/* { dg-do compile } */ /* { dg-options "-O3 -fdump-tree-forwprop1-details -Wno-psabi" } */ /* { dg-additional-options "-msse2" { target i?86-*-* x86_64-*-* } } */ typedef int vec __attribute__((vector_size (4 * sizeof (int)))); void f1 (vec *p_v_in_1, vec *p_v_in_2, vec *p_v_out_1, vec *p_v_out_2) { vec sel0 = { 0, 2, 0, 2 }; vec sel1 = { 1, 3, 1, 3 }; vec sel = { 0, 1, 6, 7 }; vec v_1, v_2, v_x, v_y, v_out_1, v_out_2; vec v_in_1 = *p_v_in_1; vec v_in_2; /* First vec perm sequence. */ v_1 = __builtin_shuffle (v_in_1, v_in_1, sel0); v_2 = __builtin_shuffle (v_in_1, v_in_1, sel1); v_x = v_1 + v_2; v_y = v_1 - v_2; v_out_1 = __builtin_shuffle (v_x, v_y, sel); /* Won't blend because v_in_2 is defined after v_1 above. */ v_in_2 = *p_v_in_2; /* Second vec perm sequence. */ v_1 = __builtin_shuffle (v_in_2, v_in_2, sel0); v_2 = __builtin_shuffle (v_in_2, v_in_2, sel1); v_x = v_1 + v_2; v_y = v_1 - v_2; v_out_2 = __builtin_shuffle (v_x, v_y, sel); *p_v_out_1 = v_out_1; *p_v_out_2 = v_out_2; } void f2 (vec *p_v_in_1, vec *p_v_in_2, vec *p_v_out_1, vec *p_v_out_2) { vec sel0 = { 0, 2, 0, 2 }; vec sel1 = { 1, 3, 1, 3 }; vec sel = { 0, 1, 6, 7 }; vec v_1, v_2, v_x, v_y, v_out_1, v_out_2; vec v_in_1 = *p_v_in_1; vec v_in_2 = *p_v_in_2; /* First vec perm sequence. */ v_1 = __builtin_shuffle (v_in_1, v_in_1, sel0); v_2 = __builtin_shuffle (v_in_1, v_in_1, sel1); v_x = v_1 + v_2; v_y = v_1 - v_2; v_out_1 = __builtin_shuffle (v_x, v_y, sel); /* Won't blend because of this store between the sequences. */ *p_v_out_1 = v_out_1; /* Second vec perm sequence. */ v_1 = __builtin_shuffle (v_in_2, v_in_2, sel0); v_2 = __builtin_shuffle (v_in_2, v_in_2, sel1); v_x = v_1 + v_2; v_y = v_1 - v_2; v_out_2 = __builtin_shuffle (v_x, v_y, sel); *p_v_out_2 = v_out_2; } void f3 (vec *p_v_in_1, vec *p_v_in_2, vec *p_v_out_1, vec *p_v_out_2) { vec sel0 = { 0, 2, 0, 2 }; vec sel1 = { 1, 3, 1, 3 }; vec sel = { 0, 1, 6, 7 }; vec v_1, v_2, v_x, v_y, v_out_1, v_out_2; vec v_in_1 = *p_v_in_1; vec v_in_2 = *p_v_in_2; /* First vec perm sequence. */ v_1 = __builtin_shuffle (v_in_1, v_in_1, sel0); v_2 = __builtin_shuffle (v_in_1, v_in_1, sel1); v_x = v_1 + v_2; v_y = v_1 - v_2; v_out_1 = __builtin_shuffle (v_x, v_y, sel); /* Second vec perm sequence. */ v_1 = __builtin_shuffle (v_in_2, v_in_2, sel0); v_2 = __builtin_shuffle (v_in_2, v_in_2, sel1); v_x = v_1 + v_2; /* Won't blend because v_2 is RHS1 here. */ v_y = v_2 - v_1; v_out_2 = __builtin_shuffle (v_x, v_y, sel); *p_v_out_1 = v_out_1; *p_v_out_2 = v_out_2; } extern vec foo (vec v); void f4 (vec *p_v_in_1, vec *p_v_out_1, vec *p_v_out_2) { vec sel0 = { 0, 2, 0, 2 }; vec sel1 = { 1, 3, 1, 3 }; vec sel = { 0, 1, 6, 7 }; vec v_1, v_2, v_x, v_y, v_out_1, v_out_2; vec v_in_1 = *p_v_in_1; vec v_in_2; /* First vec perm sequence. */ v_1 = __builtin_shuffle (v_in_1, v_in_1, sel0); v_2 = __builtin_shuffle (v_in_1, v_in_1, sel1); v_x = v_1 + v_2; v_y = v_1 - v_2; v_out_1 = __builtin_shuffle (v_x, v_y, sel); /* Won't blend because of dependency. */ v_in_2 = foo (v_out_1); /* Second vec perm sequence. */ v_1 = __builtin_shuffle (v_in_2, v_in_2, sel0); v_2 = __builtin_shuffle (v_in_2, v_in_2, sel1); v_x = v_1 + v_2; v_y = v_1 - v_2; v_out_2 = __builtin_shuffle (v_x, v_y, sel); *p_v_out_1 = v_out_1; *p_v_out_2 = v_out_2; } /* { dg-final { scan-tree-dump-not "Vec perm simplify sequences have been merged" "forwprop1" } } */