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# std::is_destructible, std::is_trivially_destructible, std::is_nothrow_destructible

From cppreference.com
< cpp‎ | types

Defined in header `<type_traits>` |  |
template< class T > struct is_destructible; | (1) | (since C++11)
template< class T > struct is_trivially_destructible; | (2) | (since C++11)
template< class T > struct is_nothrow_destructible; | (3) | (since C++11)

1) If an imaginary struct containing a member object of type `T` has a non-deleted destructor, provides the member constant `value` equal true. For any other type, `value` is false. | (until C++14)
1) If `T` is a reference type, provides the member constant `value` equal true If `T` is an incomplete type (including void) or a function type, `value` equals false. If `T` is an object type, then, for the type `U` equal std::remove_all_extents<T>::type, if the expression std::declval<U&>().~U() is well-formed in unevaluated context, `value` equals true. Otherwise, `value` equals false. | (since C++14)

2) same as 1), but the destructor does not call any operation that is not trivial.

3) same as 1), but the destructor is noexcept.

## Inherited from std::integral_constant

### Member constants

value [static] | true if `T` is destructible, false otherwise (public static member constant)

### Member functions

operator bool | converts the object to bool, returns `value` (public member function)

### Member types

Type | Definition
`value_type` | `bool`
`type` | std::integral_constant<bool, value>

### [edit] Notes

Because the C++ program terminates if a destructor throws an exception during stack unwinding (which usually cannot be predicted), all practical destructors are non-throwing even if they are not declared noexcept. All destructors found in the C++ standard library are non-throwing.

Storage occupied by trivially destructible objects may be reused without calling the destructor.

### [edit] Example

Run this code

    #include <iostream>
    #include <string>
    #include <type_traits>
    struct Foo {
       std::string str;
       ~Foo() noexcept {};
    };
    struct Bar {
        ~Bar() = default;
    };
    int main() {
        std::cout << std::boolalpha
                  << "std::string is destructible? "
                  << std::is_destructible<std::string>::value << '\n'
                  << "Foo is nothrow destructible? "
                  << std::is_nothrow_destructible<Foo>::value << '\n'
                  << "Bar is trivally destructible? "
                  << std::is_trivially_destructible<Bar>::value << '\n';
    }

Output:

    std::string is destructible? true
    Foo is nothrow destructible? true
    Bar is trivally destructible? true

### [edit] See also

is_constructible is_trivially_constructible is_nothrow_constructible (C++11)(C++11)(C++11) | checks if a type has a constructor for specific arguments (class template) [edit]
has_virtual_destructor (C++11) | checks if a type has a virtual destructor (class template) [edit]

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