#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <EGL/eglplatform.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include <d3d11.h>
#include <windows.h>
#include <wrl/client.h>
#include <memory>
#include "flutter/fml/macros.h"
#include "flutter/shell/platform/windows/window_binding_handler.h"
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class | flutter::AngleSurfaceManager |
Namespaces | |
flutter | |