// OBSOLETE /**************************************************************************** // OBSOLETE // OBSOLETE THIS SOFTWARE IS NOT COPYRIGHTED // OBSOLETE // OBSOLETE HP offers the following for use in the public domain. HP makes no // OBSOLETE warranty with regard to the software or it's performance and the // OBSOLETE user accepts the software "AS IS" with all faults. // OBSOLETE // OBSOLETE HP DISCLAIMS ANY WARRANTIES, EXPRESS OR IMPLIED, WITH REGARD // OBSOLETE TO THIS SOFTWARE INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OBSOLETE OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. // OBSOLETE // OBSOLETE ****************************************************************************/ // OBSOLETE // OBSOLETE /**************************************************************************** // OBSOLETE * Header: remcom.c,v 1.34 91/03/09 12:29:49 glenne Exp $ // OBSOLETE * // OBSOLETE * Module name: remcom.c $ // OBSOLETE * Revision: 1.34 $ // OBSOLETE * Date: 91/03/09 12:29:49 $ // OBSOLETE * Contributor: Lake Stevens Instrument Division$ // OBSOLETE * // OBSOLETE * Description: low level support for gdb debugger. $ // OBSOLETE * // OBSOLETE * Considerations: only works on target hardware $ // OBSOLETE * // OBSOLETE * Written by: Glenn Engel $ // OBSOLETE * ModuleState: Experimental $ // OBSOLETE * // OBSOLETE * NOTES: See Below $ // OBSOLETE * // OBSOLETE * Modified for SPARC by Stu Grossman, Cygnus Support. // OBSOLETE * Based on sparc-stub.c, it's modified for SPARClite Debug Unit hardware // OBSOLETE * breakpoint support to create sparclite-stub.c, by Kung Hsu, Cygnus Support. // OBSOLETE * // OBSOLETE * This code has been extensively tested on the Fujitsu SPARClite demo board. // OBSOLETE * // OBSOLETE * To enable debugger support, two things need to happen. One, a // OBSOLETE * call to set_debug_traps() is necessary in order to allow any breakpoints // OBSOLETE * or error conditions to be properly intercepted and reported to gdb. // OBSOLETE * Two, a breakpoint needs to be generated to begin communication. This // OBSOLETE * is most easily accomplished by a call to breakpoint(). Breakpoint() // OBSOLETE * simulates a breakpoint by executing a trap #1. // OBSOLETE * // OBSOLETE ************* // OBSOLETE * // OBSOLETE * The following gdb commands are supported: // OBSOLETE * // OBSOLETE * command function Return value // OBSOLETE * // OBSOLETE * g return the value of the CPU registers hex data or ENN // OBSOLETE * G set the value of the CPU registers OK or ENN // OBSOLETE * P set the value of a single CPU register OK or ENN // OBSOLETE * // OBSOLETE * mAA..AA,LLLL Read LLLL bytes at address AA..AA hex data or ENN // OBSOLETE * MAA..AA,LLLL: Write LLLL bytes at address AA.AA OK or ENN // OBSOLETE * // OBSOLETE * c Resume at current address SNN ( signal NN) // OBSOLETE * cAA..AA Continue at address AA..AA SNN // OBSOLETE * // OBSOLETE * s Step one instruction SNN // OBSOLETE * sAA..AA Step one instruction from AA..AA SNN // OBSOLETE * // OBSOLETE * k kill // OBSOLETE * // OBSOLETE * ? What was the last sigval ? SNN (signal NN) // OBSOLETE * // OBSOLETE * All commands and responses are sent with a packet which includes a // OBSOLETE * checksum. A packet consists of // OBSOLETE * // OBSOLETE * $#. // OBSOLETE * // OBSOLETE * where // OBSOLETE * :: // OBSOLETE * :: > // OBSOLETE * // OBSOLETE * When a packet is received, it is first acknowledged with either '+' or '-'. // OBSOLETE * '+' indicates a successful transfer. '-' indicates a failed transfer. // OBSOLETE * // OBSOLETE * Example: // OBSOLETE * // OBSOLETE * Host: Reply: // OBSOLETE * $m0,10#2a +$00010203040506070809101112131415#42 // OBSOLETE * // OBSOLETE ****************************************************************************/ // OBSOLETE // OBSOLETE #include // OBSOLETE #include // OBSOLETE // OBSOLETE /************************************************************************ // OBSOLETE * // OBSOLETE * external low-level support routines // OBSOLETE */ // OBSOLETE // OBSOLETE extern void putDebugChar(); /* write a single character */ // OBSOLETE extern int getDebugChar(); /* read and return a single char */ // OBSOLETE // OBSOLETE /************************************************************************/ // OBSOLETE /* BUFMAX defines the maximum number of characters in inbound/outbound buffers*/ // OBSOLETE /* at least NUMREGBYTES*2 are needed for register packets */ // OBSOLETE #define BUFMAX 2048 // OBSOLETE // OBSOLETE static int initialized = 0; /* !0 means we've been initialized */ // OBSOLETE static int remote_debug = 0; /* turn on verbose debugging */ // OBSOLETE // OBSOLETE extern void breakinst(); // OBSOLETE void _cprint(); // OBSOLETE static void hw_breakpoint(); // OBSOLETE static void set_mem_fault_trap(); // OBSOLETE static void get_in_break_mode(); // OBSOLETE static unsigned char *mem2hex(); // OBSOLETE // OBSOLETE static const char hexchars[]="0123456789abcdef"; // OBSOLETE // OBSOLETE #define NUMREGS 121 // OBSOLETE // OBSOLETE static unsigned long saved_stack_pointer; // OBSOLETE // OBSOLETE /* Number of bytes of registers. */ // OBSOLETE #define NUMREGBYTES (NUMREGS * 4) // OBSOLETE enum regnames { G0, G1, G2, G3, G4, G5, G6, G7, // OBSOLETE O0, O1, O2, O3, O4, O5, SP, O7, // OBSOLETE L0, L1, L2, L3, L4, L5, L6, L7, // OBSOLETE I0, I1, I2, I3, I4, I5, FP, I7, // OBSOLETE // OBSOLETE F0, F1, F2, F3, F4, F5, F6, F7, // OBSOLETE F8, F9, F10, F11, F12, F13, F14, F15, // OBSOLETE F16, F17, F18, F19, F20, F21, F22, F23, // OBSOLETE F24, F25, F26, F27, F28, F29, F30, F31, // OBSOLETE // OBSOLETE Y, PSR, WIM, TBR, PC, NPC, FPSR, CPSR, // OBSOLETE CCSR, CCPR, CCCRCR, CCOR, CCOBR, CCIBR, CCIR, UNUSED1, // OBSOLETE // OBSOLETE ASR1, ASR15, ASR17, ASR18, ASR19, ASR20, ASR21, ASR22, // OBSOLETE /* the following not actually implemented */ // OBSOLETE AWR0, AWR1, AWR2, AWR3, AWR4, AWR5, AWR6, AWR7, // OBSOLETE AWR8, AWR9, AWR10, AWR11, AWR12, AWR13, AWR14, AWR15, // OBSOLETE AWR16, AWR17, AWR18, AWR19, AWR20, AWR21, AWR22, AWR23, // OBSOLETE AWR24, AWR25, AWR26, AWR27, AWR28, AWR29, AWR30, AWR31, // OBSOLETE APSR // OBSOLETE }; // OBSOLETE // OBSOLETE /*************************** ASSEMBLY CODE MACROS *************************/ // OBSOLETE /* */ // OBSOLETE // OBSOLETE extern void trap_low(); // OBSOLETE // OBSOLETE asm(" // OBSOLETE .reserve trapstack, 1000 * 4, \"bss\", 8 // OBSOLETE // OBSOLETE .data // OBSOLETE .align 4 // OBSOLETE // OBSOLETE in_trap_handler: // OBSOLETE .word 0 // OBSOLETE // OBSOLETE .text // OBSOLETE .align 4 // OBSOLETE // OBSOLETE ! This function is called when any SPARC trap (except window overflow or // OBSOLETE ! underflow) occurs. It makes sure that the invalid register window is still // OBSOLETE ! available before jumping into C code. It will also restore the world if you // OBSOLETE ! return from handle_exception. // OBSOLETE ! // OBSOLETE ! On entry, trap_low expects l1 and l2 to contain pc and npc respectivly. // OBSOLETE // OBSOLETE .globl _trap_low // OBSOLETE _trap_low: // OBSOLETE mov %psr, %l0 // OBSOLETE mov %wim, %l3 // OBSOLETE // OBSOLETE srl %l3, %l0, %l4 ! wim >> cwp // OBSOLETE and %l4, 0xff, %l4 ! Mask off windows 28, 29 // OBSOLETE cmp %l4, 1 // OBSOLETE bne window_fine ! Branch if not in the invalid window // OBSOLETE nop // OBSOLETE // OBSOLETE ! Handle window overflow // OBSOLETE // OBSOLETE mov %g1, %l4 ! Save g1, we use it to hold the wim // OBSOLETE srl %l3, 1, %g1 ! Rotate wim right // OBSOLETE and %g1, 0xff, %g1 ! Mask off windows 28, 29 // OBSOLETE tst %g1 // OBSOLETE bg good_wim ! Branch if new wim is non-zero // OBSOLETE nop // OBSOLETE // OBSOLETE ! At this point, we need to bring a 1 into the high order bit of the wim. // OBSOLETE ! Since we don't want to make any assumptions about the number of register // OBSOLETE ! windows, we figure it out dynamically so as to setup the wim correctly. // OBSOLETE // OBSOLETE ! The normal way doesn't work on the sparclet as register windows // OBSOLETE ! 28 and 29 are special purpose windows. // OBSOLETE !not %g1 ! Fill g1 with ones // OBSOLETE !mov %g1, %wim ! Fill the wim with ones // OBSOLETE !nop // OBSOLETE !nop // OBSOLETE !nop // OBSOLETE !mov %wim, %g1 ! Read back the wim // OBSOLETE !inc %g1 ! Now g1 has 1 just to left of wim // OBSOLETE !srl %g1, 1, %g1 ! Now put 1 at top of wim // OBSOLETE // OBSOLETE mov 0x80, %g1 ! Hack for sparclet // OBSOLETE // OBSOLETE ! This doesn't work on the sparclet. // OBSOLETE !mov %g0, %wim ! Clear wim so that subsequent save // OBSOLETE ! won't trap // OBSOLETE andn %l3, 0xff, %l5 ! Clear wim but not windows 28, 29 // OBSOLETE mov %l5, %wim // OBSOLETE nop // OBSOLETE nop // OBSOLETE nop // OBSOLETE // OBSOLETE good_wim: // OBSOLETE save %g0, %g0, %g0 ! Slip into next window // OBSOLETE mov %g1, %wim ! Install the new wim // OBSOLETE // OBSOLETE std %l0, [%sp + 0 * 4] ! save L & I registers // OBSOLETE std %l2, [%sp + 2 * 4] // OBSOLETE std %l4, [%sp + 4 * 4] // OBSOLETE std %l6, [%sp + 6 * 4] // OBSOLETE // OBSOLETE std %i0, [%sp + 8 * 4] // OBSOLETE std %i2, [%sp + 10 * 4] // OBSOLETE std %i4, [%sp + 12 * 4] // OBSOLETE std %i6, [%sp + 14 * 4] // OBSOLETE // OBSOLETE restore ! Go back to trap window. // OBSOLETE mov %l4, %g1 ! Restore %g1 // OBSOLETE // OBSOLETE window_fine: // OBSOLETE sethi %hi(in_trap_handler), %l4 // OBSOLETE ld [%lo(in_trap_handler) + %l4], %l5 // OBSOLETE tst %l5 // OBSOLETE bg recursive_trap // OBSOLETE inc %l5 // OBSOLETE // OBSOLETE set trapstack+1000*4, %sp ! Switch to trap stack // OBSOLETE // OBSOLETE recursive_trap: // OBSOLETE st %l5, [%lo(in_trap_handler) + %l4] // OBSOLETE sub %sp,(16+1+6+1+88)*4,%sp ! Make room for input & locals // OBSOLETE ! + hidden arg + arg spill // OBSOLETE ! + doubleword alignment // OBSOLETE ! + registers[121] // OBSOLETE // OBSOLETE std %g0, [%sp + (24 + 0) * 4] ! registers[Gx] // OBSOLETE std %g2, [%sp + (24 + 2) * 4] // OBSOLETE std %g4, [%sp + (24 + 4) * 4] // OBSOLETE std %g6, [%sp + (24 + 6) * 4] // OBSOLETE // OBSOLETE std %i0, [%sp + (24 + 8) * 4] ! registers[Ox] // OBSOLETE std %i2, [%sp + (24 + 10) * 4] // OBSOLETE std %i4, [%sp + (24 + 12) * 4] // OBSOLETE std %i6, [%sp + (24 + 14) * 4] // OBSOLETE // OBSOLETE ! FP regs (sparclet doesn't have fpu) // OBSOLETE // OBSOLETE mov %y, %l4 // OBSOLETE mov %tbr, %l5 // OBSOLETE st %l4, [%sp + (24 + 64) * 4] ! Y // OBSOLETE st %l0, [%sp + (24 + 65) * 4] ! PSR // OBSOLETE st %l3, [%sp + (24 + 66) * 4] ! WIM // OBSOLETE st %l5, [%sp + (24 + 67) * 4] ! TBR // OBSOLETE st %l1, [%sp + (24 + 68) * 4] ! PC // OBSOLETE st %l2, [%sp + (24 + 69) * 4] ! NPC // OBSOLETE ! CPSR and FPSR not impl // OBSOLETE or %l0, 0xf20, %l4 // OBSOLETE mov %l4, %psr ! Turn on traps, disable interrupts // OBSOLETE nop // OBSOLETE nop // OBSOLETE nop // OBSOLETE // OBSOLETE ! Save coprocessor state. // OBSOLETE ! See SK/demo/hdlc_demo/ldc_swap_context.S. // OBSOLETE // OBSOLETE mov %psr, %l0 // OBSOLETE sethi %hi(0x2000), %l5 ! EC bit in PSR // OBSOLETE or %l5, %l0, %l5 // OBSOLETE mov %l5, %psr ! enable coprocessor // OBSOLETE nop ! 3 nops after write to %psr (needed?) // OBSOLETE nop // OBSOLETE nop // OBSOLETE crdcxt %ccsr, %l1 ! capture CCSR // OBSOLETE mov 0x6, %l2 // OBSOLETE cwrcxt %l2, %ccsr ! set CCP state machine for CCFR // OBSOLETE crdcxt %ccfr, %l2 ! capture CCOR // OBSOLETE cwrcxt %l2, %ccfr ! tickle CCFR // OBSOLETE crdcxt %ccfr, %l3 ! capture CCOBR // OBSOLETE cwrcxt %l3, %ccfr ! tickle CCFR // OBSOLETE crdcxt %ccfr, %l4 ! capture CCIBR // OBSOLETE cwrcxt %l4, %ccfr ! tickle CCFR // OBSOLETE crdcxt %ccfr, %l5 ! capture CCIR // OBSOLETE cwrcxt %l5, %ccfr ! tickle CCFR // OBSOLETE crdcxt %ccpr, %l6 ! capture CCPR // OBSOLETE crdcxt %cccrcr, %l7 ! capture CCCRCR // OBSOLETE st %l1, [%sp + (24 + 72) * 4] ! save CCSR // OBSOLETE st %l2, [%sp + (24 + 75) * 4] ! save CCOR // OBSOLETE st %l3, [%sp + (24 + 76) * 4] ! save CCOBR // OBSOLETE st %l4, [%sp + (24 + 77) * 4] ! save CCIBR // OBSOLETE st %l5, [%sp + (24 + 78) * 4] ! save CCIR // OBSOLETE st %l6, [%sp + (24 + 73) * 4] ! save CCPR // OBSOLETE st %l7, [%sp + (24 + 74) * 4] ! save CCCRCR // OBSOLETE mov %l0, %psr ! restore original PSR // OBSOLETE nop ! 3 nops after write to %psr (needed?) // OBSOLETE nop // OBSOLETE nop // OBSOLETE // OBSOLETE ! End of saving coprocessor state. // OBSOLETE ! Save asr regs // OBSOLETE // OBSOLETE ! Part of this is silly -- we should not display ASR15 or ASR19 at all. // OBSOLETE // OBSOLETE sethi %hi(0x01000000), %l6 // OBSOLETE st %l6, [%sp + (24 + 81) * 4] ! ASR15 == NOP // OBSOLETE sethi %hi(0xdeadc0de), %l6 // OBSOLETE or %l6, %lo(0xdeadc0de), %l6 // OBSOLETE st %l6, [%sp + (24 + 84) * 4] ! ASR19 == DEADC0DE // OBSOLETE // OBSOLETE rd %asr1, %l4 // OBSOLETE st %l4, [%sp + (24 + 80) * 4] // OBSOLETE ! rd %asr15, %l4 ! must not read ASR15 // OBSOLETE ! st %l4, [%sp + (24 + 81) * 4] ! (illegal instr trap) // OBSOLETE rd %asr17, %l4 // OBSOLETE st %l4, [%sp + (24 + 82) * 4] // OBSOLETE rd %asr18, %l4 // OBSOLETE st %l4, [%sp + (24 + 83) * 4] // OBSOLETE ! rd %asr19, %l4 ! must not read asr19 // OBSOLETE ! st %l4, [%sp + (24 + 84) * 4] ! (halts the CPU) // OBSOLETE rd %asr20, %l4 // OBSOLETE st %l4, [%sp + (24 + 85) * 4] // OBSOLETE rd %asr21, %l4 // OBSOLETE st %l4, [%sp + (24 + 86) * 4] // OBSOLETE rd %asr22, %l4 // OBSOLETE st %l4, [%sp + (24 + 87) * 4] // OBSOLETE // OBSOLETE ! End of saving asr regs // OBSOLETE // OBSOLETE call _handle_exception // OBSOLETE add %sp, 24 * 4, %o0 ! Pass address of registers // OBSOLETE // OBSOLETE ! Reload all of the registers that aren't on the stack // OBSOLETE // OBSOLETE ld [%sp + (24 + 1) * 4], %g1 ! registers[Gx] // OBSOLETE ldd [%sp + (24 + 2) * 4], %g2 // OBSOLETE ldd [%sp + (24 + 4) * 4], %g4 // OBSOLETE ldd [%sp + (24 + 6) * 4], %g6 // OBSOLETE // OBSOLETE ldd [%sp + (24 + 8) * 4], %i0 ! registers[Ox] // OBSOLETE ldd [%sp + (24 + 10) * 4], %i2 // OBSOLETE ldd [%sp + (24 + 12) * 4], %i4 // OBSOLETE ldd [%sp + (24 + 14) * 4], %i6 // OBSOLETE // OBSOLETE ! FP regs (sparclet doesn't have fpu) // OBSOLETE // OBSOLETE ! Update the coprocessor registers. // OBSOLETE ! See SK/demo/hdlc_demo/ldc_swap_context.S. // OBSOLETE // OBSOLETE mov %psr, %l0 // OBSOLETE sethi %hi(0x2000), %l5 ! EC bit in PSR // OBSOLETE or %l5, %l0, %l5 // OBSOLETE mov %l5, %psr ! enable coprocessor // OBSOLETE nop ! 3 nops after write to %psr (needed?) // OBSOLETE nop // OBSOLETE nop // OBSOLETE // OBSOLETE mov 0x6, %l2 // OBSOLETE cwrcxt %l2, %ccsr ! set CCP state machine for CCFR // OBSOLETE // OBSOLETE ld [%sp + (24 + 72) * 4], %l1 ! saved CCSR // OBSOLETE ld [%sp + (24 + 75) * 4], %l2 ! saved CCOR // OBSOLETE ld [%sp + (24 + 76) * 4], %l3 ! saved CCOBR // OBSOLETE ld [%sp + (24 + 77) * 4], %l4 ! saved CCIBR // OBSOLETE ld [%sp + (24 + 78) * 4], %l5 ! saved CCIR // OBSOLETE ld [%sp + (24 + 73) * 4], %l6 ! saved CCPR // OBSOLETE ld [%sp + (24 + 74) * 4], %l7 ! saved CCCRCR // OBSOLETE // OBSOLETE cwrcxt %l2, %ccfr ! restore CCOR // OBSOLETE cwrcxt %l3, %ccfr ! restore CCOBR // OBSOLETE cwrcxt %l4, %ccfr ! restore CCIBR // OBSOLETE cwrcxt %l5, %ccfr ! restore CCIR // OBSOLETE cwrcxt %l6, %ccpr ! restore CCPR // OBSOLETE cwrcxt %l7, %cccrcr ! restore CCCRCR // OBSOLETE cwrcxt %l1, %ccsr ! restore CCSR // OBSOLETE // OBSOLETE mov %l0, %psr ! restore PSR // OBSOLETE nop ! 3 nops after write to %psr (needed?) // OBSOLETE nop // OBSOLETE nop // OBSOLETE // OBSOLETE ! End of coprocessor handling stuff. // OBSOLETE ! Update asr regs // OBSOLETE // OBSOLETE ld [%sp + (24 + 80) * 4], %l4 // OBSOLETE wr %l4, %asr1 // OBSOLETE ! ld [%sp + (24 + 81) * 4], %l4 ! can't write asr15 // OBSOLETE ! wr %l4, %asr15 // OBSOLETE ld [%sp + (24 + 82) * 4], %l4 // OBSOLETE wr %l4, %asr17 // OBSOLETE ld [%sp + (24 + 83) * 4], %l4 // OBSOLETE wr %l4, %asr18 // OBSOLETE ! ld [%sp + (24 + 84) * 4], %l4 ! can't write asr19 // OBSOLETE ! wr %l4, %asr19 // OBSOLETE ! ld [%sp + (24 + 85) * 4], %l4 ! can't write asr20 // OBSOLETE ! wr %l4, %asr20 // OBSOLETE ! ld [%sp + (24 + 86) * 4], %l4 ! can't write asr21 // OBSOLETE ! wr %l4, %asr21 // OBSOLETE ld [%sp + (24 + 87) * 4], %l4 // OBSOLETE wr %l4, %asr22 // OBSOLETE // OBSOLETE ! End of restoring asr regs // OBSOLETE // OBSOLETE // OBSOLETE ldd [%sp + (24 + 64) * 4], %l0 ! Y & PSR // OBSOLETE ldd [%sp + (24 + 68) * 4], %l2 ! PC & NPC // OBSOLETE // OBSOLETE restore ! Ensure that previous window is valid // OBSOLETE save %g0, %g0, %g0 ! by causing a window_underflow trap // OBSOLETE // OBSOLETE mov %l0, %y // OBSOLETE mov %l1, %psr ! Make sure that traps are disabled // OBSOLETE ! for rett // OBSOLETE nop ! 3 nops after write to %psr (needed?) // OBSOLETE nop // OBSOLETE nop // OBSOLETE // OBSOLETE sethi %hi(in_trap_handler), %l4 // OBSOLETE ld [%lo(in_trap_handler) + %l4], %l5 // OBSOLETE dec %l5 // OBSOLETE st %l5, [%lo(in_trap_handler) + %l4] // OBSOLETE // OBSOLETE jmpl %l2, %g0 ! Restore old PC // OBSOLETE rett %l3 ! Restore old nPC // OBSOLETE "); // OBSOLETE // OBSOLETE /* Convert ch from a hex digit to an int */ // OBSOLETE // OBSOLETE static int // OBSOLETE hex (unsigned char ch) // OBSOLETE { // OBSOLETE if (ch >= 'a' && ch <= 'f') // OBSOLETE return ch-'a'+10; // OBSOLETE if (ch >= '0' && ch <= '9') // OBSOLETE return ch-'0'; // OBSOLETE if (ch >= 'A' && ch <= 'F') // OBSOLETE return ch-'A'+10; // OBSOLETE return -1; // OBSOLETE } // OBSOLETE // OBSOLETE static char remcomInBuffer[BUFMAX]; // OBSOLETE static char remcomOutBuffer[BUFMAX]; // OBSOLETE // OBSOLETE /* scan for the sequence $# */ // OBSOLETE // OBSOLETE unsigned char * // OBSOLETE getpacket (void) // OBSOLETE { // OBSOLETE unsigned char *buffer = &remcomInBuffer[0]; // OBSOLETE unsigned char checksum; // OBSOLETE unsigned char xmitcsum; // OBSOLETE int count; // OBSOLETE char ch; // OBSOLETE // OBSOLETE while (1) // OBSOLETE { // OBSOLETE /* wait around for the start character, ignore all other characters */ // OBSOLETE while ((ch = getDebugChar ()) != '$') // OBSOLETE ; // OBSOLETE // OBSOLETE retry: // OBSOLETE checksum = 0; // OBSOLETE xmitcsum = -1; // OBSOLETE count = 0; // OBSOLETE // OBSOLETE /* now, read until a # or end of buffer is found */ // OBSOLETE while (count < BUFMAX) // OBSOLETE { // OBSOLETE ch = getDebugChar (); // OBSOLETE if (ch == '$') // OBSOLETE goto retry; // OBSOLETE if (ch == '#') // OBSOLETE break; // OBSOLETE checksum = checksum + ch; // OBSOLETE buffer[count] = ch; // OBSOLETE count = count + 1; // OBSOLETE } // OBSOLETE buffer[count] = 0; // OBSOLETE // OBSOLETE if (ch == '#') // OBSOLETE { // OBSOLETE ch = getDebugChar (); // OBSOLETE xmitcsum = hex (ch) << 4; // OBSOLETE ch = getDebugChar (); // OBSOLETE xmitcsum += hex (ch); // OBSOLETE // OBSOLETE if (checksum != xmitcsum) // OBSOLETE { // OBSOLETE putDebugChar ('-'); /* failed checksum */ // OBSOLETE } // OBSOLETE else // OBSOLETE { // OBSOLETE putDebugChar ('+'); /* successful transfer */ // OBSOLETE // OBSOLETE /* if a sequence char is present, reply the sequence ID */ // OBSOLETE if (buffer[2] == ':') // OBSOLETE { // OBSOLETE putDebugChar (buffer[0]); // OBSOLETE putDebugChar (buffer[1]); // OBSOLETE // OBSOLETE return &buffer[3]; // OBSOLETE } // OBSOLETE // OBSOLETE return &buffer[0]; // OBSOLETE } // OBSOLETE } // OBSOLETE } // OBSOLETE } // OBSOLETE // OBSOLETE /* send the packet in buffer. */ // OBSOLETE // OBSOLETE static void // OBSOLETE putpacket (unsigned char *buffer) // OBSOLETE { // OBSOLETE unsigned char checksum; // OBSOLETE int count; // OBSOLETE unsigned char ch; // OBSOLETE // OBSOLETE /* $#. */ // OBSOLETE do // OBSOLETE { // OBSOLETE putDebugChar('$'); // OBSOLETE checksum = 0; // OBSOLETE count = 0; // OBSOLETE // OBSOLETE while (ch = buffer[count]) // OBSOLETE { // OBSOLETE putDebugChar(ch); // OBSOLETE checksum += ch; // OBSOLETE count += 1; // OBSOLETE } // OBSOLETE // OBSOLETE putDebugChar('#'); // OBSOLETE putDebugChar(hexchars[checksum >> 4]); // OBSOLETE putDebugChar(hexchars[checksum & 0xf]); // OBSOLETE // OBSOLETE } // OBSOLETE while (getDebugChar() != '+'); // OBSOLETE } // OBSOLETE // OBSOLETE /* Indicate to caller of mem2hex or hex2mem that there has been an // OBSOLETE error. */ // OBSOLETE static volatile int mem_err = 0; // OBSOLETE // OBSOLETE /* Convert the memory pointed to by mem into hex, placing result in buf. // OBSOLETE * Return a pointer to the last char put in buf (null), in case of mem fault, // OBSOLETE * return 0. // OBSOLETE * If MAY_FAULT is non-zero, then we will handle memory faults by returning // OBSOLETE * a 0, else treat a fault like any other fault in the stub. // OBSOLETE */ // OBSOLETE // OBSOLETE static unsigned char * // OBSOLETE mem2hex (unsigned char *mem, unsigned char *buf, int count, int may_fault) // OBSOLETE { // OBSOLETE unsigned char ch; // OBSOLETE // OBSOLETE set_mem_fault_trap(may_fault); // OBSOLETE // OBSOLETE while (count-- > 0) // OBSOLETE { // OBSOLETE ch = *mem++; // OBSOLETE if (mem_err) // OBSOLETE return 0; // OBSOLETE *buf++ = hexchars[ch >> 4]; // OBSOLETE *buf++ = hexchars[ch & 0xf]; // OBSOLETE } // OBSOLETE // OBSOLETE *buf = 0; // OBSOLETE // OBSOLETE set_mem_fault_trap(0); // OBSOLETE // OBSOLETE return buf; // OBSOLETE } // OBSOLETE // OBSOLETE /* convert the hex array pointed to by buf into binary to be placed in mem // OBSOLETE * return a pointer to the character AFTER the last byte written */ // OBSOLETE // OBSOLETE static char * // OBSOLETE hex2mem (unsigned char *buf, unsigned char *mem, int count, int may_fault) // OBSOLETE { // OBSOLETE int i; // OBSOLETE unsigned char ch; // OBSOLETE // OBSOLETE set_mem_fault_trap(may_fault); // OBSOLETE // OBSOLETE for (i=0; itt && ht->signo; ht++) // OBSOLETE exceptionHandler(ht->tt, trap_low); // OBSOLETE // OBSOLETE initialized = 1; // OBSOLETE } // OBSOLETE // OBSOLETE asm (" // OBSOLETE ! Trap handler for memory errors. This just sets mem_err to be non-zero. It // OBSOLETE ! assumes that %l1 is non-zero. This should be safe, as it is doubtful that // OBSOLETE ! 0 would ever contain code that could mem fault. This routine will skip // OBSOLETE ! past the faulting instruction after setting mem_err. // OBSOLETE // OBSOLETE .text // OBSOLETE .align 4 // OBSOLETE // OBSOLETE _fltr_set_mem_err: // OBSOLETE sethi %hi(_mem_err), %l0 // OBSOLETE st %l1, [%l0 + %lo(_mem_err)] // OBSOLETE jmpl %l2, %g0 // OBSOLETE rett %l2+4 // OBSOLETE "); // OBSOLETE // OBSOLETE static void // OBSOLETE set_mem_fault_trap (int enable) // OBSOLETE { // OBSOLETE extern void fltr_set_mem_err(); // OBSOLETE mem_err = 0; // OBSOLETE // OBSOLETE if (enable) // OBSOLETE exceptionHandler(0x29, fltr_set_mem_err); // OBSOLETE else // OBSOLETE exceptionHandler(0x29, trap_low); // OBSOLETE } // OBSOLETE // OBSOLETE asm (" // OBSOLETE .text // OBSOLETE .align 4 // OBSOLETE // OBSOLETE _dummy_hw_breakpoint: // OBSOLETE jmpl %l2, %g0 // OBSOLETE rett %l2+4 // OBSOLETE nop // OBSOLETE nop // OBSOLETE "); // OBSOLETE // OBSOLETE static void // OBSOLETE set_hw_breakpoint_trap (int enable) // OBSOLETE { // OBSOLETE extern void dummy_hw_breakpoint(); // OBSOLETE // OBSOLETE if (enable) // OBSOLETE exceptionHandler(255, dummy_hw_breakpoint); // OBSOLETE else // OBSOLETE exceptionHandler(255, trap_low); // OBSOLETE } // OBSOLETE // OBSOLETE static void // OBSOLETE get_in_break_mode (void) // OBSOLETE { // OBSOLETE #if 0 // OBSOLETE int x; // OBSOLETE mesg("get_in_break_mode, sp = "); // OBSOLETE phex(&x); // OBSOLETE #endif // OBSOLETE set_hw_breakpoint_trap(1); // OBSOLETE // OBSOLETE asm(" // OBSOLETE sethi %hi(0xff10), %l4 // OBSOLETE or %l4, %lo(0xff10), %l4 // OBSOLETE sta %g0, [%l4]0x1 // OBSOLETE nop // OBSOLETE nop // OBSOLETE nop // OBSOLETE "); // OBSOLETE // OBSOLETE set_hw_breakpoint_trap(0); // OBSOLETE } // OBSOLETE // OBSOLETE /* Convert the SPARC hardware trap type code to a unix signal number. */ // OBSOLETE // OBSOLETE static int // OBSOLETE computeSignal (int tt) // OBSOLETE { // OBSOLETE struct hard_trap_info *ht; // OBSOLETE // OBSOLETE for (ht = hard_trap_info; ht->tt && ht->signo; ht++) // OBSOLETE if (ht->tt == tt) // OBSOLETE return ht->signo; // OBSOLETE // OBSOLETE return SIGHUP; /* default for things we don't know about */ // OBSOLETE } // OBSOLETE // OBSOLETE /* // OBSOLETE * While we find nice hex chars, build an int. // OBSOLETE * Return number of chars processed. // OBSOLETE */ // OBSOLETE // OBSOLETE static int // OBSOLETE hexToInt(char **ptr, int *intValue) // OBSOLETE { // OBSOLETE int numChars = 0; // OBSOLETE int hexValue; // OBSOLETE // OBSOLETE *intValue = 0; // OBSOLETE // OBSOLETE while (**ptr) // OBSOLETE { // OBSOLETE hexValue = hex(**ptr); // OBSOLETE if (hexValue < 0) // OBSOLETE break; // OBSOLETE // OBSOLETE *intValue = (*intValue << 4) | hexValue; // OBSOLETE numChars ++; // OBSOLETE // OBSOLETE (*ptr)++; // OBSOLETE } // OBSOLETE // OBSOLETE return (numChars); // OBSOLETE } // OBSOLETE // OBSOLETE /* // OBSOLETE * This function does all command procesing for interfacing to gdb. It // OBSOLETE * returns 1 if you should skip the instruction at the trap address, 0 // OBSOLETE * otherwise. // OBSOLETE */ // OBSOLETE // OBSOLETE static void // OBSOLETE handle_exception (unsigned long *registers) // OBSOLETE { // OBSOLETE int tt; /* Trap type */ // OBSOLETE int sigval; // OBSOLETE int addr; // OBSOLETE int length; // OBSOLETE char *ptr; // OBSOLETE unsigned long *sp; // OBSOLETE unsigned long dsr; // OBSOLETE // OBSOLETE /* First, we must force all of the windows to be spilled out */ // OBSOLETE // OBSOLETE asm(" // OBSOLETE ! Ugh. sparclet has broken save // OBSOLETE !save %sp, -64, %sp // OBSOLETE save // OBSOLETE add %fp,-64,%sp // OBSOLETE !save %sp, -64, %sp // OBSOLETE save // OBSOLETE add %fp,-64,%sp // OBSOLETE !save %sp, -64, %sp // OBSOLETE save // OBSOLETE add %fp,-64,%sp // OBSOLETE !save %sp, -64, %sp // OBSOLETE save // OBSOLETE add %fp,-64,%sp // OBSOLETE !save %sp, -64, %sp // OBSOLETE save // OBSOLETE add %fp,-64,%sp // OBSOLETE !save %sp, -64, %sp // OBSOLETE save // OBSOLETE add %fp,-64,%sp // OBSOLETE !save %sp, -64, %sp // OBSOLETE save // OBSOLETE add %fp,-64,%sp // OBSOLETE !save %sp, -64, %sp // OBSOLETE save // OBSOLETE add %fp,-64,%sp // OBSOLETE restore // OBSOLETE restore // OBSOLETE restore // OBSOLETE restore // OBSOLETE restore // OBSOLETE restore // OBSOLETE restore // OBSOLETE restore // OBSOLETE "); // OBSOLETE // OBSOLETE if (registers[PC] == (unsigned long)breakinst) // OBSOLETE { // OBSOLETE registers[PC] = registers[NPC]; // OBSOLETE registers[NPC] += 4; // OBSOLETE } // OBSOLETE sp = (unsigned long *)registers[SP]; // OBSOLETE // OBSOLETE tt = (registers[TBR] >> 4) & 0xff; // OBSOLETE // OBSOLETE /* reply to host that an exception has occurred */ // OBSOLETE sigval = computeSignal(tt); // OBSOLETE ptr = remcomOutBuffer; // OBSOLETE // OBSOLETE *ptr++ = 'T'; // OBSOLETE *ptr++ = hexchars[sigval >> 4]; // OBSOLETE *ptr++ = hexchars[sigval & 0xf]; // OBSOLETE // OBSOLETE *ptr++ = hexchars[PC >> 4]; // OBSOLETE *ptr++ = hexchars[PC & 0xf]; // OBSOLETE *ptr++ = ':'; // OBSOLETE ptr = mem2hex((char *)®isters[PC], ptr, 4, 0); // OBSOLETE *ptr++ = ';'; // OBSOLETE // OBSOLETE *ptr++ = hexchars[FP >> 4]; // OBSOLETE *ptr++ = hexchars[FP & 0xf]; // OBSOLETE *ptr++ = ':'; // OBSOLETE ptr = mem2hex(sp + 8 + 6, ptr, 4, 0); /* FP */ // OBSOLETE *ptr++ = ';'; // OBSOLETE // OBSOLETE *ptr++ = hexchars[SP >> 4]; // OBSOLETE *ptr++ = hexchars[SP & 0xf]; // OBSOLETE *ptr++ = ':'; // OBSOLETE ptr = mem2hex((char *)&sp, ptr, 4, 0); // OBSOLETE *ptr++ = ';'; // OBSOLETE // OBSOLETE *ptr++ = hexchars[NPC >> 4]; // OBSOLETE *ptr++ = hexchars[NPC & 0xf]; // OBSOLETE *ptr++ = ':'; // OBSOLETE ptr = mem2hex((char *)®isters[NPC], ptr, 4, 0); // OBSOLETE *ptr++ = ';'; // OBSOLETE // OBSOLETE *ptr++ = hexchars[O7 >> 4]; // OBSOLETE *ptr++ = hexchars[O7 & 0xf]; // OBSOLETE *ptr++ = ':'; // OBSOLETE ptr = mem2hex((char *)®isters[O7], ptr, 4, 0); // OBSOLETE *ptr++ = ';'; // OBSOLETE // OBSOLETE *ptr++ = 0; // OBSOLETE // OBSOLETE putpacket(remcomOutBuffer); // OBSOLETE // OBSOLETE while (1) // OBSOLETE { // OBSOLETE remcomOutBuffer[0] = 0; // OBSOLETE // OBSOLETE ptr = getpacket(); // OBSOLETE switch (*ptr++) // OBSOLETE { // OBSOLETE case '?': // OBSOLETE remcomOutBuffer[0] = 'S'; // OBSOLETE remcomOutBuffer[1] = hexchars[sigval >> 4]; // OBSOLETE remcomOutBuffer[2] = hexchars[sigval & 0xf]; // OBSOLETE remcomOutBuffer[3] = 0; // OBSOLETE break; // OBSOLETE // OBSOLETE case 'd': // OBSOLETE remote_debug = !(remote_debug); /* toggle debug flag */ // OBSOLETE break; // OBSOLETE // OBSOLETE case 'g': /* return the value of the CPU registers */ // OBSOLETE { // OBSOLETE ptr = remcomOutBuffer; // OBSOLETE ptr = mem2hex((char *)registers, ptr, 16 * 4, 0); /* G & O regs */ // OBSOLETE ptr = mem2hex(sp + 0, ptr, 16 * 4, 0); /* L & I regs */ // OBSOLETE memset(ptr, '0', 32 * 8); /* Floating point */ // OBSOLETE ptr = mem2hex((char *)®isters[Y], // OBSOLETE ptr + 32 * 4 * 2, // OBSOLETE 8 * 4, // OBSOLETE 0); /* Y, PSR, WIM, TBR, PC, NPC, FPSR, CPSR */ // OBSOLETE ptr = mem2hex((char *)®isters[CCSR], // OBSOLETE ptr, // OBSOLETE 8 * 4, // OBSOLETE 0); /* CCSR, CCPR, CCCRCR, CCOR, CCOBR, CCIBR, CCIR */ // OBSOLETE ptr = mem2hex((char *)®isters[ASR1], // OBSOLETE ptr, // OBSOLETE 8 * 4, // OBSOLETE 0); /* ASR1,ASR15,ASR17,ASR18,ASR19,ASR20,ASR21,ASR22 */ // OBSOLETE #if 0 /* not implemented */ // OBSOLETE ptr = mem2hex((char *) ®isters[AWR0], // OBSOLETE ptr, // OBSOLETE 32 * 4, // OBSOLETE 0); /* Alternate Window Registers */ // OBSOLETE #endif // OBSOLETE } // OBSOLETE break; // OBSOLETE // OBSOLETE case 'G': /* set value of all the CPU registers - return OK */ // OBSOLETE case 'P': /* set value of one CPU register - return OK */ // OBSOLETE { // OBSOLETE unsigned long *newsp, psr; // OBSOLETE // OBSOLETE psr = registers[PSR]; // OBSOLETE // OBSOLETE if (ptr[-1] == 'P') /* do a single register */ // OBSOLETE { // OBSOLETE int regno; // OBSOLETE // OBSOLETE if (hexToInt (&ptr, ®no) // OBSOLETE && *ptr++ == '=') // OBSOLETE if (regno >= L0 && regno <= I7) // OBSOLETE hex2mem (ptr, sp + regno - L0, 4, 0); // OBSOLETE else // OBSOLETE hex2mem (ptr, (char *)®isters[regno], 4, 0); // OBSOLETE else // OBSOLETE { // OBSOLETE strcpy (remcomOutBuffer, "E01"); // OBSOLETE break; // OBSOLETE } // OBSOLETE } // OBSOLETE else // OBSOLETE { // OBSOLETE hex2mem(ptr, (char *)registers, 16 * 4, 0); /* G & O regs */ // OBSOLETE hex2mem(ptr + 16 * 4 * 2, sp + 0, 16 * 4, 0); /* L & I regs */ // OBSOLETE hex2mem(ptr + 64 * 4 * 2, (char *)®isters[Y], // OBSOLETE 8 * 4, 0); /* Y,PSR,WIM,TBR,PC,NPC,FPSR,CPSR */ // OBSOLETE hex2mem(ptr + 72 * 4 * 2, (char *)®isters[CCSR], // OBSOLETE 8 * 4, 0); /* CCSR,CCPR,CCCRCR,CCOR,CCOBR,CCIBR,CCIR */ // OBSOLETE hex2mem(ptr + 80 * 4 * 2, (char *)®isters[ASR1], // OBSOLETE 8 * 4, 0); /* ASR1 ... ASR22 */ // OBSOLETE #if 0 /* not implemented */ // OBSOLETE hex2mem(ptr + 88 * 4 * 2, (char *)®isters[AWR0], // OBSOLETE 8 * 4, 0); /* Alternate Window Registers */ // OBSOLETE #endif // OBSOLETE } // OBSOLETE /* See if the stack pointer has moved. If so, then copy the saved // OBSOLETE locals and ins to the new location. This keeps the window // OBSOLETE overflow and underflow routines happy. */ // OBSOLETE // OBSOLETE newsp = (unsigned long *)registers[SP]; // OBSOLETE if (sp != newsp) // OBSOLETE sp = memcpy(newsp, sp, 16 * 4); // OBSOLETE // OBSOLETE /* Don't allow CWP to be modified. */ // OBSOLETE // OBSOLETE if (psr != registers[PSR]) // OBSOLETE registers[PSR] = (psr & 0x1f) | (registers[PSR] & ~0x1f); // OBSOLETE // OBSOLETE strcpy(remcomOutBuffer,"OK"); // OBSOLETE } // OBSOLETE break; // OBSOLETE // OBSOLETE case 'm': /* mAA..AA,LLLL Read LLLL bytes at address AA..AA */ // OBSOLETE /* Try to read %x,%x. */ // OBSOLETE // OBSOLETE if (hexToInt(&ptr, &addr) // OBSOLETE && *ptr++ == ',' // OBSOLETE && hexToInt(&ptr, &length)) // OBSOLETE { // OBSOLETE if (mem2hex((char *)addr, remcomOutBuffer, length, 1)) // OBSOLETE break; // OBSOLETE // OBSOLETE strcpy (remcomOutBuffer, "E03"); // OBSOLETE } // OBSOLETE else // OBSOLETE strcpy(remcomOutBuffer,"E01"); // OBSOLETE break; // OBSOLETE // OBSOLETE case 'M': /* MAA..AA,LLLL: Write LLLL bytes at address AA.AA return OK */ // OBSOLETE /* Try to read '%x,%x:'. */ // OBSOLETE // OBSOLETE if (hexToInt(&ptr, &addr) // OBSOLETE && *ptr++ == ',' // OBSOLETE && hexToInt(&ptr, &length) // OBSOLETE && *ptr++ == ':') // OBSOLETE { // OBSOLETE if (hex2mem(ptr, (char *)addr, length, 1)) // OBSOLETE strcpy(remcomOutBuffer, "OK"); // OBSOLETE else // OBSOLETE strcpy(remcomOutBuffer, "E03"); // OBSOLETE } // OBSOLETE else // OBSOLETE strcpy(remcomOutBuffer, "E02"); // OBSOLETE break; // OBSOLETE // OBSOLETE case 'c': /* cAA..AA Continue at address AA..AA(optional) */ // OBSOLETE /* try to read optional parameter, pc unchanged if no parm */ // OBSOLETE // OBSOLETE if (hexToInt(&ptr, &addr)) // OBSOLETE { // OBSOLETE registers[PC] = addr; // OBSOLETE registers[NPC] = addr + 4; // OBSOLETE } // OBSOLETE // OBSOLETE /* Need to flush the instruction cache here, as we may have deposited a // OBSOLETE breakpoint, and the icache probably has no way of knowing that a data ref to // OBSOLETE some location may have changed something that is in the instruction cache. // OBSOLETE */ // OBSOLETE // OBSOLETE flush_i_cache(); // OBSOLETE return; // OBSOLETE // OBSOLETE /* kill the program */ // OBSOLETE case 'k' : /* do nothing */ // OBSOLETE break; // OBSOLETE #if 0 // OBSOLETE case 't': /* Test feature */ // OBSOLETE asm (" std %f30,[%sp]"); // OBSOLETE break; // OBSOLETE #endif // OBSOLETE case 'r': /* Reset */ // OBSOLETE asm ("call 0 // OBSOLETE nop "); // OBSOLETE break; // OBSOLETE } /* switch */ // OBSOLETE // OBSOLETE /* reply to the request */ // OBSOLETE putpacket(remcomOutBuffer); // OBSOLETE } // OBSOLETE } // OBSOLETE // OBSOLETE /* This function will generate a breakpoint exception. It is used at the // OBSOLETE beginning of a program to sync up with a debugger and can be used // OBSOLETE otherwise as a quick means to stop program execution and "break" into // OBSOLETE the debugger. */ // OBSOLETE // OBSOLETE void // OBSOLETE breakpoint (void) // OBSOLETE { // OBSOLETE if (!initialized) // OBSOLETE return; // OBSOLETE // OBSOLETE asm(" .globl _breakinst // OBSOLETE // OBSOLETE _breakinst: ta 1 // OBSOLETE "); // OBSOLETE } // OBSOLETE // OBSOLETE static void // OBSOLETE hw_breakpoint (void) // OBSOLETE { // OBSOLETE asm(" // OBSOLETE ta 127 // OBSOLETE "); // OBSOLETE } // OBSOLETE // OBSOLETE #if 0 /* experimental and never finished, left here for reference */ // OBSOLETE static void // OBSOLETE splet_temp(void) // OBSOLETE { // OBSOLETE asm(" sub %sp,(16+1+6+1+121)*4,%sp ! Make room for input & locals // OBSOLETE ! + hidden arg + arg spill // OBSOLETE ! + doubleword alignment // OBSOLETE ! + registers[121] // OBSOLETE // OBSOLETE ! Leave a trail of breadcrumbs! (save register save area for debugging) // OBSOLETE mov %sp, %l0 // OBSOLETE add %l0, 24*4, %l0 // OBSOLETE sethi %hi(_debug_registers), %l1 // OBSOLETE st %l0, [%lo(_debug_registers) + %l1] // OBSOLETE // OBSOLETE ! Save the Alternate Register Set: (not implemented yet) // OBSOLETE ! To save the Alternate Register set, we must: // OBSOLETE ! 1) Save the current SP in some global location. // OBSOLETE ! 2) Swap the register sets. // OBSOLETE ! 3) Save the Alternate SP in the Y register // OBSOLETE ! 4) Fetch the SP that we saved in step 1. // OBSOLETE ! 5) Use that to save the rest of the regs (not forgetting ASP in Y) // OBSOLETE ! 6) Restore the Alternate SP from Y // OBSOLETE ! 7) Swap the registers back. // OBSOLETE // OBSOLETE ! 1) Copy the current stack pointer to global _SAVED_STACK_POINTER: // OBSOLETE sethi %hi(_saved_stack_pointer), %l0 // OBSOLETE st %sp, [%lo(_saved_stack_pointer) + %l0] // OBSOLETE // OBSOLETE ! 2) Swap the register sets: // OBSOLETE mov %psr, %l1 // OBSOLETE sethi %hi(0x10000), %l2 // OBSOLETE xor %l1, %l2, %l1 // OBSOLETE mov %l1, %psr // OBSOLETE nop ! 3 nops after write to %psr (needed?) // OBSOLETE nop // OBSOLETE nop // OBSOLETE // OBSOLETE ! 3) Save Alternate L0 in Y // OBSOLETE wr %l0, 0, %y // OBSOLETE // OBSOLETE ! 4) Load former SP into alternate SP, using L0 // OBSOLETE sethi %hi(_saved_stack_pointer), %l0 // OBSOLETE or %lo(_saved_stack_pointer), %l0, %l0 // OBSOLETE swap [%l0], %sp // OBSOLETE // OBSOLETE ! 4.5) Restore alternate L0 // OBSOLETE rd %y, %l0 // OBSOLETE // OBSOLETE ! 5) Save the Alternate Window Registers // OBSOLETE st %r0, [%sp + (24 + 88) * 4] ! AWR0 // OBSOLETE st %r1, [%sp + (24 + 89) * 4] ! AWR1 // OBSOLETE st %r2, [%sp + (24 + 90) * 4] ! AWR2 // OBSOLETE st %r3, [%sp + (24 + 91) * 4] ! AWR3 // OBSOLETE st %r4, [%sp + (24 + 92) * 4] ! AWR4 // OBSOLETE st %r5, [%sp + (24 + 93) * 4] ! AWR5 // OBSOLETE st %r6, [%sp + (24 + 94) * 4] ! AWR6 // OBSOLETE st %r7, [%sp + (24 + 95) * 4] ! AWR7 // OBSOLETE st %r8, [%sp + (24 + 96) * 4] ! AWR8 // OBSOLETE st %r9, [%sp + (24 + 97) * 4] ! AWR9 // OBSOLETE st %r10, [%sp + (24 + 98) * 4] ! AWR10 // OBSOLETE st %r11, [%sp + (24 + 99) * 4] ! AWR11 // OBSOLETE st %r12, [%sp + (24 + 100) * 4] ! AWR12 // OBSOLETE st %r13, [%sp + (24 + 101) * 4] ! AWR13 // OBSOLETE ! st %r14, [%sp + (24 + 102) * 4] ! AWR14 (SP) // OBSOLETE st %r15, [%sp + (24 + 103) * 4] ! AWR15 // OBSOLETE st %r16, [%sp + (24 + 104) * 4] ! AWR16 // OBSOLETE st %r17, [%sp + (24 + 105) * 4] ! AWR17 // OBSOLETE st %r18, [%sp + (24 + 106) * 4] ! AWR18 // OBSOLETE st %r19, [%sp + (24 + 107) * 4] ! AWR19 // OBSOLETE st %r20, [%sp + (24 + 108) * 4] ! AWR20 // OBSOLETE st %r21, [%sp + (24 + 109) * 4] ! AWR21 // OBSOLETE st %r22, [%sp + (24 + 110) * 4] ! AWR22 // OBSOLETE st %r23, [%sp + (24 + 111) * 4] ! AWR23 // OBSOLETE st %r24, [%sp + (24 + 112) * 4] ! AWR24 // OBSOLETE st %r25, [%sp + (24 + 113) * 4] ! AWR25 // OBSOLETE st %r26, [%sp + (24 + 114) * 4] ! AWR26 // OBSOLETE st %r27, [%sp + (24 + 115) * 4] ! AWR27 // OBSOLETE st %r28, [%sp + (24 + 116) * 4] ! AWR28 // OBSOLETE st %r29, [%sp + (24 + 117) * 4] ! AWR29 // OBSOLETE st %r30, [%sp + (24 + 118) * 4] ! AWR30 // OBSOLETE st %r31, [%sp + (24 + 119) * 4] ! AWR21 // OBSOLETE // OBSOLETE ! Get the Alternate PSR (I hope...) // OBSOLETE // OBSOLETE rd %psr, %l2 // OBSOLETE st %l2, [%sp + (24 + 120) * 4] ! APSR // OBSOLETE // OBSOLETE ! Don't forget the alternate stack pointer // OBSOLETE // OBSOLETE rd %y, %l3 // OBSOLETE st %l3, [%sp + (24 + 102) * 4] ! AWR14 (SP) // OBSOLETE // OBSOLETE ! 6) Restore the Alternate SP (saved in Y) // OBSOLETE // OBSOLETE rd %y, %o6 // OBSOLETE // OBSOLETE // OBSOLETE ! 7) Swap the registers back: // OBSOLETE // OBSOLETE mov %psr, %l1 // OBSOLETE sethi %hi(0x10000), %l2 // OBSOLETE xor %l1, %l2, %l1 // OBSOLETE mov %l1, %psr // OBSOLETE nop ! 3 nops after write to %psr (needed?) // OBSOLETE nop // OBSOLETE nop // OBSOLETE "); // OBSOLETE } // OBSOLETE // OBSOLETE #endif