So far we’ve looked at how you can trigger synths and samples, and also how to change their default parameters such as amplitude, pan, envelope settings and more. Each sound triggered is essentially its own sound with its own set of parameters set for the duration of the sound.
Wouldn’t it also be cool if you could change a sound’s parameters whilst it’s still playing, just like you might bend a string of a guitar whilst it’s still vibrating?
You’re in luck - this section will show you how to do exactly this.