/* { dg-additional-options "-ffast-math -fdump-tree-optimized" } */ #include "tree-vect.h" #define N 4 float a[N]; float __attribute__ ((noipa)) f1 (void) { float b[N] = { 1, 0, 0, 0 }, res = 0; for (int i = 0; i < N; ++i) res += a[i] * b[i]; return res; } float __attribute__ ((noipa)) f2 (void) { float b[N] = { 0, 1, 0, 0 }, res = 0; for (int i = 0; i < N; ++i) res += a[i] * b[i]; return res; } float __attribute__ ((noipa)) f3 (void) { float b[N] = { 0, 0, 0, 1 }, res = 0; for (int i = 0; i < N; ++i) res += a[i] * b[i]; return res; } int main () { check_vect (); for (int i = 0; i < N; ++i) a[i] = 0xe0 + i; if (f1 () != a[0] || f2 () != a[1] || f3 () != a[N - 1]) __builtin_abort (); return 0; } /* ??? We need more constant folding for this to work with fully-masked loops. */ /* { dg-final { scan-tree-dump-not {REDUC_PLUS} "optimized" { xfail { aarch64_sve || riscv_v } } } } */