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authorTom Tromey <tom@tromey.com>2022-04-16 10:12:49 -0600
committerTom Tromey <tom@tromey.com>2022-06-12 10:49:48 -0600
commit93b527ef787b7c98611abd21bdd77de6c41769f1 (patch)
tree2ed7039b479e080e108387a9e7a53c2050d73f44 /gdb/addrmap.c
parentd89120e9493281a60d6e7280e9cfa3741ea7e379 (diff)
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Use malloc for mutable addrmaps
Mutable addrmaps currently require an obstack. This was probably done to avoid having to call splay_tree_delete, but examination of the code shows that all mutable obstacks have a limited lifetime -- now it's simple to treat them as ordinary C++ objects, in some cases stack-allocating them, and have a destructor to make the needed call. This patch implements this change.
Diffstat (limited to 'gdb/addrmap.c')
-rw-r--r--gdb/addrmap.c65
1 files changed, 17 insertions, 48 deletions
diff --git a/gdb/addrmap.c b/gdb/addrmap.c
index 51a6c67..06f3a83 100644
--- a/gdb/addrmap.c
+++ b/gdb/addrmap.c
@@ -102,11 +102,11 @@ addrmap_fixed::foreach (addrmap_foreach_fn fn)
/* Mutable address maps. */
-/* Allocate a copy of CORE_ADDR in the obstack. */
+/* Allocate a copy of CORE_ADDR. */
splay_tree_key
addrmap_mutable::allocate_key (CORE_ADDR addr)
{
- CORE_ADDR *key = XOBNEW (obstack, CORE_ADDR);
+ CORE_ADDR *key = XNEW (CORE_ADDR);
*key = addr;
return (splay_tree_key) key;
@@ -325,42 +325,6 @@ addrmap_mutable::foreach (addrmap_foreach_fn fn)
}
-void *
-addrmap_mutable::splay_obstack_alloc (int size, void *closure)
-{
- struct addrmap_mutable *map = (struct addrmap_mutable *) closure;
- splay_tree_node n;
-
- /* We should only be asked to allocate nodes and larger things.
- (If, at some point in the future, this is no longer true, we can
- just round up the size to sizeof (*n).) */
- gdb_assert (size >= sizeof (*n));
-
- if (map->free_nodes)
- {
- n = map->free_nodes;
- map->free_nodes = n->right;
- return n;
- }
- else
- return obstack_alloc (map->obstack, size);
-}
-
-
-void
-addrmap_mutable::splay_obstack_free (void *obj, void *closure)
-{
- struct addrmap_mutable *map = (struct addrmap_mutable *) closure;
- splay_tree_node n = (splay_tree_node) obj;
-
- /* We've asserted in the allocation function that we only allocate
- nodes or larger things, so it should be safe to put whatever
- we get passed back on the free list. */
- n->right = map->free_nodes;
- map->free_nodes = n;
-}
-
-
/* Compare keys as CORE_ADDR * values. */
static int
splay_compare_CORE_ADDR_ptr (splay_tree_key ak, splay_tree_key bk)
@@ -378,15 +342,21 @@ splay_compare_CORE_ADDR_ptr (splay_tree_key ak, splay_tree_key bk)
}
-addrmap_mutable::addrmap_mutable (struct obstack *obs)
- : obstack (obs),
- tree (splay_tree_new_with_allocator (splay_compare_CORE_ADDR_ptr,
- NULL, /* no delete key */
- NULL, /* no delete value */
- splay_obstack_alloc,
- splay_obstack_free,
- this))
+static void
+xfree_wrapper (splay_tree_key key)
+{
+ xfree ((void *) key);
+}
+
+addrmap_mutable::addrmap_mutable ()
+ : tree (splay_tree_new (splay_compare_CORE_ADDR_ptr, xfree_wrapper,
+ nullptr /* no delete value */))
+{
+}
+
+addrmap_mutable::~addrmap_mutable ()
{
+ splay_tree_delete (tree);
}
@@ -461,8 +431,7 @@ test_addrmap ()
/* Create mutable addrmap. */
struct obstack temp_obstack;
obstack_init (&temp_obstack);
- struct addrmap_mutable *map
- = new (&temp_obstack) addrmap_mutable (&temp_obstack);
+ struct addrmap_mutable *map = new (&temp_obstack) addrmap_mutable;
SELF_CHECK (map != nullptr);
/* Check initial state. */