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authorConnor Sughrue <55301806+cpsughrue@users.noreply.github.com>2024-04-09 23:41:18 -0400
committerGitHub <noreply@github.com>2024-04-09 23:41:18 -0400
commit87e6f87fe7e343eb656e9b49d30cbb065c086651 (patch)
tree8ee0b61590360583b9a8dd7f2526d856cfdaf2db
parent289a2c380e47d64a1e626259c53fc8c7d6c2be66 (diff)
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[llvm][Support] Improvements to ListeningSocket functionality and documentation (#84710)
Improvements include * Enable `ListeningSocket::accept` to timeout after a specified amount of time or block indefinitely * Enable `ListeningSocket::createUnix` to handle instances where the target socket address already exists and differentiate between situations where the existing file does and does not already have a bound socket * Doxygen comments Functionality added for the module build daemon --------- Co-authored-by: Michael Spencer <bigcheesegs@gmail.com>
-rw-r--r--llvm/include/llvm/Support/raw_socket_stream.h86
-rw-r--r--llvm/lib/Support/raw_socket_stream.cpp253
-rw-r--r--llvm/unittests/Support/raw_socket_stream_test.cpp73
3 files changed, 339 insertions, 73 deletions
diff --git a/llvm/include/llvm/Support/raw_socket_stream.h b/llvm/include/llvm/Support/raw_socket_stream.h
index c219792..bddd47e 100644
--- a/llvm/include/llvm/Support/raw_socket_stream.h
+++ b/llvm/include/llvm/Support/raw_socket_stream.h
@@ -17,12 +17,17 @@
#include "llvm/Support/Threading.h"
#include "llvm/Support/raw_ostream.h"
+#include <atomic>
+#include <chrono>
+
namespace llvm {
class raw_socket_stream;
-// Make sure that calls to WSAStartup and WSACleanup are balanced.
#ifdef _WIN32
+/// Ensures proper initialization and cleanup of winsock resources
+///
+/// Make sure that calls to WSAStartup and WSACleanup are balanced.
class WSABalancer {
public:
WSABalancer();
@@ -30,22 +35,87 @@ public:
};
#endif // _WIN32
+/// Manages a passive (i.e., listening) UNIX domain socket
+///
+/// The ListeningSocket class encapsulates a UNIX domain socket that can listen
+/// and accept incoming connections. ListeningSocket is portable and supports
+/// Windows builds begining with Insider Build 17063. ListeningSocket is
+/// designed for server-side operations, working alongside \p raw_socket_streams
+/// that function as client connections.
+///
+/// Usage example:
+/// \code{.cpp}
+/// std::string Path = "/path/to/socket"
+/// Expected<ListeningSocket> S = ListeningSocket::createUnix(Path);
+///
+/// if (S) {
+/// Expected<std::unique_ptr<raw_socket_stream>> connection = S->accept();
+/// if (connection) {
+/// // Use the accepted raw_socket_stream for communication.
+/// }
+/// }
+/// \endcode
+///
class ListeningSocket {
- int FD;
- std::string SocketPath;
- ListeningSocket(int SocketFD, StringRef SocketPath);
+
+ std::atomic<int> FD;
+ std::string SocketPath; // Not modified after construction
+
+ /// If a seperate thread calls ListeningSocket::shutdown, the ListeningSocket
+ /// file descriptor (FD) could be closed while ::poll is waiting for it to be
+ /// ready to perform a I/O operations. ::poll will continue to block even
+ /// after FD is closed so use a self-pipe mechanism to get ::poll to return
+ int PipeFD[2]; // Not modified after construction other then move constructor
+
+ ListeningSocket(int SocketFD, StringRef SocketPath, int PipeFD[2]);
+
#ifdef _WIN32
WSABalancer _;
#endif // _WIN32
public:
+ ~ListeningSocket();
+ ListeningSocket(ListeningSocket &&LS);
+ ListeningSocket(const ListeningSocket &LS) = delete;
+ ListeningSocket &operator=(const ListeningSocket &) = delete;
+
+ /// Closes the FD, unlinks the socket file, and writes to PipeFD.
+ ///
+ /// After the construction of the ListeningSocket, shutdown is signal safe if
+ /// it is called during the lifetime of the object. shutdown can be called
+ /// concurrently with ListeningSocket::accept as writing to PipeFD will cause
+ /// a blocking call to ::poll to return.
+ ///
+ /// Once shutdown is called there is no way to reinitialize ListeningSocket.
+ void shutdown();
+
+ /// Accepts an incoming connection on the listening socket. This method can
+ /// optionally either block until a connection is available or timeout after a
+ /// specified amount of time has passed. By default the method will block
+ /// until the socket has recieved a connection.
+ ///
+ /// \param Timeout An optional timeout duration in milliseconds. Setting
+ /// Timeout to -1 causes accept to block indefinitely
+ ///
+ Expected<std::unique_ptr<raw_socket_stream>>
+ accept(std::chrono::milliseconds Timeout = std::chrono::milliseconds(-1));
+
+ /// Creates a listening socket bound to the specified file system path.
+ /// Handles the socket creation, binding, and immediately starts listening for
+ /// incoming connections.
+ ///
+ /// \param SocketPath The file system path where the socket will be created
+ /// \param MaxBacklog The max number of connections in a socket's backlog
+ ///
static Expected<ListeningSocket> createUnix(
StringRef SocketPath,
int MaxBacklog = llvm::hardware_concurrency().compute_thread_count());
- Expected<std::unique_ptr<raw_socket_stream>> accept();
- ListeningSocket(ListeningSocket &&LS);
- ~ListeningSocket();
};
+
+//===----------------------------------------------------------------------===//
+// raw_socket_stream
+//===----------------------------------------------------------------------===//
+
class raw_socket_stream : public raw_fd_stream {
uint64_t current_pos() const override { return 0; }
#ifdef _WIN32
@@ -54,7 +124,7 @@ class raw_socket_stream : public raw_fd_stream {
public:
raw_socket_stream(int SocketFD);
- /// Create a \p raw_socket_stream connected to the Unix domain socket at \p
+ /// Create a \p raw_socket_stream connected to the UNIX domain socket at \p
/// SocketPath.
static Expected<std::unique_ptr<raw_socket_stream>>
createConnectedUnix(StringRef SocketPath);
diff --git a/llvm/lib/Support/raw_socket_stream.cpp b/llvm/lib/Support/raw_socket_stream.cpp
index afb0ed1..1dcf635 100644
--- a/llvm/lib/Support/raw_socket_stream.cpp
+++ b/llvm/lib/Support/raw_socket_stream.cpp
@@ -14,8 +14,14 @@
#include "llvm/Support/raw_socket_stream.h"
#include "llvm/Config/config.h"
#include "llvm/Support/Error.h"
+#include "llvm/Support/FileSystem.h"
+
+#include <atomic>
+#include <fcntl.h>
+#include <thread>
#ifndef _WIN32
+#include <poll.h>
#include <sys/socket.h>
#include <sys/un.h>
#else
@@ -45,7 +51,6 @@ WSABalancer::WSABalancer() {
}
WSABalancer::~WSABalancer() { WSACleanup(); }
-
#endif // _WIN32
static std::error_code getLastSocketErrorCode() {
@@ -56,104 +61,231 @@ static std::error_code getLastSocketErrorCode() {
#endif
}
-ListeningSocket::ListeningSocket(int SocketFD, StringRef SocketPath)
- : FD(SocketFD), SocketPath(SocketPath) {}
+static sockaddr_un setSocketAddr(StringRef SocketPath) {
+ struct sockaddr_un Addr;
+ memset(&Addr, 0, sizeof(Addr));
+ Addr.sun_family = AF_UNIX;
+ strncpy(Addr.sun_path, SocketPath.str().c_str(), sizeof(Addr.sun_path) - 1);
+ return Addr;
+}
+
+static Expected<int> getSocketFD(StringRef SocketPath) {
+#ifdef _WIN32
+ SOCKET Socket = socket(AF_UNIX, SOCK_STREAM, 0);
+ if (Socket == INVALID_SOCKET) {
+#else
+ int Socket = socket(AF_UNIX, SOCK_STREAM, 0);
+ if (Socket == -1) {
+#endif // _WIN32
+ return llvm::make_error<StringError>(getLastSocketErrorCode(),
+ "Create socket failed");
+ }
+
+ struct sockaddr_un Addr = setSocketAddr(SocketPath);
+ if (::connect(Socket, (struct sockaddr *)&Addr, sizeof(Addr)) == -1)
+ return llvm::make_error<StringError>(getLastSocketErrorCode(),
+ "Connect socket failed");
+
+#ifdef _WIN32
+ return _open_osfhandle(Socket, 0);
+#else
+ return Socket;
+#endif // _WIN32
+}
+
+ListeningSocket::ListeningSocket(int SocketFD, StringRef SocketPath,
+ int PipeFD[2])
+ : FD(SocketFD), SocketPath(SocketPath), PipeFD{PipeFD[0], PipeFD[1]} {}
ListeningSocket::ListeningSocket(ListeningSocket &&LS)
- : FD(LS.FD), SocketPath(LS.SocketPath) {
+ : FD(LS.FD.load()), SocketPath(LS.SocketPath),
+ PipeFD{LS.PipeFD[0], LS.PipeFD[1]} {
+
LS.FD = -1;
+ LS.SocketPath.clear();
+ LS.PipeFD[0] = -1;
+ LS.PipeFD[1] = -1;
}
Expected<ListeningSocket> ListeningSocket::createUnix(StringRef SocketPath,
int MaxBacklog) {
+ // Handle instances where the target socket address already exists and
+ // differentiate between a preexisting file with and without a bound socket
+ //
+ // ::bind will return std::errc:address_in_use if a file at the socket address
+ // already exists (e.g., the file was not properly unlinked due to a crash)
+ // even if another socket has not yet binded to that address
+ if (llvm::sys::fs::exists(SocketPath)) {
+ Expected<int> MaybeFD = getSocketFD(SocketPath);
+ if (!MaybeFD) {
+
+ // Regardless of the error, notify the caller that a file already exists
+ // at the desired socket address and that there is no bound socket at that
+ // address. The file must be removed before ::bind can use the address
+ consumeError(MaybeFD.takeError());
+ return llvm::make_error<StringError>(
+ std::make_error_code(std::errc::file_exists),
+ "Socket address unavailable");
+ }
+ ::close(std::move(*MaybeFD));
+
+ // Notify caller that the provided socket address already has a bound socket
+ return llvm::make_error<StringError>(
+ std::make_error_code(std::errc::address_in_use),
+ "Socket address unavailable");
+ }
+
#ifdef _WIN32
WSABalancer _;
- SOCKET MaybeWinsocket = socket(AF_UNIX, SOCK_STREAM, 0);
- if (MaybeWinsocket == INVALID_SOCKET) {
+ SOCKET Socket = socket(AF_UNIX, SOCK_STREAM, 0);
+ if (Socket == INVALID_SOCKET)
#else
- int MaybeWinsocket = socket(AF_UNIX, SOCK_STREAM, 0);
- if (MaybeWinsocket == -1) {
+ int Socket = socket(AF_UNIX, SOCK_STREAM, 0);
+ if (Socket == -1)
#endif
return llvm::make_error<StringError>(getLastSocketErrorCode(),
"socket create failed");
- }
- struct sockaddr_un Addr;
- memset(&Addr, 0, sizeof(Addr));
- Addr.sun_family = AF_UNIX;
- strncpy(Addr.sun_path, SocketPath.str().c_str(), sizeof(Addr.sun_path) - 1);
-
- if (bind(MaybeWinsocket, (struct sockaddr *)&Addr, sizeof(Addr)) == -1) {
- std::error_code Err = getLastSocketErrorCode();
- if (Err == std::errc::address_in_use)
- ::close(MaybeWinsocket);
- return llvm::make_error<StringError>(Err, "Bind error");
+ struct sockaddr_un Addr = setSocketAddr(SocketPath);
+ if (::bind(Socket, (struct sockaddr *)&Addr, sizeof(Addr)) == -1) {
+ // Grab error code from call to ::bind before calling ::close
+ std::error_code EC = getLastSocketErrorCode();
+ ::close(Socket);
+ return llvm::make_error<StringError>(EC, "Bind error");
}
- if (listen(MaybeWinsocket, MaxBacklog) == -1) {
+
+ // Mark socket as passive so incoming connections can be accepted
+ if (::listen(Socket, MaxBacklog) == -1)
return llvm::make_error<StringError>(getLastSocketErrorCode(),
"Listen error");
- }
- int UnixSocket;
+
+ int PipeFD[2];
#ifdef _WIN32
- UnixSocket = _open_osfhandle(MaybeWinsocket, 0);
+ // Reserve 1 byte for the pipe and use default textmode
+ if (::_pipe(PipeFD, 1, 0) == -1)
#else
- UnixSocket = MaybeWinsocket;
+ if (::pipe(PipeFD) == -1)
+#endif // _WIN32
+ return llvm::make_error<StringError>(getLastSocketErrorCode(),
+ "pipe failed");
+
+#ifdef _WIN32
+ return ListeningSocket{_open_osfhandle(Socket, 0), SocketPath, PipeFD};
+#else
+ return ListeningSocket{Socket, SocketPath, PipeFD};
#endif // _WIN32
- return ListeningSocket{UnixSocket, SocketPath};
}
-Expected<std::unique_ptr<raw_socket_stream>> ListeningSocket::accept() {
- int AcceptFD;
+Expected<std::unique_ptr<raw_socket_stream>>
+ListeningSocket::accept(std::chrono::milliseconds Timeout) {
+
+ struct pollfd FDs[2];
+ FDs[0].events = POLLIN;
#ifdef _WIN32
SOCKET WinServerSock = _get_osfhandle(FD);
+ FDs[0].fd = WinServerSock;
+#else
+ FDs[0].fd = FD;
+#endif
+ FDs[1].events = POLLIN;
+ FDs[1].fd = PipeFD[0];
+
+ // Keep track of how much time has passed in case poll is interupted by a
+ // signal and needs to be recalled
+ int RemainingTime = Timeout.count();
+ std::chrono::milliseconds ElapsedTime = std::chrono::milliseconds(0);
+ int PollStatus = -1;
+
+ while (PollStatus == -1 && (Timeout.count() == -1 || ElapsedTime < Timeout)) {
+ if (Timeout.count() != -1)
+ RemainingTime -= ElapsedTime.count();
+
+ auto Start = std::chrono::steady_clock::now();
+#ifdef _WIN32
+ PollStatus = WSAPoll(FDs, 2, RemainingTime);
+ if (PollStatus == SOCKET_ERROR) {
+#else
+ PollStatus = ::poll(FDs, 2, RemainingTime);
+ if (PollStatus == -1) {
+#endif
+ // Ignore error if caused by interupting signal
+ std::error_code PollErrCode = getLastSocketErrorCode();
+ if (PollErrCode != std::errc::interrupted)
+ return llvm::make_error<StringError>(PollErrCode, "FD poll failed");
+ }
+
+ if (PollStatus == 0)
+ return llvm::make_error<StringError>(
+ std::make_error_code(std::errc::timed_out),
+ "No client requests within timeout window");
+
+ if (FDs[0].revents & POLLNVAL)
+ return llvm::make_error<StringError>(
+ std::make_error_code(std::errc::bad_file_descriptor),
+ "File descriptor closed by another thread");
+
+ if (FDs[1].revents & POLLIN)
+ return llvm::make_error<StringError>(
+ std::make_error_code(std::errc::operation_canceled),
+ "Accept canceled");
+
+ auto Stop = std::chrono::steady_clock::now();
+ ElapsedTime +=
+ std::chrono::duration_cast<std::chrono::milliseconds>(Stop - Start);
+ }
+
+ int AcceptFD;
+#ifdef _WIN32
SOCKET WinAcceptSock = ::accept(WinServerSock, NULL, NULL);
AcceptFD = _open_osfhandle(WinAcceptSock, 0);
#else
AcceptFD = ::accept(FD, NULL, NULL);
-#endif //_WIN32
+#endif
+
if (AcceptFD == -1)
return llvm::make_error<StringError>(getLastSocketErrorCode(),
- "Accept failed");
+ "Socket accept failed");
return std::make_unique<raw_socket_stream>(AcceptFD);
}
-ListeningSocket::~ListeningSocket() {
- if (FD == -1)
+void ListeningSocket::shutdown() {
+ int ObservedFD = FD.load();
+
+ if (ObservedFD == -1)
return;
- ::close(FD);
- unlink(SocketPath.c_str());
-}
-static Expected<int> GetSocketFD(StringRef SocketPath) {
-#ifdef _WIN32
- SOCKET MaybeWinsocket = socket(AF_UNIX, SOCK_STREAM, 0);
- if (MaybeWinsocket == INVALID_SOCKET) {
-#else
- int MaybeWinsocket = socket(AF_UNIX, SOCK_STREAM, 0);
- if (MaybeWinsocket == -1) {
-#endif // _WIN32
- return llvm::make_error<StringError>(getLastSocketErrorCode(),
- "Create socket failed");
- }
+ // If FD equals ObservedFD set FD to -1; If FD doesn't equal ObservedFD then
+ // another thread is responsible for shutdown so return
+ if (!FD.compare_exchange_strong(ObservedFD, -1))
+ return;
- struct sockaddr_un Addr;
- memset(&Addr, 0, sizeof(Addr));
- Addr.sun_family = AF_UNIX;
- strncpy(Addr.sun_path, SocketPath.str().c_str(), sizeof(Addr.sun_path) - 1);
+ ::close(ObservedFD);
+ ::unlink(SocketPath.c_str());
- int status = connect(MaybeWinsocket, (struct sockaddr *)&Addr, sizeof(Addr));
- if (status == -1) {
- return llvm::make_error<StringError>(getLastSocketErrorCode(),
- "Connect socket failed");
- }
-#ifdef _WIN32
- return _open_osfhandle(MaybeWinsocket, 0);
-#else
- return MaybeWinsocket;
-#endif // _WIN32
+ // Ensure ::poll returns if shutdown is called by a seperate thread
+ char Byte = 'A';
+ ::write(PipeFD[1], &Byte, 1);
}
+ListeningSocket::~ListeningSocket() {
+ shutdown();
+
+ // Close the pipe's FDs in the destructor instead of within
+ // ListeningSocket::shutdown to avoid unnecessary synchronization issues that
+ // would occur as PipeFD's values would have to be changed to -1
+ //
+ // The move constructor sets PipeFD to -1
+ if (PipeFD[0] != -1)
+ ::close(PipeFD[0]);
+ if (PipeFD[1] != -1)
+ ::close(PipeFD[1]);
+}
+
+//===----------------------------------------------------------------------===//
+// raw_socket_stream
+//===----------------------------------------------------------------------===//
+
raw_socket_stream::raw_socket_stream(int SocketFD)
: raw_fd_stream(SocketFD, true) {}
@@ -162,11 +294,10 @@ raw_socket_stream::createConnectedUnix(StringRef SocketPath) {
#ifdef _WIN32
WSABalancer _;
#endif // _WIN32
- Expected<int> FD = GetSocketFD(SocketPath);
+ Expected<int> FD = getSocketFD(SocketPath);
if (!FD)
return FD.takeError();
return std::make_unique<raw_socket_stream>(*FD);
}
raw_socket_stream::~raw_socket_stream() {}
-
diff --git a/llvm/unittests/Support/raw_socket_stream_test.cpp b/llvm/unittests/Support/raw_socket_stream_test.cpp
index 6903862..a853622 100644
--- a/llvm/unittests/Support/raw_socket_stream_test.cpp
+++ b/llvm/unittests/Support/raw_socket_stream_test.cpp
@@ -9,6 +9,7 @@
#include <future>
#include <iostream>
#include <stdlib.h>
+#include <thread>
#ifdef _WIN32
#include "llvm/Support/Windows/WindowsSupport.h"
@@ -32,10 +33,10 @@ TEST(raw_socket_streamTest, CLIENT_TO_SERVER_AND_SERVER_TO_CLIENT) {
GTEST_SKIP();
SmallString<100> SocketPath;
- llvm::sys::fs::createUniquePath("test_raw_socket_stream.sock", SocketPath,
- true);
+ llvm::sys::fs::createUniquePath("client_server_comms.sock", SocketPath, true);
- char Bytes[8];
+ // Make sure socket file does not exist. May still be there from the last test
+ std::remove(SocketPath.c_str());
Expected<ListeningSocket> MaybeServerListener =
ListeningSocket::createUnix(SocketPath);
@@ -58,6 +59,7 @@ TEST(raw_socket_streamTest, CLIENT_TO_SERVER_AND_SERVER_TO_CLIENT) {
Client << "01234567";
Client.flush();
+ char Bytes[8];
ssize_t BytesRead = Server.read(Bytes, 8);
std::string string(Bytes, 8);
@@ -65,4 +67,67 @@ TEST(raw_socket_streamTest, CLIENT_TO_SERVER_AND_SERVER_TO_CLIENT) {
ASSERT_EQ(8, BytesRead);
ASSERT_EQ("01234567", string);
}
-} // namespace \ No newline at end of file
+
+TEST(raw_socket_streamTest, TIMEOUT_PROVIDED) {
+ if (!hasUnixSocketSupport())
+ GTEST_SKIP();
+
+ SmallString<100> SocketPath;
+ llvm::sys::fs::createUniquePath("timout_provided.sock", SocketPath, true);
+
+ // Make sure socket file does not exist. May still be there from the last test
+ std::remove(SocketPath.c_str());
+
+ Expected<ListeningSocket> MaybeServerListener =
+ ListeningSocket::createUnix(SocketPath);
+ ASSERT_THAT_EXPECTED(MaybeServerListener, llvm::Succeeded());
+ ListeningSocket ServerListener = std::move(*MaybeServerListener);
+
+ std::chrono::milliseconds Timeout = std::chrono::milliseconds(100);
+ Expected<std::unique_ptr<raw_socket_stream>> MaybeServer =
+ ServerListener.accept(Timeout);
+
+ ASSERT_THAT_EXPECTED(MaybeServer, Failed());
+ llvm::Error Err = MaybeServer.takeError();
+ llvm::handleAllErrors(std::move(Err), [&](const llvm::StringError &SE) {
+ std::error_code EC = SE.convertToErrorCode();
+ ASSERT_EQ(EC, std::errc::timed_out);
+ });
+}
+
+TEST(raw_socket_streamTest, FILE_DESCRIPTOR_CLOSED) {
+ if (!hasUnixSocketSupport())
+ GTEST_SKIP();
+
+ SmallString<100> SocketPath;
+ llvm::sys::fs::createUniquePath("fd_closed.sock", SocketPath, true);
+
+ // Make sure socket file does not exist. May still be there from the last test
+ std::remove(SocketPath.c_str());
+
+ Expected<ListeningSocket> MaybeServerListener =
+ ListeningSocket::createUnix(SocketPath);
+ ASSERT_THAT_EXPECTED(MaybeServerListener, llvm::Succeeded());
+ ListeningSocket ServerListener = std::move(*MaybeServerListener);
+
+ // Create a separate thread to close the socket after a delay. Simulates a
+ // signal handler calling ServerListener::shutdown
+ std::thread CloseThread([&]() {
+ std::this_thread::sleep_for(std::chrono::milliseconds(500));
+ ServerListener.shutdown();
+ });
+
+ Expected<std::unique_ptr<raw_socket_stream>> MaybeServer =
+ ServerListener.accept();
+
+ // Wait for the CloseThread to finish
+ CloseThread.join();
+
+ ASSERT_THAT_EXPECTED(MaybeServer, Failed());
+ llvm::Error Err = MaybeServer.takeError();
+ llvm::handleAllErrors(std::move(Err), [&](const llvm::StringError &SE) {
+ std::error_code EC = SE.convertToErrorCode();
+ ASSERT_EQ(EC, std::errc::operation_canceled);
+ });
+}
+} // namespace