Vector BLF
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Vector::BLF::RestorePoints Struct Referencefinal

#include <RestorePoints.h>

Public Member Functions

virtual void read (AbstractFile &is)
 
virtual void write (AbstractFile &os)
 
virtual uint32_t calculateObjectSize () const
 

Public Attributes

uint32_t objectSize {0x00180008}
 
uint32_t objectInterval {1000}
 
std::vector< RestorePointrestorePoints {}
 

Detailed Description

List of restore points.

Note
This class is based on observations, as there is no public documentation available. There are undocumented API functions for RestorePoint handling. And this seems like it.

Member Function Documentation

◆ calculateObjectSize()

uint32_t Vector::BLF::RestorePoints::calculateObjectSize ( ) const
virtual

Calculates the objectSize

Returns
object size

◆ read()

void Vector::BLF::RestorePoints::read ( AbstractFile & is)
virtual

Read the data of this object

Parameters
isinput stream

◆ write()

void Vector::BLF::RestorePoints::write ( AbstractFile & os)
virtual

Write the data of this object

Parameters
osoutput stream

Member Data Documentation

◆ objectInterval

uint32_t Vector::BLF::RestorePoints::objectInterval {1000}

object interval

This is the interval between RestorePoints. Actually, due to a bug in the implementation, the interval is actually objectInterval + 1; Default is 1000, so it's storing a list, which point to each 1001stth object.

◆ objectSize

uint32_t Vector::BLF::RestorePoints::objectSize {0x00180008}
Todo
Is this the maximum byte size of the restorePoints vector?

Not sure with this.

objectSize is usually 0x00180008=1572872. Reduced by sizeof(objectSize) + sizeof(objectInterval) lefts 1572864 bytes for restorePoints. Each RestorePoint has 24 bytes, which would result in 65536 elements. Seems like a potential maximum for the RestorePoints. But why does this need to be stored in the file?

Actually restorePointData.size() in this example, was just 20936, based on available data, which is 502464 bytes. So I would have expected to see objectSize=502472.

◆ restorePoints

std::vector<RestorePoint> Vector::BLF::RestorePoints::restorePoints {}

Restore Points


The documentation for this struct was generated from the following files: