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authorDerek Schuff <dschuff@google.com>2016-02-20 21:46:50 +0000
committerDerek Schuff <dschuff@google.com>2016-02-20 21:46:50 +0000
commitdc5f6aa4bb3dccbee230a10d3cf26294c5093dfe (patch)
treec59f0c24283a0bf212e3a7b8f83b5bb70353dba0 /llvm/test/CodeGen/WebAssembly/userstack.ll
parentd4768fa314c4bcd89a77d1134c7aaaddf12343dc (diff)
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[WebAssembly] Stackify function prologs and epilogs
The instructions are the same, but fewer locals are used. Differential Revision: http://reviews.llvm.org/D17428 llvm-svn: 261452
Diffstat (limited to 'llvm/test/CodeGen/WebAssembly/userstack.ll')
-rw-r--r--llvm/test/CodeGen/WebAssembly/userstack.ll138
1 files changed, 70 insertions, 68 deletions
diff --git a/llvm/test/CodeGen/WebAssembly/userstack.ll b/llvm/test/CodeGen/WebAssembly/userstack.ll
index 2032507..ac41c94 100644
--- a/llvm/test/CodeGen/WebAssembly/userstack.ll
+++ b/llvm/test/CodeGen/WebAssembly/userstack.ll
@@ -7,54 +7,58 @@ target triple = "wasm32-unknown-unknown"
; CHECK-LABEL: alloca32:
; Check that there is an extra local for the stack pointer.
-; CHECK: .local i32, i32, i32, i32{{$}}
+; CHECK: .local i32{{$}}
define void @alloca32() {
- ; CHECK: i32.const [[L1:.+]]=, __stack_pointer
- ; CHECK-NEXT: i32.load [[L1]]=, 0([[L1]])
- ; CHECK-NEXT: i32.const [[L2:.+]]=, 16
- ; CHECK-NEXT: i32.sub [[SP:.+]]=, [[L1]], [[L2]]
+ ; CHECK: i32.const $push[[L1:.+]]=, __stack_pointer{{$}}
+ ; CHECK-NEXT: i32.load $push[[L2:.+]]=, 0($pop[[L1]])
+ ; CHECK-NEXT: i32.const $push[[L3:.+]]=, 16
+ ; CHECK-NEXT: i32.sub [[SP:.+]]=, $pop[[L2]], $pop[[L3]]
+ ; CHECK-NEXT: i32.const $push[[L4:.+]]=, __stack_pointer{{$}}
+ ; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L4]]), [[SP]]
%retval = alloca i32
- ; CHECK: i32.const $push[[L3:.+]]=, 0
- ; CHECK: i32.store {{.*}}=, 12([[SP]]), $pop[[L3]]
+ ; CHECK: i32.const $push[[L0:.+]]=, 0
+ ; CHECK: i32.store {{.*}}=, 12([[SP]]), $pop[[L0]]
store i32 0, i32* %retval
- ; CHECK: i32.const [[L4:.+]]=, 16
- ; CHECK-NEXT: i32.add [[SP]]=, [[SP]], [[L4]]
- ; CHECK-NEXT: i32.const [[L5:.+]]=, __stack_pointer
- ; CHECK-NEXT: i32.store [[SP]]=, 0([[L5]]), [[SP]]
+ ; CHECK: i32.const $push[[L5:.+]]=, 16
+ ; CHECK-NEXT: i32.add [[SP]]=, [[SP]], $pop[[L5]]
+ ; CHECK-NEXT: i32.const $push[[L6:.+]]=, __stack_pointer
+ ; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L6]]), [[SP]]
ret void
}
; CHECK-LABEL: alloca3264:
-; CHECK: .local i32, i32, i32, i32{{$}}
+; CHECK: .local i32{{$}}
define void @alloca3264() {
- ; CHECK: i32.const [[L1:.+]]=, __stack_pointer
- ; CHECK-NEXT: i32.load [[L1]]=, 0([[L1]])
- ; CHECK-NEXT: i32.const [[L2:.+]]=, 16
- ; CHECK-NEXT: i32.sub [[SP:.+]]=, [[L1]], [[L2]]
+ ; CHECK: i32.const $push[[L1:.+]]=, __stack_pointer
+ ; CHECK-NEXT: i32.load $push[[L2:.+]]=, 0($pop[[L1]])
+ ; CHECK-NEXT: i32.const $push[[L3:.+]]=, 16
+ ; CHECK-NEXT: i32.sub [[SP:.+]]=, $pop[[L2]], $pop[[L3]]
+ ; CHECK-NEXT: i32.const $push[[L4:.+]]=, __stack_pointer{{$}}
+ ; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L4]]), [[SP]]
%r1 = alloca i32
%r2 = alloca double
; CHECK: i32.const $push[[L3:.+]]=, 0
; CHECK: i32.store {{.*}}=, 12([[SP]]), $pop[[L3]]
store i32 0, i32* %r1
- ; CHECK: i64.const $push[[L4:.+]]=, 0
- ; CHECK: i64.store {{.*}}=, 0([[SP]]), $pop[[L4]]
+ ; CHECK: i64.const $push[[L0:.+]]=, 0
+ ; CHECK: i64.store {{.*}}=, 0([[SP]]), $pop[[L0]]
store double 0.0, double* %r2
- ; CHECK: i32.const [[L4:.+]]=, 16
- ; CHECK-NEXT: i32.add [[SP]]=, [[SP]], [[L4]]
- ; CHECK-NEXT: i32.const [[L5:.+]]=, __stack_pointer
- ; CHECK-NEXT: i32.store [[SP]]=, 0([[L5]]), [[SP]]
+ ; CHECK: i32.const $push[[L5:.+]]=, 16
+ ; CHECK-NEXT: i32.add [[SP]]=, [[SP]], $pop[[L5]]
+ ; CHECK-NEXT: i32.const $push[[L6:.+]]=, __stack_pointer
+ ; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L6]]), [[SP]]
ret void
}
; CHECK-LABEL: allocarray:
-; CHECK: .local i32, i32, i32, i32, i32{{$}}
+; CHECK: .local i32, i32{{$}}
define void @allocarray() {
- ; CHECK-NEXT: i32.const [[L1:.+]]=, __stack_pointer
- ; CHECK-NEXT: i32.load [[L1]]=, 0([[L1]])
- ; CHECK-NEXT: i32.const [[L2:.+]]=, 32{{$}}
- ; CHECK-NEXT: i32.sub [[SP:.+]]=, [[L1]], [[L2]]
- ; CHECK-NEXT: i32.const [[L2]]=, __stack_pointer{{$}}
- ; CHECK-NEXT: i32.store [[SP]]=, 0([[L2]]), [[SP]]
+ ; CHECK: i32.const $push[[L1:.+]]=, __stack_pointer
+ ; CHECK-NEXT: i32.load $push[[L2:.+]]=, 0($pop[[L1]])
+ ; CHECK-NEXT: i32.const $push[[L3:.+]]=, 32{{$}}
+ ; CHECK-NEXT: i32.sub [[SP:.+]]=, $pop[[L2]], $pop[[L3]]
+ ; CHECK-NEXT: i32.const $push[[L4:.+]]=, __stack_pointer{{$}}
+ ; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L4]]), [[SP]]
%r = alloca [5 x i32]
; CHECK-NEXT: i32.const $push[[L4:.+]]=, 12
@@ -69,18 +73,18 @@ define void @allocarray() {
%p2 = getelementptr [5 x i32], [5 x i32]* %r, i32 0, i32 3
store i32 1, i32* %p2
- ; CHECK-NEXT: i32.const [[L7:.+]]=, 32
- ; CHECK-NEXT: i32.add [[SP]]=, [[SP]], [[L7]]
- ; CHECK-NEXT: i32.const [[L8:.+]]=, __stack_pointer
- ; CHECK-NEXT: i32.store [[SP]]=, 0([[L8]]), [[SP]]
+ ; CHECK: i32.const $push[[L11:.+]]=, 32
+ ; CHECK-NEXT: i32.add [[SP]]=, [[SP]], $pop[[L11]]
+ ; CHECK-NEXT: i32.const $push[[L12:.+]]=, __stack_pointer
+ ; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L12]]), [[SP]]
ret void
}
declare void @ext_func(i64* %ptr)
; CHECK-LABEL: non_mem_use
define void @non_mem_use(i8** %addr) {
- ; CHECK: i32.const [[L2:.+]]=, 48
- ; CHECK-NEXT: i32.sub [[SP:.+]]=, {{.+}}, [[L2]]
+ ; CHECK: i32.const $push[[L1:.+]]=, 48
+ ; CHECK-NEXT: i32.sub [[SP:.+]]=, {{.+}}, $pop[[L1]]
%buf = alloca [27 x i8], align 16
%r = alloca i64
%r2 = alloca i64
@@ -103,12 +107,12 @@ define void @non_mem_use(i8** %addr) {
}
; CHECK-LABEL: allocarray_inbounds:
-; CHECK: .local i32, i32, i32, i32{{$}}
+; CHECK: .local i32{{$}}
define void @allocarray_inbounds() {
- ; CHECK: i32.const [[L1:.+]]=, __stack_pointer
- ; CHECK-NEXT: i32.load [[L1]]=, 0([[L1]])
- ; CHECK-NEXT: i32.const [[L2:.+]]=, 32
- ; CHECK-NEXT: i32.sub [[SP:.+]]=, [[L1]], [[L2]]
+ ; CHECK: i32.const $push[[L1:.+]]=, __stack_pointer
+ ; CHECK-NEXT: i32.load $push[[L2:.+]]=, 0($pop[[L1]])
+ ; CHECK-NEXT: i32.const $push[[L3:.+]]=, 32{{$}}
+ ; CHECK-NEXT: i32.sub [[SP:.+]]=, $pop[[L2]], $pop[[L3]]
%r = alloca [5 x i32]
; CHECK: i32.const $push[[L3:.+]]=, 1
; CHECK: i32.store {{.*}}=, 12([[SP]]), $pop[[L3]]
@@ -118,45 +122,45 @@ define void @allocarray_inbounds() {
; CHECK-NEXT: i32.store {{.*}}=, 24([[SP]]), $pop
%p2 = getelementptr inbounds [5 x i32], [5 x i32]* %r, i32 0, i32 3
store i32 1, i32* %p2
- ; CHECK: i32.const [[L7:.+]]=, 32
- ; CHECK-NEXT: i32.add [[SP]]=, [[SP]], [[L7]]
- ; CHECK-NEXT: i32.const [[L8:.+]]=, __stack_pointer
- ; CHECK-NEXT: i32.store [[SP]]=, 0([[L7]]), [[SP]]
+ ; CHECK: i32.const $push[[L5:.+]]=, 32
+ ; CHECK-NEXT: i32.add [[SP]]=, [[SP]], $pop[[L5]]
+ ; CHECK-NEXT: i32.const $push[[L6:.+]]=, __stack_pointer
+ ; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L6]]), [[SP]]
ret void
}
; CHECK-LABEL: dynamic_alloca:
define void @dynamic_alloca(i32 %alloc) {
- ; CHECK: i32.const [[L0:.+]]=, __stack_pointer
- ; CHECK-NEXT: i32.load [[SP:.+]]=, 0([[L0]])
+ ; CHECK: i32.const $push[[L1:.+]]=, __stack_pointer
+ ; CHECK-NEXT: i32.load [[SP:.+]]=, 0($pop[[L1]])
; CHECK-NEXT: copy_local [[FP:.+]]=, [[SP]]
; Target independent codegen bumps the stack pointer
; FIXME: we need to write the value back to memory
%r = alloca i32, i32 %alloc
; Target-independent codegen also calculates the store addr
store i32 0, i32* %r
- ; CHECK: i32.const [[L3:.+]]=, __stack_pointer
- ; CHECK-NEXT: i32.store [[SP]]=, 0([[L3]]), [[FP]]
+ ; CHECK: i32.const $push[[L3:.+]]=, __stack_pointer
+ ; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L3]]), [[FP]]
ret void
}
; CHECK-LABEL: dynamic_static_alloca:
define void @dynamic_static_alloca(i32 %alloc) {
- ; CHECK: i32.const [[L0:.+]]=, __stack_pointer
- ; CHECK-NEXT: i32.load [[L0]]=, 0([[L0]])
- ; CHECK-NEXT: i32.const [[L2:.+]]=, 16
- ; CHECK-NEXT: i32.sub [[SP:.+]]=, [[L0]], [[L2]]
+ ; CHECK: i32.const $push[[L1:.+]]=, __stack_pointer
+ ; CHECK-NEXT: i32.load $push[[L2:.+]]=, 0($pop[[L1]])
+ ; CHECK-NEXT: i32.const $push[[L3:.+]]=, 16
+ ; CHECK-NEXT: i32.sub [[SP:.+]]=, $pop[[L2]], $pop[[L3]]
; CHECK-NEXT: copy_local [[FP:.+]]=, [[SP]]
- ; CHECK-NEXT: i32.const [[L3:.+]]=, __stack_pointer
- ; CHECK-NEXT: i32.store {{.*}}=, 0([[L3]]), [[SP]]
+ ; CHECK-NEXT: i32.const $push[[L4:.+]]=, __stack_pointer
+ ; CHECK-NEXT: i32.store {{.*}}=, 0($pop[[L4]]), [[SP]]
%r1 = alloca i32
%r = alloca i32, i32 %alloc
store i32 0, i32* %r
- ; CHECK: i32.const [[L3:.+]]=, 16
- ; CHECK: i32.add [[SP]]=, [[FP]], [[L3]]
- ; CHECK: i32.const [[L4:.+]]=, __stack_pointer
- ; CHECK-NEXT: i32.store [[SP]]=, 0([[L4]]), [[SP]]
+ ; CHECK: i32.const $push[[L5:.+]]=, 16
+ ; CHECK-NEXT: i32.add [[SP]]=, [[FP]], $pop[[L5]]
+ ; CHECK-NEXT: i32.const $push[[L6:.+]]=, __stack_pointer
+ ; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L6]]), [[SP]]
ret void
}
@@ -165,8 +169,8 @@ define void @dynamic_static_alloca(i32 %alloc) {
; CHECK-LABEL: copytoreg_fi:
define void @copytoreg_fi(i1 %cond, i32* %b) {
entry:
- ; CHECK: i32.const [[L2:.+]]=, 16
- ; CHECK-NEXT: i32.sub [[SP:.+]]=, {{.+}}, [[L2]]
+ ; CHECK: i32.const $push[[L1:.+]]=, 16
+ ; CHECK-NEXT: i32.sub [[SP:.+]]=, {{.+}}, $pop[[L1]]
%addr = alloca i32
; CHECK: i32.const [[OFF:.+]]=, 12
; CHECK-NEXT: i32.add [[ADDR:.+]]=, [[SP]], [[OFF]]
@@ -185,15 +189,13 @@ declare void @use_i8_star(i8*)
declare i8* @llvm.frameaddress(i32)
; Test __builtin_frame_address(0).
-; TODO: When the prolog/epilog sequences are optimized, refine these checks to
-; be more specific.
-
; CHECK-LABEL: frameaddress_0:
-; CHECK: __stack_pointer
-; CHECK: load
-; CHECK: call use_i8_star
-; CHECK: __stack_pointer
-; CHECK: store
+; CHECK: i32.const $push[[L1:.+]]=, __stack_pointer
+; CHECK-NEXT: i32.load [[SP:.+]]=, 0($pop[[L1]])
+; CHECK-NEXT: copy_local [[FP:.+]]=, [[SP]]
+; CHECK-NEXT: call use_i8_star@FUNCTION, [[FP]]
+; CHECK-NEXT: i32.const $push[[L6:.+]]=, __stack_pointer
+; CHECK-NEXT: i32.store [[SP]]=, 0($pop[[L6]]), [[FP]]
define void @frameaddress_0() {
%t = call i8* @llvm.frameaddress(i32 0)
call void @use_i8_star(i8* %t)