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author | Tom Stellard <thomas.stellard@amd.com> | 2016-11-29 03:41:28 +0000 |
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committer | Tom Stellard <thomas.stellard@amd.com> | 2016-11-29 03:41:28 +0000 |
commit | a63d6b208afeab2f11294de3ae973d7600881727 (patch) | |
tree | fd44f1b3de35147b4dd95519d30769d592ff7319 | |
parent | 2064ab4ae69a0fde9b7fb003844f89ab2c441f4a (diff) | |
download | llvm-a63d6b208afeab2f11294de3ae973d7600881727.zip llvm-a63d6b208afeab2f11294de3ae973d7600881727.tar.gz llvm-a63d6b208afeab2f11294de3ae973d7600881727.tar.bz2 |
Merging r280589:
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r280589 | nhaehnle | 2016-09-03 05:26:32 -0700 (Sat, 03 Sep 2016) | 19 lines
AMDGPU: Fix an interaction between WQM and polygon stippling
Summary:
This fixes a rare bug in polygon stippling with non-monolithic pixel shaders.
The underlying problem is as follows: the prolog part contains the polygon
stippling sequence, i.e. a kill. The main part then enables WQM based on the
_reduced_ exec mask, effectively undoing most of the polygon stippling.
Since we cannot know whether polygon stippling will be used, the main part
of a non-monolithic shader must always return to exact mode to fix this
problem.
Reviewers: arsenm, tstellarAMD, mareko
Subscribers: arsenm, llvm-commits, kzhuravl
Differential Revision: https://reviews.llvm.org/D23131
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llvm-svn: 288105
-rw-r--r-- | llvm/lib/Target/AMDGPU/SIInstructions.td | 1 | ||||
-rw-r--r-- | llvm/lib/Target/AMDGPU/SIWholeQuadMode.cpp | 7 | ||||
-rw-r--r-- | llvm/test/CodeGen/AMDGPU/wqm.ll | 49 |
3 files changed, 46 insertions, 11 deletions
diff --git a/llvm/lib/Target/AMDGPU/SIInstructions.td b/llvm/lib/Target/AMDGPU/SIInstructions.td index 18b7d5d..dde5f2f 100644 --- a/llvm/lib/Target/AMDGPU/SIInstructions.td +++ b/llvm/lib/Target/AMDGPU/SIInstructions.td @@ -2029,6 +2029,7 @@ def SI_RETURN : PseudoInstSI < let hasSideEffects = 1; let SALU = 1; let hasNoSchedulingInfo = 1; + let DisableWQM = 1; } let Uses = [EXEC], Defs = [EXEC, VCC, M0], diff --git a/llvm/lib/Target/AMDGPU/SIWholeQuadMode.cpp b/llvm/lib/Target/AMDGPU/SIWholeQuadMode.cpp index b200c15..1534d58 100644 --- a/llvm/lib/Target/AMDGPU/SIWholeQuadMode.cpp +++ b/llvm/lib/Target/AMDGPU/SIWholeQuadMode.cpp @@ -219,13 +219,6 @@ char SIWholeQuadMode::scanInstructions(MachineFunction &MF, markInstruction(MI, Flags, Worklist); GlobalFlags |= Flags; } - - if (WQMOutputs && MBB.succ_empty()) { - // This is a prolog shader. Make sure we go back to exact mode at the end. - Blocks[&MBB].OutNeeds = StateExact; - Worklist.push_back(&MBB); - GlobalFlags |= StateExact; - } } return GlobalFlags; diff --git a/llvm/test/CodeGen/AMDGPU/wqm.ll b/llvm/test/CodeGen/AMDGPU/wqm.ll index 809a7ba..41e4264 100644 --- a/llvm/test/CodeGen/AMDGPU/wqm.ll +++ b/llvm/test/CodeGen/AMDGPU/wqm.ll @@ -17,17 +17,18 @@ main_body: ;CHECK-LABEL: {{^}}test2: ;CHECK-NEXT: ; %main_body ;CHECK-NEXT: s_wqm_b64 exec, exec -;CHECK: image_sample ;CHECK-NOT: exec -;CHECK: _load_dword v0, -define amdgpu_ps float @test2(<8 x i32> inreg %rsrc, <4 x i32> inreg %sampler, float addrspace(1)* inreg %ptr, <4 x i32> %c) { +define amdgpu_ps void @test2(<8 x i32> inreg %rsrc, <4 x i32> inreg %sampler, float addrspace(1)* inreg %ptr, <4 x i32> %c) { main_body: %c.1 = call <4 x float> @llvm.SI.image.sample.v4i32(<4 x i32> %c, <8 x i32> %rsrc, <4 x i32> %sampler, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) %c.2 = bitcast <4 x float> %c.1 to <4 x i32> %c.3 = extractelement <4 x i32> %c.2, i32 0 %gep = getelementptr float, float addrspace(1)* %ptr, i32 %c.3 %data = load float, float addrspace(1)* %gep - ret float %data + + call void @llvm.SI.export(i32 15, i32 1, i32 1, i32 0, i32 1, float %data, float undef, float undef, float undef) + + ret void } ; ... but disabled for stores (and, in this simple case, not re-enabled). @@ -414,6 +415,46 @@ entry: ret void } +; Must return to exact at the end of a non-void returning shader, +; otherwise the EXEC mask exported by the epilog will be wrong. This is true +; even if the shader has no kills, because a kill could have happened in a +; previous shader fragment. +; +; CHECK-LABEL: {{^}}test_nonvoid_return: +; CHECK: s_mov_b64 [[LIVE:s\[[0-9]+:[0-9]+\]]], exec +; CHECK: s_wqm_b64 exec, exec +; +; CHECK: s_and_b64 exec, exec, [[LIVE]] +; CHECK-NOT: exec +define amdgpu_ps <4 x float> @test_nonvoid_return() nounwind { + %tex = call <4 x float> @llvm.SI.image.sample.v4i32(<4 x i32> undef, <8 x i32> undef, <4 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) + %tex.i = bitcast <4 x float> %tex to <4 x i32> + %dtex = call <4 x float> @llvm.SI.image.sample.v4i32(<4 x i32> %tex.i, <8 x i32> undef, <4 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) + ret <4 x float> %dtex +} + +; CHECK-LABEL: {{^}}test_nonvoid_return_unreachable: +; CHECK: s_mov_b64 [[LIVE:s\[[0-9]+:[0-9]+\]]], exec +; CHECK: s_wqm_b64 exec, exec +; +; CHECK: s_and_b64 exec, exec, [[LIVE]] +; CHECK-NOT: exec +define amdgpu_ps <4 x float> @test_nonvoid_return_unreachable(i32 inreg %c) nounwind { +entry: + %tex = call <4 x float> @llvm.SI.image.sample.v4i32(<4 x i32> undef, <8 x i32> undef, <4 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) + %tex.i = bitcast <4 x float> %tex to <4 x i32> + %dtex = call <4 x float> @llvm.SI.image.sample.v4i32(<4 x i32> %tex.i, <8 x i32> undef, <4 x i32> undef, i32 15, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0) + + %cc = icmp sgt i32 %c, 0 + br i1 %cc, label %if, label %else + +if: + store volatile <4 x float> %dtex, <4 x float>* undef + unreachable + +else: + ret <4 x float> %dtex +} declare void @llvm.amdgcn.image.store.v4i32(<4 x float>, <4 x i32>, <8 x i32>, i32, i1, i1, i1, i1) #1 declare void @llvm.amdgcn.buffer.store.f32(float, <4 x i32>, i32, i32, i1, i1) #1 |