// compressed_output.cc -- manage compressed output sections for gold // Copyright 2007 Free Software Foundation, Inc. // Written by Ian Lance Taylor . // This file is part of gold. // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 3 of the License, or // (at your option) any later version. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, // MA 02110-1301, USA. #include "gold.h" #ifdef HAVE_ZLIB_H #include #endif #include "compressed_output.h" #include "parameters.h" namespace gold { // Compress UNCOMPRESSED_DATA of size UNCOMPRESSED_SIZE. Returns true // if it successfully compressed, false if it failed for any reason // (including not having zlib support in the library). If it returns // true, it allocates memory for the compressed data using new, and // sets *COMPRESSED_DATA and *COMPRESSED_SIZE to appropriate values. #ifdef HAVE_ZLIB_H static bool zlib_compress(const char* uncompressed_data, unsigned long uncompressed_size, char** compressed_data, unsigned long* compressed_size) { *compressed_size = uncompressed_size + uncompressed_size / 1000 + 128; *compressed_data = new char[*compressed_size]; int compress_level; if (parameters->optimization_level() >= 1) compress_level = 9; else compress_level = 1; int rc = compress2(reinterpret_cast(*compressed_data), compressed_size, reinterpret_cast(uncompressed_data), uncompressed_size, compress_level); if (rc == Z_OK) return true; else { delete[] *compressed_data; *compressed_data = NULL; return false; } } #else // !defined(HAVE_ZLIB_H) static bool zlib_compress(const char*, unsigned long, char**, unsigned long*) { return false; } #endif // !defined(HAVE_ZLIB_H) // After compressing an output section, we rename it from foo to // foo.zlib.nnnn, where nnnn is the uncompressed size of the section. static std::string zlib_compressed_suffix(unsigned long uncompressed_size) { char size_string[64]; snprintf(size_string, sizeof(size_string), "%lu", uncompressed_size); return std::string(".zlib.") + size_string; } // Class Output_compressed_section_data. // Add an input section. In this case, we just keep track of the sections. bool Output_compressed_section_data::do_add_input_section(Relobj* obj, unsigned int shndx) { this->objects_.push_back(Object_entry(obj, shndx)); return true; } // Set the final data size of a compressed section. This is where // we actually compress the section data. void Output_compressed_section_data::set_final_data_size() { // FIXME: assert that relocations have already been applied. off_t uncompressed_size = 0; for (std::vector::iterator it = this->objects_.begin(); it != this->objects_.end(); ++it) { it->contents = it->object->section_contents(it->shndx, &it->length, false); uncompressed_size += it->length; } // (Try to) compress the data. unsigned long compressed_size; char* uncompressed_data = new char[uncompressed_size]; off_t pos = 0; for (std::vector::const_iterator it = this->objects_.begin(); it != this->objects_.end(); ++it) { memcpy(uncompressed_data + pos, reinterpret_cast(it->contents), it->length); pos += it->length; } bool success = false; if (options_.zlib_compress_debug_sections()) success = zlib_compress(uncompressed_data, uncompressed_size, &this->data_, &compressed_size); if (success) { delete[] uncompressed_data; this->set_data_size(compressed_size); this->new_section_name_ = zlib_compressed_suffix(uncompressed_size); } else { gold_warning(_("Not compressing section data: zlib error")); gold_assert(this->data_ == NULL); this->data_ = uncompressed_data; this->set_data_size(uncompressed_size); } } // Change the name of the output section to reflect it's compressed. // The layout routines call into this right before finalizing the // shstrtab. const char* Output_compressed_section_data::do_modified_output_section_name( const char* name) { // This mean we never compressed the data. if (this->new_section_name_.empty()) return NULL; this->new_section_name_ = std::string(name) + this->new_section_name_; return this->new_section_name_.c_str(); } // Write out a compressed section. If we couldn't compress, we just // write it out as normal, uncompressed data. void Output_compressed_section_data::do_write(Output_file* of) { unsigned char* uview = of->get_output_view(this->offset(), this->data_size()); char* view = reinterpret_cast(uview); memcpy(view, this->data_, this->data_size()); of->write_output_view(this->offset(), this->data_size(), uview); } // Class Output_compressed_string. // Add an input section. We don't do anything special here. template bool Output_compressed_string::do_add_input_section(Relobj* object, unsigned int shndx) { return Output_merge_string::do_add_input_section(object, shndx); } // Set the final data size of a compressed section. This is where // we actually compress the section data. template void Output_compressed_string::set_final_data_size() { // First let the superclass finalize all its data, then write it to // a buffer. unsigned long uncompressed_size = this->finalize_merged_data(); char* uncompressed_data = new char[uncompressed_size]; this->stringpool_to_buffer(uncompressed_data, uncompressed_size); // (Try to) compress the data. unsigned long compressed_size; if (options_.zlib_compress_debug_sections() && zlib_compress(uncompressed_data, uncompressed_size, &this->compressed_data_, &compressed_size)) { this->set_data_size(compressed_size); // Save some memory. this->clear_stringpool(); // We will be renaming the section to name.zlib.uncompressed_size. this->new_section_name_ = zlib_compressed_suffix(uncompressed_size); } else { this->compressed_data_ = NULL; this->set_data_size(uncompressed_size); } delete[] uncompressed_data; } // Change the name of the output section to reflect it's compressed. // The layout routines call into this right before finalizing the // shstrtab. template const char* Output_compressed_string::do_modified_output_section_name( const char* name) { // This mean we never compressed the data if (this->new_section_name_.empty()) return NULL; this->new_section_name_ = std::string(name) + this->new_section_name_; return this->new_section_name_.c_str(); } // Write out a compressed string section. If we couldn't compress, // we just write out the normal string section. template void Output_compressed_string::do_write(Output_file* of) { if (this->compressed_data_ == NULL) Output_merge_string::do_write(of); else { unsigned char* uview = of->get_output_view(this->offset(), this->data_size()); char* view = reinterpret_cast(uview); memcpy(view, this->compressed_data_, this->data_size()); of->write_output_view(this->offset(), this->data_size(), uview); } } // Instantiate the templates we need. template class Output_compressed_string; template class Output_compressed_string; template class Output_compressed_string; } // End namespace gold.