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authorPedro Alves <palves@redhat.com>2016-06-21 01:11:51 +0100
committerPedro Alves <palves@redhat.com>2016-06-21 01:11:51 +0100
commit3b12939dfc2399200f243851fd55d0e392b64165 (patch)
treefdf4224894c12434bb05d438874f1951d1539d4c /gdb/top.h
parentdbf30ca3f5fec91671b37592f1a6644a2c36f67a (diff)
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Replace the sync_execution global with a new enum prompt_state tristate
When sync_execution (a boolean) is true, it means we're running a foreground command -- we hide the prompt stop listening to input, give the inferior the terminal, then go to the event loop waiting for the target to stop. With multiple independent UIs, we need to track whether each UI is synchronously blocked waiting for the target. IOW, if you do "continue" in one console, that console stops accepting commands, but you should still be free to type other commands in the others consoles. Just simply making sync_execution be per-UI alone not sufficient, because of this in fetch_inferior_event: /* If the inferior was in sync execution mode, and now isn't, restore the prompt (a synchronous execution command has finished, and we're ready for input). */ if (current_ui->async && was_sync && !sync_execution) observer_notify_sync_execution_done (); We'd have to record at entry the "was_sync" state for each UI, not just of the current UI. This patch instead replaces the sync_execution flag by a per-UI tristate flag indicating the command line prompt state: enum prompt_state { /* The command line is blocked simulating synchronous execution. This is used to implement the foreground execution commands ('run', 'continue', etc.). We won't display the prompt and accept further commands until the execution is actually over. */ PROMPT_BLOCKED, /* The command finished; display the prompt before returning back to the top level. */ PROMPT_NEEDED, /* We've displayed the prompt already, ready for input. */ PROMPTED, ; I think the end result is _much_ clearer than the current code, and, it addresses the original motivation too. gdb/ChangeLog: 2016-06-21 Pedro Alves <palves@redhat.com> * annotate.c: Include top.h. (async_background_execution_p): Delete. (print_value_flags): Check the UI's prompt state rather then async_background_execution_p. * event-loop.c (start_event_loop): Set the prompt state to PROMPT_NEEDED. * event-top.c (display_gdb_prompt, async_enable_stdin) (async_disable_stdin): Check the current UI's prompt state instead of the sync_execution global. (command_line_handler): Set the prompt state to PROMPT_NEEDED before running a command, and display the prompt if still needed afterwards. * infcall.c (struct call_thread_fsm) <waiting_ui>: New field. (new_call_thread_fsm): New parameter 'waiting_ui'. Store it. (call_thread_fsm_should_stop): Set the prompt state to PROMPT_NEEDED. (run_inferior_call): Adjust to temporarily set the prompt state to PROMPT_BLOCKED instead of using the sync_execution global. (call_function_by_hand_dummy): Pass the current UI to new_call_thread_fsm. * infcmd.c: Include top.h. (continue_1): Check the current UI's prompt state instead of the sync_execution global. (continue_command): Validate global execution state before calling prepare_execution_command. (step_1): Call all_uis_check_sync_execution_done. (attach_post_wait): Don't call async_enable_stdin here. Remove reference to sync_execution. * infrun.c (sync_execution): Delete global. (follow_fork_inferior) (reinstall_readline_callback_handler_cleanup): Check the current UI's prompt state instead of the sync_execution global. (check_curr_ui_sync_execution_done) (all_uis_check_sync_execution_done): New functions. (fetch_inferior_event): Call all_uis_check_sync_execution_done instead of trying to determine whether the global sync execution changed. (handle_no_resumed): Check the prompt state of all UIs. (normal_stop): Emit the no unwait-for even to all PROMPT_BLOCKED UIs. Emit the "Switching to" notification to all UIs. Enable stdin in all UIs. * infrun.h (sync_execution): Delete. (all_uis_check_sync_execution_done): Declare. * main.c (captured_command_loop): Don't call interp_pre_command_loop if the prompt is blocked. (catch_command_errors, catch_command_errors_const): Adjust. (captured_main): Set the initial prompt state to PROMPT_NEEDED. * mi/mi-interp.c (display_mi_prompt): Set the prompt state to PROMPTED. (mi_interpreter_resume): Don't clear sync_execution. Remove hack comment. (mi_execute_command_input_handler): Set the prompt state to PROMPT_NEEDED before executing the command, and only display the prompt if the prompt state is PROMPT_NEEDED afterwards. (mi_on_resume_1): Adjust to check the prompt state. * target.c (target_terminal_inferior): Adjust to check the prompt state. * top.c (wait_sync_command_done, maybe_wait_sync_command_done) (execute_command): Check the current UI's prompt state instead of sync_execution. * top.h (enum prompt_state): New. (struct ui) <prompt_state>: New field. (ALL_UIS): New macro.
Diffstat (limited to 'gdb/top.h')
-rw-r--r--gdb/top.h25
1 files changed, 25 insertions, 0 deletions
diff --git a/gdb/top.h b/gdb/top.h
index 2aa4408..df96baa 100644
--- a/gdb/top.h
+++ b/gdb/top.h
@@ -25,6 +25,24 @@
struct tl_interp_info;
+/* Prompt state. */
+
+enum prompt_state
+{
+ /* The command line is blocked simulating synchronous execution.
+ This is used to implement the foreground execution commands
+ ('run', 'continue', etc.). We won't display the prompt and
+ accept further commands until the execution is actually over. */
+ PROMPT_BLOCKED,
+
+ /* The command finished; display the prompt before returning back to
+ the top level. */
+ PROMPT_NEEDED,
+
+ /* We've displayed the prompt already, ready for input. */
+ PROMPTED,
+};
+
/* All about a user interface instance. Each user interface has its
own I/O files/streams, readline state, its own top level
interpreter (for the main UI, this is the interpreter specified
@@ -91,6 +109,9 @@ struct ui
it with the event loop. */
int input_fd;
+ /* See enum prompt_state's description. */
+ enum prompt_state prompt_state;
+
/* The fields below that start with "m_" are "private". They're
meant to be accessed through wrapper macros that make them look
like globals. */
@@ -145,6 +166,10 @@ extern void switch_thru_all_uis_next (struct switch_thru_all_uis *state);
switch_thru_all_uis_cond (&STATE); \
switch_thru_all_uis_next (&STATE))
+/* Traverse over all UIs. */
+#define ALL_UIS(UI) \
+ for (UI = ui_list; UI; UI = UI->next) \
+
/* Cleanup that restores the current UI. */
extern void restore_ui_cleanup (void *data);