diff options
author | Zachary Turner <zturner@google.com> | 2014-12-31 00:06:49 +0000 |
---|---|---|
committer | Zachary Turner <zturner@google.com> | 2014-12-31 00:06:49 +0000 |
commit | 34d2173abf14cf9712903af8273aef857ab30757 (patch) | |
tree | aebb50021a163ec6e923cdaa811a360d3aeca399 | |
parent | e511f0307b5e793a4a7d94c362559f2bb96504de (diff) | |
download | llvm-34d2173abf14cf9712903af8273aef857ab30757.zip llvm-34d2173abf14cf9712903af8273aef857ab30757.tar.gz llvm-34d2173abf14cf9712903af8273aef857ab30757.tar.bz2 |
Update the website with information about LLDB on Windows.
This patch updates the list of supported platforms to include
Windows, and also provides some detailed getting started instructions
for building LLDB on Windows.
Differential Revision: http://reviews.llvm.org/D6805
llvm-svn: 225023
-rwxr-xr-x | lldb/www/build.html | 145 | ||||
-rwxr-xr-x | lldb/www/index.html | 13 |
2 files changed, 154 insertions, 4 deletions
diff --git a/lldb/www/build.html b/lldb/www/build.html index f460769..60f8f36 100755 --- a/lldb/www/build.html +++ b/lldb/www/build.html @@ -36,6 +36,149 @@ </div> <div class="postfooter"></div> <div class="post"> + <h1 class="postheader">Building LLDB</h1> + <ul> + <li><a href="#BuildingLldbOnWindows">Building LLDB on Windows</a></li> + <li><a href="#BuildingLldbOnMacOSX">Building LLDB on Mac OSX</a></li> + <li><a href="#BuildingLldbOnLinux">Building LLDB on Linux and FreeBSD</a></li> + </ul> + </div> + <div class="postfooter"></div> + <div class="post" id="BuildingLldbOnWindows"> + <h1 class="postheader">Building LLDB on Windows</h1> + <div class="postcontent"> + <h2>Required Dependencies</h2> + <ul> + <li>Visual Studio 2012 or greater</li> + <li>Windows SDK 8.0 or higher</li> + <li> + <a href="https://www.python.org/download/releases/2.7/">Python 2.7</a>. Note that you <b>must</b> + compile Python from source. See <a href="#WindowsPreliminaries">Preliminaries</a> for more + information. + </li> + <li><a href="http://martine.github.io/ninja/">Ninja build tool</a> (strongly recommended)</li> + <li><a href="http://gnuwin32.sourceforge.net/">GnuWin32</a></li> + <li><a href="http://www.swig.org/download.html">SWIG for Windows</a></li> + </ul> + <h2 id="WindowsPreliminaries">Preliminaries</h2> + <p> + This section describes how to set up your system and install the required dependencies such that + they can be found when needed during the build process. The steps outlined here only need to + be performed once. + </p> + <ol> + <li><p>Install Visual Studio and the Windows SDK.</p></li> + <li> + <p> + Build Python from source using the solution file supplied with the Python 2.7 source + distribution. + </p> + <p> + Because LLDB functionality is compiled into a Python extension module, + the extension module must be compiled with the same version of Visual Studio that + Python itself was compiled with. The binary release of Python 2.7 is compiled with + Visual Studio 2008, so it is incompatible with linking against LLDB. + </p> + <p> + Note that if you plan to do both debug and release builds of LLDB, you will need to + compile both debug and release builds of Python. + </p> + </li> + <li> + <p>Copy <python src dir>\PC\pyconfig.h to <python src dir>\Include.</p> + <p> + This is necessary because pyconfig.h is a hand-maintained file which is platform specific, + so multiple copies of this file are included with each source distribution. It appears to + be up to the person building Python to move the correct version of pyconfig.h to the Include + folder. + </p> + </li> + <li><p>Install GnuWin32, making sure <GnuWin32 install dir>\bin is added to your PATH environment variable.</p></li> + <li><p>Install SWIG for Windows, making sure <SWIG install dir> is added to your PATH environment variable.</p></li> + <li> + <p>(Optional) Create a file somewhere on your disk called llvm_env.bat and add the following code to it:</p> + <code> + @ECHO OFF<br /><br /> + IF "%1" == "build" goto do_build<br /> + IF "%1" == "dev" goto do_dev<br /> + ECHO Unknown option, expected "build" or "dev"<br /> + goto do_end<br /><br /> + :do_build<br /> + ECHO Initializing MSVC Build Environment...<br /> + CALL "c:\Program Files (x86)\Microsoft Visual Studio 12.0\vc\vcvarsall.bat"<br /> + ECHO Initializing Python environment...<br /> + set PYTHONPATH=<python src dir>\Lib;<cmake gen dir>\lib\site-packages<br /> + set PATH=%PATH%;<python src dir>\PCbuild<br /> + goto do_end<br /><br /> + :do_dev<br /> + set PYTHONPATH=<br /> + goto do_end<br /> + :do_end<br /> + </code> + </li> + <li> + <p> + (Optional) To make the process of setting up the environment before building more convenient, you can + optionally create a shortcut with the following properties: + </p> + <code>%windir%\system32\cmd.exe /K <path-to-llvm_env.bat> build</code> + </li> + </ol> + <h2>Building LLDB</h2> + <p> + Any command prompt from which you build LLDB should have a valid Visual Studio environment setup. + This means you should run vcvarsall.bat or open an appropriate Visual Studio Command Prompt + corresponding to the version you wish to use. Additionally, in order for LLDB to be able to locate + Python to link against, you will need to set up your PYTHONPATH environment variable to contain two + additional values: + </p> + <ol> + <li><python src dir>\Lib</li> + <li><folder where CMake build files are generated>\lib\site-packages</li> + </ol> + <p> + The first allows your custom built python installation to locate its system libraries, and + the second allows Python to locate the LLDB extension module. + </p> + <p> + Steps 6 and 7 of <a href="#WindowsPreliminaries">Preliminaries</a> describe a method for simplifying + this setup. + </p> + <p>Finally, when you are ready to build LLDB, generate CMake with the following command line:</p> + <code>cmake -G Ninja <cmake variables> <path to root of llvm src tree></code> + <p>and run <code>ninja</code> to build LLDB, and <code>ninja check-lldb</code> to run LLDB's test suite.</p> + <p> + Following is a description of some of the most important CMake variables which you are likely to encounter. + A variable <code>FOO</code> is set by adding <code>-DFOO=value</code> to the CMake command line. + </p> + <ul> + <li> + <b>LLDB_TEST_DEBUG_TEST_CRASHES</b> (Default=0): If set to 1, will cause Windows to generate a crash + dialog whenever lldb.exe or the python extension module crashes while running the test suite. If set to + 0, LLDB will silently crash. Setting to 1 allows a developer to attach a JIT debugger at the time of + a crash, rather than having to reproduce a failure or use a crash dump. + </li> + <li> + <b>PYTHON_LIBRARY</b>: Path to python27.lib. If doing a debug build, note that the library is called + python27_d.lib. Generally this should be set to <div align="center"><python src dir>\PCBuild\python27(_d).lib</div> + </li> + <li> + <b>PYTHON_INCLUDE_DIR</b>: Path to python include directory. Generally this should be set to + <div align="center"><python src dir>\Include</div> + </li> + <li> + <b>PYTHON_EXECUTABLE</b>: Path to python.exe. If doing a debug build of LLDB, note that the executable + is called python_d.exe. Generally this should be set to <div align="center"><python src dir>\PCBuild\python(_d).exe</div> + </li> + <li> + <b>LLDB_TEST_COMPILER</b>: The test suite only supports testing executables that were compiled with clang. This specifies + the path to the copy of clang that you wish to use to compile test executables. To use the version + of clang that you compiled alongside LLDB, set this to <div align="center"><folder where CMake build files are generated>\bin\clang.exe</div> + </li> + </ul> + </div> + </div> + <div class="post" id="BuildingLldbOnMacOSX"> <h1 class="postheader">Building LLDB on Mac OS X</h1> <div class="postcontent"> <p>Building on Mac OS X is as easy as downloading the code and building the Xcode project or workspace:</p> @@ -56,7 +199,7 @@ </div> <div class="postfooter"></div> </div> - <div class="post"> + <div class="post" id="BuildingLldbOnLinux"> <h1 class="postheader">Building LLDB on Linux and FreeBSD</h1> <div class="postcontent"> <p>This document describes the steps needed to compile LLDB on most Linux systems, and FreeBSD.</a></p> diff --git a/lldb/www/index.html b/lldb/www/index.html index d0003e0..4ca6072 100755 --- a/lldb/www/index.html +++ b/lldb/www/index.html @@ -94,7 +94,10 @@ <li>iOS device debugging on ARM</li> <li>Linux local user-space debugging for i386 and x86-64</li> <li>FreeBSD local user-space debugging for i386 and x86-64</li> + <li>Windows local user-space debugging for i386 (*)</li> </ul> + <p>(*) Support for Windows is under active development. Basic functionality + is expected to work, with functionality improving rapidly.</p> </div> <div class="postfooter"></div> </div> @@ -110,9 +113,13 @@ <li>svn co http://llvm.org/svn/llvm-project/lldb/trunk lldb</li> </ul> - <p>Note that LLDB generally builds from top-of-trunk on Mac OS X with - Xcode and on Linux (with clang and libstdc++/libc++). </p> - + <p>Note that LLDB generally builds from top-of-trunk</p> + <ul> + <li>On Mac OS X with Xcode</li> + <li>On Linux and FreeBSD (with clang and libstdc++/libc++)</li> + <li>On Windows with VS 2012 or higher using CMake</li> + </ul> + <p>See the <a href="build.html">LLDB Build Page</a> for platform-specific build instructions.</p> <p>Discussions about LLDB should go to the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev">lldb-dev</a> mailing list. Commit messages for the lldb SVN module are automatically sent to the <a href="http://lists.cs.uiuc.edu/mailman/listinfo/lldb-commits">lldb-commits</a> |