aboutsummaryrefslogtreecommitdiff
path: root/gold/script.h
blob: 69906cb66e0d2a6aba0571e6dafbe66e3c799e19 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
// script.h -- handle linker scripts for gold   -*- C++ -*-

// Copyright 2006, 2007, 2008 Free Software Foundation, Inc.
// Written by Ian Lance Taylor <iant@google.com>.

// This file is part of gold.

// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 3 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
// MA 02110-1301, USA.

// We implement a subset of the original GNU ld linker script language
// for compatibility.  The goal is not to implement the entire
// language.  It is merely to implement enough to handle common uses.
// In particular we need to handle /usr/lib/libc.so on a typical
// GNU/Linux system, and we want to handle linker scripts used by the
// Linux kernel build.

#ifndef GOLD_SCRIPT_H
#define GOLD_SCRIPT_H

#include <vector>

struct Version_dependency_list;
struct Version_expression_list;
struct Version_tree;

namespace gold
{

class General_options;
class Command_line;
class Symbol_table;
class Layout;
class Input_argument;
class Input_objects;
class Input_group;
class Input_file;
class Target;
class Task_token;
class Workqueue;

// This class represents an expression in a linker script.

class Expression
{
 protected:
  // These should only be created by child classes.
  Expression()
  { }

 public:
  virtual ~Expression()
  { }

  // Return the value of the expression.
  uint64_t
  eval(const Symbol_table*, const Layout*);

 protected:
  struct Expression_eval_info;

 public:
  // Compute the value of the expression (implemented by child class).
  // This is public rather than protected because it is called
  // directly by children of Expression on other Expression objects.
  virtual uint64_t
  value(const Expression_eval_info*) = 0;

 private:
  // May not be copied.
  Expression(const Expression&);
  Expression& operator=(const Expression&);
};


// Version_script_info stores information parsed from the version
// script, either provided by --version-script or as part of a linker
// script.  A single Version_script_info object per target is owned by
// Script_options.

class Version_script_info {
 public:
  ~Version_script_info();

  // Return whether any version were defined in the version script.
  bool
  empty() const
  { return this->version_trees_.empty(); }

  // Return the version associated with the given symbol name.
  // Strings are allocated out of the stringpool given in the
  // constructor.  Strings are allocated out of the stringpool given
  // in the constructor.
  const std::string&
  get_symbol_version(const char* symbol) const
  { return get_symbol_version_helper(symbol, true); }

  // Return whether this symbol matches the local: section of a
  // version script (it doesn't matter which).  This test is only
  // valid if get_symbol_version() returns the empty string, as we
  // don't test that here.
  bool
  symbol_is_local(const char* symbol) const
  { return !get_symbol_version_helper(symbol, false).empty(); }

  // Return the names of versions defined in the version script.
  // Strings are allocated out of the stringpool given in the
  // constructor.
  std::vector<std::string>
  get_versions() const;

  // Return the list of dependencies for this version.
  std::vector<std::string>
  get_dependencies(const char* version) const;

  // The following functions should only be used by the bison helper
  // functions.  They allocate new structs whose memory belongs to
  // Version_script_info.  The bison functions copy the information
  // from the version script into these structs.
  struct Version_dependency_list*
  allocate_dependency_list();

  struct Version_expression_list*
  allocate_expression_list();

  struct Version_tree*
  allocate_version_tree();

 private:
  const std::string& get_symbol_version_helper(const char* symbol,
                                               bool check_global) const;

  std::vector<struct Version_dependency_list*> dependency_lists_;
  std::vector<struct Version_expression_list*> expression_lists_;
  std::vector<struct Version_tree*> version_trees_;
};

// We can read a linker script in two different contexts: when
// initially parsing the command line, and when we find an input file
// which is actually a linker script.  Also some of the data which can
// be set by a linker script can also be set via command line options
// like -e and --defsym.  This means that we have a type of data which
// can be set both during command line option parsing and while
// reading input files.  We store that data in an instance of this
// object.  We will keep pointers to that instance in both the
// Command_line and Layout objects.

class Script_options
{
 public:
  Script_options();

  // The entry address.
  const char*
  entry() const
  { return this->entry_.empty() ? NULL : this->entry_.c_str(); }

  // Set the entry address.
  void
  set_entry(const char* entry, size_t length)
  { this->entry_.assign(entry, length); }

  // Add a symbol to be defined.  These are for symbol definitions
  // which appear outside of a SECTIONS clause.
  void
  add_symbol_assignment(const char* name, size_t length, Expression* value,
			bool provided, bool hidden)
  {
    this->symbol_assignments_.push_back(Symbol_assignment(name, length, value,
							  provided, hidden));
  }

  // Define a symbol from the command line.
  bool
  define_symbol(const char* definition);

  // Add all symbol definitions to the symbol table.
  void
  add_symbols_to_table(Symbol_table*, const Target*);

  // Finalize the symbol values.
  void
  finalize_symbols(Symbol_table*, const Layout*);

  // Version information parsed from a version script.  Everything
  // else has a pointer to this object.
  Version_script_info*
  version_script_info()
  { return &version_script_info_; }

 private:
  // We keep a list of symbol assignments.
  struct Symbol_assignment
  {
    // Symbol name.
    std::string name;
    // Expression to assign to symbol.
    Expression* value;
    // Whether the assignment should be provided (only set if there is
    // an undefined reference to the symbol.
    bool provide;
    // Whether the assignment should be hidden.
    bool hidden;
    // The entry in the symbol table.
    Symbol* sym;

    Symbol_assignment(const char* namea, size_t lengtha, Expression* valuea,
		      bool providea, bool hiddena)
      : name(namea, lengtha), value(valuea), provide(providea),
	hidden(hiddena), sym(NULL)
    { }
  };

  typedef std::vector<Symbol_assignment> Symbol_assignments;

  template<int size>
  void
  sized_finalize_symbols(Symbol_table*, const Layout*);

  // The entry address.  This will be empty if not set.
  std::string entry_;
  // Symbols to set.
  Symbol_assignments symbol_assignments_;
  // Version information parsed from a version script.
  Version_script_info version_script_info_;
};

// FILE was found as an argument on the command line, but was not
// recognized as an ELF file.  Try to read it as a script.  We've
// already read BYTES of data into P.  Return true if the file was
// handled.  This has to handle /usr/lib/libc.so on a GNU/Linux
// system.

bool
read_input_script(Workqueue*, const General_options&, Symbol_table*, Layout*,
		  Dirsearch*, Input_objects*, Input_group*,
		  const Input_argument*, Input_file*, const unsigned char* p,
		  off_t bytes, Task_token* this_blocker,
		  Task_token* next_blocker);

// FILE was found as an argument to --script (-T).
// Read it as a script, and execute its contents immediately.

bool
read_commandline_script(const char* filename, Command_line*);

// FILE was found as an argument to --version-script.  Read it as a
// version script, and store its contents in
// cmdline->script_options()->version_script_info().

bool
read_version_script(const char* filename, Command_line* cmdline);


} // End namespace gold.

#endif // !defined(GOLD_SCRIPT_H)