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ToolDbgObjToolDbgObj — A wrapper around GObject for debugging purposes |
GObject ╰── ToolDbgObj ├── ToolFileFormat ├── ToolFiles ├── VisuConfigFile ├── VisuAnimation ├── VisuBox ├── VisuDataColorizer ├── VisuNodeArray ├── VisuNodeValues ├── VisuElementRenderer ├── VisuElement ├── VisuGlExt ├── VisuGl ├── VisuGlView ├── VisuInteractive ├── VisuMap ├── VisuMethodSpin ├── VisuNodeFinder ├── VisuNodeMover ├── VisuNodeNeighbours ├── VisuPairLinkRenderer ├── VisuPair ├── VisuPairLink ├── VisuPairSet ├── VisuPlane ├── VisuPlaneSet ├── VisuScalarField ├── VisuScalarfieldSet ├── VisuSurface ╰── VisuSurfaceResource
This is a thin wrapper around GObject to count allocation and deallocation and check memory leaks of objects created by V_Sim.
void
tool_dbg_obj_class_summarize (void
);
Debug function displaying the currently in-memory ToolDbgObj.
Since: 3.8
struct ToolDbgObjClass { GObjectClass parent; };
Common name to refer to a _ToolDbgObjClass.