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authorScott Bambrough <scottb@netwinder.org>2000-04-10 21:02:33 +0000
committerScott Bambrough <scottb@netwinder.org>2000-04-10 21:02:33 +0000
commitf38e884d673d606a904096c1af631eee5295f220 (patch)
tree96da64750f0dd125f42608b62ce8b2b18a7e63f7 /gdb/arm-linux-tdep.c
parent50da7a9c68ba0c2f9a7f59bcab69f425dd85a1e4 (diff)
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Move arm_skip_solib_resolver from arm-linux-nat.c to arm-linux-tdep.c.
2000-04-10 Philip Blundell <philb@gnu.org> * arm-linux-nat.c (arm_skip_solib_resolver): Remove and move to arm-linux-tdep.c. * arm-linux-tdep.c (arm_skip_solib_resolver): New.
Diffstat (limited to 'gdb/arm-linux-tdep.c')
-rw-r--r--gdb/arm-linux-tdep.c126
1 files changed, 126 insertions, 0 deletions
diff --git a/gdb/arm-linux-tdep.c b/gdb/arm-linux-tdep.c
index 8a575a4..667fd0b 100644
--- a/gdb/arm-linux-tdep.c
+++ b/gdb/arm-linux-tdep.c
@@ -221,6 +221,132 @@ arm_linux_push_arguments (int nargs, value_ptr * args, CORE_ADDR sp,
return sp;
}
+/*
+ Dynamic Linking on ARM Linux
+ ----------------------------
+
+ Note: PLT = procedure linkage table
+ GOT = global offset table
+
+ As much as possible, ELF dynamic linking defers the resolution of
+ jump/call addresses until the last minute. The technique used is
+ inspired by the i386 ELF design, and is based on the following
+ constraints.
+
+ 1) The calling technique should not force a change in the assembly
+ code produced for apps; it MAY cause changes in the way assembly
+ code is produced for position independent code (i.e. shared
+ libraries).
+
+ 2) The technique must be such that all executable areas must not be
+ modified; and any modified areas must not be executed.
+
+ To do this, there are three steps involved in a typical jump:
+
+ 1) in the code
+ 2) through the PLT
+ 3) using a pointer from the GOT
+
+ When the executable or library is first loaded, each GOT entry is
+ initialized to point to the code which implements dynamic name
+ resolution and code finding. This is normally a function in the
+ program interpreter (on ARM Linux this is usually ld-linux.so.2,
+ but it does not have to be). On the first invocation, the function
+ is located and the GOT entry is replaced with the real function
+ address. Subsequent calls go through steps 1, 2 and 3 and end up
+ calling the real code.
+
+ 1) In the code:
+
+ b function_call
+ bl function_call
+
+ This is typical ARM code using the 26 bit relative branch or branch
+ and link instructions. The target of the instruction
+ (function_call is usually the address of the function to be called.
+ In position independent code, the target of the instruction is
+ actually an entry in the PLT when calling functions in a shared
+ library. Note that this call is identical to a normal function
+ call, only the target differs.
+
+ 2) In the PLT:
+
+ The PLT is a synthetic area, created by the linker. It exists in
+ both executables and libraries. It is an array of stubs, one per
+ imported function call. It looks like this:
+
+ PLT[0]:
+ str lr, [sp, #-4]! @push the return address (lr)
+ ldr lr, [pc, #16] @load from 6 words ahead
+ add lr, pc, lr @form an address for GOT[0]
+ ldr pc, [lr, #8]! @jump to the contents of that addr
+
+ The return address (lr) is pushed on the stack and used for
+ calculations. The load on the second line loads the lr with
+ &GOT[3] - . - 20. The addition on the third leaves:
+
+ lr = (&GOT[3] - . - 20) + (. + 8)
+ lr = (&GOT[3] - 12)
+ lr = &GOT[0]
+
+ On the fourth line, the pc and lr are both updated, so that:
+
+ pc = GOT[2]
+ lr = &GOT[0] + 8
+ = &GOT[2]
+
+ NOTE: PLT[0] borrows an offset .word from PLT[1]. This is a little
+ "tight", but allows us to keep all the PLT entries the same size.
+
+ PLT[n+1]:
+ ldr ip, [pc, #4] @load offset from gotoff
+ add ip, pc, ip @add the offset to the pc
+ ldr pc, [ip] @jump to that address
+ gotoff: .word GOT[n+3] - .
+
+ The load on the first line, gets an offset from the fourth word of
+ the PLT entry. The add on the second line makes ip = &GOT[n+3],
+ which contains either a pointer to PLT[0] (the fixup trampoline) or
+ a pointer to the actual code.
+
+ 3) In the GOT:
+
+ The GOT contains helper pointers for both code (PLT) fixups and
+ data fixups. The first 3 entries of the GOT are special. The next
+ M entries (where M is the number of entries in the PLT) belong to
+ the PLT fixups. The next D (all remaining) entries belong to
+ various data fixups. The actual size of the GOT is 3 + M + D.
+
+ The GOT is also a synthetic area, created by the linker. It exists
+ in both executables and libraries. When the GOT is first
+ initialized , all the GOT entries relating to PLT fixups are
+ pointing to code back at PLT[0].
+
+ The special entries in the GOT are:
+
+ GOT[0] = linked list pointer used by the dynamic loader
+ GOT[1] = pointer to the reloc table for this module
+ GOT[2] = pointer to the fixup/resolver code
+
+ The first invocation of function call comes through and uses the
+ fixup/resolver code. On the entry to the fixup/resolver code:
+
+ ip = &GOT[n+3]
+ lr = &GOT[2]
+ stack[0] = return address (lr) of the function call
+ [r0, r1, r2, r3] are still the arguments to the function call
+
+ This is enough information for the fixup/resolver code to work
+ with. Before the fixup/resolver code returns, it actually calls
+ the requested function and repairs &GOT[n+3]. */
+
+CORE_ADDR
+arm_skip_solib_resolver (CORE_ADDR pc)
+{
+ /* FIXME */
+ return 0;
+}
+
void
_initialize_arm_linux_tdep (void)
{