/* struct_symbol.h - Internal symbol structure Copyright (C) 1987, 1992 Free Software Foundation, Inc. This file is part of GAS, the GNU Assembler. GAS is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GAS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GAS; see the file COPYING. If not, write to the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __struc_symbol_h__ #define __struc_symbol_h__ #ifdef BFD_ASSEMBLER /* The BFD code wants to walk the list in both directions. */ #undef SYMBOLS_NEED_BACKPOINTERS #define SYMBOLS_NEED_BACKPOINTERS #endif /* our version of an nlist node */ struct symbol { #ifndef BFD_ASSEMBLER /* The (4-origin) position of sy_name in the symbol table of the object file. This will be 0 for (nameless) .stabd symbols. Not used until write_object_file() time. */ unsigned long sy_name_offset; /* What we write in .o file (if permitted). */ obj_symbol_type sy_symbol; /* The 24 bit symbol number. Symbol numbers start at 0 and are unsigned. */ long sy_number; #else /* BFD symbol */ asymbol *bsym; #endif /* The value of the symbol. */ expressionS sy_value; struct symbol *sy_next; /* forward chain, or NULL */ #ifdef SYMBOLS_NEED_BACKPOINTERS struct symbol *sy_previous; /* backward chain, or NULL */ #endif /* SYMBOLS_NEED_BACKPOINTERS */ struct frag *sy_frag; /* NULL or -> frag this symbol attaches to. */ struct symbol *sy_forward; /* value is really that of this other symbol */ int written : 1; #ifdef TARGET_SYMBOL_FIELDS TARGET_SYMBOL_FIELDS #endif }; typedef struct symbol symbolS; #ifndef WORKING_DOT_WORD struct broken_word { struct broken_word *next_broken_word; /* One of these strucs per .word x-y */ fragS *frag; /* Which frag its in */ char *word_goes_here; /* Where in the frag it is */ fragS *dispfrag; /* where to add the break */ symbolS *add; /* symbol_x */ symbolS *sub; /* - symbol_y */ offsetT addnum; /* + addnum */ int added; /* nasty thing happend yet? */ /* 1: added and has a long-jump */ /* 2: added but uses someone elses long-jump */ struct broken_word *use_jump; /* points to broken_word with a similar long-jump */ }; extern struct broken_word *broken_words; #endif /* ndef WORKING_DOT_WORD */ /* * Current means for getting from symbols to segments and vice verse. * This will change for infinite-segments support (e.g. COFF). */ /* #define SYMBOL_TYPE_TO_SEGMENT(symP) ( N_TYPE_seg [(int) (symP)->sy_type & N_TYPE] ) */ extern const segT N_TYPE_seg[]; /* subseg.c */ #define SEGMENT_TO_SYMBOL_TYPE(seg) ( seg_N_TYPE [(int) (seg)] ) extern const short seg_N_TYPE[];/* subseg.c */ #define N_REGISTER 30 /* Fake N_TYPE value for SEG_REGISTER */ #ifdef SYMBOLS_NEED_BACKPOINTERS void symbol_clear_list_pointers PARAMS ((symbolS * symbolP)); void symbol_insert PARAMS ((symbolS * addme, symbolS * target, symbolS ** rootP, symbolS ** lastP)); void symbol_remove PARAMS ((symbolS * symbolP, symbolS ** rootP, symbolS ** lastP)); void verify_symbol_chain PARAMS ((symbolS * rootP, symbolS * lastP)); #define symbol_previous(s) ((s)->sy_previous) #else /* SYMBOLS_NEED_BACKPOINTERS */ #define symbol_clear_list_pointers(clearme) {clearme->sy_next = NULL;} #endif /* SYMBOLS_NEED_BACKPOINTERS */ void symbol_append PARAMS ((symbolS * addme, symbolS * target, symbolS ** rootP, symbolS ** lastP)); #define symbol_next(s) ((s)->sy_next) #endif /* __struc_symbol_h__ */ /* end of struc-symbol.h */