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Diffstat (limited to 'manual/charset.texi')
-rw-r--r-- | manual/charset.texi | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/manual/charset.texi b/manual/charset.texi index d9e1689..1242cc0 100644 --- a/manual/charset.texi +++ b/manual/charset.texi @@ -198,7 +198,7 @@ oriented character set. @cindex multibyte character @cindex EBCDIC For all the above reasons, an external encoding which is different -from the internal encoding is often used if the later is UCS2 or UCS4. +from the internal encoding is often used if the latter is UCS2 or UCS4. The external encoding is byte-based and can be chosen appropriately for the environment and for the texts to be handled. There exist a variety of different character sets which can be used for this external @@ -263,7 +263,7 @@ systems such as video text. @item @cindex UTF-8 Instead of converting the Unicode or @w{ISO 10646} text used internally -it is often also sufficient to simply use an encoding different then +it is often also sufficient to simply use an encoding different than UCS2/UCS4. The Unicode and @w{ISO 10646} standards even specify such an encoding: UTF-8. This encoding is able to represent all of @w{ISO 10464} 31 bits in a byte string of length one to seven. @@ -288,7 +288,7 @@ works with use. If there are no constraints the selection is based on the requirements the expected circle of users will have. I.e., if a project is expected to only be used in, say, Russia it is fine to use KOI8-R or a similar character set. But if at the same time people from, -say, Greek are participating one should use a character set which allows +say, Greece are participating one should use a character set which allows all people to collaborate. The most widely useful solution seems to be: go with the most general |