aboutsummaryrefslogtreecommitdiff
path: root/gdb/ui-out.c
diff options
context:
space:
mode:
authorSimon Marchi <simon.marchi@polymtl.ca>2016-11-26 22:05:06 -0500
committerSimon Marchi <simon.marchi@polymtl.ca>2016-11-26 22:05:06 -0500
commite4975d6a9cd8aaf3fb14135b36850964def131d7 (patch)
treea108986a4084f2444d27d53be08afc153c0faf1b /gdb/ui-out.c
parent0abe66b59fda0689c32fe9d96b3690b4d49a3027 (diff)
downloadfsf-binutils-gdb-e4975d6a9cd8aaf3fb14135b36850964def131d7.zip
fsf-binutils-gdb-e4975d6a9cd8aaf3fb14135b36850964def131d7.tar.gz
fsf-binutils-gdb-e4975d6a9cd8aaf3fb14135b36850964def131d7.tar.bz2
Remove ui_out_destroy
It's not actually used, and removing it simplifies the upcoming patches a bit. After the whole series, destroying an ui_out object will be simply "delete uiout", which will call the default destructor. gdb/ChangeLog: * ui-out.c (ui_out_destroy, uo_data_destroy): Remove. * ui-out.h (ui_out_destroy): Remove.
Diffstat (limited to 'gdb/ui-out.c')
-rw-r--r--gdb/ui-out.c32
1 files changed, 0 insertions, 32 deletions
diff --git a/gdb/ui-out.c b/gdb/ui-out.c
index 528ea04..407c349 100644
--- a/gdb/ui-out.c
+++ b/gdb/ui-out.c
@@ -175,7 +175,6 @@ static void uo_message (struct ui_out *uiout, int verbosity,
static void uo_wrap_hint (struct ui_out *uiout, char *identstring);
static void uo_flush (struct ui_out *uiout);
static int uo_redirect (struct ui_out *uiout, struct ui_file *outstream);
-static void uo_data_destroy (struct ui_out *uiout);
/* Prototypes for local functions */
@@ -708,15 +707,6 @@ uo_redirect (struct ui_out *uiout, struct ui_file *outstream)
return 0;
}
-void
-uo_data_destroy (struct ui_out *uiout)
-{
- if (!uiout->impl->data_destroy)
- return;
-
- uiout->impl->data_destroy (uiout);
-}
-
/* local functions */
/* List of column headers manipulation routines. */
@@ -903,25 +893,3 @@ ui_out_new (const struct ui_out_impl *impl, void *data,
uiout->table.header_next = NULL;
return uiout;
}
-
-/* Free UIOUT and the memory areas it references. */
-
-void
-ui_out_destroy (struct ui_out *uiout)
-{
- int i;
- struct ui_out_level *current;
-
- /* Make sure that all levels are freed in the case where levels have
- been pushed, but not popped before the ui_out object is
- destroyed. */
- for (i = 0;
- VEC_iterate (ui_out_level_p, uiout->levels, i, current);
- ++i)
- xfree (current);
-
- VEC_free (ui_out_level_p, uiout->levels);
- uo_data_destroy (uiout);
- clear_table (uiout);
- xfree (uiout);
-}