
+ // CHECK-NEXT: ( 0, 1, 2, 3
+ // CHECK-NEXT: ( 10, 11, 12, 13
+ // CHECK-NEXT: ( 20, 21, 22, 23
+ // CHECK-NEXT: ( 30, 31, 32, 33
+ call @transfer_read_2d(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()
+
+ // 1.b. Same as 1.a., but with non-zero offsets.
+ //
+ // CHECK-LABEL: TILE BEGIN:
+ // CHECK-NEXT: ( 12, 13, 14, 15
+ // CHECK-NEXT: ( 22, 23, 24, 25
+ // CHECK-NEXT: ( 32, 33, 34, 35
+ // CHECK-NEXT: ( 42, 43, 44, 45
+ call @transfer_read_2d(%A, %c1, %c2) : (memref<?x?xf32>, index, index) -> ()
+
+ // 2. Same as 1.a., but with mask and a pad of constant zero.
+ // CHECK-LABEL: TILE BEGIN:
+ // CHECK-NEXT: ( 0, 1, 2, 0
+ // CHECK-NEXT: ( 10, 11, 12, 0
+ // CHECK-NEXT: ( 0, 0, 0, 0
+ // CHECK-NEXT: ( 0, 0, 0, 0
+ call @transfer_read_2d_mask(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()
+
+ // 3. Same as 1.a., but with mask and non-zero pad.
+ // CHECK-LABEL: TILE BEGIN:
+ // CHECK-NEXT: ( 0, 1, 2, -42
+ // CHECK-NEXT: ( 10, 11, 12, -42
+ // CHECK-NEXT: ( -42, -42, -42, -42
+ // CHECK-NEXT: ( -42, -42, -42, -42
+ call @transfer_read_2d_mask_non_zero_pad(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()
+
+ // 4. Same as 1.a., but transpose the result.
+ // CHECK-LABEL: TILE BEGIN:
+ // CHECK-NEXT: ( 0, 10, 20, 30
+ // CHECK-NEXT: ( 1, 11, 21, 31
+ // CHECK-NEXT: ( 2, 12, 22, 32
+ // CHECK-NEXT: ( 3, 13, 23, 33
+ call @transfer_read_2d_transposed(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()
+
+ // 5. Same as 2., but transpose the result.
+ // CHECK-LABEL: TILE BEGIN:
+ // CHECK-NEXT: ( 0, 10, 0, 0
+ // CHECK-NEXT: ( 1, 11, 0, 0
+ // CHECK-NEXT: ( 2, 12, 0, 0
+ // CHECK-NEXT: ( 0, 0, 0, 0
+ call @transfer_read_2d_mask_transposed(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()
+
+ // 5. Same as 3, but transpose the result.
+ // CHECK-LABEL: TILE BEGIN:
+ // CHECK-NEXT: ( 0, 10, -42, -42
+ // CHECK-NEXT: ( 1, 11, -42, -42
+ // CHECK-NEXT: ( 2, 12, -42, -42
+ // CHECK-NEXT: ( -42, -42, -42, -42
+ call @transfer_read_2d_mask_non_zero_pad_transposed(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()
+
+ memref.dealloc %A : memref<?x?xf32>
+
+ return
+}