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author | Jerry DeLisle <jvdelisle@gcc.gnu.org> | 2025-09-02 15:58:26 -0700 |
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committer | Jerry DeLisle <jvdelisle@gcc.gnu.org> | 2025-09-02 15:58:26 -0700 |
commit | 071b4126c613881f4cb25b4e5c39032964827f88 (patch) | |
tree | 7ed805786566918630d1d617b1ed8f7310f5fd8e /libgcobol/stringbin.cc | |
parent | 845d23f3ea08ba873197c275a8857eee7edad996 (diff) | |
parent | caa1c2f42691d68af4d894a5c3e700ecd2dba080 (diff) | |
download | gcc-devel/gfortran-test.zip gcc-devel/gfortran-test.tar.gz gcc-devel/gfortran-test.tar.bz2 |
Merge branch 'master' into gfortran-testdevel/gfortran-test
Diffstat (limited to 'libgcobol/stringbin.cc')
-rw-r--r-- | libgcobol/stringbin.cc | 810 |
1 files changed, 810 insertions, 0 deletions
diff --git a/libgcobol/stringbin.cc b/libgcobol/stringbin.cc new file mode 100644 index 0000000..63976cf --- /dev/null +++ b/libgcobol/stringbin.cc @@ -0,0 +1,810 @@ +/* + * Copyright (c) 2021-2025 Symas Corporation + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following disclaimer + * in the documentation and/or other materials provided with the + * distribution. + * * Neither the name of the Symas Corporation nor the names of its + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include <algorithm> +#include <cctype> +#include <cstdio> +#include <cstdlib> +#include <cstring> +#include <ctime> +#include <set> +#include <stack> +#include <string> +#include <unordered_map> +#include <vector> + +#include <dirent.h> +#include <dlfcn.h> +#include <err.h> +#include <fcntl.h> +#include <fenv.h> +#include <math.h> // required for fpclassify(3), not in cmath +#include <setjmp.h> +#include <signal.h> +#include <syslog.h> +#include <unistd.h> +#include <stdarg.h> +#if __has_include(<errno.h>) +# include <errno.h> // for program_invocation_short_name +#endif + +#include "config.h" +#include "libgcobol-fp.h" + +#include "ec.h" +#include "common-defs.h" +#include "io.h" +#include "gcobolio.h" +#include "libgcobol.h" +#include "gfileio.h" +#include "charmaps.h" +#include "valconv.h" +#include <sys/mman.h> +#include <sys/resource.h> +#include <sys/stat.h> +#include <sys/types.h> +#include <sys/time.h> +#include <execinfo.h> +#include "exceptl.h" +#include "stringbin.h" + +/* This routine evolved from a primitive binary-to-string routine that simply + peeled digits off the bottom of an __int128 by using + + value % 10 + '0'; + value /= 10; + + That turns out to be unnecessarily slow. + + The routine implemented here uses a divide-and-conquer approach to + minimimizing the number of operations, and when you get down to two + digits it does a divide-by-100 and uses the remainder in a table lookup + to get the digits. */ + +/* These static tables are born of a pathologic desire to avoid calculations. + Whether that paranoia is justified (perhaps "digit%10 + '0';" ) would + actually be faster) is currently untested. But I figured this would be + pretty darn fast. + + Use them when you know the index is between zero and one hundred. */ + +static const char digit_low[100] = + { + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, + }; + +static const char digit_high[100] = + { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + }; + +static char combined_string[128]; +static char zero_char; + +typedef struct + { + int start; + int run; + union + { + unsigned __int128 val128; + uint64_t val64; + uint32_t val32; + uint16_t val16; + uint8_t val8; + }; + } COMBINED; + +static +void +string_from_combined(const COMBINED &combined) + { + COMBINED left; + COMBINED right; + + uint16_t v16; + + switch(combined.run) + { + case 1: + // We know that val8 is a single digit + combined_string[combined.start] = combined.val8 + zero_char;; + break; + + case 2: + // We know that val8 has two digits + combined_string[combined.start] = digit_high[combined.val8] + zero_char; + combined_string[combined.start+1] = digit_low [combined.val8] + zero_char; + break; + + case 3: + // We know that val16 has three digits. + v16 = combined.val16; + combined_string[combined.start] = v16 / 100 + zero_char; + v16 %= 100; + combined_string[combined.start+1] = v16 / 10 + zero_char; + combined_string[combined.start+2] = v16 % 10 + zero_char; + break; + + case 4: + // We know that val16 has four digits: + v16 = combined.val16; + combined_string[combined.start] = v16 / 1000 + zero_char; + v16 %= 1000; + combined_string[combined.start+1] = v16 / 100 + zero_char; + v16 %= 100; + combined_string[combined.start+2] = v16 / 10 + zero_char; + combined_string[combined.start+3] = v16 % 10 + zero_char; + break; + + case 5: + case 6: + case 7: + case 8: + // We know that val32 can be treated as two 4-digit pieces + left.start = combined.start; + left.run = combined.run - 4; + left.val16 = combined.val32 / 10000; + + right.start = combined.start+left.run; + right.run = 4; + right.val16 = combined.val32 % 10000; + + string_from_combined(left); + string_from_combined(right); + break; + + case 9: + // We break val32 into a 1-digit piece, and an 8-digit piece: + left.start = combined.start; + left.run = combined.run - 8; + left.val32 = combined.val32 / 100000000; + + right.start = combined.start+left.run; + right.run = 8; + right.val32 = combined.val32 % 100000000; + + string_from_combined(left); + string_from_combined(right); + break; + + case 10: + case 11: + case 12: + case 13: + case 14: + case 15: + case 16: + case 17: + case 18: + // We know we can treat val64 as two 9-digit pieces: + left.start = combined.start; + left.run = combined.run - 9; + left.val32 = combined.val64 / 1000000000; + + right.start = combined.start+left.run; + right.run = 9; + right.val32 = combined.val64 % 1000000000; + + string_from_combined(left); + string_from_combined(right); + break; + + case 19: + // We split off the bottom nine digits + left.start = combined.start; + left.run = combined.run - 9; + left.val64 = combined.val64 / 1000000000; + + right.start = combined.start+left.run; + right.run = 9; + right.val32 = combined.val64 % 1000000000; + + string_from_combined(left); + string_from_combined(right); + break; + + default: + // For twenty or more digits we peel eighteen digits at a time off the + // right side: + left.start = combined.start; + left.run = combined.run - 18; + left.val128 = combined.val128 / 1000000000000000000ULL; + + right.start = combined.start+left.run; + right.run = 18; + right.val64 = combined.val128 % 1000000000000000000ULL; + + string_from_combined(left); + string_from_combined(right); + break; + } + } + +bool +__gg__binary_to_string_ascii(char *result, int digits, __int128 value) + { + zero_char = ascii_zero; + + // Note that this routine does not terminate the generated string with a + // NUL. This routine is sometimes used to generate a NumericDisplay string + // of digits in place, with no terminator. + __int128 mask = __gg__power_of_ten(digits); + + COMBINED combined; + if( value < 0 ) + { + value = -value; + } + + // A non-zero retval means the number was too big to fit into the desired + // number of digits: + bool retval = !!(value / mask); + + // mask off the bottom digits to avoid garbage when value is too large + value %= mask; + + combined.start = 0; + combined.run = digits; + combined.val128 = value; + string_from_combined(combined); + memcpy(result, combined_string, digits); + return retval; + } + +bool +__gg__binary_to_string_internal(char *result, int digits, __int128 value) + { + zero_char = internal_zero; + + // Note that this routine does not terminate the generated string with a + // NUL. This routine is sometimes used to generate a NumericDisplay string + // of digits in place, with no terminator. + __int128 mask = __gg__power_of_ten(digits); + + COMBINED combined; + if( value < 0 ) + { + value = -value; + } + + // A non-zero retval means the number was too big to fit into the desired + // number of digits: + bool retval = !!(value / mask); + + // mask off the bottom digits to avoid garbage when value is too large + value %= mask; + + combined.start = 0; + combined.run = digits; + combined.val128 = value; + string_from_combined(combined); + memcpy(result, combined_string, digits); + return retval; + } + + +static +void +packed_from_combined(const COMBINED &combined) + { + /* The combined.value must be positive at this point. + + The combined.run value has to be the number of places needed to hold + combined.value. The proper calculation is (digits+1)/2. + + For a signable value, the caller had to multiple the original value by + ten to create room on the right for the sign nybble. */ + + static const unsigned char bin2pd[100] = + { + 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, + 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, + 0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, + 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, + 0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, + 0x50, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, + 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, + 0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, + 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, + 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, + } ; + + COMBINED left; + COMBINED right; + + switch(combined.run) + { + case 1: + // We know that val8 has two digits. + combined_string[combined.start] = bin2pd[combined.val8]; + break; + + case 2: + // We know that val16 has four digits. + combined_string[combined.start ] = bin2pd[combined.val16/100]; + combined_string[combined.start+1] = bin2pd[combined.val16%100]; + break; + + case 3: + case 4: + // We know that val32 can hold up to eight digits. Break it in half. + left.start = combined.start; + left.run = combined.run - 2; + left.val16 = combined.val32 / 10000; + + right.start = combined.start+left.run; + right.run = 2; + right.val16 = combined.val32 % 10000; + + packed_from_combined(left); + packed_from_combined(right); + break; + + case 5: + case 6: + case 7: + case 8: + // We know that val64 is holding up to 18 digits. Break it into two + // eight-digit places that can each go into a val23 + left.start = combined.start; + left.run = combined.run - 4; + left.val32 = combined.val64 / 100000000; + + right.start = combined.start+left.run; + right.run = 4; + right.val32 = combined.val64 % 100000000; + + packed_from_combined(left); + packed_from_combined(right); + break; + + case 9: + // We know that val64 is holding 17 or 18 digits. Break off the + // bottom eight. + left.start = combined.start; + left.run = combined.run - 4; + left.val64 = combined.val64 / 100000000; + + right.start = combined.start+left.run; + right.run = 4; + right.val32 = combined.val64 % 100000000; + + packed_from_combined(left); + packed_from_combined(right); + break; + + case 10: + case 11: + case 12: + case 13: + case 14: + case 15: + case 16: + case 17: + case 18: + // We know that val64 is holding between 18 and 36 digits. Break it + // two val64: + + left.start = combined.start; + left.run = combined.run - 9; + left.val64 = combined.val128 / 1000000000000000000ULL; + + right.start = combined.start+left.run; + right.run = 9; + right.val64 = combined.val128 % 1000000000000000000ULL; + + packed_from_combined(left); + packed_from_combined(right); + break; + + default: + // For twenty or more digits we peel eighteen digits at a time off the + // right side: + left.start = combined.start; + left.run = combined.run - 9; + left.val128 = combined.val128 / 1000000000000000000ULL; + + right.start = combined.start+left.run; + right.run = 9; + right.val64 = combined.val128 % 1000000000000000000ULL; + + packed_from_combined(left); + packed_from_combined(right); + break; + } + } + +extern "C" +void +__gg__binary_to_packed( unsigned char *result, + int digits, + __int128 value) + { + size_t length = (digits+1)/2; + + COMBINED combined; + combined.start = 0; + combined.run = length; + combined.val128 = value; + packed_from_combined(combined); + memcpy(result, combined_string, length); + } + +extern "C" +__int128 +__gg__numeric_display_to_binary(unsigned char *signp, + const unsigned char *psz, + int n ) + { + /* This is specific to numeric display values. + + Such values can be unsigned, or they can have leading or trailing + internal sign information, or they can have leading or trailing external + sign information. + + In ASCII, digits are 030; internal sign is has the zone 0x70. + + In EBDIC, normal digits are 0xF0. The sign byte in for a positive + signable number has the zone 0xC0; a negative value has the zone 0xD0. + + A further complication is that it is legal for NumericDisplay values to + have non-digit characters. This is because of REDEFINES, and whatnot. + Some COBOL implementations just look at the bottom four bits of + characters regardless of their legality. I am choosing to have non-legal + characters come back as zero. I do this with tables, so the cost is low. + */ + + /* We are assuming that 64-bit arithmetic is faster than 128-bit arithmetic, + and so we build up a 128-bit result in three 64-bit pieces, and assemble + them at the end. */ + + + static const uint8_t lookup[] = + { + 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0,0,0,0,0,0, + 10,11,12,13,14,15,16,17,18,19, 0,0,0,0,0,0, + 20,21,22,23,24,25,26,27,28,29, 0,0,0,0,0,0, + 30,31,32,33,34,35,36,37,38,39, 0,0,0,0,0,0, + 40,41,42,43,44,45,46,47,48,49, 0,0,0,0,0,0, + 50,51,52,53,54,55,56,57,58,59, 0,0,0,0,0,0, + 60,61,62,63,64,65,66,67,68,69, 0,0,0,0,0,0, + 70,71,72,73,74,75,76,77,78,79, 0,0,0,0,0,0, + 80,81,82,83,84,85,86,87,88,89, 0,0,0,0,0,0, + 90,91,92,93,94,95,96,97,98,99, 0,0,0,0,0,0, + }; + + static const uint8_t from_ebcdic[256] = + { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x00 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x10 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x20 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x30 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x40 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x50 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x60 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x70 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x80 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x90 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xa0 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xb0 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xc0 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xd0 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xe0 + 0,1,2,3,4,5,6,7,8,9,0,0,0,0,0,0, // 0xf0 + }; + + static const uint8_t from_ascii[256] = + { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x00 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x10 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x20 + 0,1,2,3,4,5,6,7,8,9,0,0,0,0,0,0, // 0x30 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x40 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x50 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x60 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x70 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x80 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0x90 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xa0 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xb0 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xc0 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xd0 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xe0 + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, // 0xf0 + }; + + __int128 retval; + + uint64_t top = 0; + uint64_t middle = 0; + uint64_t bottom = 0; + + int count_bottom; + int count_middle; + int count_top; + + bool is_negative = false; + + // Pick up the original sign byte: + unsigned char sign_byte = *signp; + + const unsigned char *mapper; + if( internal_is_ebcdic ) + { + mapper = from_ebcdic; + if( sign_byte == EBCDIC_MINUS ) + { + is_negative = true; + } + else if( (sign_byte & 0xF0) == 0xD0 ) + { + is_negative = true; + } + // No matter what the digit, force it to be a valid positive digit by + // forcing the zone to 0xF0. Note that this is harmless if redundant, and + // harmless as well if the data SIGN IS SEPARATE. Whatever we do to this + // byte will be undone at the end of the routine. + *signp |= 0xF0; + } + else + { + mapper = from_ascii; + if( sign_byte == '-' ) + { + is_negative = true; + } + else if( (sign_byte & 0xF0) == 0x70 ) + { + is_negative = true; + + // Make it a valid positive digit by turning the zone to 0x30 + *signp &= 0x3F; + } + } + + // Digits 1 through 18 come from the bottom: + if( n <= 18 ) + { + count_bottom = n; + count_middle = 0; + count_top = 0; + } + else if( n<= 36 ) + { + count_bottom = 18; + count_middle = n - 18; + count_top = 0; + } + else + { + count_bottom = 18; + count_middle = 18; + count_top = n - 36; + } + + if( n & 1 ) + { + // We are dealing with an odd number of digits + if( count_top ) + { + top = mapper[*psz++]; + count_top -= 1; + } + else if( count_middle ) + { + middle = mapper[*psz++]; + count_middle -= 1; + } + else + { + bottom = mapper[*psz++]; + count_bottom -= 1; + } + } + + uint8_t add_me; + + while( count_top ) + { + add_me = mapper[*psz++] << 4; + add_me += mapper[*psz++]; + top *= 100 ; + top += lookup[add_me]; + count_top -= 2; + } + + while( count_middle ) + { + add_me = mapper[*psz++] << 4; + add_me += mapper[*psz++]; + middle *= 100 ; + middle += lookup[add_me]; + count_middle -= 2; + } + + while( count_bottom ) + { + add_me = mapper[*psz++] << 4; + add_me += mapper[*psz++]; + bottom *= 100 ; + bottom += lookup[add_me]; + count_bottom -= 2; + } + + retval = top; + retval *= 1000000000000000000ULL; // 10E18 + + retval += middle; + retval *= 1000000000000000000ULL; + + retval += bottom; + + if( is_negative ) + { + retval = -retval; + } + + // Replace the original sign byte: + *signp = sign_byte; // cppcheck-suppress redundantAssignment + + return retval; + } + +extern "C" +__int128 +__gg__packed_to_binary(const unsigned char *psz, + int nplaces ) + { + // See the comments in __gg__numeric_display_to_binary() above. + + __int128 retval = 0; + + static const unsigned char dp2bin[160] = + { + // This may not be the weirdest table I've ever created, but it is + // certainly a contender. Given the packed decimal byte 0x23, it + // returns the equivalent decimal value of 23. Note that the final + // entries in each line are intended to handle the final place of + // signed values. 0x2D, for example, gets picked up as 20. + 00, 01, 02, 03, 04, 05, 06, 07, 8, 9, 0, 0, 0, 0, 0, 0, // 0x00 + 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 10, 10, 10, 10, 10, 10, // 0x10 + 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 20, 20, 20, 20, 20, 20, // 0x20 + 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 30, 30, 30, 30, 30, 30, // 0x30 + 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 40, 40, 40, 40, 40, 40, // 0x40 + 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 50, 50, 50, 50, 50, 50, // 0x50 + 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 60, 60, 60, 60, 60, 60, // 0x60 + 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 70, 70, 70, 70, 70, 70, // 0x70 + 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 80, 80, 80, 80, 80, 80, // 0x80 + 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 90, 90, 90, 90, 90, 90, // 0x90 + }; + + uint64_t top = 0; + uint64_t middle = 0; + uint64_t bottom = 0; + + int count_bottom; + int count_middle; + int count_top; + + // Turn places into n digits + int n = nplaces * 2; + + // Digits 1 through 18 come from the bottom: + if( n <= 18 ) + { + count_bottom = n; + count_middle = 0; + count_top = 0; + } + else if( n<= 36 ) + { + count_bottom = 18; + count_middle = n - 18; + count_top = 0; + } + else + { + count_bottom = 18; + count_middle = 18; + count_top = n - 36; + } + + while( count_top ) + { + top *= 100 ; + top += dp2bin[*psz++]; + count_top -= 2; + } + + while( count_middle ) + { + middle *= 100 ; + middle += dp2bin[*psz++]; + count_middle -= 2; + } + + while( count_bottom ) + { + bottom *= 100 ; + bottom += dp2bin[*psz++]; + count_bottom -= 2; + } + + retval = top; + retval *= 1000000000000000000ULL; // 10E18 + + retval += middle; + retval *= 1000000000000000000ULL; + + retval += bottom; + + // retval is now the binary value of the packed decimal number. + + // back up one byte to fetch the sign nybble. + uint8_t sign_nybble = *(psz-1) & 0x0F; + + if( sign_nybble > 9 ) + { + // There is a sign nybble. We have to divide the result by ten to offset + // left shift due place taken up by the sign nybble. + retval /= 10; + + if( sign_nybble == PACKED_NYBBLE_MINUS ) + { + retval = -retval ; + } + } + + return retval; + } + + + + + |