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Diffstat (limited to 'gnulib/import/m4/socketlib.m4')
-rw-r--r-- | gnulib/import/m4/socketlib.m4 | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/gnulib/import/m4/socketlib.m4 b/gnulib/import/m4/socketlib.m4 new file mode 100644 index 0000000..0f8a082 --- /dev/null +++ b/gnulib/import/m4/socketlib.m4 @@ -0,0 +1,96 @@ +# socketlib.m4 serial 3 +dnl Copyright (C) 2008-2021 Free Software Foundation, Inc. +dnl This file is free software; the Free Software Foundation +dnl gives unlimited permission to copy and/or distribute it, +dnl with or without modifications, as long as this notice is preserved. + +dnl gl_SOCKETLIB +dnl Determines the library to use for socket functions. +dnl Sets and AC_SUBSTs LIBSOCKET. + +AC_DEFUN([gl_SOCKETLIB], +[ + gl_PREREQ_SYS_H_WINSOCK2 dnl for HAVE_WINSOCK2_H + LIBSOCKET= + if test $HAVE_WINSOCK2_H = 1; then + dnl Native Windows API (not Cygwin). + dnl If the function WSAStartup exists (declared in <winsock2.h> and + dnl defined through -lws2_32), we need to call it. + AC_CACHE_CHECK([for WSAStartup], + [gl_cv_func_wsastartup], [ + gl_save_LIBS="$LIBS" + LIBS="$LIBS -lws2_32" + AC_LINK_IFELSE( + [AC_LANG_PROGRAM([[ +#ifdef HAVE_WINSOCK2_H +# include <winsock2.h> +#endif]], [[ + WORD wVersionRequested = MAKEWORD(1, 1); + WSADATA wsaData; + int err = WSAStartup(wVersionRequested, &wsaData); + WSACleanup (); + ]]) + ], + [gl_cv_func_wsastartup=yes], + [gl_cv_func_wsastartup=no]) + LIBS="$gl_save_LIBS" + ]) + if test "$gl_cv_func_wsastartup" = "yes"; then + AC_DEFINE([WINDOWS_SOCKETS], [1], [Define if WSAStartup is needed.]) + LIBSOCKET='-lws2_32' + fi + else + dnl Unix API. + dnl Solaris has most socket functions in libsocket. + dnl Haiku has most socket functions in libnetwork. + dnl BeOS has most socket functions in libnet. + dnl On HP-UX, do NOT link with libxnet, because in 64-bit mode this would + dnl break code (e.g. in libraries) that invokes accept(), getpeername(), + dnl getsockname(), getsockopt(), or recvfrom() with a 32-bit addrlen. See + dnl "man xopen_networking" for details. + AC_CACHE_CHECK([for library containing setsockopt], [gl_cv_lib_socket], [ + gl_cv_lib_socket= + AC_LINK_IFELSE([AC_LANG_PROGRAM([[extern +#ifdef __cplusplus +"C" +#endif +char setsockopt();]], [[setsockopt();]])], + [], + [gl_save_LIBS="$LIBS" + LIBS="$gl_save_LIBS -lsocket" + AC_LINK_IFELSE([AC_LANG_PROGRAM([[extern +#ifdef __cplusplus +"C" +#endif +char setsockopt();]], [[setsockopt();]])], + [gl_cv_lib_socket="-lsocket"]) + if test -z "$gl_cv_lib_socket"; then + LIBS="$gl_save_LIBS -lnetwork" + AC_LINK_IFELSE([AC_LANG_PROGRAM([[extern +#ifdef __cplusplus +"C" +#endif +char setsockopt();]], [[setsockopt();]])], + [gl_cv_lib_socket="-lnetwork"]) + if test -z "$gl_cv_lib_socket"; then + LIBS="$gl_save_LIBS -lnet" + AC_LINK_IFELSE([AC_LANG_PROGRAM([[extern +#ifdef __cplusplus +"C" +#endif +char setsockopt();]], [[setsockopt();]])], + [gl_cv_lib_socket="-lnet"]) + fi + fi + LIBS="$gl_save_LIBS" + ]) + if test -z "$gl_cv_lib_socket"; then + gl_cv_lib_socket="none needed" + fi + ]) + if test "$gl_cv_lib_socket" != "none needed"; then + LIBSOCKET="$gl_cv_lib_socket" + fi + fi + AC_SUBST([LIBSOCKET]) +]) |