gtk_interactive

gtk_interactive — The interactive dialog.

Functions

Types and Values

Description

This is the second main interface for V_Sim after the command panel. It provides widgets to interact with the nodes. There is three built-in interactive modes : the observe one (as in normal behaviour), the pick one and the move one.

It is possible to add new action thanks to visu_ui_interactive_addAction() function. It is also possible to show a small warning message with visu_ui_interactive_setMessage() that shows a GtkInfoBar.

Functions

VisuUiInteractiveBuild ()

GtkWidget *
(*VisuUiInteractiveBuild) (VisuUiMain *main,
                           gchar **label,
                           gchar **help,
                           GtkWidget **radio);

One can create new tab in the interactive dialog window by providing routines with this prototype.

Parameters

main

the main interface.

 

label

a location to store the name of the tab ;

 

help

a location to store the help message to be shown at the bottom of the window ;

 

radio

a location on the radio button that will be toggled when the desired action is used.

 

Returns

a new container to be include as a tab in the interactive dialog window.


VisuUiInteractiveStartStop ()

void
(*VisuUiInteractiveStartStop) (VisuUiRenderingWindow *window);

Routines of this prototype are called each time the interactive mode should be changed.

Parameters

window

the rendering window that starts or stops the interaction defined in the tab.

 

visu_ui_interactive_addAction ()

guint
visu_ui_interactive_addAction (VisuUiInteractiveBuild build,
                               VisuUiInteractiveStartStop start,
                               VisuUiInteractiveStartStop stop);

One can add new interactive mode with specific tab in the interactive dialog.

Parameters

build

a routine to build a tab.

 

start

a routine to run when session is selected.

 

stop

a routine to run when session is stopped.

 

Returns

an id for this new action.

Since: 3.6


visu_ui_interactive_init ()

void
visu_ui_interactive_init ();

Initialise the observe/pick window, connect the signals, give names to widgets...

[skip]


visu_ui_interactive_toggle ()

void
visu_ui_interactive_toggle (void);

The user can switch between a current specific interactive action and the observe mode. This routine is used to do this.*

Since: 3.6


visu_ui_interactive_initBuild ()

void
visu_ui_interactive_initBuild (VisuUiMain *main);

create the window.

[skip]

Parameters

main

the command panel the about dialog is associated to.

 

visu_ui_interactive_start ()

void
visu_ui_interactive_start (VisuUiRenderingWindow *window);

Start the observe & pick session.

Parameters

window

the current rendering widget.

 

visu_ui_interactive_setMessage ()

void
visu_ui_interactive_setMessage (const gchar *message,
                                GtkMessageType type);

Show a message in the interactive dialog.

Parameters

message

a string.

 

type

the type of message.

 

Since: 3.6


visu_ui_interactive_unsetMessage ()

void
visu_ui_interactive_unsetMessage ();

Hide any message from the interactive dialog. See also visu_ui_interactive_setMessage().

Since: 3.6

Types and Values

enum VisuUiInteractiveActionId

Possibe actions.

Members

VISU_UI_ACTION_OBSERVE

interactive session is observe ;

 

VISU_UI_ACTION_PICK

interactive session is pick ;

 

VISU_UI_ACTION_MOVE

interactive session is geometry changes.

 

VISU_UI_ACTION_N_PRESET

private.