aboutsummaryrefslogtreecommitdiff
path: root/gdb/mn10200-tdep.c
blob: d25c43091c012e42cd93ac476d6734bd17e1ad8a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
/* Target-dependent code for the Matsushita MN10200 for GDB, the GNU debugger.
   Copyright 1997 Free Software Foundation, Inc.

This file is part of GDB.

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.  */

#include "defs.h"
#include "frame.h"
#include "inferior.h"
#include "obstack.h"
#include "target.h"
#include "value.h"
#include "bfd.h"
#include "gdb_string.h"
#include "gdbcore.h"
#include "symfile.h"

/* The main purpose of this file is dealing with prologues to extract
   information about stack frames and saved registers.

   For reference here's how prologues look on the mn10200:

     With frame pointer:
	mov fp,a0
	mov sp,fp
	add <size>,sp
	Register saves for d2, d3, a3 as needed.  Saves start
	at fp - <size> and work towards higher addresses.  Note
	that the saves are actually done off the stack pointer
	in the prologue!  This makes for smaller code and easier
	prologue scanning as the displacement fields will never
        be more than 8 bits!

     Without frame pointer:
        add <size>,sp
	Register saves for d2, d3, a3 as needed.  Saves start
	at sp and work towards higher addresses.


   One day we might keep the stack pointer constant, that won't
   change the code for prologues, but it will make the frame
   pointerless case much more common.  */
	
/* Analyze the prologue to determine where registers are saved,
   the end of the prologue, etc etc.  Return the end of the prologue
   scanned.

   We store into FI (if non-null) several tidbits of information:

    * stack_size -- size of this stack frame.  Note that if we stop in
    certain parts of the prologue/epilogue we may claim the size of the
    current frame is zero.  This happens when the current frame has
    not been allocated yet or has already been deallocated.

    * fsr -- Addresses of registers saved in the stack by this frame.

    * status -- A (relatively) generic status indicator.  It's a bitmask
    with the following bits: 

      MY_FRAME_IN_SP: The base of the current frame is actually in
      the stack pointer.  This can happen for frame pointerless
      functions, or cases where we're stopped in the prologue/epilogue
      itself.  For these cases mn10200_analyze_prologue will need up
      update fi->frame before returning or analyzing the register
      save instructions.

      MY_FRAME_IN_FP: The base of the current frame is in the
      frame pointer register ($a2).

      CALLER_A2_IN_A0: $a2 from the caller's frame is temporarily
      in $a0.  This can happen if we're stopped in the prologue.

      NO_MORE_FRAMES: Set this if the current frame is "start" or
      if the first instruction looks like mov <imm>,sp.  This tells
      frame chain to not bother trying to unwind past this frame.  */

#define MY_FRAME_IN_SP 0x1
#define MY_FRAME_IN_FP 0x2
#define CALLER_A2_IN_A0 0x4
#define NO_MORE_FRAMES 0x8
 
static CORE_ADDR
mn10200_analyze_prologue (fi, pc)
    struct frame_info *fi;
    CORE_ADDR pc;
{
  CORE_ADDR func_addr, func_end, addr, stop;
  CORE_ADDR stack_size;
  unsigned char buf[4];
  int status;
  char *name;

  /* Use the PC in the frame if it's provided to look up the
     start of this function.  */
  pc = (fi ? fi->pc : pc);

  /* Find the start of this function.  */
  status = find_pc_partial_function (pc, &name, &func_addr, &func_end);

  /* Do nothing if we couldn't find the start of this function or if we're
     stopped at the first instruction in the prologue.  */
  if (status == 0)
    return pc;

  /* If we're in start, then give up.  */
  if (strcmp (name, "start") == 0)
    {
      fi->status = NO_MORE_FRAMES;
      return pc;
    }

  /* At the start of a function our frame is in the stack pointer.  */
  if (fi)
    fi->status = MY_FRAME_IN_SP;

  /* If we're physically on an RTS instruction, then our frame has already
     been deallocated.

     fi->frame is bogus, we need to fix it.  */
  if (fi && fi->pc + 1 == func_end)
    {
      status = target_read_memory (fi->pc, buf, 1);
      if (status != 0)
	{
	  fi->frame = read_sp ();
	  return fi->pc;
	}

      if (buf[0] == 0xfe)
	{
	  fi->frame = read_sp ();
	  return fi->pc;
	}
    }

  /* Similarly if we're stopped on the first insn of a prologue as our
     frame hasn't been allocated yet.  */
  if (fi && fi->pc == func_addr)
    {
      fi->frame = read_sp ();
      return fi->pc;
    }

  /* Figure out where to stop scanning.  */
  stop = fi ? fi->pc : func_end;

  /* Don't walk off the end of the function.  */
  stop = stop > func_end ? func_end : stop;

  /* Start scanning on the first instruction of this function.  */
  addr = func_addr;

  status = target_read_memory (addr, buf, 2);
  if (status != 0)
    {
      if (fi && fi->status & MY_FRAME_IN_SP)
	fi->frame = read_sp ();
      return addr;
    }

  /* First see if this insn sets the stack pointer; if so, it's something
     we won't understand, so quit now.   */
  if (buf[0] == 0xdf
      || (buf[0] == 0xf4 && buf[1] == 0x77))
    {
      if (fi)
	fi->status = NO_MORE_FRAMES;
      return addr;
    }

  /* Now see if we have a frame pointer.
       
     Search for mov a2,a0 (0xf278)
        then	mov a3,a2 (0xf27e).  */

  if (buf[0] == 0xf2 && buf[1] == 0x78)
    {
      /* Our caller's $a2 will be found in $a0 now.  Note it for
	 our callers.  */
      if (fi)
	fi->status |= CALLER_A2_IN_A0;
      addr += 2;
      if (addr >= stop)
	{
	  /* We still haven't allocated our local stack.  Handle this
	     as if we stopped on the first or last insn of a function.   */
	  if (fi)
	    fi->frame = read_sp ();
	  return addr;
	}

      status = target_read_memory (addr, buf, 2);
      if (status != 0)
	{
	  if (fi)
	    fi->frame = read_sp ();
	  return addr;
	}
      if (buf[0] == 0xf2 && buf[1] == 0x7e)
	{
	  addr += 2;

	  /* Our frame pointer is valid now.  */
	  if (fi)
	    {
	      fi->status |= MY_FRAME_IN_FP;
	      fi->status &= ~MY_FRAME_IN_SP;
	    }
	  if (addr >= stop)
	    return addr;
	}
      else
	{
	  if (fi)
	    fi->frame = read_sp ();
	  return addr;
	}
    }

  /* Next we should allocate the local frame.
       
     Search for add imm8,a3 (0xd3XX)
        or	add imm16,a3 (0xf70bXXXX)
        or	add imm24,a3 (0xf467XXXXXX).
       
     If none of the above was found, then this prologue has
     no stack, and therefore can't have any register saves,
     so quit now.  */
  status = target_read_memory (addr, buf, 2);
  if (status != 0)
    {
      if (fi && (fi->status & MY_FRAME_IN_SP))
	fi->frame = read_sp ();
      return addr;
    }
  if (buf[0] == 0xd3)
    {
      stack_size = extract_signed_integer (&buf[1], 1);
      if (fi)
	fi->stack_size = stack_size;
      addr += 2;
      if (addr >= stop)
	{
	  if (fi && (fi->status & MY_FRAME_IN_SP))
	    fi->frame = read_sp () + stack_size;
	  return addr;
	}
    }
  else if (buf[0] == 0xf7 && buf[1] == 0x0b)
    {
      status = target_read_memory (addr + 2, buf, 2);
      if (status != 0)
	{
	  if (fi && (fi->status & MY_FRAME_IN_SP))
	    fi->frame = read_sp ();
	  return addr;
	}
      stack_size = extract_signed_integer (buf, 2);
      if (fi)
	fi->stack_size = stack_size;
      addr += 4;
      if (addr >= stop)
	{
	  if (fi && (fi->status & MY_FRAME_IN_SP))
	    fi->frame = read_sp () + stack_size;
	  return addr;
	}
    }
  else if (buf[0] == 0xf4 && buf[1] == 0x67)
    {
      status = target_read_memory (addr + 2, buf, 3);
      if (status != 0)
	{
	  if (fi && (fi->status & MY_FRAME_IN_SP))
	    fi->frame = read_sp ();
	  return addr;
	}
      stack_size = extract_signed_integer (buf, 3);
      if (fi)
	fi->stack_size = stack_size;
      addr += 5;
      if (addr >= stop)
	{
	  if (fi && (fi->status & MY_FRAME_IN_SP))
	    fi->frame = read_sp () + stack_size;
	  return addr;
	}
    }
  else
    {
      if (fi && (fi->status & MY_FRAME_IN_SP))
	fi->frame = read_sp ();
      return addr;
    }

  /* At this point fi->frame needs to be correct.

     If MY_FRAME_IN_SP is set, then we need to fix fi->frame so
     that backtracing, find_frame_saved_regs, etc work correctly.  */
  if (fi && (fi->status & MY_FRAME_IN_SP) != 0)
    fi->frame = read_sp () - fi->stack_size;

  /* And last we have the register saves.  These are relatively
     simple because they're physically done off the stack pointer,
     and thus the number of different instructions we need to
     check is greatly reduced because we know the displacements
     will be small.
       
     Search for movx d2,(X,a3) (0xf55eXX)
        then	movx d3,(X,a3) (0xf55fXX)
        then	mov  a2,(X,a3) (0x5eXX)	   No frame pointer case
        or  mov  a0,(X,a3) (0x5cXX)	   Frame pointer case.  */

  status = target_read_memory (addr, buf, 2);
  if (status != 0)
    return addr;
  if (buf[0] == 0xf5 && buf[1] == 0x5e)
    {
      if (fi)
	{
	  status = target_read_memory (addr + 2, buf, 1);
	  if (status != 0)
	    return addr;
	  fi->fsr.regs[2] = (fi->frame + stack_size
			     + extract_signed_integer (buf, 1));
	}
      addr += 3;
      if (addr >= stop)
	return addr;
      status = target_read_memory (addr, buf, 2);
      if (status != 0)
	return addr;
    }
  if (buf[0] == 0xf5 && buf[1] == 0x5f)
    {
      if (fi)
	{
	  status = target_read_memory (addr + 2, buf, 1);
	  if (status != 0)
	    return addr;
	  fi->fsr.regs[3] = (fi->frame + stack_size
			     + extract_signed_integer (buf, 1));
	}
      addr += 3;
      if (addr >= stop)
	return addr;
      status = target_read_memory (addr, buf, 2);
      if (status != 0)
	return addr;
    }
  if (buf[0] == 0x5e || buf[0] == 0x5c)
    {
      if (fi)
	{
	  status = target_read_memory (addr + 1, buf, 1);
	  if (status != 0)
	    return addr;
	  fi->fsr.regs[6] = (fi->frame + stack_size
			     + extract_signed_integer (buf, 1));
	  fi->status &= ~CALLER_A2_IN_A0;
	}
      addr += 2;
      if (addr >= stop)
	return addr;
      return addr;
    }
  return addr;
}
  
/* Function: frame_chain
   Figure out and return the caller's frame pointer given current
   frame_info struct.

   We don't handle dummy frames yet but we would probably just return the
   stack pointer that was in use at the time the function call was made?  */

CORE_ADDR
mn10200_frame_chain (fi)
     struct frame_info *fi;
{
  struct frame_info dummy_frame;

  /* Walk through the prologue to determine the stack size,
     location of saved registers, end of the prologue, etc.  */
  if (fi->status == 0)
    mn10200_analyze_prologue (fi, (CORE_ADDR)0);

  /* Quit now if mn10200_analyze_prologue set NO_MORE_FRAMES.  */
  if (fi->status & NO_MORE_FRAMES)
    return 0;

  /* Now that we've analyzed our prologue, determine the frame
     pointer for our caller.

       If our caller has a frame pointer, then we need to
       find the entry value of $a2 to our function.

	 If CALLER_A2_IN_A0, then the chain is in $a0.

	 If fsr.regs[6] is nonzero, then it's at the memory
	 location pointed to by fsr.regs[6].

	 Else it's still in $a2.

       If our caller does not have a frame pointer, then his
       frame base is fi->frame + caller's stack size + 4.  */
       
  /* The easiest way to get that info is to analyze our caller's frame.

     So we set up a dummy frame and call mn10200_analyze_prologue to
     find stuff for us.  */
  dummy_frame.pc = FRAME_SAVED_PC (fi);
  dummy_frame.frame = fi->frame;
  memset (dummy_frame.fsr.regs, '\000', sizeof dummy_frame.fsr.regs);
  dummy_frame.status = 0;
  dummy_frame.stack_size = 0;
  mn10200_analyze_prologue (&dummy_frame);

  if (dummy_frame.status & MY_FRAME_IN_FP)
    {
      /* Our caller has a frame pointer.  So find the frame in $a2, $a0,
	 or in the stack.  */
      if (fi->fsr.regs[6])
	return (read_memory_integer (fi->fsr.regs[FP_REGNUM], REGISTER_SIZE)
		& 0xffffff);
      else if (fi->status & CALLER_A2_IN_A0)
	return read_register (4);
      else
	return read_register (FP_REGNUM);
    }
  else
    {
      /* Our caller does not have a frame pointer.  So his frame starts
	 at the base of our frame (fi->frame) + <his size> + 4 (saved pc).  */
      return fi->frame + dummy_frame.stack_size + 4;
    }
}

/* Function: skip_prologue
   Return the address of the first inst past the prologue of the function.  */

CORE_ADDR
mn10200_skip_prologue (pc)
     CORE_ADDR pc;
{
  CORE_ADDR func_addr, func_end;

  /* First check the symbol table.  That'll be faster than scanning
     the prologue instructions if we have debug sybmols.  */
  if (find_pc_partial_function (pc, NULL, &func_addr, &func_end))
    {
      struct symtab_and_line sal;

      sal = find_pc_line (func_addr, 0);

      if (sal.line != 0 && sal.end < func_end)
	return sal.end;

      return mn10200_analyze_prologue (NULL, pc);
    }

  /* We couldn't find the start of this function, do nothing.  */
  return pc;
}

/* Function: pop_frame
   This routine gets called when either the user uses the `return'
   command, or the call dummy breakpoint gets hit.  */

void
mn10200_pop_frame (frame)
     struct frame_info *frame;
{
  int regnum;

  if (PC_IN_CALL_DUMMY(frame->pc, frame->frame, frame->frame))
    generic_pop_dummy_frame ();
  else
    {
      write_register (PC_REGNUM, FRAME_SAVED_PC (frame));

      /* Restore any saved registers.  */
      for (regnum = 0; regnum < NUM_REGS; regnum++)
	if (frame->fsr.regs[regnum] != 0)
	  {
	    ULONGEST value;

	    value = read_memory_unsigned_integer (frame->fsr.regs[regnum],
						  REGISTER_RAW_SIZE (regnum));
	    write_register (regnum, value);
	  }

      /* Actually cut back the stack.  */
      write_register (SP_REGNUM, FRAME_FP (frame));

      /* Don't we need to set the PC?!?  XXX FIXME.  */
    }

  /* Throw away any cached frame information.  */
  flush_cached_frames ();
}

/* Function: push_arguments
   Setup arguments for a call to the target.  Arguments go in
   order on the stack.  */

CORE_ADDR
mn10200_push_arguments (nargs, args, sp, struct_return, struct_addr)
     int nargs;
     value_ptr *args;
     CORE_ADDR sp;
     unsigned char struct_return;
     CORE_ADDR struct_addr;
{
  int argnum = 0;
  int len = 0;
  int stack_offset = 0;

  /* This should be a nop, but align the stack just in case something
     went wrong.  Stacks are two byte aligned on the mn10200.  */
  sp &= ~1;

  /* Now make space on the stack for the args.

     XXX This doesn't appear to handle pass-by-invisible reference
     arguments.  */
  for (argnum = 0; argnum < nargs; argnum++)
    len += ((TYPE_LENGTH (VALUE_TYPE (args[argnum])) + 1) & ~1);

  /* Allocate stack space.  */
  sp -= len;

  /* Push all arguments onto the stack. */
  for (argnum = 0; argnum < nargs; argnum++)
    {
      int len;
      char *val;

      /* XXX Check this.  What about UNIONS?  Size check looks
	 wrong too.  */
      if (TYPE_CODE (VALUE_TYPE (*args)) == TYPE_CODE_STRUCT
	  && TYPE_LENGTH (VALUE_TYPE (*args)) > 8)
	{
	  /* XXX Wrong, we want a pointer to this argument.  */
          len = TYPE_LENGTH (VALUE_TYPE (*args));
          val = (char *)VALUE_CONTENTS (*args);
	}
      else
	{
	  len = TYPE_LENGTH (VALUE_TYPE (*args));
	  val = (char *)VALUE_CONTENTS (*args);
	}

      while (len > 0)
	{
	  /* XXX This looks wrong; we can have one and two byte args.  */
	  write_memory (sp + stack_offset, val, 2);

	  len -= 2;
	  val += 2;
	  stack_offset += 2;
	}
      args++;
    }

  return sp;
}

/* Function: push_return_address (pc)
   Set up the return address for the inferior function call.
   Needed for targets where we don't actually execute a JSR/BSR instruction */
 
CORE_ADDR
mn10200_push_return_address (pc, sp)
     CORE_ADDR pc;
     CORE_ADDR sp;
{
  unsigned char buf[4];

  store_unsigned_integer (buf, 4, CALL_DUMMY_ADDRESS ());
  write_memory (sp - 4, buf, 4);
  return sp - 4;
}

/* Function: store_struct_return (addr,sp)
   Store the structure value return address for an inferior function
   call.  */
 
CORE_ADDR
mn10200_store_struct_return (addr, sp)
     CORE_ADDR addr;
     CORE_ADDR sp;
{
  unsigned char buf1[4];
  unsigned char buf2[4];

  /* Get the saved PC and hold onto it.  */
  target_read_memory (sp, buf1, 4);

  /* Now push the structure value address.  */
  store_unsigned_integer (buf2, 4, addr);
  write_memory (sp, buf2, 4);

  /* Now push the saved PC back onto the stack.  */
  target_write_memory (sp - 4, buf1, 4);
  return sp - 4;
}
 
/* Function: frame_saved_pc 
   Find the caller of this frame.  We do this by seeing if RP_REGNUM
   is saved in the stack anywhere, otherwise we get it from the
   registers.  If the inner frame is a dummy frame, return its PC
   instead of RP, because that's where "caller" of the dummy-frame
   will be found.  */

CORE_ADDR
mn10200_frame_saved_pc (fi)
     struct frame_info *fi;
{
  /* The saved PC will always be at the base of the current frame.  */
  return (read_memory_integer (fi->frame, REGISTER_SIZE) & 0xffffff);
}

void
get_saved_register (raw_buffer, optimized, addrp, frame, regnum, lval)
     char *raw_buffer;
     int *optimized;
     CORE_ADDR *addrp;
     struct frame_info *frame;
     int regnum;
     enum lval_type *lval;
{
  generic_get_saved_register (raw_buffer, optimized, addrp, 
			      frame, regnum, lval);
}

/* Function: init_extra_frame_info
   Setup the frame's frame pointer, pc, and frame addresses for saved
   registers.  Most of the work is done in mn10200_analyze_prologue().

   Note that when we are called for the last frame (currently active frame),
   that fi->pc and fi->frame will already be setup.  However, fi->frame will
   be valid only if this routine uses FP.  For previous frames, fi-frame will
   always be correct.  mn10200_analyze_prologue will fix fi->frame if
   it's not valid.

   We can be called with the PC in the call dummy under two circumstances.
   First, during normal backtracing, second, while figuring out the frame
   pointer just prior to calling the target function (see run_stack_dummy).  */

void
mn10200_init_extra_frame_info (fi)
     struct frame_info *fi;
{
  if (fi->next)
    fi->pc = FRAME_SAVED_PC (fi->next);

  memset (fi->fsr.regs, '\000', sizeof fi->fsr.regs);
  fi->status = 0;
  fi->stack_size = 0;

  mn10200_analyze_prologue (fi, 0);
}

void
_initialize_mn10200_tdep ()
{
  tm_print_insn = print_insn_mn10200;
}