diff options
Diffstat (limited to 'libc/src/__support/FPUtil/dyadic_float.h')
-rw-r--r-- | libc/src/__support/FPUtil/dyadic_float.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/libc/src/__support/FPUtil/dyadic_float.h b/libc/src/__support/FPUtil/dyadic_float.h index 63cb983..76786a2 100644 --- a/libc/src/__support/FPUtil/dyadic_float.h +++ b/libc/src/__support/FPUtil/dyadic_float.h @@ -278,11 +278,11 @@ LIBC_INLINE constexpr DyadicFloat<Bits> quick_add(DyadicFloat<Bits> a, // don't need to normalize the inputs again in this function. If the inputs are // not normalized, the results might lose precision significantly. template <size_t Bits> -LIBC_INLINE constexpr DyadicFloat<Bits> quick_mul(DyadicFloat<Bits> a, - DyadicFloat<Bits> b) { +LIBC_INLINE constexpr DyadicFloat<Bits> quick_mul(const DyadicFloat<Bits> &a, + const DyadicFloat<Bits> &b) { DyadicFloat<Bits> result; result.sign = (a.sign != b.sign) ? Sign::NEG : Sign::POS; - result.exponent = a.exponent + b.exponent + int(Bits); + result.exponent = a.exponent + b.exponent + static_cast<int>(Bits); if (!(a.mantissa.is_zero() || b.mantissa.is_zero())) { result.mantissa = a.mantissa.quick_mul_hi(b.mantissa); @@ -309,7 +309,7 @@ multiply_add(const DyadicFloat<Bits> &a, const DyadicFloat<Bits> &b, // Simple exponentiation implementation for printf. Only handles positive // exponents, since division isn't implemented. template <size_t Bits> -LIBC_INLINE constexpr DyadicFloat<Bits> pow_n(DyadicFloat<Bits> a, +LIBC_INLINE constexpr DyadicFloat<Bits> pow_n(const DyadicFloat<Bits> &a, uint32_t power) { DyadicFloat<Bits> result = 1.0; DyadicFloat<Bits> cur_power = a; @@ -325,7 +325,7 @@ LIBC_INLINE constexpr DyadicFloat<Bits> pow_n(DyadicFloat<Bits> a, } template <size_t Bits> -LIBC_INLINE constexpr DyadicFloat<Bits> mul_pow_2(DyadicFloat<Bits> a, +LIBC_INLINE constexpr DyadicFloat<Bits> mul_pow_2(const DyadicFloat<Bits> &a, int32_t pow_2) { DyadicFloat<Bits> result = a; result.exponent += pow_2; |