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authorAlan Modra <amodra@gmail.com>2021-10-28 12:47:26 +1030
committerAlan Modra <amodra@gmail.com>2021-10-28 13:24:37 +1030
commit42eec46f230cb05873fdc7561057a6ae63d17ce4 (patch)
treed760e79e5de354b15d49c8caa762ff21543c3125 /bfd/aoutx.h
parent1cba418d26929e0fa0f9c43b2323093b1c7fa9de (diff)
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bfd: remove use of INLINE
No need to use anything fancy, plain inline works just as well. * bfd-in.h (INLINE): Don't define. * bfd-in2.h: Regenerate. * aoutx.h: Replace use of INLINE with inline. * elf-eh-frame.c: Likewise. * elf32-score7.c: Likewise. * elfxx-mips.c: Likewise. * ihex.c: Likewise. * mach-o.c: Likewise. * mmo.c: Likewise.
Diffstat (limited to 'bfd/aoutx.h')
-rw-r--r--bfd/aoutx.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/bfd/aoutx.h b/bfd/aoutx.h
index 61d8e0c..d7bb928 100644
--- a/bfd/aoutx.h
+++ b/bfd/aoutx.h
@@ -3964,7 +3964,7 @@ aout_link_reloc_link_order (struct aout_final_link_info *flaginfo,
/* Get the section corresponding to a reloc index. */
-static INLINE asection *
+static inline asection *
aout_reloc_index_to_section (bfd *abfd, int indx)
{
switch (indx & N_TYPE)