/* Verify that overloaded built-ins for vec_add with float and double inputs for VSX produce the right results. */ /* { dg-do compile } */ /* { dg-options "-maltivec -mvsx" } */ /* { dg-require-effective-target powerpc_vsx } */ #include vector float test1 (vector float x, vector float y) { return vec_add (x, y); } vector double test2 (vector double x, vector double y) { return vec_add (x, y); } /* { dg-final { scan-assembler-times "xvaddsp" 1 } } */ /* { dg-final { scan-assembler-times "xvadddp" 1 } } */