#include "tree-vect.h" double x[2], y[2], z[2], w[2]; void __attribute__((noipa)) foo () { double tem0 = x[1] + y[1]; double tem1 = x[0] - y[0]; double tem2 = z[1] * tem0; double tem3 = z[0] * tem1; z[0] = tem2 - w[1]; z[1] = tem3 + w[0]; } int main() { check_vect (); x[0] = 1.; x[1] = 2.; y[0] = 7.; y[1] = -5.; z[0] = 2.; z[1] = 3.; w[0] = 9.; w[1] = -5.; foo (); if (z[0] != -4. || z[1] != -3.) __builtin_abort (); return 0; }