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author | Tom Tromey <tom@tromey.com> | 2023-04-16 09:35:49 -0600 |
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committer | Tom Tromey <tom@tromey.com> | 2023-05-07 12:44:17 -0600 |
commit | 7a8de0c33019efd3ea5755044a29544ba7637759 (patch) | |
tree | 295dcdf483c61dfacf7602565cb3556a989fe70c /gdb/breakpoint.c | |
parent | 8e8d48f91c26cb4aabbdc56d96608e5d2310b986 (diff) | |
download | fsf-binutils-gdb-7a8de0c33019efd3ea5755044a29544ba7637759.zip fsf-binutils-gdb-7a8de0c33019efd3ea5755044a29544ba7637759.tar.gz fsf-binutils-gdb-7a8de0c33019efd3ea5755044a29544ba7637759.tar.bz2 |
Remove ALL_BREAKPOINTS_SAFE
There's just a single remaining use of the ALL_BREAKPOINTS_SAFE macro;
this patch replaces it with a for-each and an explicit temporary
variable.
Diffstat (limited to 'gdb/breakpoint.c')
-rw-r--r-- | gdb/breakpoint.c | 134 |
1 files changed, 63 insertions, 71 deletions
diff --git a/gdb/breakpoint.c b/gdb/breakpoint.c index 30d438d..1cc9e84 100644 --- a/gdb/breakpoint.c +++ b/gdb/breakpoint.c @@ -611,15 +611,6 @@ static int overlay_events_enabled; /* See description in breakpoint.h. */ bool target_exact_watchpoints = false; -/* Walk the following statement or block through all breakpoints. - ALL_BREAKPOINTS_SAFE does so even if the statement deletes the - current breakpoint. */ - -#define ALL_BREAKPOINTS_SAFE(B,TMP) \ - for (B = breakpoint_chain; \ - B ? (TMP=B->next, 1): 0; \ - B = TMP) - /* Chains of all breakpoints defined. */ static struct breakpoint *breakpoint_chain; @@ -7617,72 +7608,73 @@ set_longjmp_breakpoint_for_call_dummy (void) void check_longjmp_breakpoint_for_call_dummy (struct thread_info *tp) { - struct breakpoint *b, *b_tmp; + for (struct breakpoint *b : all_breakpoints_safe ()) + { + struct breakpoint *b_tmp = b->next; + if (b->type == bp_longjmp_call_dummy && b->thread == tp->global_num) + { + struct breakpoint *dummy_b = b->related_breakpoint; - ALL_BREAKPOINTS_SAFE (b, b_tmp) - if (b->type == bp_longjmp_call_dummy && b->thread == tp->global_num) - { - struct breakpoint *dummy_b = b->related_breakpoint; - - /* Find the bp_call_dummy breakpoint in the list of breakpoints - chained off b->related_breakpoint. */ - while (dummy_b != b && dummy_b->type != bp_call_dummy) - dummy_b = dummy_b->related_breakpoint; - - /* If there was no bp_call_dummy breakpoint then there's nothing - more to do. Or, if the dummy frame associated with the - bp_call_dummy is still on the stack then we need to leave this - bp_call_dummy in place. */ - if (dummy_b->type != bp_call_dummy - || frame_find_by_id (dummy_b->frame_id) != NULL) - continue; + /* Find the bp_call_dummy breakpoint in the list of breakpoints + chained off b->related_breakpoint. */ + while (dummy_b != b && dummy_b->type != bp_call_dummy) + dummy_b = dummy_b->related_breakpoint; - /* We didn't find the dummy frame on the stack, this could be - because we have longjmp'd to a stack frame that is previous to - the dummy frame, or it could be because the stack unwind is - broken at some point between the longjmp frame and the dummy - frame. - - Next we figure out why the stack unwind stopped. If it looks - like the unwind is complete then we assume the dummy frame has - been jumped over, however, if the unwind stopped for an - unexpected reason then we assume the stack unwind is currently - broken, and that we will (eventually) return to the dummy - frame. - - It might be tempting to consider using frame_id_inner here, but - that is not safe. There is no guarantee that the stack frames - we are looking at here are even on the same stack as the - original dummy frame, hence frame_id_inner can't be used. See - the comments on frame_id_inner for more details. */ - bool unwind_finished_unexpectedly = false; - for (frame_info_ptr fi = get_current_frame (); fi != nullptr; ) - { - frame_info_ptr prev = get_prev_frame (fi); - if (prev == nullptr) - { - /* FI is the last stack frame. Why did this frame not - unwind further? */ - auto stop_reason = get_frame_unwind_stop_reason (fi); - if (stop_reason != UNWIND_NO_REASON - && stop_reason != UNWIND_OUTERMOST) - unwind_finished_unexpectedly = true; - } - fi = prev; - } - if (unwind_finished_unexpectedly) - continue; + /* If there was no bp_call_dummy breakpoint then there's nothing + more to do. Or, if the dummy frame associated with the + bp_call_dummy is still on the stack then we need to leave this + bp_call_dummy in place. */ + if (dummy_b->type != bp_call_dummy + || frame_find_by_id (dummy_b->frame_id) != NULL) + continue; - dummy_frame_discard (dummy_b->frame_id, tp); + /* We didn't find the dummy frame on the stack, this could be + because we have longjmp'd to a stack frame that is previous to + the dummy frame, or it could be because the stack unwind is + broken at some point between the longjmp frame and the dummy + frame. + + Next we figure out why the stack unwind stopped. If it looks + like the unwind is complete then we assume the dummy frame has + been jumped over, however, if the unwind stopped for an + unexpected reason then we assume the stack unwind is currently + broken, and that we will (eventually) return to the dummy + frame. + + It might be tempting to consider using frame_id_inner here, but + that is not safe. There is no guarantee that the stack frames + we are looking at here are even on the same stack as the + original dummy frame, hence frame_id_inner can't be used. See + the comments on frame_id_inner for more details. */ + bool unwind_finished_unexpectedly = false; + for (frame_info_ptr fi = get_current_frame (); fi != nullptr; ) + { + frame_info_ptr prev = get_prev_frame (fi); + if (prev == nullptr) + { + /* FI is the last stack frame. Why did this frame not + unwind further? */ + auto stop_reason = get_frame_unwind_stop_reason (fi); + if (stop_reason != UNWIND_NO_REASON + && stop_reason != UNWIND_OUTERMOST) + unwind_finished_unexpectedly = true; + } + fi = prev; + } + if (unwind_finished_unexpectedly) + continue; - while (b->related_breakpoint != b) - { - if (b_tmp == b->related_breakpoint) - b_tmp = b->related_breakpoint->next; - delete_breakpoint (b->related_breakpoint); - } - delete_breakpoint (b); - } + dummy_frame_discard (dummy_b->frame_id, tp); + + while (b->related_breakpoint != b) + { + if (b_tmp == b->related_breakpoint) + b_tmp = b->related_breakpoint->next; + delete_breakpoint (b->related_breakpoint); + } + delete_breakpoint (b); + } + } } void |