/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtSensors module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
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** accordance with the commercial license agreement provided with the
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** use the contact form at http://qt.digia.com/contact-us.
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** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
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** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
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****************************************************************************/

#include <QtSensors/QSensor>

#include "qturnoversensorgesturerecognizer.h"
#include "qtsensorgesturesensorhandler.h"

QT_BEGIN_NAMESPACE

// turnover and put down i.e. facedown

QTurnoverSensorGestureRecognizer::QTurnoverSensorGestureRecognizer(QObject *parent) :
    QSensorGestureRecognizer(parent),
    isClose(0)
  , isFaceDown(0), active(0)
{
}

QTurnoverSensorGestureRecognizer::~QTurnoverSensorGestureRecognizer()
{
}

void QTurnoverSensorGestureRecognizer::create()
{
}

bool QTurnoverSensorGestureRecognizer::start()
{
    if (QtSensorGestureSensorHandler::instance()->startSensor(QtSensorGestureSensorHandler::Proximity)) {
        if (QtSensorGestureSensorHandler::instance()->startSensor(QtSensorGestureSensorHandler::Orientation)) {
            active = true;
            connect(QtSensorGestureSensorHandler::instance(),SIGNAL(proximityReadingChanged(QProximityReading *)),
                    this,SLOT(proximityChanged(QProximityReading *)));

            connect(QtSensorGestureSensorHandler::instance(),SIGNAL(orientationReadingChanged(QOrientationReading *)),
                    this,SLOT(orientationReadingChanged(QOrientationReading *)));
        } else {
            QtSensorGestureSensorHandler::instance()->stopSensor(QtSensorGestureSensorHandler::Proximity);
            active = false;
        }
    } else {
        active = false;
    }
    return active;
}

bool QTurnoverSensorGestureRecognizer::stop()
{
    QtSensorGestureSensorHandler::instance()->stopSensor(QtSensorGestureSensorHandler::Proximity);
    QtSensorGestureSensorHandler::instance()->stopSensor(QtSensorGestureSensorHandler::Orientation);

    disconnect(QtSensorGestureSensorHandler::instance(),SIGNAL(proximityReadingChanged(QProximityReading *)),
            this,SLOT(proximityChanged(QProximityReading *)));
    disconnect(QtSensorGestureSensorHandler::instance(),SIGNAL(orientationReadingChanged(QOrientationReading *)),
            this,SLOT(orientationReadingChanged(QOrientationReading *)));

    active = false;

    return active;
}

bool QTurnoverSensorGestureRecognizer::isActive()
{
    return active;
}

QString QTurnoverSensorGestureRecognizer::id() const
{
    return QString("QtSensors.turnover");
}

void QTurnoverSensorGestureRecognizer::proximityChanged(QProximityReading *reading)
{
    isClose = reading->close();
    if (isClose)
        isRecognized();
}

void QTurnoverSensorGestureRecognizer::orientationReadingChanged(QOrientationReading *reading)
{
    switch (reading->orientation()) {
       case  QOrientationReading::FaceDown:
    {
        isFaceDown = true;
        isRecognized();
    }
        break;
    default:
        isFaceDown = false;
        break;
    };
}

void QTurnoverSensorGestureRecognizer::isRecognized()
{
    if (isClose && isFaceDown) {
        Q_EMIT turnover();
        Q_EMIT detected("turnover");
    }
}
QT_END_NAMESPACE

