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author | Stan Shebs <shebs@codesourcery.com> | 1999-04-16 01:35:26 +0000 |
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committer | Stan Shebs <shebs@codesourcery.com> | 1999-04-16 01:35:26 +0000 |
commit | c906108c21474dfb4ed285bcc0ac6fe02cd400cc (patch) | |
tree | a0015aa5cedc19ccbab307251353a41722a3ae13 /gdb/gdbtypes.c | |
parent | cd946cff9ede3f30935803403f06f6ed30cad136 (diff) | |
download | gdb-c906108c21474dfb4ed285bcc0ac6fe02cd400cc.zip gdb-c906108c21474dfb4ed285bcc0ac6fe02cd400cc.tar.gz gdb-c906108c21474dfb4ed285bcc0ac6fe02cd400cc.tar.bz2 |
Initial creation of sourceware repositorygdb-4_18-branchpoint
Diffstat (limited to 'gdb/gdbtypes.c')
-rw-r--r-- | gdb/gdbtypes.c | 2905 |
1 files changed, 2905 insertions, 0 deletions
diff --git a/gdb/gdbtypes.c b/gdb/gdbtypes.c new file mode 100644 index 0000000..0393462 --- /dev/null +++ b/gdb/gdbtypes.c @@ -0,0 +1,2905 @@ +/* Support routines for manipulating internal types for GDB. + Copyright (C) 1992, 93, 94, 95, 96, 1998 Free Software Foundation, Inc. + Contributed by Cygnus Support, using pieces from other GDB modules. + +This file is part of GDB. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ + +#include "defs.h" +#include "gdb_string.h" +#include "bfd.h" +#include "symtab.h" +#include "symfile.h" +#include "objfiles.h" +#include "gdbtypes.h" +#include "expression.h" +#include "language.h" +#include "target.h" +#include "value.h" +#include "demangle.h" +#include "complaints.h" +#include "gdbcmd.h" + +/* These variables point to the objects + representing the predefined C data types. */ + +struct type *builtin_type_void; +struct type *builtin_type_char; +struct type *builtin_type_short; +struct type *builtin_type_int; +struct type *builtin_type_long; +struct type *builtin_type_long_long; +struct type *builtin_type_signed_char; +struct type *builtin_type_unsigned_char; +struct type *builtin_type_unsigned_short; +struct type *builtin_type_unsigned_int; +struct type *builtin_type_unsigned_long; +struct type *builtin_type_unsigned_long_long; +struct type *builtin_type_float; +struct type *builtin_type_double; +struct type *builtin_type_long_double; +struct type *builtin_type_complex; +struct type *builtin_type_double_complex; +struct type *builtin_type_string; +struct type *builtin_type_int8; +struct type *builtin_type_uint8; +struct type *builtin_type_int16; +struct type *builtin_type_uint16; +struct type *builtin_type_int32; +struct type *builtin_type_uint32; +struct type *builtin_type_int64; +struct type *builtin_type_uint64; +struct type *builtin_type_bool; + +int opaque_type_resolution = 1; + + +struct extra { char str[128]; int len; }; /* maximum extention is 128! FIXME */ + +static void add_name PARAMS ((struct extra *, char *)); +static void add_mangled_type PARAMS ((struct extra *, struct type *)); +#if 0 +static void cfront_mangle_name PARAMS ((struct type *, int, int)); +#endif +static void print_bit_vector PARAMS ((B_TYPE *, int)); +static void print_arg_types PARAMS ((struct type **, int)); +static void dump_fn_fieldlists PARAMS ((struct type *, int)); +static void print_cplus_stuff PARAMS ((struct type *, int)); + +/* Alloc a new type structure and fill it with some defaults. If + OBJFILE is non-NULL, then allocate the space for the type structure + in that objfile's type_obstack. */ + +struct type * +alloc_type (objfile) + struct objfile *objfile; +{ + register struct type *type; + + /* Alloc the structure and start off with all fields zeroed. */ + + if (objfile == NULL) + { + type = (struct type *) xmalloc (sizeof (struct type)); + } + else + { + type = (struct type *) obstack_alloc (&objfile -> type_obstack, + sizeof (struct type)); + OBJSTAT (objfile, n_types++); + } + memset ((char *) type, 0, sizeof (struct type)); + + /* Initialize the fields that might not be zero. */ + + TYPE_CODE (type) = TYPE_CODE_UNDEF; + TYPE_OBJFILE (type) = objfile; + TYPE_VPTR_FIELDNO (type) = -1; + TYPE_CV_TYPE (type) = type; /* chain back to itself */ + + return (type); +} + +/* Lookup a pointer to a type TYPE. TYPEPTR, if nonzero, points + to a pointer to memory where the pointer type should be stored. + If *TYPEPTR is zero, update it to point to the pointer type we return. + We allocate new memory if needed. */ + +struct type * +make_pointer_type (type, typeptr) + struct type *type; + struct type **typeptr; +{ + register struct type *ntype; /* New type */ + struct objfile *objfile; + + ntype = TYPE_POINTER_TYPE (type); + + if (ntype) + { + if (typeptr == 0) + return ntype; /* Don't care about alloc, and have new type. */ + else if (*typeptr == 0) + { + *typeptr = ntype; /* Tracking alloc, and we have new type. */ + return ntype; + } + } + + if (typeptr == 0 || *typeptr == 0) /* We'll need to allocate one. */ + { + ntype = alloc_type (TYPE_OBJFILE (type)); + if (typeptr) + *typeptr = ntype; + } + else /* We have storage, but need to reset it. */ + { + ntype = *typeptr; + objfile = TYPE_OBJFILE (ntype); + memset ((char *) ntype, 0, sizeof (struct type)); + TYPE_OBJFILE (ntype) = objfile; + } + + TYPE_TARGET_TYPE (ntype) = type; + TYPE_POINTER_TYPE (type) = ntype; + + /* FIXME! Assume the machine has only one representation for pointers! */ + + TYPE_LENGTH (ntype) = TARGET_PTR_BIT / TARGET_CHAR_BIT; + TYPE_CODE (ntype) = TYPE_CODE_PTR; + + /* pointers are unsigned */ + TYPE_FLAGS (ntype) |= TYPE_FLAG_UNSIGNED; + + if (!TYPE_POINTER_TYPE (type)) /* Remember it, if don't have one. */ + TYPE_POINTER_TYPE (type) = ntype; + + return ntype; +} + +/* Given a type TYPE, return a type of pointers to that type. + May need to construct such a type if this is the first use. */ + +struct type * +lookup_pointer_type (type) + struct type *type; +{ + return make_pointer_type (type, (struct type **)0); +} + +/* Lookup a C++ `reference' to a type TYPE. TYPEPTR, if nonzero, points + to a pointer to memory where the reference type should be stored. + If *TYPEPTR is zero, update it to point to the reference type we return. + We allocate new memory if needed. */ + +struct type * +make_reference_type (type, typeptr) + struct type *type; + struct type **typeptr; +{ + register struct type *ntype; /* New type */ + struct objfile *objfile; + + ntype = TYPE_REFERENCE_TYPE (type); + + if (ntype) + { + if (typeptr == 0) + return ntype; /* Don't care about alloc, and have new type. */ + else if (*typeptr == 0) + { + *typeptr = ntype; /* Tracking alloc, and we have new type. */ + return ntype; + } + } + + if (typeptr == 0 || *typeptr == 0) /* We'll need to allocate one. */ + { + ntype = alloc_type (TYPE_OBJFILE (type)); + if (typeptr) + *typeptr = ntype; + } + else /* We have storage, but need to reset it. */ + { + ntype = *typeptr; + objfile = TYPE_OBJFILE (ntype); + memset ((char *) ntype, 0, sizeof (struct type)); + TYPE_OBJFILE (ntype) = objfile; + } + + TYPE_TARGET_TYPE (ntype) = type; + TYPE_REFERENCE_TYPE (type) = ntype; + + /* FIXME! Assume the machine has only one representation for references, + and that it matches the (only) representation for pointers! */ + + TYPE_LENGTH (ntype) = TARGET_PTR_BIT / TARGET_CHAR_BIT; + TYPE_CODE (ntype) = TYPE_CODE_REF; + + if (!TYPE_REFERENCE_TYPE (type)) /* Remember it, if don't have one. */ + TYPE_REFERENCE_TYPE (type) = ntype; + + return ntype; +} + +/* Same as above, but caller doesn't care about memory allocation details. */ + +struct type * +lookup_reference_type (type) + struct type *type; +{ + return make_reference_type (type, (struct type **)0); +} + +/* Lookup a function type that returns type TYPE. TYPEPTR, if nonzero, points + to a pointer to memory where the function type should be stored. + If *TYPEPTR is zero, update it to point to the function type we return. + We allocate new memory if needed. */ + +struct type * +make_function_type (type, typeptr) + struct type *type; + struct type **typeptr; +{ + register struct type *ntype; /* New type */ + struct objfile *objfile; + + if (typeptr == 0 || *typeptr == 0) /* We'll need to allocate one. */ + { + ntype = alloc_type (TYPE_OBJFILE (type)); + if (typeptr) + *typeptr = ntype; + } + else /* We have storage, but need to reset it. */ + { + ntype = *typeptr; + objfile = TYPE_OBJFILE (ntype); + memset ((char *) ntype, 0, sizeof (struct type)); + TYPE_OBJFILE (ntype) = objfile; + } + + TYPE_TARGET_TYPE (ntype) = type; + + TYPE_LENGTH (ntype) = 1; + TYPE_CODE (ntype) = TYPE_CODE_FUNC; + + return ntype; +} + + +/* Given a type TYPE, return a type of functions that return that type. + May need to construct such a type if this is the first use. */ + +struct type * +lookup_function_type (type) + struct type *type; +{ + return make_function_type (type, (struct type **)0); +} + + +/* Make a "c-v" variant of a type -- a type that is identical to the + one supplied except that it may have const or volatile attributes + CNST is a flag for setting the const attribute + VOLTL is a flag for setting the volatile attribute + TYPE is the base type whose variant we are creating. + TYPEPTR, if nonzero, points + to a pointer to memory where the reference type should be stored. + If *TYPEPTR is zero, update it to point to the reference type we return. + We allocate new memory if needed. */ + +struct type * +make_cv_type (cnst, voltl, type, typeptr) + int cnst; + int voltl; + struct type *type; + struct type **typeptr; +{ + register struct type *ntype; /* New type */ + register struct type *tmp_type = type; /* tmp type */ + struct objfile *objfile; + + ntype = TYPE_CV_TYPE (type); + + while (ntype != type) + { + if ((TYPE_CONST (ntype) == cnst) && + (TYPE_VOLATILE (ntype) == voltl)) + { + if (typeptr == 0) + return ntype; + else if (*typeptr == 0) + { + *typeptr = ntype; /* Tracking alloc, and we have new type. */ + return ntype; + } + } + tmp_type = ntype; + ntype = TYPE_CV_TYPE (ntype); + } + + if (typeptr == 0 || *typeptr == 0) /* We'll need to allocate one. */ + { + ntype = alloc_type (TYPE_OBJFILE (type)); + if (typeptr) + *typeptr = ntype; + } + else /* We have storage, but need to reset it. */ + { + ntype = *typeptr; + objfile = TYPE_OBJFILE (ntype); + /* memset ((char *) ntype, 0, sizeof (struct type)); */ + TYPE_OBJFILE (ntype) = objfile; + } + + /* Copy original type */ + memcpy ((char *) ntype, (char *) type, sizeof (struct type)); + /* But zero out fields that shouldn't be copied */ + TYPE_POINTER_TYPE (ntype) = (struct type *) 0; /* Need new pointer kind */ + TYPE_REFERENCE_TYPE (ntype) = (struct type *) 0; /* Need new referene kind */ + /* Note: TYPE_TARGET_TYPE can be left as is */ + + /* Set flags appropriately */ + if (cnst) + TYPE_FLAGS (ntype) |= TYPE_FLAG_CONST; + else + TYPE_FLAGS (ntype) &= ~TYPE_FLAG_CONST; + + if (voltl) + TYPE_FLAGS (ntype) |= TYPE_FLAG_VOLATILE; + else + TYPE_FLAGS (ntype) &= ~TYPE_FLAG_VOLATILE; + + /* Fix the chain of cv variants */ + TYPE_CV_TYPE (ntype) = type; + TYPE_CV_TYPE (tmp_type) = ntype; + + return ntype; +} + + + + +/* Implement direct support for MEMBER_TYPE in GNU C++. + May need to construct such a type if this is the first use. + The TYPE is the type of the member. The DOMAIN is the type + of the aggregate that the member belongs to. */ + +struct type * +lookup_member_type (type, domain) + struct type *type; + struct type *domain; +{ + register struct type *mtype; + + mtype = alloc_type (TYPE_OBJFILE (type)); + smash_to_member_type (mtype, domain, type); + return (mtype); +} + +/* Allocate a stub method whose return type is TYPE. + This apparently happens for speed of symbol reading, since parsing + out the arguments to the method is cpu-intensive, the way we are doing + it. So, we will fill in arguments later. + This always returns a fresh type. */ + +struct type * +allocate_stub_method (type) + struct type *type; +{ + struct type *mtype; + + mtype = alloc_type (TYPE_OBJFILE (type)); + TYPE_TARGET_TYPE (mtype) = type; + /* _DOMAIN_TYPE (mtype) = unknown yet */ + /* _ARG_TYPES (mtype) = unknown yet */ + TYPE_FLAGS (mtype) = TYPE_FLAG_STUB; + TYPE_CODE (mtype) = TYPE_CODE_METHOD; + TYPE_LENGTH (mtype) = 1; + return (mtype); +} + +/* Create a range type using either a blank type supplied in RESULT_TYPE, + or creating a new type, inheriting the objfile from INDEX_TYPE. + + Indices will be of type INDEX_TYPE, and will range from LOW_BOUND to + HIGH_BOUND, inclusive. + + FIXME: Maybe we should check the TYPE_CODE of RESULT_TYPE to make + sure it is TYPE_CODE_UNDEF before we bash it into a range type? */ + +struct type * +create_range_type (result_type, index_type, low_bound, high_bound) + struct type *result_type; + struct type *index_type; + int low_bound; + int high_bound; +{ + if (result_type == NULL) + { + result_type = alloc_type (TYPE_OBJFILE (index_type)); + } + TYPE_CODE (result_type) = TYPE_CODE_RANGE; + TYPE_TARGET_TYPE (result_type) = index_type; + if (TYPE_FLAGS (index_type) & TYPE_FLAG_STUB) + TYPE_FLAGS (result_type) |= TYPE_FLAG_TARGET_STUB; + else + TYPE_LENGTH (result_type) = TYPE_LENGTH (check_typedef (index_type)); + TYPE_NFIELDS (result_type) = 2; + TYPE_FIELDS (result_type) = (struct field *) + TYPE_ALLOC (result_type, 2 * sizeof (struct field)); + memset (TYPE_FIELDS (result_type), 0, 2 * sizeof (struct field)); + TYPE_FIELD_BITPOS (result_type, 0) = low_bound; + TYPE_FIELD_BITPOS (result_type, 1) = high_bound; + TYPE_FIELD_TYPE (result_type, 0) = builtin_type_int; /* FIXME */ + TYPE_FIELD_TYPE (result_type, 1) = builtin_type_int; /* FIXME */ + + if(low_bound >= 0) + TYPE_FLAGS (result_type) |= TYPE_FLAG_UNSIGNED; + + return (result_type); +} + +/* Set *LOWP and *HIGHP to the lower and upper bounds of discrete type TYPE. + Return 1 of type is a range type, 0 if it is discrete (and bounds + will fit in LONGEST), or -1 otherwise. */ + +int +get_discrete_bounds (type, lowp, highp) + struct type *type; + LONGEST *lowp, *highp; +{ + CHECK_TYPEDEF (type); + switch (TYPE_CODE (type)) + { + case TYPE_CODE_RANGE: + *lowp = TYPE_LOW_BOUND (type); + *highp = TYPE_HIGH_BOUND (type); + return 1; + case TYPE_CODE_ENUM: + if (TYPE_NFIELDS (type) > 0) + { + /* The enums may not be sorted by value, so search all + entries */ + int i; + + *lowp = *highp = TYPE_FIELD_BITPOS (type, 0); + for (i = 0; i < TYPE_NFIELDS (type); i++) + { + if (TYPE_FIELD_BITPOS (type, i) < *lowp) + *lowp = TYPE_FIELD_BITPOS (type, i); + if (TYPE_FIELD_BITPOS (type, i) > *highp) + *highp = TYPE_FIELD_BITPOS (type, i); + } + + /* Set unsigned indicator if warranted. */ + if(*lowp >= 0) + { + TYPE_FLAGS (type) |= TYPE_FLAG_UNSIGNED; + } + } + else + { + *lowp = 0; + *highp = -1; + } + return 0; + case TYPE_CODE_BOOL: + *lowp = 0; + *highp = 1; + return 0; + case TYPE_CODE_INT: + if (TYPE_LENGTH (type) > sizeof (LONGEST)) /* Too big */ + return -1; + if (!TYPE_UNSIGNED (type)) + { + *lowp = - (1 << (TYPE_LENGTH (type) * TARGET_CHAR_BIT - 1)); + *highp = -*lowp - 1; + return 0; + } + /* ... fall through for unsigned ints ... */ + case TYPE_CODE_CHAR: + *lowp = 0; + /* This round-about calculation is to avoid shifting by + TYPE_LENGTH (type) * TARGET_CHAR_BIT, which will not work + if TYPE_LENGTH (type) == sizeof (LONGEST). */ + *highp = 1 << (TYPE_LENGTH (type) * TARGET_CHAR_BIT - 1); + *highp = (*highp - 1) | *highp; + return 0; + default: + return -1; + } +} + +/* Create an array type using either a blank type supplied in RESULT_TYPE, + or creating a new type, inheriting the objfile from RANGE_TYPE. + + Elements will be of type ELEMENT_TYPE, the indices will be of type + RANGE_TYPE. + + FIXME: Maybe we should check the TYPE_CODE of RESULT_TYPE to make + sure it is TYPE_CODE_UNDEF before we bash it into an array type? */ + +struct type * +create_array_type (result_type, element_type, range_type) + struct type *result_type; + struct type *element_type; + struct type *range_type; +{ + LONGEST low_bound, high_bound; + + if (result_type == NULL) + { + result_type = alloc_type (TYPE_OBJFILE (range_type)); + } + TYPE_CODE (result_type) = TYPE_CODE_ARRAY; + TYPE_TARGET_TYPE (result_type) = element_type; + if (get_discrete_bounds (range_type, &low_bound, &high_bound) < 0) + low_bound = high_bound = 0; + CHECK_TYPEDEF (element_type); + TYPE_LENGTH (result_type) = + TYPE_LENGTH (element_type) * (high_bound - low_bound + 1); + TYPE_NFIELDS (result_type) = 1; + TYPE_FIELDS (result_type) = + (struct field *) TYPE_ALLOC (result_type, sizeof (struct field)); + memset (TYPE_FIELDS (result_type), 0, sizeof (struct field)); + TYPE_FIELD_TYPE (result_type, 0) = range_type; + TYPE_VPTR_FIELDNO (result_type) = -1; + + /* TYPE_FLAG_TARGET_STUB will take care of zero length arrays */ + if (TYPE_LENGTH (result_type) == 0) + TYPE_FLAGS (result_type) |= TYPE_FLAG_TARGET_STUB; + + return (result_type); +} + +/* Create a string type using either a blank type supplied in RESULT_TYPE, + or creating a new type. String types are similar enough to array of + char types that we can use create_array_type to build the basic type + and then bash it into a string type. + + For fixed length strings, the range type contains 0 as the lower + bound and the length of the string minus one as the upper bound. + + FIXME: Maybe we should check the TYPE_CODE of RESULT_TYPE to make + sure it is TYPE_CODE_UNDEF before we bash it into a string type? */ + +struct type * +create_string_type (result_type, range_type) + struct type *result_type; + struct type *range_type; +{ + result_type = create_array_type (result_type, + *current_language->string_char_type, + range_type); + TYPE_CODE (result_type) = TYPE_CODE_STRING; + return (result_type); +} + +struct type * +create_set_type (result_type, domain_type) + struct type *result_type; + struct type *domain_type; +{ + LONGEST low_bound, high_bound, bit_length; + if (result_type == NULL) + { + result_type = alloc_type (TYPE_OBJFILE (domain_type)); + } + TYPE_CODE (result_type) = TYPE_CODE_SET; + TYPE_NFIELDS (result_type) = 1; + TYPE_FIELDS (result_type) = (struct field *) + TYPE_ALLOC (result_type, 1 * sizeof (struct field)); + memset (TYPE_FIELDS (result_type), 0, sizeof (struct field)); + + if (! (TYPE_FLAGS (domain_type) & TYPE_FLAG_STUB)) + { + if (get_discrete_bounds (domain_type, &low_bound, &high_bound) < 0) + low_bound = high_bound = 0; + bit_length = high_bound - low_bound + 1; + TYPE_LENGTH (result_type) + = (bit_length + TARGET_CHAR_BIT - 1) / TARGET_CHAR_BIT; + } + TYPE_FIELD_TYPE (result_type, 0) = domain_type; + + if(low_bound >= 0) + TYPE_FLAGS (result_type) |= TYPE_FLAG_UNSIGNED; + + return (result_type); +} + +/* Smash TYPE to be a type of members of DOMAIN with type TO_TYPE. + A MEMBER is a wierd thing -- it amounts to a typed offset into + a struct, e.g. "an int at offset 8". A MEMBER TYPE doesn't + include the offset (that's the value of the MEMBER itself), but does + include the structure type into which it points (for some reason). + + When "smashing" the type, we preserve the objfile that the + old type pointed to, since we aren't changing where the type is actually + allocated. */ + +void +smash_to_member_type (type, domain, to_type) + struct type *type; + struct type *domain; + struct type *to_type; +{ + struct objfile *objfile; + + objfile = TYPE_OBJFILE (type); + + memset ((char *) type, 0, sizeof (struct type)); + TYPE_OBJFILE (type) = objfile; + TYPE_TARGET_TYPE (type) = to_type; + TYPE_DOMAIN_TYPE (type) = domain; + TYPE_LENGTH (type) = 1; /* In practice, this is never needed. */ + TYPE_CODE (type) = TYPE_CODE_MEMBER; +} + +/* Smash TYPE to be a type of method of DOMAIN with type TO_TYPE. + METHOD just means `function that gets an extra "this" argument'. + + When "smashing" the type, we preserve the objfile that the + old type pointed to, since we aren't changing where the type is actually + allocated. */ + +void +smash_to_method_type (type, domain, to_type, args) + struct type *type; + struct type *domain; + struct type *to_type; + struct type **args; +{ + struct objfile *objfile; + + objfile = TYPE_OBJFILE (type); + + memset ((char *) type, 0, sizeof (struct type)); + TYPE_OBJFILE (type) = objfile; + TYPE_TARGET_TYPE (type) = to_type; + TYPE_DOMAIN_TYPE (type) = domain; + TYPE_ARG_TYPES (type) = args; + TYPE_LENGTH (type) = 1; /* In practice, this is never needed. */ + TYPE_CODE (type) = TYPE_CODE_METHOD; +} + +/* Return a typename for a struct/union/enum type without "struct ", + "union ", or "enum ". If the type has a NULL name, return NULL. */ + +char * +type_name_no_tag (type) + register const struct type *type; +{ + if (TYPE_TAG_NAME (type) != NULL) + return TYPE_TAG_NAME (type); + + /* Is there code which expects this to return the name if there is no + tag name? My guess is that this is mainly used for C++ in cases where + the two will always be the same. */ + return TYPE_NAME (type); +} + +/* Lookup a primitive type named NAME. + Return zero if NAME is not a primitive type.*/ + +struct type * +lookup_primitive_typename (name) + char *name; +{ + struct type ** const *p; + + for (p = current_language -> la_builtin_type_vector; *p != NULL; p++) + { + if (STREQ ((**p) -> name, name)) + { + return (**p); + } + } + return (NULL); +} + +/* Lookup a typedef or primitive type named NAME, + visible in lexical block BLOCK. + If NOERR is nonzero, return zero if NAME is not suitably defined. */ + +struct type * +lookup_typename (name, block, noerr) + char *name; + struct block *block; + int noerr; +{ + register struct symbol *sym; + register struct type *tmp; + + sym = lookup_symbol (name, block, VAR_NAMESPACE, 0, (struct symtab **) NULL); + if (sym == NULL || SYMBOL_CLASS (sym) != LOC_TYPEDEF) + { + tmp = lookup_primitive_typename (name); + if (tmp) + { + return (tmp); + } + else if (!tmp && noerr) + { + return (NULL); + } + else + { + error ("No type named %s.", name); + } + } + return (SYMBOL_TYPE (sym)); +} + +struct type * +lookup_unsigned_typename (name) + char *name; +{ + char *uns = alloca (strlen (name) + 10); + + strcpy (uns, "unsigned "); + strcpy (uns + 9, name); + return (lookup_typename (uns, (struct block *) NULL, 0)); +} + +struct type * +lookup_signed_typename (name) + char *name; +{ + struct type *t; + char *uns = alloca (strlen (name) + 8); + + strcpy (uns, "signed "); + strcpy (uns + 7, name); + t = lookup_typename (uns, (struct block *) NULL, 1); + /* If we don't find "signed FOO" just try again with plain "FOO". */ + if (t != NULL) + return t; + return lookup_typename (name, (struct block *) NULL, 0); +} + +/* Lookup a structure type named "struct NAME", + visible in lexical block BLOCK. */ + +struct type * +lookup_struct (name, block) + char *name; + struct block *block; +{ + register struct symbol *sym; + + sym = lookup_symbol (name, block, STRUCT_NAMESPACE, 0, + (struct symtab **) NULL); + + if (sym == NULL) + { + error ("No struct type named %s.", name); + } + if (TYPE_CODE (SYMBOL_TYPE (sym)) != TYPE_CODE_STRUCT) + { + error ("This context has class, union or enum %s, not a struct.", name); + } + return (SYMBOL_TYPE (sym)); +} + +/* Lookup a union type named "union NAME", + visible in lexical block BLOCK. */ + +struct type * +lookup_union (name, block) + char *name; + struct block *block; +{ + register struct symbol *sym; + struct type * t; + + sym = lookup_symbol (name, block, STRUCT_NAMESPACE, 0, + (struct symtab **) NULL); + + if (sym == NULL) + error ("No union type named %s.", name); + + t = SYMBOL_TYPE(sym); + + if (TYPE_CODE (t) == TYPE_CODE_UNION) + return (t); + + /* C++ unions may come out with TYPE_CODE_CLASS, but we look at + * a further "declared_type" field to discover it is really a union. + */ + if (HAVE_CPLUS_STRUCT (t)) + if (TYPE_DECLARED_TYPE(t) == DECLARED_TYPE_UNION) + return (t); + + /* If we get here, it's not a union */ + error ("This context has class, struct or enum %s, not a union.", name); +} + + +/* Lookup an enum type named "enum NAME", + visible in lexical block BLOCK. */ + +struct type * +lookup_enum (name, block) + char *name; + struct block *block; +{ + register struct symbol *sym; + + sym = lookup_symbol (name, block, STRUCT_NAMESPACE, 0, + (struct symtab **) NULL); + if (sym == NULL) + { + error ("No enum type named %s.", name); + } + if (TYPE_CODE (SYMBOL_TYPE (sym)) != TYPE_CODE_ENUM) + { + error ("This context has class, struct or union %s, not an enum.", name); + } + return (SYMBOL_TYPE (sym)); +} + +/* Lookup a template type named "template NAME<TYPE>", + visible in lexical block BLOCK. */ + +struct type * +lookup_template_type (name, type, block) + char *name; + struct type *type; + struct block *block; +{ + struct symbol *sym; + char *nam = (char*) alloca(strlen(name) + strlen(type->name) + 4); + strcpy (nam, name); + strcat (nam, "<"); + strcat (nam, type->name); + strcat (nam, " >"); /* FIXME, extra space still introduced in gcc? */ + + sym = lookup_symbol (nam, block, VAR_NAMESPACE, 0, (struct symtab **)NULL); + + if (sym == NULL) + { + error ("No template type named %s.", name); + } + if (TYPE_CODE (SYMBOL_TYPE (sym)) != TYPE_CODE_STRUCT) + { + error ("This context has class, union or enum %s, not a struct.", name); + } + return (SYMBOL_TYPE (sym)); +} + +/* Given a type TYPE, lookup the type of the component of type named NAME. + + TYPE can be either a struct or union, or a pointer or reference to a struct or + union. If it is a pointer or reference, its target type is automatically used. + Thus '.' and '->' are interchangable, as specified for the definitions of the + expression element types STRUCTOP_STRUCT and STRUCTOP_PTR. + + If NOERR is nonzero, return zero if NAME is not suitably defined. + If NAME is the name of a baseclass type, return that type. */ + +struct type * +lookup_struct_elt_type (type, name, noerr) + struct type *type; + char *name; + int noerr; +{ + int i; + + for (;;) + { + CHECK_TYPEDEF (type); + if (TYPE_CODE (type) != TYPE_CODE_PTR + && TYPE_CODE (type) != TYPE_CODE_REF) + break; + type = TYPE_TARGET_TYPE (type); + } + + if (TYPE_CODE (type) != TYPE_CODE_STRUCT && + TYPE_CODE (type) != TYPE_CODE_UNION) + { + target_terminal_ours (); + gdb_flush (gdb_stdout); + fprintf_unfiltered (gdb_stderr, "Type "); + type_print (type, "", gdb_stderr, -1); + error (" is not a structure or union type."); + } + +#if 0 + /* FIXME: This change put in by Michael seems incorrect for the case where + the structure tag name is the same as the member name. I.E. when doing + "ptype bell->bar" for "struct foo { int bar; int foo; } bell;" + Disabled by fnf. */ + { + char *typename; + + typename = type_name_no_tag (type); + if (typename != NULL && STREQ (typename, name)) + return type; + } +#endif + + for (i = TYPE_NFIELDS (type) - 1; i >= TYPE_N_BASECLASSES (type); i--) + { + char *t_field_name = TYPE_FIELD_NAME (type, i); + + if (t_field_name && STREQ (t_field_name, name)) + { + return TYPE_FIELD_TYPE (type, i); + } + } + + /* OK, it's not in this class. Recursively check the baseclasses. */ + for (i = TYPE_N_BASECLASSES (type) - 1; i >= 0; i--) + { + struct type *t; + + t = lookup_struct_elt_type (TYPE_BASECLASS (type, i), name, noerr); + if (t != NULL) + { + return t; + } + } + + if (noerr) + { + return NULL; + } + + target_terminal_ours (); + gdb_flush (gdb_stdout); + fprintf_unfiltered (gdb_stderr, "Type "); + type_print (type, "", gdb_stderr, -1); + fprintf_unfiltered (gdb_stderr, " has no component named "); + fputs_filtered (name, gdb_stderr); + error ("."); + return (struct type *)-1; /* For lint */ +} + +/* If possible, make the vptr_fieldno and vptr_basetype fields of TYPE + valid. Callers should be aware that in some cases (for example, + the type or one of its baseclasses is a stub type and we are + debugging a .o file), this function will not be able to find the virtual + function table pointer, and vptr_fieldno will remain -1 and vptr_basetype + will remain NULL. */ + +void +fill_in_vptr_fieldno (type) + struct type *type; +{ + CHECK_TYPEDEF (type); + + if (TYPE_VPTR_FIELDNO (type) < 0) + { + int i; + + /* We must start at zero in case the first (and only) baseclass is + virtual (and hence we cannot share the table pointer). */ + for (i = 0; i < TYPE_N_BASECLASSES (type); i++) + { + fill_in_vptr_fieldno (TYPE_BASECLASS (type, i)); + if (TYPE_VPTR_FIELDNO (TYPE_BASECLASS (type, i)) >= 0) + { + TYPE_VPTR_FIELDNO (type) + = TYPE_VPTR_FIELDNO (TYPE_BASECLASS (type, i)); + TYPE_VPTR_BASETYPE (type) + = TYPE_VPTR_BASETYPE (TYPE_BASECLASS (type, i)); + break; + } + } + } +} + +/* Find the method and field indices for the destructor in class type T. + Return 1 if the destructor was found, otherwise, return 0. */ + +int +get_destructor_fn_field (t, method_indexp, field_indexp) + struct type *t; + int *method_indexp; + int *field_indexp; +{ + int i; + + for (i = 0; i < TYPE_NFN_FIELDS (t); i++) + { + int j; + struct fn_field *f = TYPE_FN_FIELDLIST1 (t, i); + + for (j = 0; j < TYPE_FN_FIELDLIST_LENGTH (t, i); j++) + { + if (DESTRUCTOR_PREFIX_P (TYPE_FN_FIELD_PHYSNAME (f, j))) + { + *method_indexp = i; + *field_indexp = j; + return 1; + } + } + } + return 0; +} + +/* Added by Bryan Boreham, Kewill, Sun Sep 17 18:07:17 1989. + + If this is a stubbed struct (i.e. declared as struct foo *), see if + we can find a full definition in some other file. If so, copy this + definition, so we can use it in future. There used to be a comment (but + not any code) that if we don't find a full definition, we'd set a flag + so we don't spend time in the future checking the same type. That would + be a mistake, though--we might load in more symbols which contain a + full definition for the type. + + This used to be coded as a macro, but I don't think it is called + often enough to merit such treatment. */ + +struct complaint stub_noname_complaint = + {"stub type has NULL name", 0, 0}; + +struct type * +check_typedef (type) + register struct type *type; +{ + struct type *orig_type = type; + while (TYPE_CODE (type) == TYPE_CODE_TYPEDEF) + { + if (!TYPE_TARGET_TYPE (type)) + { + char* name; + struct symbol *sym; + + /* It is dangerous to call lookup_symbol if we are currently + reading a symtab. Infinite recursion is one danger. */ + if (currently_reading_symtab) + return type; + + name = type_name_no_tag (type); + /* FIXME: shouldn't we separately check the TYPE_NAME and the + TYPE_TAG_NAME, and look in STRUCT_NAMESPACE and/or VAR_NAMESPACE + as appropriate? (this code was written before TYPE_NAME and + TYPE_TAG_NAME were separate). */ + if (name == NULL) + { + complain (&stub_noname_complaint); + return type; + } + sym = lookup_symbol (name, 0, STRUCT_NAMESPACE, 0, + (struct symtab **) NULL); + if (sym) + TYPE_TARGET_TYPE (type) = SYMBOL_TYPE (sym); + else + TYPE_TARGET_TYPE (type) = alloc_type (NULL); /* TYPE_CODE_UNDEF */ + } + type = TYPE_TARGET_TYPE (type); + } + + /* If this is a struct/class/union with no fields, then check whether a + full definition exists somewhere else. This is for systems where a + type definition with no fields is issued for such types, instead of + identifying them as stub types in the first place */ + + if (TYPE_IS_OPAQUE (type) && opaque_type_resolution && !currently_reading_symtab) + { + char * name = type_name_no_tag (type); + struct type * newtype; + if (name == NULL) + { + complain (&stub_noname_complaint); + return type; + } + newtype = lookup_transparent_type (name); + if (newtype) + { + memcpy ((char *) type, (char *) newtype, sizeof (struct type)); + } + } + /* Otherwise, rely on the stub flag being set for opaque/stubbed types */ + else if ((TYPE_FLAGS(type) & TYPE_FLAG_STUB) && ! currently_reading_symtab) + { + char* name = type_name_no_tag (type); + /* FIXME: shouldn't we separately check the TYPE_NAME and the + TYPE_TAG_NAME, and look in STRUCT_NAMESPACE and/or VAR_NAMESPACE + as appropriate? (this code was written before TYPE_NAME and + TYPE_TAG_NAME were separate). */ + struct symbol *sym; + if (name == NULL) + { + complain (&stub_noname_complaint); + return type; + } + sym = lookup_symbol (name, 0, STRUCT_NAMESPACE, 0, (struct symtab **) NULL); + if (sym) + { + memcpy ((char *)type, (char *)SYMBOL_TYPE(sym), sizeof (struct type)); + } + } + + if (TYPE_FLAGS (type) & TYPE_FLAG_TARGET_STUB) + { + struct type *range_type; + struct type *target_type = check_typedef (TYPE_TARGET_TYPE (type)); + + if (TYPE_FLAGS (target_type) & (TYPE_FLAG_STUB | TYPE_FLAG_TARGET_STUB)) + { } + else if (TYPE_CODE (type) == TYPE_CODE_ARRAY + && TYPE_NFIELDS (type) == 1 + && (TYPE_CODE (range_type = TYPE_FIELD_TYPE (type, 0)) + == TYPE_CODE_RANGE)) + { + /* Now recompute the length of the array type, based on its + number of elements and the target type's length. */ + TYPE_LENGTH (type) = + ((TYPE_FIELD_BITPOS (range_type, 1) + - TYPE_FIELD_BITPOS (range_type, 0) + + 1) + * TYPE_LENGTH (target_type)); + TYPE_FLAGS (type) &= ~TYPE_FLAG_TARGET_STUB; + } + else if (TYPE_CODE (type) == TYPE_CODE_RANGE) + { + TYPE_LENGTH (type) = TYPE_LENGTH (target_type); + TYPE_FLAGS (type) &= ~TYPE_FLAG_TARGET_STUB; + } + } + /* Cache TYPE_LENGTH for future use. */ + TYPE_LENGTH (orig_type) = TYPE_LENGTH (type); + return type; +} + +/* New code added to support parsing of Cfront stabs strings */ +#include <ctype.h> +#define INIT_EXTRA { pextras->len=0; pextras->str[0]='\0'; } +#define ADD_EXTRA(c) { pextras->str[pextras->len++]=c; } + +static void +add_name(pextras,n) + struct extra * pextras; + char * n; +{ + int nlen; + + if ((nlen = (n ? strlen(n) : 0))==0) + return; + sprintf(pextras->str+pextras->len,"%d%s",nlen,n); + pextras->len=strlen(pextras->str); +} + +static void +add_mangled_type(pextras,t) + struct extra * pextras; + struct type * t; +{ + enum type_code tcode; + int tlen, tflags; + char * tname; + + tcode = TYPE_CODE(t); + tlen = TYPE_LENGTH(t); + tflags = TYPE_FLAGS(t); + tname = TYPE_NAME(t); + /* args of "..." seem to get mangled as "e" */ + + switch (tcode) + { + case TYPE_CODE_INT: + if (tflags==1) + ADD_EXTRA('U'); + switch (tlen) + { + case 1: + ADD_EXTRA('c'); + break; + case 2: + ADD_EXTRA('s'); + break; + case 4: + { + char* pname; + if ((pname=strrchr(tname,'l'),pname) && !strcmp(pname,"long")) + ADD_EXTRA('l') + else + ADD_EXTRA('i') + } + break; + default: + { + + static struct complaint msg = {"Bad int type code length x%x\n",0,0}; + + complain (&msg, tlen); + + } + } + break; + case TYPE_CODE_FLT: + switch (tlen) + { + case 4: + ADD_EXTRA('f'); + break; + case 8: + ADD_EXTRA('d'); + break; + case 16: + ADD_EXTRA('r'); + break; + default: + { + static struct complaint msg = {"Bad float type code length x%x\n",0,0}; + complain (&msg, tlen); + } + } + break; + case TYPE_CODE_REF: + ADD_EXTRA('R'); + /* followed by what it's a ref to */ + break; + case TYPE_CODE_PTR: + ADD_EXTRA('P'); + /* followed by what it's a ptr to */ + break; + case TYPE_CODE_TYPEDEF: + { + static struct complaint msg = {"Typedefs in overloaded functions not yet supported\n",0,0}; + complain (&msg); + } + /* followed by type bytes & name */ + break; + case TYPE_CODE_FUNC: + ADD_EXTRA('F'); + /* followed by func's arg '_' & ret types */ + break; + case TYPE_CODE_VOID: + ADD_EXTRA('v'); + break; + case TYPE_CODE_METHOD: + ADD_EXTRA('M'); + /* followed by name of class and func's arg '_' & ret types */ + add_name(pextras,tname); + ADD_EXTRA('F'); /* then mangle function */ + break; + case TYPE_CODE_STRUCT: /* C struct */ + case TYPE_CODE_UNION: /* C union */ + case TYPE_CODE_ENUM: /* Enumeration type */ + /* followed by name of type */ + add_name(pextras,tname); + break; + + /* errors possible types/not supported */ + case TYPE_CODE_CHAR: + case TYPE_CODE_ARRAY: /* Array type */ + case TYPE_CODE_MEMBER: /* Member type */ + case TYPE_CODE_BOOL: + case TYPE_CODE_COMPLEX: /* Complex float */ + case TYPE_CODE_UNDEF: + case TYPE_CODE_SET: /* Pascal sets */ + case TYPE_CODE_RANGE: + case TYPE_CODE_STRING: + case TYPE_CODE_BITSTRING: + case TYPE_CODE_ERROR: + default: + { + static struct complaint msg = {"Unknown type code x%x\n",0,0}; + complain (&msg, tcode); + } + } + if (t->target_type) + add_mangled_type(pextras,t->target_type); +} + +#if 0 +void +cfront_mangle_name(type, i, j) + struct type *type; + int i; + int j; +{ + struct fn_field *f; + char *mangled_name = gdb_mangle_name (type, i, j); + + f = TYPE_FN_FIELDLIST1 (type, i); /* moved from below */ + + /* kludge to support cfront methods - gdb expects to find "F" for + ARM_mangled names, so when we mangle, we have to add it here */ + if (ARM_DEMANGLING) + { + int k; + char * arm_mangled_name; + struct fn_field *method = &f[j]; + char *field_name = TYPE_FN_FIELDLIST_NAME (type, i); + char *physname = TYPE_FN_FIELD_PHYSNAME (f, j); + char *newname = type_name_no_tag (type); + + struct type *ftype = TYPE_FN_FIELD_TYPE (f, j); + int nargs = TYPE_NFIELDS(ftype); /* number of args */ + struct extra extras, * pextras = &extras; + INIT_EXTRA + + if (TYPE_FN_FIELD_STATIC_P (f, j)) /* j for sublist within this list */ + ADD_EXTRA('S') + ADD_EXTRA('F') + /* add args here! */ + if (nargs <= 1) /* no args besides this */ + ADD_EXTRA('v') + else { + for (k=1; k<nargs; k++) + { + struct type * t; + t = TYPE_FIELD_TYPE(ftype,k); + add_mangled_type(pextras,t); + } + } + ADD_EXTRA('\0') + printf("add_mangled_type: %s\n",extras.str); /* FIXME */ + arm_mangled_name = malloc(strlen(mangled_name)+extras.len); + sprintf(arm_mangled_name,"%s%s",mangled_name,extras.str); + free(mangled_name); + mangled_name = arm_mangled_name; + } +} +#endif /* 0 */ + +#undef ADD_EXTRA +/* End of new code added to support parsing of Cfront stabs strings */ + +/* Ugly hack to convert method stubs into method types. + + He ain't kiddin'. This demangles the name of the method into a string + including argument types, parses out each argument type, generates + a string casting a zero to that type, evaluates the string, and stuffs + the resulting type into an argtype vector!!! Then it knows the type + of the whole function (including argument types for overloading), + which info used to be in the stab's but was removed to hack back + the space required for them. */ + +void +check_stub_method (type, method_id, signature_id) + struct type *type; + int method_id; + int signature_id; +{ + struct fn_field *f; + char *mangled_name = gdb_mangle_name (type, method_id, signature_id); + char *demangled_name = cplus_demangle (mangled_name, + DMGL_PARAMS | DMGL_ANSI); + char *argtypetext, *p; + int depth = 0, argcount = 1; + struct type **argtypes; + struct type *mtype; + + /* Make sure we got back a function string that we can use. */ + if (demangled_name) + p = strchr (demangled_name, '('); + + if (demangled_name == NULL || p == NULL) + error ("Internal: Cannot demangle mangled name `%s'.", mangled_name); + + /* Now, read in the parameters that define this type. */ + p += 1; + argtypetext = p; + while (*p) + { + if (*p == '(') + { + depth += 1; + } + else if (*p == ')') + { + depth -= 1; + } + else if (*p == ',' && depth == 0) + { + argcount += 1; + } + + p += 1; + } + + /* We need two more slots: one for the THIS pointer, and one for the + NULL [...] or void [end of arglist]. */ + + argtypes = (struct type **) + TYPE_ALLOC (type, (argcount + 2) * sizeof (struct type *)); + p = argtypetext; + /* FIXME: This is wrong for static member functions. */ + argtypes[0] = lookup_pointer_type (type); + argcount = 1; + + if (*p != ')') /* () means no args, skip while */ + { + depth = 0; + while (*p) + { + if (depth <= 0 && (*p == ',' || *p == ')')) + { + /* Avoid parsing of ellipsis, they will be handled below. */ + if (strncmp (argtypetext, "...", p - argtypetext) != 0) + { + argtypes[argcount] = + parse_and_eval_type (argtypetext, p - argtypetext); + argcount += 1; + } + argtypetext = p + 1; + } + + if (*p == '(') + { + depth += 1; + } + else if (*p == ')') + { + depth -= 1; + } + + p += 1; + } + } + + if (p[-2] != '.') /* Not '...' */ + { + argtypes[argcount] = builtin_type_void; /* List terminator */ + } + else + { + argtypes[argcount] = NULL; /* Ellist terminator */ + } + + free (demangled_name); + + f = TYPE_FN_FIELDLIST1 (type, method_id); + + TYPE_FN_FIELD_PHYSNAME (f, signature_id) = mangled_name; + + /* Now update the old "stub" type into a real type. */ + mtype = TYPE_FN_FIELD_TYPE (f, signature_id); + TYPE_DOMAIN_TYPE (mtype) = type; + TYPE_ARG_TYPES (mtype) = argtypes; + TYPE_FLAGS (mtype) &= ~TYPE_FLAG_STUB; + TYPE_FN_FIELD_STUB (f, signature_id) = 0; +} + +const struct cplus_struct_type cplus_struct_default; + +void +allocate_cplus_struct_type (type) + struct type *type; +{ + if (!HAVE_CPLUS_STRUCT (type)) + { + TYPE_CPLUS_SPECIFIC (type) = (struct cplus_struct_type *) + TYPE_ALLOC (type, sizeof (struct cplus_struct_type)); + *(TYPE_CPLUS_SPECIFIC(type)) = cplus_struct_default; + } +} + +/* Helper function to initialize the standard scalar types. + + If NAME is non-NULL and OBJFILE is non-NULL, then we make a copy + of the string pointed to by name in the type_obstack for that objfile, + and initialize the type name to that copy. There are places (mipsread.c + in particular, where init_type is called with a NULL value for NAME). */ + +struct type * +init_type (code, length, flags, name, objfile) + enum type_code code; + int length; + int flags; + char *name; + struct objfile *objfile; +{ + register struct type *type; + + type = alloc_type (objfile); + TYPE_CODE (type) = code; + TYPE_LENGTH (type) = length; + TYPE_FLAGS (type) |= flags; + if ((name != NULL) && (objfile != NULL)) + { + TYPE_NAME (type) = + obsavestring (name, strlen (name), &objfile -> type_obstack); + } + else + { + TYPE_NAME (type) = name; + } + + /* C++ fancies. */ + + if (code == TYPE_CODE_STRUCT || code == TYPE_CODE_UNION) + { + INIT_CPLUS_SPECIFIC (type); + } + return (type); +} + +/* Look up a fundamental type for the specified objfile. + May need to construct such a type if this is the first use. + + Some object file formats (ELF, COFF, etc) do not define fundamental + types such as "int" or "double". Others (stabs for example), do + define fundamental types. + + For the formats which don't provide fundamental types, gdb can create + such types, using defaults reasonable for the current language and + the current target machine. + + NOTE: This routine is obsolescent. Each debugging format reader + should manage it's own fundamental types, either creating them from + suitable defaults or reading them from the debugging information, + whichever is appropriate. The DWARF reader has already been + fixed to do this. Once the other readers are fixed, this routine + will go away. Also note that fundamental types should be managed + on a compilation unit basis in a multi-language environment, not + on a linkage unit basis as is done here. */ + + +struct type * +lookup_fundamental_type (objfile, typeid) + struct objfile *objfile; + int typeid; +{ + register struct type **typep; + register int nbytes; + + if (typeid < 0 || typeid >= FT_NUM_MEMBERS) + { + error ("internal error - invalid fundamental type id %d", typeid); + } + + /* If this is the first time we need a fundamental type for this objfile + then we need to initialize the vector of type pointers. */ + + if (objfile -> fundamental_types == NULL) + { + nbytes = FT_NUM_MEMBERS * sizeof (struct type *); + objfile -> fundamental_types = (struct type **) + obstack_alloc (&objfile -> type_obstack, nbytes); + memset ((char *) objfile -> fundamental_types, 0, nbytes); + OBJSTAT (objfile, n_types += FT_NUM_MEMBERS); + } + + /* Look for this particular type in the fundamental type vector. If one is + not found, create and install one appropriate for the current language. */ + + typep = objfile -> fundamental_types + typeid; + if (*typep == NULL) + { + *typep = create_fundamental_type (objfile, typeid); + } + + return (*typep); +} + +int +can_dereference (t) + struct type *t; +{ + /* FIXME: Should we return true for references as well as pointers? */ + CHECK_TYPEDEF (t); + return + (t != NULL + && TYPE_CODE (t) == TYPE_CODE_PTR + && TYPE_CODE (TYPE_TARGET_TYPE (t)) != TYPE_CODE_VOID); +} + +/* Chill varying string and arrays are represented as follows: + + struct { int __var_length; ELEMENT_TYPE[MAX_SIZE] __var_data}; + + Return true if TYPE is such a Chill varying type. */ + +int +chill_varying_type (type) + struct type *type; +{ + if (TYPE_CODE (type) != TYPE_CODE_STRUCT + || TYPE_NFIELDS (type) != 2 + || strcmp (TYPE_FIELD_NAME (type, 0), "__var_length") != 0) + return 0; + return 1; +} + +/* Check whether BASE is an ancestor or base class or DCLASS + Return 1 if so, and 0 if not. + Note: callers may want to check for identity of the types before + calling this function -- identical types are considered to satisfy + the ancestor relationship even if they're identical */ + +int +is_ancestor (base, dclass) + struct type * base; + struct type * dclass; +{ + int i; + + CHECK_TYPEDEF (base); + CHECK_TYPEDEF (dclass); + + if (base == dclass) + return 1; + + for (i = 0; i < TYPE_N_BASECLASSES (dclass); i++) + if (is_ancestor (base, TYPE_BASECLASS (dclass, i))) + return 1; + + return 0; +} + + + +/* See whether DCLASS has a virtual table. This routine is aimed at + the HP/Taligent ANSI C++ runtime model, and may not work with other + runtime models. Return 1 => Yes, 0 => No. */ + +int +has_vtable (dclass) + struct type * dclass; +{ + /* In the HP ANSI C++ runtime model, a class has a vtable only if it + has virtual functions or virtual bases. */ + + register int i; + + if (TYPE_CODE(dclass) != TYPE_CODE_CLASS) + return 0; + + /* First check for the presence of virtual bases */ + if (TYPE_FIELD_VIRTUAL_BITS(dclass)) + for (i=0; i < TYPE_N_BASECLASSES(dclass); i++) + if (B_TST(TYPE_FIELD_VIRTUAL_BITS(dclass), i)) + return 1; + + /* Next check for virtual functions */ + if (TYPE_FN_FIELDLISTS(dclass)) + for (i=0; i < TYPE_NFN_FIELDS(dclass); i++) + if (TYPE_FN_FIELD_VIRTUAL_P(TYPE_FN_FIELDLIST1(dclass, i), 0)) + return 1; + + /* Recurse on non-virtual bases to see if any of them needs a vtable */ + if (TYPE_FIELD_VIRTUAL_BITS(dclass)) + for (i=0; i < TYPE_N_BASECLASSES(dclass); i++) + if ((!B_TST (TYPE_FIELD_VIRTUAL_BITS(dclass), i)) && + (has_vtable (TYPE_FIELD_TYPE(dclass, i)))) + return 1; + + /* Well, maybe we don't need a virtual table */ + return 0; +} + +/* Return a pointer to the "primary base class" of DCLASS. + + A NULL return indicates that DCLASS has no primary base, or that it + couldn't be found (insufficient information). + + This routine is aimed at the HP/Taligent ANSI C++ runtime model, + and may not work with other runtime models. */ + +struct type * +primary_base_class (dclass) + struct type * dclass; +{ + /* In HP ANSI C++'s runtime model, a "primary base class" of a class + is the first directly inherited, non-virtual base class that + requires a virtual table */ + + register int i; + + if (TYPE_CODE(dclass) != TYPE_CODE_CLASS) + return NULL; + + for (i=0; i < TYPE_N_BASECLASSES(dclass); i++) + if (!TYPE_FIELD_VIRTUAL(dclass, i) && + has_vtable(TYPE_FIELD_TYPE(dclass, i))) + return TYPE_FIELD_TYPE(dclass, i); + + return NULL; +} + +/* Global manipulated by virtual_base_list[_aux]() */ + +static struct vbase * current_vbase_list = NULL; + +/* Return a pointer to a null-terminated list of struct vbase + items. The vbasetype pointer of each item in the list points to the + type information for a virtual base of the argument DCLASS. + + Helper function for virtual_base_list(). + Note: the list goes backward, right-to-left. virtual_base_list() + copies the items out in reverse order. */ + +struct vbase * +virtual_base_list_aux (dclass) + struct type * dclass; +{ + struct vbase * tmp_vbase; + register int i; + + if (TYPE_CODE(dclass) != TYPE_CODE_CLASS) + return NULL; + + for (i = 0; i < TYPE_N_BASECLASSES (dclass); i++) + { + /* Recurse on this ancestor, first */ + virtual_base_list_aux(TYPE_FIELD_TYPE(dclass, i)); + + /* If this current base is itself virtual, add it to the list */ + if (BASETYPE_VIA_VIRTUAL(dclass, i)) + { + struct type * basetype = TYPE_FIELD_TYPE (dclass, i); + + /* Check if base already recorded */ + tmp_vbase = current_vbase_list; + while (tmp_vbase) + { + if (tmp_vbase->vbasetype == basetype) + break; /* found it */ + tmp_vbase = tmp_vbase->next; + } + + if (!tmp_vbase) /* normal exit from loop */ + { + /* Allocate new item for this virtual base */ + tmp_vbase = (struct vbase *) xmalloc (sizeof (struct vbase)); + + /* Stick it on at the end of the list */ + tmp_vbase->vbasetype = basetype; + tmp_vbase->next = current_vbase_list; + current_vbase_list = tmp_vbase; + } + } /* if virtual */ + } /* for loop over bases */ +} + + +/* Compute the list of virtual bases in the right order. Virtual + bases are laid out in the object's memory area in order of their + occurrence in a depth-first, left-to-right search through the + ancestors. + + Argument DCLASS is the type whose virtual bases are required. + Return value is the address of a null-terminated array of pointers + to struct type items. + + This routine is aimed at the HP/Taligent ANSI C++ runtime model, + and may not work with other runtime models. + + This routine merely hands off the argument to virtual_base_list_aux() + and then copies the result into an array to save space. */ + +struct type ** +virtual_base_list (dclass) + struct type * dclass; +{ + register struct vbase * tmp_vbase; + register struct vbase * tmp_vbase_2; + register int i; + int count; + struct type ** vbase_array; + + current_vbase_list = NULL; + virtual_base_list_aux(dclass); + + for (i=0, tmp_vbase = current_vbase_list; tmp_vbase != NULL; i++, tmp_vbase = tmp_vbase->next) + /* no body */ ; + + count = i; + + vbase_array = (struct type **) xmalloc((count + 1) * sizeof (struct type *)); + + for (i=count -1, tmp_vbase = current_vbase_list; i >= 0; i--, tmp_vbase = tmp_vbase->next) + vbase_array[i] = tmp_vbase->vbasetype; + + /* Get rid of constructed chain */ + tmp_vbase_2 = tmp_vbase = current_vbase_list; + while (tmp_vbase) + { + tmp_vbase = tmp_vbase->next; + free(tmp_vbase_2); + tmp_vbase_2 = tmp_vbase; + } + + vbase_array[count] = NULL; + return vbase_array; +} + +/* Return the length of the virtual base list of the type DCLASS. */ + +int +virtual_base_list_length (dclass) + struct type * dclass; +{ + register int i; + register struct vbase * tmp_vbase; + + current_vbase_list = NULL; + virtual_base_list_aux(dclass); + + for (i=0, tmp_vbase = current_vbase_list; tmp_vbase != NULL; i++, tmp_vbase = tmp_vbase->next) + /* no body */ ; + return i; +} + +/* Return the number of elements of the virtual base list of the type + DCLASS, ignoring those appearing in the primary base (and its + primary base, recursively). */ + +int +virtual_base_list_length_skip_primaries (dclass) + struct type * dclass; +{ + register int i; + register struct vbase * tmp_vbase; + struct type * primary; + + primary = TYPE_RUNTIME_PTR (dclass) ? TYPE_PRIMARY_BASE (dclass) : NULL; + + if (!primary) + return virtual_base_list_length (dclass); + + current_vbase_list = NULL; + virtual_base_list_aux(dclass); + + for (i=0, tmp_vbase = current_vbase_list; tmp_vbase != NULL; tmp_vbase = tmp_vbase->next) + { + if (virtual_base_index (tmp_vbase->vbasetype, primary) >= 0) + continue; + i++; + } + return i; +} + + +/* Return the index (position) of type BASE, which is a virtual base + class of DCLASS, in the latter's virtual base list. A return of -1 + indicates "not found" or a problem. */ + +int +virtual_base_index(base, dclass) + struct type * base; + struct type * dclass; +{ + register struct type * vbase; + register int i; + + if ((TYPE_CODE(dclass) != TYPE_CODE_CLASS) || + (TYPE_CODE(base) != TYPE_CODE_CLASS)) + return -1; + + i = 0; + vbase = TYPE_VIRTUAL_BASE_LIST(dclass)[0]; + while (vbase) + { + if (vbase == base) + break; + vbase = TYPE_VIRTUAL_BASE_LIST(dclass)[++i]; + } + + return vbase ? i : -1; +} + + + +/* Return the index (position) of type BASE, which is a virtual base + class of DCLASS, in the latter's virtual base list. Skip over all + bases that may appear in the virtual base list of the primary base + class of DCLASS (recursively). A return of -1 indicates "not + found" or a problem. */ + +int +virtual_base_index_skip_primaries(base, dclass) + struct type * base; + struct type * dclass; +{ + register struct type * vbase; + register int i, j; + struct type * primary; + + if ((TYPE_CODE(dclass) != TYPE_CODE_CLASS) || + (TYPE_CODE(base) != TYPE_CODE_CLASS)) + return -1; + + primary = TYPE_RUNTIME_PTR(dclass) ? TYPE_PRIMARY_BASE(dclass) : NULL; + + j = -1; + i = 0; + vbase = TYPE_VIRTUAL_BASE_LIST(dclass)[0]; + while (vbase) + { + if (!primary || (virtual_base_index_skip_primaries(vbase, primary) < 0)) + j++; + if (vbase == base) + break; + vbase = TYPE_VIRTUAL_BASE_LIST(dclass)[++i]; + } + + return vbase ? j : -1; +} + +/* Return position of a derived class DCLASS in the list of + * primary bases starting with the remotest ancestor. + * Position returned is 0-based. */ + +int +class_index_in_primary_list (dclass) + struct type * dclass; +{ + struct type * pbc; /* primary base class */ + + /* Simply recurse on primary base */ + pbc = TYPE_PRIMARY_BASE (dclass); + if (pbc) + return 1 + class_index_in_primary_list (pbc); + else + return 0; +} + +/* Return a count of the number of virtual functions a type has. + * This includes all the virtual functions it inherits from its + * base classes too. + */ + +/* pai: FIXME This doesn't do the right thing: count redefined virtual + * functions only once (latest redefinition) + */ + +int +count_virtual_fns (dclass) + struct type * dclass; +{ + int base; /* index for base classes */ + int fn, oi; /* function and overloaded instance indices */ + + int vfuncs; /* count to return */ + + /* recurse on bases that can share virtual table */ + struct type * pbc = primary_base_class (dclass); + if (pbc) + vfuncs = count_virtual_fns (pbc); + + for (fn = 0; fn < TYPE_NFN_FIELDS (dclass); fn++) + for (oi = 0; oi < TYPE_FN_FIELDLIST_LENGTH (dclass, fn); oi++) + if (TYPE_FN_FIELD_VIRTUAL_P (TYPE_FN_FIELDLIST1 (dclass, fn), oi)) + vfuncs++; + + return vfuncs; +} + + + +/* Functions for overload resolution begin here */ + +/* Compare two badness vectors A and B and return the result. + * 0 => A and B are identical + * 1 => A and B are incomparable + * 2 => A is better than B + * 3 => A is worse than B */ + +int +compare_badness (a, b) + struct badness_vector * a; + struct badness_vector * b; +{ + int i; + int tmp; + short found_pos = 0; /* any positives in c? */ + short found_neg = 0; /* any negatives in c? */ + + /* differing lengths => incomparable */ + if (a->length != b->length) + return 1; + + /* Subtract b from a */ + for (i=0; i < a->length; i++) + { + tmp = a->rank[i] - b->rank[i]; + if (tmp > 0) + found_pos = 1; + else if (tmp < 0) + found_neg = 1; + } + + if (found_pos) + { + if (found_neg) + return 1; /* incomparable */ + else + return 3; /* A > B */ + } + else /* no positives */ + { + if (found_neg) + return 2; /* A < B */ + else + return 0; /* A == B */ + } +} + +/* Rank a function by comparing its parameter types (PARMS, length NPARMS), + * to the types of an argument list (ARGS, length NARGS). + * Return a pointer to a badness vector. This has NARGS + 1 entries. */ + +struct badness_vector * +rank_function (parms, nparms, args, nargs) + struct type ** parms; + int nparms; + struct type ** args; + int nargs; +{ + int i; + struct badness_vector * bv; + int min_len = nparms < nargs ? nparms : nargs; + + bv = xmalloc (sizeof (struct badness_vector)); + bv->length = nargs + 1; /* add 1 for the length-match rank */ + bv->rank = xmalloc ((nargs + 1) * sizeof (int)); + + /* First compare the lengths of the supplied lists. + * If there is a mismatch, set it to a high value. */ + + /* pai/1997-06-03 FIXME: when we have debug info about default + * arguments and ellipsis parameter lists, we should consider those + * and rank the length-match more finely. */ + + LENGTH_MATCH (bv) = (nargs != nparms) ? LENGTH_MISMATCH_BADNESS : 0; + + /* Now rank all the parameters of the candidate function */ + for (i=1; i <= min_len; i++) + bv->rank[i] = rank_one_type (parms[i-1], args[i-1]); + + /* If more arguments than parameters, add dummy entries */ + for (i = min_len +1; i <= nargs; i++) + bv->rank[i] = TOO_FEW_PARAMS_BADNESS; + + return bv; +} + +/* Compare one type (PARM) for compatibility with another (ARG). + * PARM is intended to be the parameter type of a function; and + * ARG is the supplied argument's type. This function tests if + * the latter can be converted to the former. + * + * Return 0 if they are identical types; + * Otherwise, return an integer which corresponds to how compatible + * PARM is to ARG. The higher the return value, the worse the match. + * Generally the "bad" conversions are all uniformly assigned a 100 */ + +int +rank_one_type (parm, arg) + struct type * parm; + struct type * arg; +{ + /* Identical type pointers */ + /* However, this still doesn't catch all cases of same type for arg + * and param. The reason is that builtin types are different from + * the same ones constructed from the object. */ + if (parm == arg) + return 0; + + /* Resolve typedefs */ + if (TYPE_CODE (parm) == TYPE_CODE_TYPEDEF) + parm = check_typedef (parm); + if (TYPE_CODE (arg) == TYPE_CODE_TYPEDEF) + arg = check_typedef (arg); + + /* Check if identical after resolving typedefs */ + if (parm == arg) + return 0; + +#if 0 + /* Debugging only */ + printf("------ Arg is %s [%d], parm is %s [%d]\n", + TYPE_NAME (arg), TYPE_CODE (arg), TYPE_NAME (parm), TYPE_CODE (parm)); +#endif + + /* x -> y means arg of type x being supplied for parameter of type y */ + + switch (TYPE_CODE (parm)) + { + case TYPE_CODE_PTR: + switch (TYPE_CODE (arg)) + { + case TYPE_CODE_PTR: + if (TYPE_CODE (TYPE_TARGET_TYPE (parm)) == TYPE_CODE_VOID) + return VOID_PTR_CONVERSION_BADNESS; + else + return rank_one_type (TYPE_TARGET_TYPE (parm), TYPE_TARGET_TYPE (arg)); + case TYPE_CODE_ARRAY: + return rank_one_type (TYPE_TARGET_TYPE (parm), TYPE_TARGET_TYPE (arg)); + case TYPE_CODE_FUNC: + return rank_one_type (TYPE_TARGET_TYPE (parm), arg); + case TYPE_CODE_INT: + case TYPE_CODE_ENUM: + case TYPE_CODE_CHAR: + case TYPE_CODE_RANGE: + case TYPE_CODE_BOOL: + return POINTER_CONVERSION_BADNESS; + default: + return INCOMPATIBLE_TYPE_BADNESS; + } + case TYPE_CODE_ARRAY: + switch (TYPE_CODE (arg)) + { + case TYPE_CODE_PTR: + case TYPE_CODE_ARRAY: + return rank_one_type (TYPE_TARGET_TYPE (parm), TYPE_TARGET_TYPE (arg)); + default: + return INCOMPATIBLE_TYPE_BADNESS; + } + case TYPE_CODE_FUNC: + switch (TYPE_CODE (arg)) + { + case TYPE_CODE_PTR: /* funcptr -> func */ + return rank_one_type (parm, TYPE_TARGET_TYPE (arg)); + default: + return INCOMPATIBLE_TYPE_BADNESS; + } + case TYPE_CODE_INT: + switch (TYPE_CODE (arg)) + { + case TYPE_CODE_INT: + if (TYPE_LENGTH (arg) == TYPE_LENGTH (parm)) + { + /* Deal with signed, unsigned, and plain chars and + signed and unsigned ints */ + if (TYPE_NOSIGN (parm)) + { + /* This case only for character types */ + if (TYPE_NOSIGN (arg)) /* plain char -> plain char */ + return 0; + else + return INTEGER_COERCION_BADNESS; /* signed/unsigned char -> plain char */ + } + else if (TYPE_UNSIGNED (parm)) + { + if (TYPE_UNSIGNED (arg)) + { + if (!strcmp (TYPE_NAME (parm), TYPE_NAME (arg))) + return 0; /* unsigned int -> unsigned int, or unsigned long -> unsigned long */ + else if (!strcmp (TYPE_NAME (arg), "int") && !strcmp (TYPE_NAME (parm), "long")) + return INTEGER_PROMOTION_BADNESS; /* unsigned int -> unsigned long */ + else + return INTEGER_COERCION_BADNESS; /* unsigned long -> unsigned int */ + } + else + { + if (!strcmp (TYPE_NAME (arg), "long") && !strcmp (TYPE_NAME (parm), "int")) + return INTEGER_COERCION_BADNESS; /* signed long -> unsigned int */ + else + return INTEGER_CONVERSION_BADNESS; /* signed int/long -> unsigned int/long */ + } + } + else if (!TYPE_NOSIGN (arg) && !TYPE_UNSIGNED (arg)) + { + if (!strcmp (TYPE_NAME (parm), TYPE_NAME (arg))) + return 0; + else if (!strcmp (TYPE_NAME (arg), "int") && !strcmp (TYPE_NAME (parm), "long")) + return INTEGER_PROMOTION_BADNESS; + else + return INTEGER_COERCION_BADNESS; + } + else + return INTEGER_COERCION_BADNESS; + } + else if (TYPE_LENGTH (arg) < TYPE_LENGTH (parm)) + return INTEGER_PROMOTION_BADNESS; + else + return INTEGER_COERCION_BADNESS; + case TYPE_CODE_ENUM: + case TYPE_CODE_CHAR: + case TYPE_CODE_RANGE: + case TYPE_CODE_BOOL: + return INTEGER_PROMOTION_BADNESS; + case TYPE_CODE_FLT: + return INT_FLOAT_CONVERSION_BADNESS; + case TYPE_CODE_PTR: + return NS_POINTER_CONVERSION_BADNESS; + default: + return INCOMPATIBLE_TYPE_BADNESS; + } + break; + case TYPE_CODE_ENUM: + switch (TYPE_CODE (arg)) + { + case TYPE_CODE_INT: + case TYPE_CODE_CHAR: + case TYPE_CODE_RANGE: + case TYPE_CODE_BOOL: + case TYPE_CODE_ENUM: + return INTEGER_COERCION_BADNESS; + case TYPE_CODE_FLT: + return INT_FLOAT_CONVERSION_BADNESS; + default: + return INCOMPATIBLE_TYPE_BADNESS; + } + break; + case TYPE_CODE_CHAR: + switch (TYPE_CODE (arg)) + { + case TYPE_CODE_RANGE: + case TYPE_CODE_BOOL: + case TYPE_CODE_ENUM: + return INTEGER_COERCION_BADNESS; + case TYPE_CODE_FLT: + return INT_FLOAT_CONVERSION_BADNESS; + case TYPE_CODE_INT: + if (TYPE_LENGTH (arg) > TYPE_LENGTH (parm)) + return INTEGER_COERCION_BADNESS; + else if (TYPE_LENGTH (arg) < TYPE_LENGTH (parm)) + return INTEGER_PROMOTION_BADNESS; + /* >>> !! else fall through !! <<< */ + case TYPE_CODE_CHAR: + /* Deal with signed, unsigned, and plain chars for C++ + and with int cases falling through from previous case */ + if (TYPE_NOSIGN (parm)) + { + if (TYPE_NOSIGN (arg)) + return 0; + else + return INTEGER_COERCION_BADNESS; + } + else if (TYPE_UNSIGNED (parm)) + { + if (TYPE_UNSIGNED (arg)) + return 0; + else + return INTEGER_PROMOTION_BADNESS; + } + else if (!TYPE_NOSIGN (arg) && !TYPE_UNSIGNED (arg)) + return 0; + else + return INTEGER_COERCION_BADNESS; + default: + return INCOMPATIBLE_TYPE_BADNESS; + } + break; + case TYPE_CODE_RANGE: + switch (TYPE_CODE (arg)) + { + case TYPE_CODE_INT: + case TYPE_CODE_CHAR: + case TYPE_CODE_RANGE: + case TYPE_CODE_BOOL: + case TYPE_CODE_ENUM: + return INTEGER_COERCION_BADNESS; + case TYPE_CODE_FLT: + return INT_FLOAT_CONVERSION_BADNESS; + default: + return INCOMPATIBLE_TYPE_BADNESS; + } + break; + case TYPE_CODE_BOOL: + switch (TYPE_CODE (arg)) + { + case TYPE_CODE_INT: + case TYPE_CODE_CHAR: + case TYPE_CODE_RANGE: + case TYPE_CODE_ENUM: + case TYPE_CODE_FLT: + case TYPE_CODE_PTR: + return BOOLEAN_CONVERSION_BADNESS; + case TYPE_CODE_BOOL: + return 0; + default: + return INCOMPATIBLE_TYPE_BADNESS; + } + break; + case TYPE_CODE_FLT: + switch (TYPE_CODE (arg)) + { + case TYPE_CODE_FLT: + if (TYPE_LENGTH (arg) < TYPE_LENGTH (parm)) + return FLOAT_PROMOTION_BADNESS; + else if (TYPE_LENGTH (arg) == TYPE_LENGTH (parm)) + return 0; + else + return FLOAT_CONVERSION_BADNESS; + case TYPE_CODE_INT: + case TYPE_CODE_BOOL: + case TYPE_CODE_ENUM: + case TYPE_CODE_RANGE: + case TYPE_CODE_CHAR: + return INT_FLOAT_CONVERSION_BADNESS; + default: + return INCOMPATIBLE_TYPE_BADNESS; + } + break; + case TYPE_CODE_COMPLEX: + switch (TYPE_CODE (arg)) + { /* Strictly not needed for C++, but... */ + case TYPE_CODE_FLT: + return FLOAT_PROMOTION_BADNESS; + case TYPE_CODE_COMPLEX: + return 0; + default: + return INCOMPATIBLE_TYPE_BADNESS; + } + break; + case TYPE_CODE_STRUCT: + /* currently same as TYPE_CODE_CLASS */ + switch (TYPE_CODE (arg)) + { + case TYPE_CODE_STRUCT: + /* Check for derivation */ + if (is_ancestor (parm, arg)) + return BASE_CONVERSION_BADNESS; + /* else fall through */ + default: + return INCOMPATIBLE_TYPE_BADNESS; + } + break; + case TYPE_CODE_UNION: + switch (TYPE_CODE (arg)) + { + case TYPE_CODE_UNION: + default: + return INCOMPATIBLE_TYPE_BADNESS; + } + break; + case TYPE_CODE_MEMBER: + switch (TYPE_CODE (arg)) + { + default: + return INCOMPATIBLE_TYPE_BADNESS; + } + break; + case TYPE_CODE_METHOD: + switch (TYPE_CODE (arg)) + { + + default: + return INCOMPATIBLE_TYPE_BADNESS; + } + break; + case TYPE_CODE_REF: + switch (TYPE_CODE (arg)) + { + + default: + return INCOMPATIBLE_TYPE_BADNESS; + } + + break; + case TYPE_CODE_SET: + switch (TYPE_CODE (arg)) + { + /* Not in C++ */ + case TYPE_CODE_SET: + return rank_one_type (TYPE_FIELD_TYPE (parm, 0), TYPE_FIELD_TYPE (arg, 0)); + default: + return INCOMPATIBLE_TYPE_BADNESS; + } + break; + case TYPE_CODE_VOID: + default: + return INCOMPATIBLE_TYPE_BADNESS; + } /* switch (TYPE_CODE (arg)) */ +} + + +/* End of functions for overload resolution */ + + + +#if MAINTENANCE_CMDS + +static void +print_bit_vector (bits, nbits) + B_TYPE *bits; + int nbits; +{ + int bitno; + + for (bitno = 0; bitno < nbits; bitno++) + { + if ((bitno % 8) == 0) + { + puts_filtered (" "); + } + if (B_TST (bits, bitno)) + { + printf_filtered ("1"); + } + else + { + printf_filtered ("0"); + } + } +} + +/* The args list is a strange beast. It is either terminated by a NULL + pointer for varargs functions, or by a pointer to a TYPE_CODE_VOID + type for normal fixed argcount functions. (FIXME someday) + Also note the first arg should be the "this" pointer, we may not want to + include it since we may get into a infinitely recursive situation. */ + +static void +print_arg_types (args, spaces) + struct type **args; + int spaces; +{ + if (args != NULL) + { + while (*args != NULL) + { + recursive_dump_type (*args, spaces + 2); + if ((*args++) -> code == TYPE_CODE_VOID) + { + break; + } + } + } +} + +static void +dump_fn_fieldlists (type, spaces) + struct type *type; + int spaces; +{ + int method_idx; + int overload_idx; + struct fn_field *f; + + printfi_filtered (spaces, "fn_fieldlists "); + gdb_print_address (TYPE_FN_FIELDLISTS (type), gdb_stdout); + printf_filtered ("\n"); + for (method_idx = 0; method_idx < TYPE_NFN_FIELDS (type); method_idx++) + { + f = TYPE_FN_FIELDLIST1 (type, method_idx); + printfi_filtered (spaces + 2, "[%d] name '%s' (", + method_idx, + TYPE_FN_FIELDLIST_NAME (type, method_idx)); + gdb_print_address (TYPE_FN_FIELDLIST_NAME (type, method_idx), + gdb_stdout); + printf_filtered (") length %d\n", + TYPE_FN_FIELDLIST_LENGTH (type, method_idx)); + for (overload_idx = 0; + overload_idx < TYPE_FN_FIELDLIST_LENGTH (type, method_idx); + overload_idx++) + { + printfi_filtered (spaces + 4, "[%d] physname '%s' (", + overload_idx, + TYPE_FN_FIELD_PHYSNAME (f, overload_idx)); + gdb_print_address (TYPE_FN_FIELD_PHYSNAME (f, overload_idx), + gdb_stdout); + printf_filtered (")\n"); + printfi_filtered (spaces + 8, "type "); + gdb_print_address (TYPE_FN_FIELD_TYPE (f, overload_idx), gdb_stdout); + printf_filtered ("\n"); + + recursive_dump_type (TYPE_FN_FIELD_TYPE (f, overload_idx), + spaces + 8 + 2); + + printfi_filtered (spaces + 8, "args "); + gdb_print_address (TYPE_FN_FIELD_ARGS (f, overload_idx), gdb_stdout); + printf_filtered ("\n"); + + print_arg_types (TYPE_FN_FIELD_ARGS (f, overload_idx), spaces); + printfi_filtered (spaces + 8, "fcontext "); + gdb_print_address (TYPE_FN_FIELD_FCONTEXT (f, overload_idx), + gdb_stdout); + printf_filtered ("\n"); + + printfi_filtered (spaces + 8, "is_const %d\n", + TYPE_FN_FIELD_CONST (f, overload_idx)); + printfi_filtered (spaces + 8, "is_volatile %d\n", + TYPE_FN_FIELD_VOLATILE (f, overload_idx)); + printfi_filtered (spaces + 8, "is_private %d\n", + TYPE_FN_FIELD_PRIVATE (f, overload_idx)); + printfi_filtered (spaces + 8, "is_protected %d\n", + TYPE_FN_FIELD_PROTECTED (f, overload_idx)); + printfi_filtered (spaces + 8, "is_stub %d\n", + TYPE_FN_FIELD_STUB (f, overload_idx)); + printfi_filtered (spaces + 8, "voffset %u\n", + TYPE_FN_FIELD_VOFFSET (f, overload_idx)); + } + } +} + +static void +print_cplus_stuff (type, spaces) + struct type *type; + int spaces; +{ + printfi_filtered (spaces, "n_baseclasses %d\n", + TYPE_N_BASECLASSES (type)); + printfi_filtered (spaces, "nfn_fields %d\n", + TYPE_NFN_FIELDS (type)); + printfi_filtered (spaces, "nfn_fields_total %d\n", + TYPE_NFN_FIELDS_TOTAL (type)); + if (TYPE_N_BASECLASSES (type) > 0) + { + printfi_filtered (spaces, "virtual_field_bits (%d bits at *", + TYPE_N_BASECLASSES (type)); + gdb_print_address (TYPE_FIELD_VIRTUAL_BITS (type), gdb_stdout); + printf_filtered (")"); + + print_bit_vector (TYPE_FIELD_VIRTUAL_BITS (type), + TYPE_N_BASECLASSES (type)); + puts_filtered ("\n"); + } + if (TYPE_NFIELDS (type) > 0) + { + if (TYPE_FIELD_PRIVATE_BITS (type) != NULL) + { + printfi_filtered (spaces, "private_field_bits (%d bits at *", + TYPE_NFIELDS (type)); + gdb_print_address (TYPE_FIELD_PRIVATE_BITS (type), gdb_stdout); + printf_filtered (")"); + print_bit_vector (TYPE_FIELD_PRIVATE_BITS (type), + TYPE_NFIELDS (type)); + puts_filtered ("\n"); + } + if (TYPE_FIELD_PROTECTED_BITS (type) != NULL) + { + printfi_filtered (spaces, "protected_field_bits (%d bits at *", + TYPE_NFIELDS (type)); + gdb_print_address (TYPE_FIELD_PROTECTED_BITS (type), gdb_stdout); + printf_filtered (")"); + print_bit_vector (TYPE_FIELD_PROTECTED_BITS (type), + TYPE_NFIELDS (type)); + puts_filtered ("\n"); + } + } + if (TYPE_NFN_FIELDS (type) > 0) + { + dump_fn_fieldlists (type, spaces); + } +} + +static struct obstack dont_print_type_obstack; + +void +recursive_dump_type (type, spaces) + struct type *type; + int spaces; +{ + int idx; + + if (spaces == 0) + obstack_begin (&dont_print_type_obstack, 0); + + if (TYPE_NFIELDS (type) > 0 + || (TYPE_CPLUS_SPECIFIC (type) && TYPE_NFN_FIELDS (type) > 0)) + { + struct type **first_dont_print + = (struct type **)obstack_base (&dont_print_type_obstack); + + int i = (struct type **)obstack_next_free (&dont_print_type_obstack) + - first_dont_print; + + while (--i >= 0) + { + if (type == first_dont_print[i]) + { + printfi_filtered (spaces, "type node "); + gdb_print_address (type, gdb_stdout); + printf_filtered (" <same as already seen type>\n"); + return; + } + } + + obstack_ptr_grow (&dont_print_type_obstack, type); + } + + printfi_filtered (spaces, "type node "); + gdb_print_address (type, gdb_stdout); + printf_filtered ("\n"); + printfi_filtered (spaces, "name '%s' (", + TYPE_NAME (type) ? TYPE_NAME (type) : "<NULL>"); + gdb_print_address (TYPE_NAME (type), gdb_stdout); + printf_filtered (")\n"); + if (TYPE_TAG_NAME (type) != NULL) + { + printfi_filtered (spaces, "tagname '%s' (", + TYPE_TAG_NAME (type)); + gdb_print_address (TYPE_TAG_NAME (type), gdb_stdout); + printf_filtered (")\n"); + } + printfi_filtered (spaces, "code 0x%x ", TYPE_CODE (type)); + switch (TYPE_CODE (type)) + { + case TYPE_CODE_UNDEF: + printf_filtered ("(TYPE_CODE_UNDEF)"); + break; + case TYPE_CODE_PTR: + printf_filtered ("(TYPE_CODE_PTR)"); + break; + case TYPE_CODE_ARRAY: + printf_filtered ("(TYPE_CODE_ARRAY)"); + break; + case TYPE_CODE_STRUCT: + printf_filtered ("(TYPE_CODE_STRUCT)"); + break; + case TYPE_CODE_UNION: + printf_filtered ("(TYPE_CODE_UNION)"); + break; + case TYPE_CODE_ENUM: + printf_filtered ("(TYPE_CODE_ENUM)"); + break; + case TYPE_CODE_FUNC: + printf_filtered ("(TYPE_CODE_FUNC)"); + break; + case TYPE_CODE_INT: + printf_filtered ("(TYPE_CODE_INT)"); + break; + case TYPE_CODE_FLT: + printf_filtered ("(TYPE_CODE_FLT)"); + break; + case TYPE_CODE_VOID: + printf_filtered ("(TYPE_CODE_VOID)"); + break; + case TYPE_CODE_SET: + printf_filtered ("(TYPE_CODE_SET)"); + break; + case TYPE_CODE_RANGE: + printf_filtered ("(TYPE_CODE_RANGE)"); + break; + case TYPE_CODE_STRING: + printf_filtered ("(TYPE_CODE_STRING)"); + break; + case TYPE_CODE_ERROR: + printf_filtered ("(TYPE_CODE_ERROR)"); + break; + case TYPE_CODE_MEMBER: + printf_filtered ("(TYPE_CODE_MEMBER)"); + break; + case TYPE_CODE_METHOD: + printf_filtered ("(TYPE_CODE_METHOD)"); + break; + case TYPE_CODE_REF: + printf_filtered ("(TYPE_CODE_REF)"); + break; + case TYPE_CODE_CHAR: + printf_filtered ("(TYPE_CODE_CHAR)"); + break; + case TYPE_CODE_BOOL: + printf_filtered ("(TYPE_CODE_BOOL)"); + break; + case TYPE_CODE_TYPEDEF: + printf_filtered ("(TYPE_CODE_TYPEDEF)"); + break; + default: + printf_filtered ("(UNKNOWN TYPE CODE)"); + break; + } + puts_filtered ("\n"); + printfi_filtered (spaces, "length %d\n", TYPE_LENGTH (type)); + printfi_filtered (spaces, "objfile "); + gdb_print_address (TYPE_OBJFILE (type), gdb_stdout); + printf_filtered ("\n"); + printfi_filtered (spaces, "target_type "); + gdb_print_address (TYPE_TARGET_TYPE (type), gdb_stdout); + printf_filtered ("\n"); + if (TYPE_TARGET_TYPE (type) != NULL) + { + recursive_dump_type (TYPE_TARGET_TYPE (type), spaces + 2); + } + printfi_filtered (spaces, "pointer_type "); + gdb_print_address (TYPE_POINTER_TYPE (type), gdb_stdout); + printf_filtered ("\n"); + printfi_filtered (spaces, "reference_type "); + gdb_print_address (TYPE_REFERENCE_TYPE (type), gdb_stdout); + printf_filtered ("\n"); + printfi_filtered (spaces, "flags 0x%x", TYPE_FLAGS (type)); + if (TYPE_FLAGS (type) & TYPE_FLAG_UNSIGNED) + { + puts_filtered (" TYPE_FLAG_UNSIGNED"); + } + if (TYPE_FLAGS (type) & TYPE_FLAG_STUB) + { + puts_filtered (" TYPE_FLAG_STUB"); + } + puts_filtered ("\n"); + printfi_filtered (spaces, "nfields %d ", TYPE_NFIELDS (type)); + gdb_print_address (TYPE_FIELDS (type), gdb_stdout); + puts_filtered ("\n"); + for (idx = 0; idx < TYPE_NFIELDS (type); idx++) + { + printfi_filtered (spaces + 2, + "[%d] bitpos %d bitsize %d type ", + idx, TYPE_FIELD_BITPOS (type, idx), + TYPE_FIELD_BITSIZE (type, idx)); + gdb_print_address (TYPE_FIELD_TYPE (type, idx), gdb_stdout); + printf_filtered (" name '%s' (", + TYPE_FIELD_NAME (type, idx) != NULL + ? TYPE_FIELD_NAME (type, idx) + : "<NULL>"); + gdb_print_address (TYPE_FIELD_NAME (type, idx), gdb_stdout); + printf_filtered (")\n"); + if (TYPE_FIELD_TYPE (type, idx) != NULL) + { + recursive_dump_type (TYPE_FIELD_TYPE (type, idx), spaces + 4); + } + } + printfi_filtered (spaces, "vptr_basetype "); + gdb_print_address (TYPE_VPTR_BASETYPE (type), gdb_stdout); + puts_filtered ("\n"); + if (TYPE_VPTR_BASETYPE (type) != NULL) + { + recursive_dump_type (TYPE_VPTR_BASETYPE (type), spaces + 2); + } + printfi_filtered (spaces, "vptr_fieldno %d\n", TYPE_VPTR_FIELDNO (type)); + switch (TYPE_CODE (type)) + { + case TYPE_CODE_METHOD: + case TYPE_CODE_FUNC: + printfi_filtered (spaces, "arg_types "); + gdb_print_address (TYPE_ARG_TYPES (type), gdb_stdout); + puts_filtered ("\n"); + print_arg_types (TYPE_ARG_TYPES (type), spaces); + break; + + case TYPE_CODE_STRUCT: + printfi_filtered (spaces, "cplus_stuff "); + gdb_print_address (TYPE_CPLUS_SPECIFIC (type), gdb_stdout); + puts_filtered ("\n"); + print_cplus_stuff (type, spaces); + break; + + default: + /* We have to pick one of the union types to be able print and test + the value. Pick cplus_struct_type, even though we know it isn't + any particular one. */ + printfi_filtered (spaces, "type_specific "); + gdb_print_address (TYPE_CPLUS_SPECIFIC (type), gdb_stdout); + if (TYPE_CPLUS_SPECIFIC (type) != NULL) + { + printf_filtered (" (unknown data form)"); + } + printf_filtered ("\n"); + break; + + } + if (spaces == 0) + obstack_free (&dont_print_type_obstack, NULL); +} + +#endif /* MAINTENANCE_CMDS */ + + +static void build_gdbtypes PARAMS ((void)); +static void +build_gdbtypes () +{ + builtin_type_void = + init_type (TYPE_CODE_VOID, 1, + 0, + "void", (struct objfile *) NULL); + builtin_type_char = + init_type (TYPE_CODE_INT, TARGET_CHAR_BIT / TARGET_CHAR_BIT, + 0, + "char", (struct objfile *) NULL); + TYPE_FLAGS (builtin_type_char) |= TYPE_FLAG_NOSIGN; + + builtin_type_signed_char = + init_type (TYPE_CODE_INT, TARGET_CHAR_BIT / TARGET_CHAR_BIT, + 0, + "signed char", (struct objfile *) NULL); + builtin_type_unsigned_char = + init_type (TYPE_CODE_INT, TARGET_CHAR_BIT / TARGET_CHAR_BIT, + TYPE_FLAG_UNSIGNED, + "unsigned char", (struct objfile *) NULL); + builtin_type_short = + init_type (TYPE_CODE_INT, TARGET_SHORT_BIT / TARGET_CHAR_BIT, + 0, + "short", (struct objfile *) NULL); + builtin_type_unsigned_short = + init_type (TYPE_CODE_INT, TARGET_SHORT_BIT / TARGET_CHAR_BIT, + TYPE_FLAG_UNSIGNED, + "unsigned short", (struct objfile *) NULL); + builtin_type_int = + init_type (TYPE_CODE_INT, TARGET_INT_BIT / TARGET_CHAR_BIT, + 0, + "int", (struct objfile *) NULL); + builtin_type_unsigned_int = + init_type (TYPE_CODE_INT, TARGET_INT_BIT / TARGET_CHAR_BIT, + TYPE_FLAG_UNSIGNED, + "unsigned int", (struct objfile *) NULL); + builtin_type_long = + init_type (TYPE_CODE_INT, TARGET_LONG_BIT / TARGET_CHAR_BIT, + 0, + "long", (struct objfile *) NULL); + builtin_type_unsigned_long = + init_type (TYPE_CODE_INT, TARGET_LONG_BIT / TARGET_CHAR_BIT, + TYPE_FLAG_UNSIGNED, + "unsigned long", (struct objfile *) NULL); + builtin_type_long_long = + init_type (TYPE_CODE_INT, TARGET_LONG_LONG_BIT / TARGET_CHAR_BIT, + 0, + "long long", (struct objfile *) NULL); + builtin_type_unsigned_long_long = + init_type (TYPE_CODE_INT, TARGET_LONG_LONG_BIT / TARGET_CHAR_BIT, + TYPE_FLAG_UNSIGNED, + "unsigned long long", (struct objfile *) NULL); + builtin_type_float = + init_type (TYPE_CODE_FLT, TARGET_FLOAT_BIT / TARGET_CHAR_BIT, + 0, + "float", (struct objfile *) NULL); + builtin_type_double = + init_type (TYPE_CODE_FLT, TARGET_DOUBLE_BIT / TARGET_CHAR_BIT, + 0, + "double", (struct objfile *) NULL); + builtin_type_long_double = + init_type (TYPE_CODE_FLT, TARGET_LONG_DOUBLE_BIT / TARGET_CHAR_BIT, + 0, + "long double", (struct objfile *) NULL); + builtin_type_complex = + init_type (TYPE_CODE_COMPLEX, 2 * TARGET_FLOAT_BIT / TARGET_CHAR_BIT, + 0, + "complex", (struct objfile *) NULL); + TYPE_TARGET_TYPE (builtin_type_complex) = builtin_type_float; + builtin_type_double_complex = + init_type (TYPE_CODE_COMPLEX, 2 * TARGET_DOUBLE_BIT / TARGET_CHAR_BIT, + 0, + "double complex", (struct objfile *) NULL); + TYPE_TARGET_TYPE (builtin_type_double_complex) = builtin_type_double; + builtin_type_string = + init_type (TYPE_CODE_STRING, TARGET_CHAR_BIT / TARGET_CHAR_BIT, + 0, + "string", (struct objfile *) NULL); + builtin_type_int8 = + init_type (TYPE_CODE_INT, 8 / 8, + 0, + "int8_t", (struct objfile *) NULL); + builtin_type_uint8 = + init_type (TYPE_CODE_INT, 8 / 8, + TYPE_FLAG_UNSIGNED, + "uint8_t", (struct objfile *) NULL); + builtin_type_int16 = + init_type (TYPE_CODE_INT, 16 / 8, + 0, + "int16_t", (struct objfile *) NULL); + builtin_type_uint16 = + init_type (TYPE_CODE_INT, 16 / 8, + TYPE_FLAG_UNSIGNED, + "uint16_t", (struct objfile *) NULL); + builtin_type_int32 = + init_type (TYPE_CODE_INT, 32 / 8, + 0, + "int32_t", (struct objfile *) NULL); + builtin_type_uint32 = + init_type (TYPE_CODE_INT, 32 / 8, + TYPE_FLAG_UNSIGNED, + "uint32_t", (struct objfile *) NULL); + builtin_type_int64 = + init_type (TYPE_CODE_INT, 64 / 8, + 0, + "int64_t", (struct objfile *) NULL); + builtin_type_uint64 = + init_type (TYPE_CODE_INT, 64 / 8, + TYPE_FLAG_UNSIGNED, + "uint64_t", (struct objfile *) NULL); + builtin_type_bool = + init_type (TYPE_CODE_BOOL, TARGET_CHAR_BIT / TARGET_CHAR_BIT, + 0, + "bool", (struct objfile *) NULL); + + /* Add user knob for controlling resolution of opaque types */ + add_show_from_set + (add_set_cmd ("opaque-type-resolution", class_support, var_boolean, (char *)&opaque_type_resolution, + "Set resolution of opaque struct/class/union types (if set before loading symbols).", + &setlist), + &showlist); + opaque_type_resolution = 1; + +} + + +extern void _initialize_gdbtypes PARAMS ((void)); +void +_initialize_gdbtypes () +{ + build_gdbtypes (); +} |