aboutsummaryrefslogtreecommitdiff
path: root/libgcobol/stringbin.cc
diff options
context:
space:
mode:
Diffstat (limited to 'libgcobol/stringbin.cc')
-rw-r--r--libgcobol/stringbin.cc810
1 files changed, 810 insertions, 0 deletions
diff --git a/libgcobol/stringbin.cc b/libgcobol/stringbin.cc
new file mode 100644
index 0000000..63976cf
--- /dev/null
+++ b/libgcobol/stringbin.cc
@@ -0,0 +1,810 @@
+/*
+ * Copyright (c) 2021-2025 Symas Corporation
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following disclaimer
+ * in the documentation and/or other materials provided with the
+ * distribution.
+ * * Neither the name of the Symas Corporation nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+ * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+ * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+ * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+ * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+ * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+ * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+ * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#include <algorithm>
+#include <cctype>
+#include <cstdio>
+#include <cstdlib>
+#include <cstring>
+#include <ctime>
+#include <set>
+#include <stack>
+#include <string>
+#include <unordered_map>
+#include <vector>
+
+#include <dirent.h>
+#include <dlfcn.h>
+#include <err.h>
+#include <fcntl.h>
+#include <fenv.h>
+#include <math.h> // required for fpclassify(3), not in cmath
+#include <setjmp.h>
+#include <signal.h>
+#include <syslog.h>
+#include <unistd.h>
+#include <stdarg.h>
+#if __has_include(<errno.h>)
+# include <errno.h> // for program_invocation_short_name
+#endif
+
+#include "config.h"
+#include "libgcobol-fp.h"
+
+#include "ec.h"
+#include "common-defs.h"
+#include "io.h"
+#include "gcobolio.h"
+#include "libgcobol.h"
+#include "gfileio.h"
+#include "charmaps.h"
+#include "valconv.h"
+#include <sys/mman.h>
+#include <sys/resource.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <sys/time.h>
+#include <execinfo.h>
+#include "exceptl.h"
+#include "stringbin.h"
+
+/* This routine evolved from a primitive binary-to-string routine that simply
+ peeled digits off the bottom of an __int128 by using
+
+ value % 10 + '0';
+ value /= 10;
+
+ That turns out to be unnecessarily slow.
+
+ The routine implemented here uses a divide-and-conquer approach to
+ minimimizing the number of operations, and when you get down to two
+ digits it does a divide-by-100 and uses the remainder in a table lookup
+ to get the digits. */
+
+/* These static tables are born of a pathologic desire to avoid calculations.
+ Whether that paranoia is justified (perhaps "digit%10 + '0';" ) would
+ actually be faster) is currently untested. But I figured this would be
+ pretty darn fast.
+
+ Use them when you know the index is between zero and one hundred. */
+
+static const char digit_low[100] =
+ {
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9,
+ };
+
+static const char digit_high[100] =
+ {
+ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+ 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
+ 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
+ 9, 9, 9, 9, 9, 9, 9, 9, 9, 9,
+ };
+
+static char combined_string[128];
+static char zero_char;
+
+typedef struct
+ {
+ int start;
+ int run;
+ union
+ {
+ unsigned __int128 val128;
+ uint64_t val64;
+ uint32_t val32;
+ uint16_t val16;
+ uint8_t val8;
+ };
+ } COMBINED;
+
+static
+void
+string_from_combined(const COMBINED &combined)
+ {
+ COMBINED left;
+ COMBINED right;
+
+ uint16_t v16;
+
+ switch(combined.run)
+ {
+ case 1:
+ // We know that val8 is a single digit
+ combined_string[combined.start] = combined.val8 + zero_char;;
+ break;
+
+ case 2:
+ // We know that val8 has two digits
+ combined_string[combined.start] = digit_high[combined.val8] + zero_char;
+ combined_string[combined.start+1] = digit_low [combined.val8] + zero_char;
+ break;
+
+ case 3:
+ // We know that val16 has three digits.
+ v16 = combined.val16;
+ combined_string[combined.start] = v16 / 100 + zero_char;
+ v16 %= 100;
+ combined_string[combined.start+1] = v16 / 10 + zero_char;
+ combined_string[combined.start+2] = v16 % 10 + zero_char;
+ break;
+
+ case 4:
+ // We know that val16 has four digits:
+ v16 = combined.val16;
+ combined_string[combined.start] = v16 / 1000 + zero_char;
+ v16 %= 1000;
+ combined_string[combined.start+1] = v16 / 100 + zero_char;
+ v16 %= 100;
+ combined_string[combined.start+2] = v16 / 10 + zero_char;
+ combined_string[combined.start+3] = v16 % 10 + zero_char;
+ break;
+
+ case 5:
+ case 6:
+ case 7:
+ case 8:
+ // We know that val32 can be treated as two 4-digit pieces
+ left.start = combined.start;
+ left.run = combined.run - 4;
+ left.val16 = combined.val32 / 10000;
+
+ right.start = combined.start+left.run;
+ right.run = 4;
+ right.val16 = combined.val32 % 10000;
+
+ string_from_combined(left);
+ string_from_combined(right);
+ break;
+
+ case 9:
+ // We break val32 into a 1-digit piece, and an 8-digit piece:
+ left.start = combined.start;
+ left.run = combined.run - 8;
+ left.val32 = combined.val32 / 100000000;
+
+ right.start = combined.start+left.run;
+ right.run = 8;
+ right.val32 = combined.val32 % 100000000;
+
+ string_from_combined(left);
+ string_from_combined(right);
+ break;
+
+ case 10:
+ case 11:
+ case 12:
+ case 13:
+ case 14:
+ case 15:
+ case 16:
+ case 17:
+ case 18:
+ // We know we can treat val64 as two 9-digit pieces:
+ left.start = combined.start;
+ left.run = combined.run - 9;
+ left.val32 = combined.val64 / 1000000000;
+
+ right.start = combined.start+left.run;
+ right.run = 9;
+ right.val32 = combined.val64 % 1000000000;
+
+ string_from_combined(left);
+ string_from_combined(right);
+ break;
+
+ case 19:
+ // We split off the bottom nine digits
+ left.start = combined.start;
+ left.run = combined.run - 9;
+ left.val64 = combined.val64 / 1000000000;
+
+ right.start = combined.start+left.run;
+ right.run = 9;
+ right.val32 = combined.val64 % 1000000000;
+
+ string_from_combined(left);
+ string_from_combined(right);
+ break;
+
+ default:
+ // For twenty or more digits we peel eighteen digits at a time off the
+ // right side:
+ left.start = combined.start;
+ left.run = combined.run - 18;
+ left.val128 = combined.val128 / 1000000000000000000ULL;
+
+ right.start = combined.start+left.run;
+ right.run = 18;
+ right.val64 = combined.val128 % 1000000000000000000ULL;
+
+ string_from_combined(left);
+ string_from_combined(right);
+ break;
+ }
+ }
+
+bool
+__gg__binary_to_string_ascii(char *result, int digits, __int128 value)
+ {
+ zero_char = ascii_zero;
+
+ // Note that this routine does not terminate the generated string with a
+ // NUL. This routine is sometimes used to generate a NumericDisplay string
+ // of digits in place, with no terminator.
+ __int128 mask = __gg__power_of_ten(digits);
+
+ COMBINED combined;
+ if( value < 0 )
+ {
+ value = -value;
+ }
+
+ // A non-zero retval means the number was too big to fit into the desired
+ // number of digits:
+ bool retval = !!(value / mask);
+
+ // mask off the bottom digits to avoid garbage when value is too large
+ value %= mask;
+
+ combined.start = 0;
+ combined.run = digits;
+ combined.val128 = value;
+ string_from_combined(combined);
+ memcpy(result, combined_string, digits);
+ return retval;
+ }
+
+bool
+__gg__binary_to_string_internal(char *result, int digits, __int128 value)
+ {
+ zero_char = internal_zero;
+
+ // Note that this routine does not terminate the generated string with a
+ // NUL. This routine is sometimes used to generate a NumericDisplay string
+ // of digits in place, with no terminator.
+ __int128 mask = __gg__power_of_ten(digits);
+
+ COMBINED combined;
+ if( value < 0 )
+ {
+ value = -value;
+ }
+
+ // A non-zero retval means the number was too big to fit into the desired
+ // number of digits:
+ bool retval = !!(value / mask);
+
+ // mask off the bottom digits to avoid garbage when value is too large
+ value %= mask;
+
+ combined.start = 0;
+ combined.run = digits;
+ combined.val128 = value;
+ string_from_combined(combined);
+ memcpy(result, combined_string, digits);
+ return retval;
+ }
+
+
+static
+void
+packed_from_combined(const COMBINED &combined)
+ {
+ /* The combined.value must be positive at this point.
+
+ The combined.run value has to be the number of places needed to hold
+ combined.value. The proper calculation is (digits+1)/2.
+
+ For a signable value, the caller had to multiple the original value by
+ ten to create room on the right for the sign nybble. */
+
+ static const unsigned char bin2pd[100] =
+ {
+ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09,
+ 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
+ 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29,
+ 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39,
+ 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49,
+ 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59,
+ 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69,
+ 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79,
+ 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89,
+ 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99,
+ } ;
+
+ COMBINED left;
+ COMBINED right;
+
+ switch(combined.run)
+ {
+ case 1:
+ // We know that val8 has two digits.
+ combined_string[combined.start] = bin2pd[combined.val8];
+ break;
+
+ case 2:
+ // We know that val16 has four digits.
+ combined_string[combined.start ] = bin2pd[combined.val16/100];
+ combined_string[combined.start+1] = bin2pd[combined.val16%100];
+ break;
+
+ case 3:
+ case 4:
+ // We know that val32 can hold up to eight digits. Break it in half.
+ left.start = combined.start;
+ left.run = combined.run - 2;
+ left.val16 = combined.val32 / 10000;
+
+ right.start = combined.start+left.run;
+ right.run = 2;
+ right.val16 = combined.val32 % 10000;
+
+ packed_from_combined(left);
+ packed_from_combined(right);
+ break;
+
+ case 5:
+ case 6:
+ case 7:
+ case 8:
+ // We know that val64 is holding up to 18 digits. Break it into two
+ // eight-digit places that can each go into a val23
+ left.start = combined.start;
+ left.run = combined.run - 4;
+ left.val32 = combined.val64 / 100000000;
+
+ right.start = combined.start+left.run;
+ right.run = 4;
+ right.val32 = combined.val64 % 100000000;
+
+ packed_from_combined(left);
+ packed_from_combined(right);
+ break;
+
+ case 9:
+ // We know that val64 is holding 17 or 18 digits. Break off the
+ // bottom eight.
+ left.start = combined.start;
+ left.run = combined.run - 4;
+ left.val64 = combined.val64 / 100000000;
+
+ right.start = combined.start+left.run;
+ right.run = 4;
+ right.val32 = combined.val64 % 100000000;
+
+ packed_from_combined(left);
+ packed_from_combined(right);
+ break;
+
+ case 10:
+ case 11:
+ case 12:
+ case 13:
+ case 14:
+ case 15:
+ case 16:
+ case 17:
+ case 18:
+ // We know that val64 is holding between 18 and 36 digits. Break it
+ // two val64:
+
+ left.start = combined.start;
+ left.run = combined.run - 9;
+ left.val64 = combined.val128 / 1000000000000000000ULL;
+
+ right.start = combined.start+left.run;
+ right.run = 9;
+ right.val64 = combined.val128 % 1000000000000000000ULL;
+
+ packed_from_combined(left);
+ packed_from_combined(right);
+ break;
+
+ default:
+ // For twenty or more digits we peel eighteen digits at a time off the
+ // right side:
+ left.start = combined.start;
+ left.run = combined.run - 9;
+ left.val128 = combined.val128 / 1000000000000000000ULL;
+
+ right.start = combined.start+left.run;
+ right.run = 9;
+ right.val64 = combined.val128 % 1000000000000000000ULL;
+
+ packed_from_combined(left);
+ packed_from_combined(right);
+ break;
+ }
+ }
+
+extern "C"
+void
+__gg__binary_to_packed( unsigned char *result,
+ int digits,
+ __int128 value)
+ {
+ size_t length = (digits+1)/2;
+
+ COMBINED combined;
+ combined.start = 0;
+ combined.run = length;
+ combined.val128 = value;
+ packed_from_combined(combined);
+ memcpy(result, combined_string, length);
+ }
+
+extern "C"
+__int128
+__gg__numeric_display_to_binary(unsigned char *signp,
+ const unsigned char *psz,
+ int n )
+ {
+ /* This is specific to numeric display values.
+
+ Such values can be unsigned, or they can have leading or trailing
+ internal sign information, or they can have leading or trailing external
+ sign information.
+
+ In ASCII, digits are 030; internal sign is has the zone 0x70.
+
+ In EBDIC, normal digits are 0xF0. The sign byte in for a positive
+ signable number has the zone 0xC0; a negative value has the zone 0xD0.
+
+ A further complication is that it is legal for NumericDisplay values to
+ have non-digit characters. This is because of REDEFINES, and whatnot.
+ Some COBOL implementations just look at the bottom four bits of
+ characters regardless of their legality. I am choosing to have non-legal
+ characters come back as zero. I do this with tables, so the cost is low.
+ */
+
+ /* We are assuming that 64-bit arithmetic is faster than 128-bit arithmetic,
+ and so we build up a 128-bit result in three 64-bit pieces, and assemble
+ them at the end. */
+
+
+ static const uint8_t lookup[] =
+ {
+ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0,0,0,0,0,0,
+ 10,11,12,13,14,15,16,17,18,19, 0,0,0,0,0,0,
+ 20,21,22,23,24,25,26,27,28,29, 0,0,0,0,0,0,
+ 30,31,32,33,34,35,36,37,38,39, 0,0,0,0,0,0,
+ 40,41,42,43,44,45,46,47,48,49, 0,0,0,0,0,0,
+ 50,51,52,53,54,55,56,57,58,59, 0,0,0,0,0,0,
+ 60,61,62,63,64,65,66,67,68,69, 0,0,0,0,0,0,
+ 70,71,72,73,74,75,76,77,78,79, 0,0,0,0,0,0,
+ 80,81,82,83,84,85,86,87,88,89, 0,0,0,0,0,0,
+ 90,91,92,93,94,95,96,97,98,99, 0,0,0,0,0,0,
+ };
+
+ static const uint8_t from_ebcdic[256] =
+ {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x00
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x10
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x20
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x30
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x40
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x50
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x60
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x70
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x80
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x90
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xa0
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xb0
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xc0
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xd0
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xe0
+ 0,1,2,3,4,5,6,7,8,9,0,0,0,0,0,0, // 0xf0
+ };
+
+ static const uint8_t from_ascii[256] =
+ {
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x00
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x10
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x20
+ 0,1,2,3,4,5,6,7,8,9,0,0,0,0,0,0, // 0x30
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x40
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x50
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x60
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x70
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x80
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x90
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xa0
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xb0
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xc0
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xd0
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xe0
+ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xf0
+ };
+
+ __int128 retval;
+
+ uint64_t top = 0;
+ uint64_t middle = 0;
+ uint64_t bottom = 0;
+
+ int count_bottom;
+ int count_middle;
+ int count_top;
+
+ bool is_negative = false;
+
+ // Pick up the original sign byte:
+ unsigned char sign_byte = *signp;
+
+ const unsigned char *mapper;
+ if( internal_is_ebcdic )
+ {
+ mapper = from_ebcdic;
+ if( sign_byte == EBCDIC_MINUS )
+ {
+ is_negative = true;
+ }
+ else if( (sign_byte & 0xF0) == 0xD0 )
+ {
+ is_negative = true;
+ }
+ // No matter what the digit, force it to be a valid positive digit by
+ // forcing the zone to 0xF0. Note that this is harmless if redundant, and
+ // harmless as well if the data SIGN IS SEPARATE. Whatever we do to this
+ // byte will be undone at the end of the routine.
+ *signp |= 0xF0;
+ }
+ else
+ {
+ mapper = from_ascii;
+ if( sign_byte == '-' )
+ {
+ is_negative = true;
+ }
+ else if( (sign_byte & 0xF0) == 0x70 )
+ {
+ is_negative = true;
+
+ // Make it a valid positive digit by turning the zone to 0x30
+ *signp &= 0x3F;
+ }
+ }
+
+ // Digits 1 through 18 come from the bottom:
+ if( n <= 18 )
+ {
+ count_bottom = n;
+ count_middle = 0;
+ count_top = 0;
+ }
+ else if( n<= 36 )
+ {
+ count_bottom = 18;
+ count_middle = n - 18;
+ count_top = 0;
+ }
+ else
+ {
+ count_bottom = 18;
+ count_middle = 18;
+ count_top = n - 36;
+ }
+
+ if( n & 1 )
+ {
+ // We are dealing with an odd number of digits
+ if( count_top )
+ {
+ top = mapper[*psz++];
+ count_top -= 1;
+ }
+ else if( count_middle )
+ {
+ middle = mapper[*psz++];
+ count_middle -= 1;
+ }
+ else
+ {
+ bottom = mapper[*psz++];
+ count_bottom -= 1;
+ }
+ }
+
+ uint8_t add_me;
+
+ while( count_top )
+ {
+ add_me = mapper[*psz++] << 4;
+ add_me += mapper[*psz++];
+ top *= 100 ;
+ top += lookup[add_me];
+ count_top -= 2;
+ }
+
+ while( count_middle )
+ {
+ add_me = mapper[*psz++] << 4;
+ add_me += mapper[*psz++];
+ middle *= 100 ;
+ middle += lookup[add_me];
+ count_middle -= 2;
+ }
+
+ while( count_bottom )
+ {
+ add_me = mapper[*psz++] << 4;
+ add_me += mapper[*psz++];
+ bottom *= 100 ;
+ bottom += lookup[add_me];
+ count_bottom -= 2;
+ }
+
+ retval = top;
+ retval *= 1000000000000000000ULL; // 10E18
+
+ retval += middle;
+ retval *= 1000000000000000000ULL;
+
+ retval += bottom;
+
+ if( is_negative )
+ {
+ retval = -retval;
+ }
+
+ // Replace the original sign byte:
+ *signp = sign_byte; // cppcheck-suppress redundantAssignment
+
+ return retval;
+ }
+
+extern "C"
+__int128
+__gg__packed_to_binary(const unsigned char *psz,
+ int nplaces )
+ {
+ // See the comments in __gg__numeric_display_to_binary() above.
+
+ __int128 retval = 0;
+
+ static const unsigned char dp2bin[160] =
+ {
+ // This may not be the weirdest table I've ever created, but it is
+ // certainly a contender. Given the packed decimal byte 0x23, it
+ // returns the equivalent decimal value of 23. Note that the final
+ // entries in each line are intended to handle the final place of
+ // signed values. 0x2D, for example, gets picked up as 20.
+ 00, 01, 02, 03, 04, 05, 06, 07, 8, 9, 0, 0, 0, 0, 0, 0, // 0x00
+ 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 10, 10, 10, 10, 10, 10, // 0x10
+ 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 20, 20, 20, 20, 20, 20, // 0x20
+ 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 30, 30, 30, 30, 30, 30, // 0x30
+ 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 40, 40, 40, 40, 40, 40, // 0x40
+ 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 50, 50, 50, 50, 50, 50, // 0x50
+ 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 60, 60, 60, 60, 60, 60, // 0x60
+ 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 70, 70, 70, 70, 70, 70, // 0x70
+ 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 80, 80, 80, 80, 80, 80, // 0x80
+ 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 90, 90, 90, 90, 90, 90, // 0x90
+ };
+
+ uint64_t top = 0;
+ uint64_t middle = 0;
+ uint64_t bottom = 0;
+
+ int count_bottom;
+ int count_middle;
+ int count_top;
+
+ // Turn places into n digits
+ int n = nplaces * 2;
+
+ // Digits 1 through 18 come from the bottom:
+ if( n <= 18 )
+ {
+ count_bottom = n;
+ count_middle = 0;
+ count_top = 0;
+ }
+ else if( n<= 36 )
+ {
+ count_bottom = 18;
+ count_middle = n - 18;
+ count_top = 0;
+ }
+ else
+ {
+ count_bottom = 18;
+ count_middle = 18;
+ count_top = n - 36;
+ }
+
+ while( count_top )
+ {
+ top *= 100 ;
+ top += dp2bin[*psz++];
+ count_top -= 2;
+ }
+
+ while( count_middle )
+ {
+ middle *= 100 ;
+ middle += dp2bin[*psz++];
+ count_middle -= 2;
+ }
+
+ while( count_bottom )
+ {
+ bottom *= 100 ;
+ bottom += dp2bin[*psz++];
+ count_bottom -= 2;
+ }
+
+ retval = top;
+ retval *= 1000000000000000000ULL; // 10E18
+
+ retval += middle;
+ retval *= 1000000000000000000ULL;
+
+ retval += bottom;
+
+ // retval is now the binary value of the packed decimal number.
+
+ // back up one byte to fetch the sign nybble.
+ uint8_t sign_nybble = *(psz-1) & 0x0F;
+
+ if( sign_nybble > 9 )
+ {
+ // There is a sign nybble. We have to divide the result by ten to offset
+ // left shift due place taken up by the sign nybble.
+ retval /= 10;
+
+ if( sign_nybble == PACKED_NYBBLE_MINUS )
+ {
+ retval = -retval ;
+ }
+ }
+
+ return retval;
+ }
+
+
+
+
+