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-rw-r--r--clang/test/SemaHLSL/Availability/attr-availability-compute.hlsl73
-rw-r--r--clang/test/SemaHLSL/Availability/attr-availability-errors.hlsl11
-rw-r--r--clang/test/SemaHLSL/Availability/attr-availability-mesh.hlsl73
-rw-r--r--clang/test/SemaHLSL/Availability/attr-availability-pixel.hlsl63
-rw-r--r--clang/test/SemaHLSL/AvailabilityMarkup.hlsl25
-rw-r--r--clang/test/SemaHLSL/WaveBuiltinAvailability.hlsl4
6 files changed, 222 insertions, 27 deletions
diff --git a/clang/test/SemaHLSL/Availability/attr-availability-compute.hlsl b/clang/test/SemaHLSL/Availability/attr-availability-compute.hlsl
new file mode 100644
index 0000000..8fa696e
--- /dev/null
+++ b/clang/test/SemaHLSL/Availability/attr-availability-compute.hlsl
@@ -0,0 +1,73 @@
+// RUN: %clang_cc1 -triple dxil-pc-shadermodel5.0-compute -fsyntax-only -verify %s
+
+// Platform shader model, no environment parameter
+__attribute__((availability(shadermodel, introduced = 6.0)))
+unsigned f1(); // #f1
+
+__attribute__((availability(shadermodel, introduced = 5.1)))
+unsigned f2(); // #f2
+
+__attribute__((availability(shadermodel, introduced = 5.0)))
+unsigned f3();
+
+// Platform shader model, environment parameter restricting earlier version,
+// available in all environments in higher versions
+__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
+__attribute__((availability(shadermodel, introduced = 6.0)))
+unsigned f4(); // #f4
+
+__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
+__attribute__((availability(shadermodel, introduced = 5.0)))
+unsigned f5();
+
+// Platform shader model, environment parameter restricting earlier version,
+// never available in all environments in higher versions
+__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
+__attribute__((availability(shadermodel, introduced = 6.0, environment = compute)))
+__attribute__((availability(shadermodel, introduced = 5.0, environment = mesh)))
+unsigned f6(); // #f6
+
+__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
+__attribute__((availability(shadermodel, introduced = 6.0, environment = mesh)))
+unsigned f7(); // #f7
+
+__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
+__attribute__((availability(shadermodel, introduced = 5.0, environment = compute)))
+__attribute__((availability(shadermodel, introduced = 6.0, environment = mesh)))
+unsigned f8();
+
+[numthreads(4,1,1)]
+int main() {
+ // expected-warning@#f1_call {{'f1' is only available on Shader Model 6.0 or newer}}
+ // expected-note@#f1 {{'f1' has been marked as being introduced in Shader Model 6.0 here, but the deployment target is Shader Model 5.0}}
+ // expected-note@#f1_call {{enclose 'f1' in a __builtin_available check to silence this warning}}
+ unsigned A = f1(); // #f1_call
+
+ // expected-warning@#f2_call {{'f2' is only available on Shader Model 5.1 or newer}}
+ // expected-note@#f2 {{'f2' has been marked as being introduced in Shader Model 5.1 here, but the deployment target is Shader Model 5.0}}
+ // expected-note@#f2_call {{enclose 'f2' in a __builtin_available check to silence this warning}}
+ unsigned B = f2(); // #f2_call
+
+ unsigned C = f3();
+
+ // expected-warning@#f4_call {{'f4' is only available on Shader Model 6.0 or newer}}
+ // expected-note@#f4 {{'f4' has been marked as being introduced in Shader Model 6.0 here, but the deployment target is Shader Model 5.0}}
+ // expected-note@#f4_call {{enclose 'f4' in a __builtin_available check to silence this warning}}
+ unsigned D = f4(); // #f4_call
+
+ unsigned E = f5();
+
+ // expected-warning@#f6_call {{'f6' is only available in compute shader environment on Shader Model 6.0 or newer}}
+ // expected-note@#f6 {{'f6' has been marked as being introduced in Shader Model 6.0 in compute shader environment here, but the deployment target is Shader Model 5.0}}
+ // expected-note@#f6_call {{enclose 'f6' in a __builtin_available check to silence this warning}}
+ unsigned F = f6(); // #f6_call
+
+ // expected-warning@#f7_call {{'f7' is unavailable}}
+ // expected-note@#f7 {{'f7' has been marked as being introduced in Shader Model 6.0 in mesh shader environment here, but the deployment target is Shader Model 5.0 compute shader environment}}
+ // expected-note@#f7_call {{enclose 'f7' in a __builtin_available check to silence this warning}}
+ unsigned G = f7(); // #f7_call
+
+ unsigned H = f8();
+
+ return 0;
+}
diff --git a/clang/test/SemaHLSL/Availability/attr-availability-errors.hlsl b/clang/test/SemaHLSL/Availability/attr-availability-errors.hlsl
new file mode 100644
index 0000000..2682eb5
--- /dev/null
+++ b/clang/test/SemaHLSL/Availability/attr-availability-errors.hlsl
@@ -0,0 +1,11 @@
+// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.5-library -fsyntax-only -verify %s
+
+
+void f1(void) __attribute__((availability(shadermodel, introduced = 6.0, environment="pixel"))); // expected-error {{expected an environment name, e.g., 'compute'}}
+
+void f2(void) __attribute__((availability(shadermodel, introduced = 6.0, environment=pixel, environment=compute))); // expected-error {{redundant 'environment' availability change; only the last specified change will be used}}
+
+void f3(void) __attribute__((availability(shadermodel, strict, introduced = 6.0, environment = mesh))); // expected-error {{unexpected parameter 'strict' in availability attribute, not permitted in HLSL}}
+
+int main() {
+}
diff --git a/clang/test/SemaHLSL/Availability/attr-availability-mesh.hlsl b/clang/test/SemaHLSL/Availability/attr-availability-mesh.hlsl
new file mode 100644
index 0000000..40a7ddb
--- /dev/null
+++ b/clang/test/SemaHLSL/Availability/attr-availability-mesh.hlsl
@@ -0,0 +1,73 @@
+// RUN: %clang_cc1 -triple dxil-pc-shadermodel5.0-mesh -fsyntax-only -verify %s
+
+// Platform shader model, no environment parameter
+__attribute__((availability(shadermodel, introduced = 6.0)))
+unsigned f1(); // #f1
+
+__attribute__((availability(shadermodel, introduced = 5.1)))
+unsigned f2(); // #f2
+
+__attribute__((availability(shadermodel, introduced = 5.0)))
+unsigned f3();
+
+// Platform shader model, environment parameter restricting earlier version,
+// available in all environments in higher versions
+__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
+__attribute__((availability(shadermodel, introduced = 6.0)))
+unsigned f4(); // #f4
+
+__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
+__attribute__((availability(shadermodel, introduced = 5.0)))
+unsigned f5(); // #f5
+
+// Platform shader model, environment parameter restricting earlier version,
+// never available in all environments in higher versions
+__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
+__attribute__((availability(shadermodel, introduced = 6.0, environment = compute)))
+__attribute__((availability(shadermodel, introduced = 5.0, environment = mesh)))
+unsigned f6(); // #f6
+
+__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
+__attribute__((availability(shadermodel, introduced = 6.0, environment = mesh)))
+unsigned f7(); // #f7
+
+__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
+__attribute__((availability(shadermodel, introduced = 5.0, environment = compute)))
+__attribute__((availability(shadermodel, introduced = 6.0, environment = mesh)))
+unsigned f8(); // #f8
+
+[numthreads(4,1,1)]
+int main() {
+ // expected-warning@#f1_call {{'f1' is only available on Shader Model 6.0 or newer}}
+ // expected-note@#f1 {{'f1' has been marked as being introduced in Shader Model 6.0 here, but the deployment target is Shader Model 5.0}}
+ // expected-note@#f1_call {{enclose 'f1' in a __builtin_available check to silence this warning}}
+ unsigned A = f1(); // #f1_call
+
+ // expected-warning@#f2_call {{'f2' is only available on Shader Model 5.1 or newer}}
+ // expected-note@#f2 {{'f2' has been marked as being introduced in Shader Model 5.1 here, but the deployment target is Shader Model 5.0}}
+ // expected-note@#f2_call {{enclose 'f2' in a __builtin_available check to silence this warning}}
+ unsigned B = f2(); // #f2_call
+
+ unsigned C = f3();
+
+ // expected-warning@#f4_call {{'f4' is only available on Shader Model 6.0 or newer}}
+ // expected-note@#f4 {{'f4' has been marked as being introduced in Shader Model 6.0 here, but the deployment target is Shader Model 5.0}}
+ // expected-note@#f4_call {{enclose 'f4' in a __builtin_available check to silence this warning}}
+ unsigned D = f4(); // #f4_call
+
+ unsigned E = f5(); // #f5_call
+
+ unsigned F = f6(); // #f6_call
+
+ // expected-warning@#f7_call {{'f7' is only available in mesh shader environment on Shader Model 6.0 or newer}}
+ // expected-note@#f7 {{'f7' has been marked as being introduced in Shader Model 6.0 in mesh shader environment here, but the deployment target is Shader Model 5.0 mesh shader environment}}
+ // expected-note@#f7_call {{enclose 'f7' in a __builtin_available check to silence this warning}}
+ unsigned G = f7(); // #f7_call
+
+ // expected-warning@#f8_call {{'f8' is only available in mesh shader environment on Shader Model 6.0 or newer}}
+ // expected-note@#f8 {{'f8' has been marked as being introduced in Shader Model 6.0 in mesh shader environment here, but the deployment target is Shader Model 5.0 mesh shader environment}}
+ // expected-note@#f8_call {{enclose 'f8' in a __builtin_available check to silence this warning}}
+ unsigned H = f8(); // #f8_call
+
+ return 0;
+}
diff --git a/clang/test/SemaHLSL/Availability/attr-availability-pixel.hlsl b/clang/test/SemaHLSL/Availability/attr-availability-pixel.hlsl
new file mode 100644
index 0000000..59d09a9
--- /dev/null
+++ b/clang/test/SemaHLSL/Availability/attr-availability-pixel.hlsl
@@ -0,0 +1,63 @@
+// RUN: %clang_cc1 -triple dxil-pc-shadermodel5.0-pixel -fsyntax-only -verify %s
+
+// Platform shader model, no environment parameter
+__attribute__((availability(shadermodel, introduced = 6.0)))
+unsigned f1(); // #f1
+
+__attribute__((availability(shadermodel, introduced = 5.1)))
+unsigned f2(); // #f2
+
+__attribute__((availability(shadermodel, introduced = 5.0)))
+unsigned f3();
+
+// Platform shader model, environment parameter restricting earlier version,
+// available in all environments in higher versions
+__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
+__attribute__((availability(shadermodel, introduced = 6.0)))
+unsigned f4(); // #f4
+
+__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
+__attribute__((availability(shadermodel, introduced = 5.0)))
+unsigned f5();
+
+// Platform shader model, environment parameter restricting earlier version,
+// never available in all environments in higher versions
+__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
+__attribute__((availability(shadermodel, introduced = 6.0, environment = compute)))
+__attribute__((availability(shadermodel, introduced = 5.0, environment = mesh)))
+unsigned f6(); // #f6
+
+__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
+__attribute__((availability(shadermodel, introduced = 6.0, environment = mesh)))
+unsigned f7(); // #f7
+
+__attribute__((availability(shadermodel, introduced = 2.0, environment = pixel)))
+__attribute__((availability(shadermodel, introduced = 5.0, environment = compute)))
+__attribute__((availability(shadermodel, introduced = 6.0, environment = mesh)))
+unsigned f8();
+
+int main() {
+ // expected-warning@#f1_call {{'f1' is only available on Shader Model 6.0 or newer}}
+ // expected-note@#f1 {{'f1' has been marked as being introduced in Shader Model 6.0 here, but the deployment target is Shader Model 5.0}}
+ // expected-note@#f1_call {{enclose 'f1' in a __builtin_available check to silence this warning}}
+ unsigned A = f1(); // #f1_call
+
+ // expected-warning@#f2_call {{'f2' is only available on Shader Model 5.1 or newer}}
+ // expected-note@#f2 {{'f2' has been marked as being introduced in Shader Model 5.1 here, but the deployment target is Shader Model 5.0}}
+ // expected-note@#f2_call {{enclose 'f2' in a __builtin_available check to silence this warning}}
+ unsigned B = f2(); // #f2_call
+
+ unsigned C = f3();
+
+ unsigned D = f4(); // #f4_call
+
+ unsigned E = f5();
+
+ unsigned F = f6(); // #f6_call
+
+ unsigned G = f7(); // #f7_call
+
+ unsigned H = f8();
+
+ return 0;
+}
diff --git a/clang/test/SemaHLSL/AvailabilityMarkup.hlsl b/clang/test/SemaHLSL/AvailabilityMarkup.hlsl
deleted file mode 100644
index b883957..0000000
--- a/clang/test/SemaHLSL/AvailabilityMarkup.hlsl
+++ /dev/null
@@ -1,25 +0,0 @@
-// RUN: %clang_cc1 -triple dxil-pc-shadermodel5.0-library -verify %s
-
-__attribute__((availability(shadermodel, introduced = 6.0)))
-unsigned fn6_0(); // #fn6_0
-
-__attribute__((availability(shadermodel, introduced = 5.1)))
-unsigned fn5_1(); // #fn5_1
-
-__attribute__((availability(shadermodel, introduced = 5.0)))
-unsigned fn5_0();
-
-void fn() {
- // expected-warning@#fn6_0_site {{'fn6_0' is only available on HLSL ShaderModel 6.0 or newer}}
- // expected-note@#fn6_0 {{'fn6_0' has been marked as being introduced in HLSL ShaderModel 6.0 here, but the deployment target is HLSL ShaderModel 5.0}}
- // expected-note@#fn6_0_site {{enclose 'fn6_0' in a __builtin_available check to silence this warning}}
- unsigned A = fn6_0(); // #fn6_0_site
-
- // expected-warning@#fn5_1_site {{'fn5_1' is only available on HLSL ShaderModel 5.1 or newer}}
- // expected-note@#fn5_1 {{'fn5_1' has been marked as being introduced in HLSL ShaderModel 5.1 here, but the deployment target is HLSL ShaderModel 5.0}}
- // expected-note@#fn5_1_site {{enclose 'fn5_1' in a __builtin_available check to silence this warning}}
- unsigned B = fn5_1(); // #fn5_1_site
-
- unsigned C = fn5_0();
-}
-
diff --git a/clang/test/SemaHLSL/WaveBuiltinAvailability.hlsl b/clang/test/SemaHLSL/WaveBuiltinAvailability.hlsl
index 0e45edc..185b79b 100644
--- a/clang/test/SemaHLSL/WaveBuiltinAvailability.hlsl
+++ b/clang/test/SemaHLSL/WaveBuiltinAvailability.hlsl
@@ -2,8 +2,8 @@
// WaveActiveCountBits is unavailable before ShaderModel 6.0.
unsigned foo(bool b) {
- // expected-warning@#site {{'WaveActiveCountBits' is only available on HLSL ShaderModel 6.0 or newer}}
- // expected-note@hlsl/hlsl_intrinsics.h:* {{'WaveActiveCountBits' has been marked as being introduced in HLSL ShaderModel 6.0 here, but the deployment target is HLSL ShaderModel 5.0}}
+ // expected-warning@#site {{'WaveActiveCountBits' is only available on Shader Model 6.0 or newer}}
+ // expected-note@hlsl/hlsl_intrinsics.h:* {{'WaveActiveCountBits' has been marked as being introduced in Shader Model 6.0 here, but the deployment target is Shader Model 5.0}}
// expected-note@#site {{enclose 'WaveActiveCountBits' in a __builtin_available check to silence this warning}}
return hlsl::WaveActiveCountBits(b); // #site
}