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Diffstat (limited to 'gdb/config/ns32k/tm-merlin.h')
-rw-r--r--gdb/config/ns32k/tm-merlin.h578
1 files changed, 289 insertions, 289 deletions
diff --git a/gdb/config/ns32k/tm-merlin.h b/gdb/config/ns32k/tm-merlin.h
index 56c1f5e..8c88f46 100644
--- a/gdb/config/ns32k/tm-merlin.h
+++ b/gdb/config/ns32k/tm-merlin.h
@@ -1,289 +1,289 @@
-/* Definitions to target GDB to a merlin under utek 2.1
- Copyright 1986, 1987, 1989, 1991, 1993, 1994, 1998, 1999, 2000
- Free Software Foundation, Inc.
-
- This file is part of GDB.
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 59 Temple Place - Suite 330,
- Boston, MA 02111-1307, USA. */
-
-#include "regcache.h"
-
-#define TARGET_BYTE_ORDER LITTLE_ENDIAN
-
-/* Offset from address of function to start of its code.
- Zero on most machines. */
-
-#define FUNCTION_START_OFFSET 0
-
-/* Advance PC across any function entry prologue instructions
- to reach some "real" code. */
-
-extern CORE_ADDR merlin_skip_prologue (CORE_ADDR);
-#define SKIP_PROLOGUE(pc) (merlin_skip_prologue (pc))
-
-/* Immediately after a function call, return the saved pc.
- Can't always go through the frames for this because on some machines
- the new frame is not set up until the new function executes
- some instructions. */
-
-#define SAVED_PC_AFTER_CALL(frame) \
- read_memory_integer (read_register (SP_REGNUM), 4)
-
-/* Address of end of stack space. */
-
-#define STACK_END_ADDR (0x800000)
-
-/* Stack grows downward. */
-
-#define INNER_THAN(lhs,rhs) ((lhs) < (rhs))
-
-/* Sequence of bytes for breakpoint instruction. */
-
-#define BREAKPOINT {0xf2}
-
-/* Amount PC must be decremented by after a breakpoint.
- This is often the number of bytes in BREAKPOINT
- but not always. */
-
-#define DECR_PC_AFTER_BREAK 0
-
-/* Define this to say that the "svc" insn is followed by
- codes in memory saying which kind of system call it is. */
-
-#define NS32K_SVC_IMMED_OPERANDS
-
-/* Say how long (ordinary) registers are. This is a piece of bogosity
- used in push_word and a few other places; REGISTER_RAW_SIZE is the
- real way to know how big a register is. */
-
-#define REGISTER_SIZE 4
-
-/* Number of machine registers */
-
-#define NUM_REGS 25
-
-#define NUM_GENERAL_REGS 8
-
-/* Initializer for an array of names of registers.
- There should be NUM_REGS strings in this initializer. */
-
-#define REGISTER_NAMES {"r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7", \
- "pc", "sp", "fp", "ps", \
- "fsr", \
- "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", \
- "l0", "l1", "l2", "l3", "l4", \
- }
-
-/* Register numbers of various important registers.
- Note that some of these values are "real" register numbers,
- and correspond to the general registers of the machine,
- and some are "phony" register numbers which are too large
- to be actual register numbers as far as the user is concerned
- but do serve to get the desired values when passed to read_register. */
-
-#define AP_REGNUM FP_REGNUM
-#define FP_REGNUM 10 /* Contains address of executing stack frame */
-#define SP_REGNUM 9 /* Contains address of top of stack */
-#define PC_REGNUM 8 /* Contains program counter */
-#define PS_REGNUM 11 /* Contains processor status */
-#define FPS_REGNUM 12 /* Floating point status register */
-#define FP0_REGNUM 13 /* Floating point register 0 */
-#define LP0_REGNUM 21 /* Double register 0 (same as FP0) */
-
-/* Total amount of space needed to store our copies of the machine's
- register state, the array `registers'. */
-#define REGISTER_BYTES ((NUM_REGS - 4) * sizeof (int) + 4 * sizeof (double))
-
-/* Index within `registers' of the first byte of the space for
- register N. */
-
-#define REGISTER_BYTE(N) ((N) >= LP0_REGNUM ? \
- LP0_REGNUM * 4 + ((N) - LP0_REGNUM) * 8 : (N) * 4)
-
-/* Number of bytes of storage in the actual machine representation
- for register N. On the 32000, all regs are 4 bytes
- except for the doubled floating registers. */
-
-#define REGISTER_RAW_SIZE(N) ((N) >= LP0_REGNUM ? 8 : 4)
-
-/* Number of bytes of storage in the program's representation
- for register N. On the 32000, all regs are 4 bytes
- except for the doubled floating registers. */
-
-#define REGISTER_VIRTUAL_SIZE(N) ((N) >= LP0_REGNUM ? 8 : 4)
-
-/* Largest value REGISTER_RAW_SIZE can have. */
-
-#define MAX_REGISTER_RAW_SIZE 8
-
-/* Largest value REGISTER_VIRTUAL_SIZE can have. */
-
-#define MAX_REGISTER_VIRTUAL_SIZE 8
-
-/* Return the GDB type object for the "standard" data type
- of data in register N. */
-
-#define REGISTER_VIRTUAL_TYPE(N) \
- ((N) >= FP0_REGNUM ? \
- ((N) >= LP0_REGNUM ? \
- builtin_type_double \
- : builtin_type_float) \
- : builtin_type_int)
-
-/* Store the address of the place in which to copy the structure the
- subroutine will return. This is called from call_function.
-
- On this machine this is a no-op, as gcc doesn't run on it yet.
- This calling convention is not used. */
-
-#define STORE_STRUCT_RETURN(ADDR, SP)
-
-/* Extract from an array REGBUF containing the (raw) register state
- a function return value of type TYPE, and copy that, in virtual format,
- into VALBUF. */
-
-#define EXTRACT_RETURN_VALUE(TYPE,REGBUF,VALBUF) \
- memcpy (VALBUF, REGBUF, TYPE_LENGTH (TYPE))
-
-/* Write into appropriate registers a function return value
- of type TYPE, given in virtual format. */
-
-#define STORE_RETURN_VALUE(TYPE,VALBUF) \
- write_register_bytes (0, VALBUF, TYPE_LENGTH (TYPE))
-
-/* Extract from an array REGBUF containing the (raw) register state
- the address in which a function should return its structure value,
- as a CORE_ADDR (or an expression that can be used as one). */
-
-#define EXTRACT_STRUCT_VALUE_ADDRESS(REGBUF) (*(int *)(REGBUF))
-
-/* Describe the pointer in each stack frame to the previous stack frame
- (its caller). */
-
-/* FRAME_CHAIN takes a frame's nominal address
- and produces the frame's chain-pointer. */
-
-/* In the case of the Merlin, the frame's nominal address is the FP value,
- and at that address is saved previous FP value as a 4-byte word. */
-
-#define FRAME_CHAIN(thisframe) \
- (!inside_entry_file ((thisframe)->pc) ? \
- read_memory_integer ((thisframe)->frame, 4) :\
- 0)
-
-/* Define other aspects of the stack frame. */
-
-#define FRAME_SAVED_PC(FRAME) (read_memory_integer ((FRAME)->frame + 4, 4))
-
-/* compute base of arguments */
-#define FRAME_ARGS_ADDRESS(fi) ((fi)->frame)
-
-#define FRAME_LOCALS_ADDRESS(fi) ((fi)->frame)
-
-/* Return number of args passed to a frame.
- Can return -1, meaning no way to tell. */
-
-extern int merlin_frame_num_args (struct frame_info *fi);
-#define FRAME_NUM_ARGS(fi) (merlin_frame_num_args ((fi)))
-
-/* Return number of bytes at start of arglist that are not really args. */
-
-#define FRAME_ARGS_SKIP 8
-
-/* Put here the code to store, into a struct frame_saved_regs,
- the addresses of the saved registers of frame described by FRAME_INFO.
- This includes special registers such as pc and fp saved in special
- ways in the stack frame. sp is even more special:
- the address we return for it IS the sp for the next frame. */
-
-#define FRAME_FIND_SAVED_REGS(frame_info, frame_saved_regs) \
-{ int regmask,regnum; \
- int localcount; \
- CORE_ADDR enter_addr; \
- CORE_ADDR next_addr; \
- \
- enter_addr = get_pc_function_start ((frame_info)->pc); \
- regmask = read_memory_integer (enter_addr+1, 1); \
- localcount = ns32k_localcount (enter_addr); \
- next_addr = (frame_info)->frame + localcount; \
- for (regnum = 0; regnum < 8; regnum++, regmask >>= 1) \
- (frame_saved_regs).regs[regnum] \
- = (regmask & 1) ? (next_addr -= 4) : 0; \
- (frame_saved_regs).regs[SP_REGNUM] = (frame_info)->frame + 4; \
- (frame_saved_regs).regs[PC_REGNUM] = (frame_info)->frame + 4; \
- (frame_saved_regs).regs[FP_REGNUM] \
- = read_memory_integer ((frame_info)->frame, 4); }
-
-
-/* Things needed for making the inferior call functions. */
-
-/* Push an empty stack frame, to record the current PC, etc. */
-
-#define PUSH_DUMMY_FRAME \
-{ register CORE_ADDR sp = read_register (SP_REGNUM); \
- register int regnum; \
- sp = push_word (sp, read_register (PC_REGNUM)); \
- sp = push_word (sp, read_register (FP_REGNUM)); \
- write_register (FP_REGNUM, sp); \
- for (regnum = 0; regnum < 8; regnum++) \
- sp = push_word (sp, read_register (regnum)); \
- write_register (SP_REGNUM, sp); \
-}
-
-/* Discard from the stack the innermost frame, restoring all registers. */
-
-#define POP_FRAME \
-{ register struct frame_info *frame = get_current_frame (); \
- register CORE_ADDR fp; \
- register int regnum; \
- struct frame_saved_regs fsr; \
- struct frame_info *fi; \
- fp = frame->frame; \
- get_frame_saved_regs (frame, &fsr); \
- for (regnum = 0; regnum < 8; regnum++) \
- if (fsr.regs[regnum]) \
- write_register (regnum, read_memory_integer (fsr.regs[regnum], 4)); \
- write_register (FP_REGNUM, read_memory_integer (fp, 4)); \
- write_register (PC_REGNUM, read_memory_integer (fp + 4, 4)); \
- write_register (SP_REGNUM, fp + 8); \
- flush_cached_frames (); \
-}
-
-/* This sequence of words is the instructions
- enter 0xff,0 82 ff 00
- jsr @0x00010203 7f ae c0 01 02 03
- adjspd 0x69696969 7f a5 01 02 03 04
- bpt f2
- Note this is 16 bytes. */
-
-#define CALL_DUMMY { 0x7f00ff82, 0x0201c0ae, 0x01a57f03, 0xf2040302 }
-
-#define CALL_DUMMY_START_OFFSET 3
-#define CALL_DUMMY_LENGTH 16
-#define CALL_DUMMY_ADDR 5
-#define CALL_DUMMY_NARGS 11
-
-/* Insert the specified number of args and function address
- into a call sequence of the above form stored at DUMMYNAME. */
-
-#define FIX_CALL_DUMMY(dummyname, pc, fun, nargs, args, type, gcc_p) \
-{ int flipped = fun | 0xc0000000; \
- flip_bytes (&flipped, 4); \
- *((int *) (((char *) dummyname)+CALL_DUMMY_ADDR)) = flipped; \
- flipped = - nargs * 4; \
- flip_bytes (&flipped, 4); \
- *((int *) (((char *) dummyname)+CALL_DUMMY_NARGS)) = flipped; \
-}
+/* OBSOLETE /* Definitions to target GDB to a merlin under utek 2.1 */
+/* OBSOLETE Copyright 1986, 1987, 1989, 1991, 1993, 1994, 1998, 1999, 2000 */
+/* OBSOLETE Free Software Foundation, Inc. */
+/* OBSOLETE */
+/* OBSOLETE This file is part of GDB. */
+/* OBSOLETE */
+/* OBSOLETE This program is free software; you can redistribute it and/or modify */
+/* OBSOLETE it under the terms of the GNU General Public License as published by */
+/* OBSOLETE the Free Software Foundation; either version 2 of the License, or */
+/* OBSOLETE (at your option) any later version. */
+/* OBSOLETE */
+/* OBSOLETE This program is distributed in the hope that it will be useful, */
+/* OBSOLETE but WITHOUT ANY WARRANTY; without even the implied warranty of */
+/* OBSOLETE MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
+/* OBSOLETE GNU General Public License for more details. */
+/* OBSOLETE */
+/* OBSOLETE You should have received a copy of the GNU General Public License */
+/* OBSOLETE along with this program; if not, write to the Free Software */
+/* OBSOLETE Foundation, Inc., 59 Temple Place - Suite 330, */
+/* OBSOLETE Boston, MA 02111-1307, USA. */ */
+/* OBSOLETE */
+/* OBSOLETE #include "regcache.h" */
+/* OBSOLETE */
+/* OBSOLETE #define TARGET_BYTE_ORDER LITTLE_ENDIAN */
+/* OBSOLETE */
+/* OBSOLETE /* Offset from address of function to start of its code. */
+/* OBSOLETE Zero on most machines. */ */
+/* OBSOLETE */
+/* OBSOLETE #define FUNCTION_START_OFFSET 0 */
+/* OBSOLETE */
+/* OBSOLETE /* Advance PC across any function entry prologue instructions */
+/* OBSOLETE to reach some "real" code. */ */
+/* OBSOLETE */
+/* OBSOLETE extern CORE_ADDR merlin_skip_prologue (CORE_ADDR); */
+/* OBSOLETE #define SKIP_PROLOGUE(pc) (merlin_skip_prologue (pc)) */
+/* OBSOLETE */
+/* OBSOLETE /* Immediately after a function call, return the saved pc. */
+/* OBSOLETE Can't always go through the frames for this because on some machines */
+/* OBSOLETE the new frame is not set up until the new function executes */
+/* OBSOLETE some instructions. */ */
+/* OBSOLETE */
+/* OBSOLETE #define SAVED_PC_AFTER_CALL(frame) \ */
+/* OBSOLETE read_memory_integer (read_register (SP_REGNUM), 4) */
+/* OBSOLETE */
+/* OBSOLETE /* Address of end of stack space. */ */
+/* OBSOLETE */
+/* OBSOLETE #define STACK_END_ADDR (0x800000) */
+/* OBSOLETE */
+/* OBSOLETE /* Stack grows downward. */ */
+/* OBSOLETE */
+/* OBSOLETE #define INNER_THAN(lhs,rhs) ((lhs) < (rhs)) */
+/* OBSOLETE */
+/* OBSOLETE /* Sequence of bytes for breakpoint instruction. */ */
+/* OBSOLETE */
+/* OBSOLETE #define BREAKPOINT {0xf2} */
+/* OBSOLETE */
+/* OBSOLETE /* Amount PC must be decremented by after a breakpoint. */
+/* OBSOLETE This is often the number of bytes in BREAKPOINT */
+/* OBSOLETE but not always. */ */
+/* OBSOLETE */
+/* OBSOLETE #define DECR_PC_AFTER_BREAK 0 */
+/* OBSOLETE */
+/* OBSOLETE /* Define this to say that the "svc" insn is followed by */
+/* OBSOLETE codes in memory saying which kind of system call it is. */ */
+/* OBSOLETE */
+/* OBSOLETE #define NS32K_SVC_IMMED_OPERANDS */
+/* OBSOLETE */
+/* OBSOLETE /* Say how long (ordinary) registers are. This is a piece of bogosity */
+/* OBSOLETE used in push_word and a few other places; REGISTER_RAW_SIZE is the */
+/* OBSOLETE real way to know how big a register is. */ */
+/* OBSOLETE */
+/* OBSOLETE #define REGISTER_SIZE 4 */
+/* OBSOLETE */
+/* OBSOLETE /* Number of machine registers */ */
+/* OBSOLETE */
+/* OBSOLETE #define NUM_REGS 25 */
+/* OBSOLETE */
+/* OBSOLETE #define NUM_GENERAL_REGS 8 */
+/* OBSOLETE */
+/* OBSOLETE /* Initializer for an array of names of registers. */
+/* OBSOLETE There should be NUM_REGS strings in this initializer. */ */
+/* OBSOLETE */
+/* OBSOLETE #define REGISTER_NAMES {"r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7", \ */
+/* OBSOLETE "pc", "sp", "fp", "ps", \ */
+/* OBSOLETE "fsr", \ */
+/* OBSOLETE "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", \ */
+/* OBSOLETE "l0", "l1", "l2", "l3", "l4", \ */
+/* OBSOLETE } */
+/* OBSOLETE */
+/* OBSOLETE /* Register numbers of various important registers. */
+/* OBSOLETE Note that some of these values are "real" register numbers, */
+/* OBSOLETE and correspond to the general registers of the machine, */
+/* OBSOLETE and some are "phony" register numbers which are too large */
+/* OBSOLETE to be actual register numbers as far as the user is concerned */
+/* OBSOLETE but do serve to get the desired values when passed to read_register. */ */
+/* OBSOLETE */
+/* OBSOLETE #define AP_REGNUM FP_REGNUM */
+/* OBSOLETE #define FP_REGNUM 10 /* Contains address of executing stack frame */ */
+/* OBSOLETE #define SP_REGNUM 9 /* Contains address of top of stack */ */
+/* OBSOLETE #define PC_REGNUM 8 /* Contains program counter */ */
+/* OBSOLETE #define PS_REGNUM 11 /* Contains processor status */ */
+/* OBSOLETE #define FPS_REGNUM 12 /* Floating point status register */ */
+/* OBSOLETE #define FP0_REGNUM 13 /* Floating point register 0 */ */
+/* OBSOLETE #define LP0_REGNUM 21 /* Double register 0 (same as FP0) */ */
+/* OBSOLETE */
+/* OBSOLETE /* Total amount of space needed to store our copies of the machine's */
+/* OBSOLETE register state, the array `registers'. */ */
+/* OBSOLETE #define REGISTER_BYTES ((NUM_REGS - 4) * sizeof (int) + 4 * sizeof (double)) */
+/* OBSOLETE */
+/* OBSOLETE /* Index within `registers' of the first byte of the space for */
+/* OBSOLETE register N. */ */
+/* OBSOLETE */
+/* OBSOLETE #define REGISTER_BYTE(N) ((N) >= LP0_REGNUM ? \ */
+/* OBSOLETE LP0_REGNUM * 4 + ((N) - LP0_REGNUM) * 8 : (N) * 4) */
+/* OBSOLETE */
+/* OBSOLETE /* Number of bytes of storage in the actual machine representation */
+/* OBSOLETE for register N. On the 32000, all regs are 4 bytes */
+/* OBSOLETE except for the doubled floating registers. */ */
+/* OBSOLETE */
+/* OBSOLETE #define REGISTER_RAW_SIZE(N) ((N) >= LP0_REGNUM ? 8 : 4) */
+/* OBSOLETE */
+/* OBSOLETE /* Number of bytes of storage in the program's representation */
+/* OBSOLETE for register N. On the 32000, all regs are 4 bytes */
+/* OBSOLETE except for the doubled floating registers. */ */
+/* OBSOLETE */
+/* OBSOLETE #define REGISTER_VIRTUAL_SIZE(N) ((N) >= LP0_REGNUM ? 8 : 4) */
+/* OBSOLETE */
+/* OBSOLETE /* Largest value REGISTER_RAW_SIZE can have. */ */
+/* OBSOLETE */
+/* OBSOLETE #define MAX_REGISTER_RAW_SIZE 8 */
+/* OBSOLETE */
+/* OBSOLETE /* Largest value REGISTER_VIRTUAL_SIZE can have. */ */
+/* OBSOLETE */
+/* OBSOLETE #define MAX_REGISTER_VIRTUAL_SIZE 8 */
+/* OBSOLETE */
+/* OBSOLETE /* Return the GDB type object for the "standard" data type */
+/* OBSOLETE of data in register N. */ */
+/* OBSOLETE */
+/* OBSOLETE #define REGISTER_VIRTUAL_TYPE(N) \ */
+/* OBSOLETE ((N) >= FP0_REGNUM ? \ */
+/* OBSOLETE ((N) >= LP0_REGNUM ? \ */
+/* OBSOLETE builtin_type_double \ */
+/* OBSOLETE : builtin_type_float) \ */
+/* OBSOLETE : builtin_type_int) */
+/* OBSOLETE */
+/* OBSOLETE /* Store the address of the place in which to copy the structure the */
+/* OBSOLETE subroutine will return. This is called from call_function. */
+/* OBSOLETE */
+/* OBSOLETE On this machine this is a no-op, as gcc doesn't run on it yet. */
+/* OBSOLETE This calling convention is not used. */ */
+/* OBSOLETE */
+/* OBSOLETE #define STORE_STRUCT_RETURN(ADDR, SP) */
+/* OBSOLETE */
+/* OBSOLETE /* Extract from an array REGBUF containing the (raw) register state */
+/* OBSOLETE a function return value of type TYPE, and copy that, in virtual format, */
+/* OBSOLETE into VALBUF. */ */
+/* OBSOLETE */
+/* OBSOLETE #define EXTRACT_RETURN_VALUE(TYPE,REGBUF,VALBUF) \ */
+/* OBSOLETE memcpy (VALBUF, REGBUF, TYPE_LENGTH (TYPE)) */
+/* OBSOLETE */
+/* OBSOLETE /* Write into appropriate registers a function return value */
+/* OBSOLETE of type TYPE, given in virtual format. */ */
+/* OBSOLETE */
+/* OBSOLETE #define STORE_RETURN_VALUE(TYPE,VALBUF) \ */
+/* OBSOLETE write_register_bytes (0, VALBUF, TYPE_LENGTH (TYPE)) */
+/* OBSOLETE */
+/* OBSOLETE /* Extract from an array REGBUF containing the (raw) register state */
+/* OBSOLETE the address in which a function should return its structure value, */
+/* OBSOLETE as a CORE_ADDR (or an expression that can be used as one). */ */
+/* OBSOLETE */
+/* OBSOLETE #define EXTRACT_STRUCT_VALUE_ADDRESS(REGBUF) (*(int *)(REGBUF)) */
+/* OBSOLETE */
+/* OBSOLETE /* Describe the pointer in each stack frame to the previous stack frame */
+/* OBSOLETE (its caller). */ */
+/* OBSOLETE */
+/* OBSOLETE /* FRAME_CHAIN takes a frame's nominal address */
+/* OBSOLETE and produces the frame's chain-pointer. */ */
+/* OBSOLETE */
+/* OBSOLETE /* In the case of the Merlin, the frame's nominal address is the FP value, */
+/* OBSOLETE and at that address is saved previous FP value as a 4-byte word. */ */
+/* OBSOLETE */
+/* OBSOLETE #define FRAME_CHAIN(thisframe) \ */
+/* OBSOLETE (!inside_entry_file ((thisframe)->pc) ? \ */
+/* OBSOLETE read_memory_integer ((thisframe)->frame, 4) :\ */
+/* OBSOLETE 0) */
+/* OBSOLETE */
+/* OBSOLETE /* Define other aspects of the stack frame. */ */
+/* OBSOLETE */
+/* OBSOLETE #define FRAME_SAVED_PC(FRAME) (read_memory_integer ((FRAME)->frame + 4, 4)) */
+/* OBSOLETE */
+/* OBSOLETE /* compute base of arguments */ */
+/* OBSOLETE #define FRAME_ARGS_ADDRESS(fi) ((fi)->frame) */
+/* OBSOLETE */
+/* OBSOLETE #define FRAME_LOCALS_ADDRESS(fi) ((fi)->frame) */
+/* OBSOLETE */
+/* OBSOLETE /* Return number of args passed to a frame. */
+/* OBSOLETE Can return -1, meaning no way to tell. */ */
+/* OBSOLETE */
+/* OBSOLETE extern int merlin_frame_num_args (struct frame_info *fi); */
+/* OBSOLETE #define FRAME_NUM_ARGS(fi) (merlin_frame_num_args ((fi))) */
+/* OBSOLETE */
+/* OBSOLETE /* Return number of bytes at start of arglist that are not really args. */ */
+/* OBSOLETE */
+/* OBSOLETE #define FRAME_ARGS_SKIP 8 */
+/* OBSOLETE */
+/* OBSOLETE /* Put here the code to store, into a struct frame_saved_regs, */
+/* OBSOLETE the addresses of the saved registers of frame described by FRAME_INFO. */
+/* OBSOLETE This includes special registers such as pc and fp saved in special */
+/* OBSOLETE ways in the stack frame. sp is even more special: */
+/* OBSOLETE the address we return for it IS the sp for the next frame. */ */
+/* OBSOLETE */
+/* OBSOLETE #define FRAME_FIND_SAVED_REGS(frame_info, frame_saved_regs) \ */
+/* OBSOLETE { int regmask,regnum; \ */
+/* OBSOLETE int localcount; \ */
+/* OBSOLETE CORE_ADDR enter_addr; \ */
+/* OBSOLETE CORE_ADDR next_addr; \ */
+/* OBSOLETE \ */
+/* OBSOLETE enter_addr = get_pc_function_start ((frame_info)->pc); \ */
+/* OBSOLETE regmask = read_memory_integer (enter_addr+1, 1); \ */
+/* OBSOLETE localcount = ns32k_localcount (enter_addr); \ */
+/* OBSOLETE next_addr = (frame_info)->frame + localcount; \ */
+/* OBSOLETE for (regnum = 0; regnum < 8; regnum++, regmask >>= 1) \ */
+/* OBSOLETE (frame_saved_regs).regs[regnum] \ */
+/* OBSOLETE = (regmask & 1) ? (next_addr -= 4) : 0; \ */
+/* OBSOLETE (frame_saved_regs).regs[SP_REGNUM] = (frame_info)->frame + 4; \ */
+/* OBSOLETE (frame_saved_regs).regs[PC_REGNUM] = (frame_info)->frame + 4; \ */
+/* OBSOLETE (frame_saved_regs).regs[FP_REGNUM] \ */
+/* OBSOLETE = read_memory_integer ((frame_info)->frame, 4); } */
+/* OBSOLETE */
+/* OBSOLETE */
+/* OBSOLETE /* Things needed for making the inferior call functions. */ */
+/* OBSOLETE */
+/* OBSOLETE /* Push an empty stack frame, to record the current PC, etc. */ */
+/* OBSOLETE */
+/* OBSOLETE #define PUSH_DUMMY_FRAME \ */
+/* OBSOLETE { register CORE_ADDR sp = read_register (SP_REGNUM); \ */
+/* OBSOLETE register int regnum; \ */
+/* OBSOLETE sp = push_word (sp, read_register (PC_REGNUM)); \ */
+/* OBSOLETE sp = push_word (sp, read_register (FP_REGNUM)); \ */
+/* OBSOLETE write_register (FP_REGNUM, sp); \ */
+/* OBSOLETE for (regnum = 0; regnum < 8; regnum++) \ */
+/* OBSOLETE sp = push_word (sp, read_register (regnum)); \ */
+/* OBSOLETE write_register (SP_REGNUM, sp); \ */
+/* OBSOLETE } */
+/* OBSOLETE */
+/* OBSOLETE /* Discard from the stack the innermost frame, restoring all registers. */ */
+/* OBSOLETE */
+/* OBSOLETE #define POP_FRAME \ */
+/* OBSOLETE { register struct frame_info *frame = get_current_frame (); \ */
+/* OBSOLETE register CORE_ADDR fp; \ */
+/* OBSOLETE register int regnum; \ */
+/* OBSOLETE struct frame_saved_regs fsr; \ */
+/* OBSOLETE struct frame_info *fi; \ */
+/* OBSOLETE fp = frame->frame; \ */
+/* OBSOLETE get_frame_saved_regs (frame, &fsr); \ */
+/* OBSOLETE for (regnum = 0; regnum < 8; regnum++) \ */
+/* OBSOLETE if (fsr.regs[regnum]) \ */
+/* OBSOLETE write_register (regnum, read_memory_integer (fsr.regs[regnum], 4)); \ */
+/* OBSOLETE write_register (FP_REGNUM, read_memory_integer (fp, 4)); \ */
+/* OBSOLETE write_register (PC_REGNUM, read_memory_integer (fp + 4, 4)); \ */
+/* OBSOLETE write_register (SP_REGNUM, fp + 8); \ */
+/* OBSOLETE flush_cached_frames (); \ */
+/* OBSOLETE } */
+/* OBSOLETE */
+/* OBSOLETE /* This sequence of words is the instructions */
+/* OBSOLETE enter 0xff,0 82 ff 00 */
+/* OBSOLETE jsr @0x00010203 7f ae c0 01 02 03 */
+/* OBSOLETE adjspd 0x69696969 7f a5 01 02 03 04 */
+/* OBSOLETE bpt f2 */
+/* OBSOLETE Note this is 16 bytes. */ */
+/* OBSOLETE */
+/* OBSOLETE #define CALL_DUMMY { 0x7f00ff82, 0x0201c0ae, 0x01a57f03, 0xf2040302 } */
+/* OBSOLETE */
+/* OBSOLETE #define CALL_DUMMY_START_OFFSET 3 */
+/* OBSOLETE #define CALL_DUMMY_LENGTH 16 */
+/* OBSOLETE #define CALL_DUMMY_ADDR 5 */
+/* OBSOLETE #define CALL_DUMMY_NARGS 11 */
+/* OBSOLETE */
+/* OBSOLETE /* Insert the specified number of args and function address */
+/* OBSOLETE into a call sequence of the above form stored at DUMMYNAME. */ */
+/* OBSOLETE */
+/* OBSOLETE #define FIX_CALL_DUMMY(dummyname, pc, fun, nargs, args, type, gcc_p) \ */
+/* OBSOLETE { int flipped = fun | 0xc0000000; \ */
+/* OBSOLETE flip_bytes (&flipped, 4); \ */
+/* OBSOLETE *((int *) (((char *) dummyname)+CALL_DUMMY_ADDR)) = flipped; \ */
+/* OBSOLETE flipped = - nargs * 4; \ */
+/* OBSOLETE flip_bytes (&flipped, 4); \ */
+/* OBSOLETE *((int *) (((char *) dummyname)+CALL_DUMMY_NARGS)) = flipped; \ */
+/* OBSOLETE } */