Age | Commit message (Collapse) | Author | Files | Lines |
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This commit is the result of the following actions:
- Running gdb/copyright.py to update all of the copyright headers to
include 2024,
- Manually updating a few files the copyright.py script told me to
update, these files had copyright headers embedded within the
file,
- Regenerating gdbsupport/Makefile.in to refresh it's copyright
date,
- Using grep to find other files that still mentioned 2023. If
these files were updated last year from 2022 to 2023 then I've
updated them this year to 2024.
I'm sure I've probably missed some dates. Feel free to fix them up as
you spot them.
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Replace some fall through comments with the attribute.
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It doesn't seem like we want to keep executing the next block of code
after processing the request.
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This seems like a useful utility func that mirrors the int2float
helper, so mark it as unused rather than delete.
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These were renamed from bfd_read and bfd_write back in 2001 when they
lost an unnecessary parameter. Rename them back, and get rid of a few
casts that are only needed without prototyped functions (K&R C).
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The verbose argument has always been an int treated as a bool, so
convert it to an explicit bool. Further, update the API docs to
match the reality that the verbose value is actually used by some
of the internal modules.
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We have many uses of unistd.h that are unprotected by HAVE_UNISTD_H,
so this is more formalizing the reality that we require this header.
Since we switched to gnulib, it guarantees that a unistd.h exists
for us to include, so we're doubly OK.
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Add explicit arch-specific modules.c rules to keep the build from
generating an incorrect common/modules.c. Otherwise the pattern
rules would cascade such that it'd look for $arch/modules.o which
turned into common/modules.c which triggered the gen rule.
My local testing of this code didn't catch this bug because of how
Automake manages .Po (dependency files) in incremental builds -- it
was adding extra rules that override the pattern rules which caused
the build to generate correct modules.c files. But when building
from a cold cache, the pattern rules would force common/modules.c to
be used leading to crashes at runtime.
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This makes sure the arch-specific modules.c wildcard is matched and
not the common/%.c so that we compile it correctly. It also makes
sure each subdir has depdir logic enabled.
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This simplifies the build logic and avoids an Automake bug where the
common_libcommon_a_OBJECTS variable isn't set in the arch libsim.a
DEPENDENCIES for targets that, alphabetically, come before "common".
We aren't affected by that bug with the current code, but as we move
things out of SIM_ALL_RECURSIVE_DEPS and rely on finer dependencies,
we will trip over it.
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These aren't used anymore, so punt them all.
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The arch-specific flags are only used by the arch-specific modules,
not the common/ files, so we can delete them too.
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Now that all ports have moved to creating libsim.a in the top-level,
drop all the support code to create it in a subdir.
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The objects are still compiled in the subdir, but the creation of the
archive itself is in the top-level. This is a required step before we
can move compilation itself up, and makes it easier to review.
The downside is that each object compile is a recursive make instead of
a single one. On my 4 core system, it adds ~100msec to the build per
port, so it's not great, but it shouldn't be a big deal. This will go
away of course once the top-level compiles objects.
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Clean up includes a bit by making ports include bfd/ headers
explicitly. This matches other projects, and makes it more clear
where these headers are coming from.
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This commit is the result of running the gdb/copyright.py script,
which automated the update of the copyright year range for all
source files managed by the GDB project to be updated to include
year 2023.
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Not all arches include this in sim-main.h, and the ones that do don't
actually use bfd defines in the sim-main.h header. Prune it to make
sim-main.h simpler so we can kill it off entirely in the future.
We add the include to the files that utilize e.g. bfd_vma though.
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We've been using SIM_ADDR which has always been 32-bit. This means
the upper 32-bit address range in 64-bit sims is inaccessible. Use
64-bit addresses all the time since we want the APIs to be stable
regardless of the active arch backend (which can be 32 or 64-bit).
The length is also 64-bit because it's completely feasible to have
a program that is larger than 4 GiB in size/image/runtime. Forcing
the caller to manually chunk those accesses up into 4 GiB at a time
doesn't seem useful to anyone.
Bug: https://sourceware.org/PR7504
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These headers define the register numbers for each port to implement
the sim_fetch_register & sim_store_register interfaces. While gdb
uses these, the APIs are part of the sim, not gdb. Move the headers
out of the gdb/ include namespace and into sim/ instead.
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This doesn't matter right now, but it will as we add more flags to
the recursive make step to pass state down.
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Automake will run each subdir individually before moving on to the next
one. This means that the linking phase, a single threaded process, will
not run in parallel with anything else. When we have to link ~32 ports,
that's 32 link steps that don't take advantage of parallel systems. On
my really old 4-core system, this cuts a multi-target build from ~60 sec
to ~30 sec. We eventually want to move all compile+link steps to this
common dir anyways, so might as well move linking now for a nice speedup.
We use noinst_PROGRAMS instead of bin_PROGRAMS because we're taking care
of the install ourselves rather than letting automake process it.
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This is only needed for CGEN ports which RX isn't, so drop it.
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This is used to allow for dangling \ in object lists, but these are the
only ports that do it, and it isn't really necessary. Punt it to keep
the various makefiles harmonized.
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When reading/writing arbitrary data to the system's memory, the unsigned
char pointer type doesn't make that much sense. Switch it to void so we
align a bit with standard C library read/write functions, and to avoid
having to sprinkle casts everywhere.
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These functions only read from memory, so mark the pointer as const.
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These functions only read from memory, so mark the pointer as const.
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When reading/writing arbitrary data to the system's memory, the unsigned
char pointer type doesn't make that much sense. Switch it to void so we
align a bit with standard C library read/write functions, and to avoid
having to sprinkle casts everywhere.
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Like commit b82817674f, this replaces BFD_VMA_FMT "x" in sim/ with
PRIx64 and casts to promote bfd_vma to uint64_t. The one file using
BFD_VMA_FMT in gdb/ instead now uses hex_string, and a typo in the
warning message is fixed.
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Noticed format mismatch when attempted to build gdb on i686-linux-gnu
in --enable-64-bit-bfd mode:
sim/../../sim/cris/sim-if.c:576:28:
error: format '%lx' expects argument of type 'long unsigned int',
but argument 4 has type 'bfd_size_type' {aka 'long long unsigned int'} [-Werror=format=]
576 | sim_do_commandf (sd, "memory region 0x%" BFD_VMA_FMT "x,0x%lx",
| ^~~~~~~~~~~~~~~~~~~
577 | interp_load_addr, interpsiz);
| ~~~~~~~~~
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| bfd_size_type {aka long long unsigned int}
While at it fixed format string for time-related types.
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PTR will soon disappear from ansidecl.h. Remove uses in sim. Where
a PTR cast is used in assignment or function args to a void* I've
simply removed the unnecessary (in C) cast rather than replacing with
(void *).
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In commit:
commit 60a3da00bd5407f07d64dff82a4dae98230dfaac
Date: Sat Jan 22 11:38:18 2022 +0000
objdump/opcodes: add syntax highlighting to disassembler output
I broke several sim/ targets by forgetting to update their uses of the
libopcodes disassembler to take account of the new styled printing.
These should all be fixed by this commit.
I've not tried to add actual styled output to the simulator traces,
instead, the styled print routines just ignore the style and print the
output unstyled.
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The regex it uses does not like so many leading spaces which causes
it to think the files lack copyright. Trim them down so the script
can find & update them accordingly.
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This commit brings all the changes made by running gdb/copyright.py
as per GDB's Start of New Year Procedure.
For the avoidance of doubt, all changes in this commits were
performed by the script.
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The ## marker tells automake to not include the comment in its
generated output, so use that in most places where the comment
only makes sense in the inputs.
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Use the new target-newlib-syscall.h to provide the target syscall
defines. These code paths are written specifically for the newlib
ABI rather than being generalized, so switching them to the defines
rather than trying to go through the dynamic callback conversion
seems like the best trade-off for now. Might have to reconsider
this in the future.
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Some targets (like cygwin) will export page size defines that clash
with our local usage here. Undefine the system one to fix building
for these targets.
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Now that ChangeLog entries are no longer used for sim patches,
this commit renames all relevant sim ChangeLog to ChangeLog-2021,
similar to what we would do in the context of the "Start of New
Year" procedure.
The purpose of this change is to avoid people merging ChangeLog
entries by mistake when applying existing commits that they are
currently working on.
Also throw in a .gitignore entry to keep people from adding new
ChangeLog files anywhere in the sim tree.
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Move the unique configure flag to acinclude.m4 so the common code
can include it, then delete the rx configure logic entirely.
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These ports only use the pieces that have been unified, so we can
merge them into the common configure script and get rid of their
unique one entirely.
We still compile & link separate run programs, and have dedicated
subdir Makefiles, but the configure script portion is merged.
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Move these options up to the common dir so we only test & export
them once across all ports.
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The sim-hardware configure option allows builders to select a set of
device models to enable. But this seems like unnecessary overkill:
the existence of individual device models doesn't affect performance
at all as they are only enabled at runtime if the config uses them,
and individually these are all <5KB a piece. Stripping off a total
of ~50KB from a ~1MB binary doesn't seem useful, and it's extremely
unlikely anyone will ever bother.
So let's simplify the configure/make logic by turning sim-hardware
into a boolean option like many of the other sim options. Any ports
that have unique device models will declare them in their Makefile
instead of at configure time. This will allow us to (eventually)
unify the setting into the common dir.
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This will make it possible to merge into the common configure by
making sure we never collide with other arches.
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Now that we've moved all content out to the common file, this is
empty and can be deleted it entirely.
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Move these options up to the common dir so we only test & export
them once across all ports. This takes a page from the cgen maint
logic to make $(MAINT) work for non-automake Makefiles which will
allow us to merge it together.
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This will allow us to build the common code with the same inline
settings as the arch subdirs, and only do the test once.
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Move these options up to the common dir so we only test & export
them once across all ports.
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