// stringpool.h -- a string pool for gold -*- C++ -*- // Copyright 2006, 2007 Free Software Foundation, Inc. // Written by Ian Lance Taylor . // This file is part of gold. // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 3 of the License, or // (at your option) any later version. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, // MA 02110-1301, USA. #include #include #ifndef GOLD_STRINGPOOL_H #define GOLD_STRINGPOOL_H namespace gold { class Output_file; // A Stringpool is a pool of unique strings. It provides the // following features: // Every string in the pool is unique. Thus, if you have two strings // in the Stringpool, you can compare them for equality by using // pointer comparison rather than string comparison. // There is a key associated with every string in the pool. If you // add strings to the Stringpool in the same order, then the key for // each string will always be the same for any run of the linker. // This is not true of the string pointers themselves, as they may // change due to address space randomization. Some parts of the // linker (e.g., the symbol table) use the key value instead of the // string pointer so that repeated runs of the linker will generate // precisely the same output. // When you add a string to a Stringpool, Stringpool will make a copy // of it. Thus there is no need to keep a copy elsewhere. // A Stringpool can be turned into a string table, a sequential series // of null terminated strings. The first string may optionally be a // single zero byte, as required for SHT_STRTAB sections. This // conversion is only permitted after all strings have been added to // the Stringpool. After doing this conversion, you can ask for the // offset of any string in the stringpool in the string table, and you // can write the resulting string table to an output file. // When a Stringpool is turned into a string table, then as an // optimization it will reuse string suffixes to avoid duplicating // strings. That is, given the strings "abc" and "bc", only the // string "abc" will be stored, and "bc" will be represented by an // offset into the middle of the string "abc". // Stringpools are implemented in terms of Stringpool_template, which // is generalized on the type of character used for the strings. Most // uses will want the Stringpool type which uses char. Other cases // are used for merging wide string constants. template class Stringpool_template { public: // The type of a key into the stringpool. As described above, a key // value will always be the same during any run of the linker. Zero // is never a valid key value. typedef size_t Key; // Create a Stringpool. Stringpool_template(); ~Stringpool_template(); // Indicate that we should not reserve offset 0 to hold the empty // string when converting the stringpool to a string table. This // should not be called for a proper ELF SHT_STRTAB section. void set_no_zero_null() { this->zero_null_ = false; } // Add the string S to the pool. This returns a canonical permanent // pointer to the string in the pool. If PKEY is not NULL, this // sets *PKEY to the key for the string. const Stringpool_char* add(const Stringpool_char* s, Key* pkey); // Add the string S to the pool. const Stringpool_char* add(const std::basic_string& s, Key* pkey) { return this->add(s.c_str(), pkey); } // Add the prefix of length LEN of string S to the pool. const Stringpool_char* add(const Stringpool_char* s, size_t len, Key* pkey); // If the string S is present in the pool, return the canonical // string pointer. Otherwise, return NULL. If PKEY is not NULL, // set *PKEY to the key. const Stringpool_char* find(const Stringpool_char* s, Key* pkey) const; // Turn the stringpool into a string table: determine the offsets of // all the strings. After this is called, no more strings may be // added to the stringpool. void set_string_offsets(); // Get the offset of the string S in the string table. This returns // the offset in bytes, not in units of Stringpool_char. This may // only be called after set_string_offsets has been called. off_t get_offset(const Stringpool_char* s) const; // Get the offset of the string S in the string table. off_t get_offset(const std::basic_string& s) const { return this->get_offset(s.c_str()); } // Get the size of the string table. This returns the number of // bytes, not in units of Stringpool_char. off_t get_strtab_size() const { gold_assert(this->strtab_size_ != 0); return this->strtab_size_; } // Write the string table into the output file at the specified // offset. void write(Output_file*, off_t offset); private: Stringpool_template(const Stringpool_template&); Stringpool_template& operator=(const Stringpool_template&); // Return the length of a string in units of Stringpool_char. static size_t string_length(const Stringpool_char*); // We store the actual data in a list of these buffers. struct Stringdata { // Length of data in buffer. size_t len; // Allocated size of buffer. size_t alc; // Buffer index. unsigned int index; // Buffer. char data[1]; }; // Copy a string into the buffers, returning a canonical string. const Stringpool_char* add_string(const Stringpool_char*, Key*); // Hash function. struct Stringpool_hash { size_t operator()(const Stringpool_char*) const; }; // Equality comparison function for hash table. struct Stringpool_eq { bool operator()(const Stringpool_char* p1, const Stringpool_char* p2) const; }; // Return whether s1 is a suffix of s2. static bool is_suffix(const Stringpool_char* s1, size_t len1, const Stringpool_char* s2, size_t len2); // The hash table is a map from string names to a pair of Key and // string table offsets. We only use the offsets if we turn this // into an string table section. typedef std::pair Val; #ifdef HAVE_TR1_UNORDERED_SET typedef Unordered_map >, true> String_set_type; #else typedef Unordered_map String_set_type; #endif // Comparison routine used when sorting into a string table. We // store string-sizes in the sort-vector so we don't have to // recompute them log(n) times as we sort. struct Stringpool_sort_info { typename String_set_type::iterator it; size_t string_length; Stringpool_sort_info(typename String_set_type::iterator i, size_t s) : it(i), string_length(s) { } }; struct Stringpool_sort_comparison { bool operator()(const Stringpool_sort_info&, const Stringpool_sort_info&) const; }; // List of Stringdata structures. typedef std::list Stringdata_list; // Mapping from const char* to namepool entry. String_set_type string_set_; // List of buffers. Stringdata_list strings_; // Size of string table. off_t strtab_size_; // Next Stringdata index. unsigned int next_index_; // Whether to reserve offset 0 to hold the null string. bool zero_null_; }; // The most common type of Stringpool. typedef Stringpool_template Stringpool; } // End namespace gold. #endif // !defined(GOLD_STRINGPOOL_H)