OGRE  1.9.0
OgreCommon.h
Go to the documentation of this file.
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2014 Torus Knot Software Ltd
8
9Permission is hereby granted, free of charge, to any person obtaining a copy
10of this software and associated documentation files (the "Software"), to deal
11in the Software without restriction, including without limitation the rights
12to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13copies of the Software, and to permit persons to whom the Software is
14furnished to do so, subject to the following conditions:
15
16The above copyright notice and this permission notice shall be included in
17all copies or substantial portions of the Software.
18
19THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25THE SOFTWARE.
26-----------------------------------------------------------------------------
27*/
28#ifndef __Common_H__
29#define __Common_H__
30// Common stuff
31
32#include "OgreString.h"
33
34#if defined ( OGRE_GCC_VISIBILITY )
35# pragma GCC visibility push(default)
36#endif
37
38#if defined ( OGRE_GCC_VISIBILITY )
39# pragma GCC visibility pop
40#endif
41
42#include "OgreHeaderPrefix.h"
43
44namespace Ogre {
53 uint32 _OgreExport FastHash (const char * data, int len, uint32 hashSoFar = 0);
55 template <typename T>
56 uint32 HashCombine (uint32 hashSoFar, const T& data)
57 {
58 return FastHash((const char*)&data, sizeof(T), hashSoFar);
59 }
60
61
65 {
74 };
75
79 {
88 };
89
91 {
97 FT_MIP
98 };
101 {
110 };
111
114 {
118 };
119
122 {
131 };
132
136 {
143 };
144
151 {
158 };
159
162 {
175 WFT_PWM
176 };
177
180 {
186 PM_SOLID = 3
187 };
188
191 {
209
230
240
273 };
274
278 TVC_NONE = 0x0,
282 TVC_EMISSIVE = 0x8
283 };
284
287 {
292 };
293
298 FBT_STENCIL = 0x4
299 };
300
303 {
307 IM_USE16BIT = 0x0001,
308
312
316
318
321
324
326 };
327
328
331 template <typename T>
333 {
334 public:
335 typedef std::vector<T, STLAllocator<T, GeneralAllocPolicy> > VectorImpl;
336 protected:
339 mutable bool mListHashDirty;
340
341 void addToHash(const T& newPtr) const
342 {
343 mListHash = FastHash((const char*)&newPtr, sizeof(T), mListHash);
344 }
345 void recalcHash() const
346 {
347 mListHash = 0;
348 for (const_iterator i = mList.begin(); i != mList.end(); ++i)
349 addToHash(*i);
350 mListHashDirty = false;
351
352 }
353
354 public:
355 typedef typename VectorImpl::value_type value_type;
356 typedef typename VectorImpl::pointer pointer;
357 typedef typename VectorImpl::reference reference;
358 typedef typename VectorImpl::const_reference const_reference;
359 typedef typename VectorImpl::size_type size_type;
360 typedef typename VectorImpl::difference_type difference_type;
361 typedef typename VectorImpl::iterator iterator;
362 typedef typename VectorImpl::const_iterator const_iterator;
363 typedef typename VectorImpl::reverse_iterator reverse_iterator;
364 typedef typename VectorImpl::const_reverse_iterator const_reverse_iterator;
365
367 {
368 mListHashDirty = true;
369 }
370 bool isHashDirty() const
371 {
372 return mListHashDirty;
373 }
374
376 {
377 // we have to assume that hash needs recalculating on non-const
378 dirtyHash();
379 return mList.begin();
380 }
381 iterator end() { return mList.end(); }
382 const_iterator begin() const { return mList.begin(); }
383 const_iterator end() const { return mList.end(); }
385 {
386 // we have to assume that hash needs recalculating on non-const
387 dirtyHash();
388 return mList.rbegin();
389 }
390 reverse_iterator rend() { return mList.rend(); }
391 const_reverse_iterator rbegin() const { return mList.rbegin(); }
392 const_reverse_iterator rend() const { return mList.rend(); }
393 size_type size() const { return mList.size(); }
394 size_type max_size() const { return mList.max_size(); }
395 size_type capacity() const { return mList.capacity(); }
396 bool empty() const { return mList.empty(); }
398 {
399 // we have to assume that hash needs recalculating on non-const
400 dirtyHash();
401 return mList[n];
402 }
405 {
406 // we have to assume that hash needs recalculating on non-const
407 dirtyHash();
408 return mList.const_iterator(n);
409 }
410 const_reference at(size_type n) const { return mList.at(n); }
413 HashedVector(size_type n, const T& t) : mList(n, t), mListHash(0), mListHashDirty(n > 0) {}
416
417 template <class InputIterator>
418 HashedVector(InputIterator a, InputIterator b)
419 : mList(a, b), mListHashDirty(false)
420 {
421 dirtyHash();
422 }
423
426 {
427 mList = rhs.mList;
428 mListHash = rhs.mListHash;
430 return *this;
431 }
432
433 void reserve(size_t t) { mList.reserve(t); }
435 {
436 // we have to assume that hash needs recalculating on non-const
437 dirtyHash();
438 return mList.front();
439 }
440 const_reference front() const { return mList.front(); }
442 {
443 // we have to assume that hash needs recalculating on non-const
444 dirtyHash();
445 return mList.back();
446 }
447 const_reference back() const { return mList.back(); }
448 void push_back(const T& t)
449 {
450 mList.push_back(t);
451 // Quick progressive hash add
452 if (!isHashDirty())
453 addToHash(t);
454 }
455 void pop_back()
456 {
457 mList.pop_back();
458 dirtyHash();
459 }
461 {
462 mList.swap(rhs.mList);
463 dirtyHash();
464 }
465 iterator insert(iterator pos, const T& t)
466 {
467 bool recalc = (pos != end());
468 iterator ret = mList.insert(pos, t);
469 if (recalc)
470 dirtyHash();
471 else
472 addToHash(t);
473 return ret;
474 }
475
476 template <class InputIterator>
477 void insert(iterator pos,
478 InputIterator f, InputIterator l)
479 {
480 mList.insert(pos, f, l);
481 dirtyHash();
482 }
483
484 void insert(iterator pos, size_type n, const T& x)
485 {
486 mList.insert(pos, n, x);
487 dirtyHash();
488 }
489
491 {
492 iterator ret = mList.erase(pos);
493 dirtyHash();
494 return ret;
495 }
497 {
498 iterator ret = mList.erase(first, last);
499 dirtyHash();
500 return ret;
501 }
502 void clear()
503 {
504 mList.clear();
505 mListHash = 0;
506 mListHashDirty = false;
507 }
508
509 void resize(size_type n, const T& t = T())
510 {
511 bool recalc = false;
512 if (n != size())
513 recalc = true;
514
515 mList.resize(n, t);
516 if (recalc)
517 dirtyHash();
518 }
519
521 { return mListHash == b.mListHash; }
522
524 { return mListHash < b.mListHash; }
525
526
529 {
530 if (isHashDirty())
531 recalcHash();
532
533 return mListHash;
534 }
535 public:
536
537
538
539 };
540
541 class Light;
543
544
545
548
551
554
555 template< typename T > struct TRect
556 {
558 TRect() : left(0), top(0), right(0), bottom(0) {}
559 TRect( T const & l, T const & t, T const & r, T const & b )
560 : left( l ), top( t ), right( r ), bottom( b )
561 {
562 }
563 TRect( TRect const & o )
564 : left( o.left ), top( o.top ), right( o.right ), bottom( o.bottom )
565 {
566 }
567 TRect & operator=( TRect const & o )
568 {
569 left = o.left;
570 top = o.top;
571 right = o.right;
572 bottom = o.bottom;
573 return *this;
574 }
575 T width() const
576 {
577 return right - left;
578 }
579 T height() const
580 {
581 return bottom - top;
582 }
583 bool isNull() const
584 {
585 return width() == 0 || height() == 0;
586 }
587 void setNull()
588 {
589 left = right = top = bottom = 0;
590 }
591 TRect & merge(const TRect& rhs)
592 {
593 if (isNull())
594 {
595 *this = rhs;
596 }
597 else if (!rhs.isNull())
598 {
599 left = std::min(left, rhs.left);
600 right = std::max(right, rhs.right);
601 top = std::min(top, rhs.top);
602 bottom = std::max(bottom, rhs.bottom);
603 }
604
605 return *this;
606
607 }
608 TRect intersect(const TRect& rhs) const
609 {
610 TRect ret;
611 if (isNull() || rhs.isNull())
612 {
613 // empty
614 return ret;
615 }
616 else
617 {
618 ret.left = std::max(left, rhs.left);
619 ret.right = std::min(right, rhs.right);
620 ret.top = std::max(top, rhs.top);
621 ret.bottom = std::min(bottom, rhs.bottom);
622 }
623
624 if (ret.left > ret.right || ret.top > ret.bottom)
625 {
626 // no intersection, return empty
627 ret.left = ret.top = ret.right = ret.bottom = 0;
628 }
629
630 return ret;
631
632 }
633
634 };
635 template<typename T>
636 std::ostream& operator<<(std::ostream& o, const TRect<T>& r)
637 {
638 o << "TRect<>(l:" << r.left << ", t:" << r.top << ", r:" << r.right << ", b:" << r.bottom << ")";
639 return o;
640 }
641
645
650
654
659 struct Box
660 {
664 : left(0), top(0), right(1), bottom(1), front(0), back(1)
665 {
666 }
677 left(l),
678 top(t),
679 right(r),
680 bottom(b),
681 front(0),
682 back(1)
683 {
684 assert(right >= left && bottom >= top && back >= front);
685 }
697 Box( uint32 l, uint32 t, uint32 ff, uint32 r, uint32 b, uint32 bb ):
698 left(l),
699 top(t),
700 right(r),
701 bottom(b),
702 front(ff),
703 back(bb)
704 {
705 assert(right >= left && bottom >= top && back >= front);
706 }
707
709 bool contains(const Box &def) const
710 {
711 return (def.left >= left && def.top >= top && def.front >= front &&
712 def.right <= right && def.bottom <= bottom && def.back <= back);
713 }
714
716 uint32 getWidth() const { return right-left; }
718 uint32 getHeight() const { return bottom-top; }
720 uint32 getDepth() const { return back-front; }
721 };
722
723
724
736 int _OgreExport findCommandLineOpts(int numargs, char** argv, UnaryOptionList& unaryOptList,
737 BinaryOptionList& binOptList);
738
741 {
747 CLIPPED_ALL = 2
748 };
749
752 {
754 unsigned int width;
755 unsigned int height;
758 };
759
762
765
768}
769
770#include "OgreHeaderSuffix.h"
771
772#endif
#define _OgreExport
Definition: OgrePlatform.h:260
A hashed vector.
Definition: OgreCommon.h:333
iterator begin()
Definition: OgreCommon.h:375
const_reference back() const
Definition: OgreCommon.h:447
reverse_iterator rend()
Definition: OgreCommon.h:390
bool operator<(const HashedVector< T > &b)
Definition: OgreCommon.h:523
HashedVector(const HashedVector< T > &rhs)
Definition: OgreCommon.h:414
size_type max_size() const
Definition: OgreCommon.h:394
void addToHash(const T &newPtr) const
Definition: OgreCommon.h:341
VectorImpl::reference reference
Definition: OgreCommon.h:357
VectorImpl::value_type value_type
Definition: OgreCommon.h:355
bool isHashDirty() const
Definition: OgreCommon.h:370
const_reference at(size_type n) const
Definition: OgreCommon.h:410
std::vector< T, STLAllocator< T, GeneralAllocPolicy > > VectorImpl
Definition: OgreCommon.h:335
iterator erase(iterator pos)
Definition: OgreCommon.h:490
iterator insert(iterator pos, const T &t)
Definition: OgreCommon.h:465
iterator end()
Definition: OgreCommon.h:381
VectorImpl::difference_type difference_type
Definition: OgreCommon.h:360
void insert(iterator pos, size_type n, const T &x)
Definition: OgreCommon.h:484
const_reverse_iterator rbegin() const
Definition: OgreCommon.h:391
bool empty() const
Definition: OgreCommon.h:396
HashedVector(InputIterator a, InputIterator b)
Definition: OgreCommon.h:418
void reserve(size_t t)
Definition: OgreCommon.h:433
reference back()
Definition: OgreCommon.h:441
reverse_iterator rbegin()
Definition: OgreCommon.h:384
HashedVector< T > & operator=(const HashedVector< T > &rhs)
Definition: OgreCommon.h:425
iterator erase(iterator first, iterator last)
Definition: OgreCommon.h:496
uint32 getHash() const
Get the hash value.
Definition: OgreCommon.h:528
const_reverse_iterator rend() const
Definition: OgreCommon.h:392
void push_back(const T &t)
Definition: OgreCommon.h:448
VectorImpl::const_reverse_iterator const_reverse_iterator
Definition: OgreCommon.h:364
size_type size() const
Definition: OgreCommon.h:393
const_iterator begin() const
Definition: OgreCommon.h:382
const_reference operator[](size_type n) const
Definition: OgreCommon.h:403
reference operator[](size_type n)
Definition: OgreCommon.h:397
void swap(HashedVector< T > &rhs)
Definition: OgreCommon.h:460
VectorImpl::reverse_iterator reverse_iterator
Definition: OgreCommon.h:363
HashedVector(size_type n, const T &t)
Definition: OgreCommon.h:413
VectorImpl::iterator iterator
Definition: OgreCommon.h:361
VectorImpl::const_reference const_reference
Definition: OgreCommon.h:358
size_type capacity() const
Definition: OgreCommon.h:395
HashedVector(size_type n)
Definition: OgreCommon.h:412
VectorImpl::const_iterator const_iterator
Definition: OgreCommon.h:362
void recalcHash() const
Definition: OgreCommon.h:345
bool operator==(const HashedVector< T > &b)
Definition: OgreCommon.h:520
void resize(size_type n, const T &t=T())
Definition: OgreCommon.h:509
const_reference front() const
Definition: OgreCommon.h:440
VectorImpl::pointer pointer
Definition: OgreCommon.h:356
VectorImpl mList
Definition: OgreCommon.h:337
reference at(size_type n)
Definition: OgreCommon.h:404
const_iterator end() const
Definition: OgreCommon.h:383
reference front()
Definition: OgreCommon.h:434
void insert(iterator pos, InputIterator f, InputIterator l)
Definition: OgreCommon.h:477
VectorImpl::size_type size_type
Definition: OgreCommon.h:359
FrameBufferType
Defines the frame buffer types.
Definition: OgreCommon.h:295
CompareFunction
Comparison functions used for the depth/stencil buffer operations and others.
Definition: OgreCommon.h:65
FilterOptions
Filtering options for textures / mipmaps.
Definition: OgreCommon.h:101
ManualCullingMode
Manual culling modes based on vertex normals.
Definition: OgreCommon.h:151
map< String, String >::type NameValuePairList
Name / value parameter pair (first = name, second = value)
Definition: OgreCommon.h:550
vector< RenderWindow * >::type RenderWindowList
Render window container.
Definition: OgreCommon.h:764
TextureFilterOptions
High-level filtering options providing shortcuts to settings the minification, magnification and mip ...
Definition: OgreCommon.h:79
map< String, String >::type AliasTextureNamePairList
Alias / Texture name pair (first = alias, second = texture name)
Definition: OgreCommon.h:553
TRect< float > FloatRect
Structure used to define a rectangle in a 2-D floating point space.
Definition: OgreCommon.h:644
TRect< Real > RealRect
Structure used to define a rectangle in a 2-D floating point space, subject to double / single floati...
Definition: OgreCommon.h:649
InstanceManagerFlags
Flags for the Instance Manager when calculating ideal number of instances per batch.
Definition: OgreCommon.h:303
ClipResult
Generic result of clipping.
Definition: OgreCommon.h:741
map< String, String >::type BinaryOptionList
Definition: OgreCommon.h:547
TrackVertexColourEnum
Definition: OgreCommon.h:277
PolygonMode
The polygon mode to use when rasterising.
Definition: OgreCommon.h:180
map< String, bool >::type UnaryOptionList
Definition: OgreCommon.h:546
SortMode
Sort mode for billboard-set and particle-system.
Definition: OgreCommon.h:287
ShadowTechnique
An enumeration of broad shadow techniques.
Definition: OgreCommon.h:191
vector< RenderWindowDescription >::type RenderWindowDescriptionList
Render window creation parameters container.
Definition: OgreCommon.h:761
ShadeOptions
Light shading modes.
Definition: OgreCommon.h:114
std::ostream & operator<<(std::ostream &o, const TRect< T > &r)
Definition: OgreCommon.h:636
FogMode
Fog modes.
Definition: OgreCommon.h:122
HashedVector< Light * > LightList
Definition: OgreCommon.h:542
WaveformType
Enumerates the wave types usable with the Ogre engine.
Definition: OgreCommon.h:162
CullingMode
Hardware culling modes based on vertex winding.
Definition: OgreCommon.h:136
FilterType
Definition: OgreCommon.h:91
int _OgreExport findCommandLineOpts(int numargs, char **argv, UnaryOptionList &unaryOptList, BinaryOptionList &binOptList)
Locate command-line options of the unary form '-blah' and of the binary form '-blah foo',...
uint32 _OgreExport FastHash(const char *data, int len, uint32 hashSoFar=0)
Fast general hashing algorithm.
uint32 HashCombine(uint32 hashSoFar, const T &data)
Combine hashes with same style as boost::hash_combine.
Definition: OgreCommon.h:56
TRect< long > Rect
Structure used to define a rectangle in a 2-D integer space.
Definition: OgreCommon.h:653
int TrackVertexColourType
An enumeration describing which material properties should track the vertex colours.
Definition: OgreCommon.h:276
@ FBT_DEPTH
Definition: OgreCommon.h:297
@ FBT_COLOUR
Definition: OgreCommon.h:296
@ FBT_STENCIL
Definition: OgreCommon.h:298
@ CMPF_LESS_EQUAL
Definition: OgreCommon.h:69
@ CMPF_GREATER_EQUAL
Definition: OgreCommon.h:72
@ CMPF_ALWAYS_FAIL
Definition: OgreCommon.h:66
@ CMPF_EQUAL
Definition: OgreCommon.h:70
@ CMPF_GREATER
Definition: OgreCommon.h:73
@ CMPF_LESS
Definition: OgreCommon.h:68
@ CMPF_NOT_EQUAL
Definition: OgreCommon.h:71
@ CMPF_ALWAYS_PASS
Definition: OgreCommon.h:67
@ FO_NONE
No filtering, used for FT_MIP to turn off mipmapping.
Definition: OgreCommon.h:103
@ FO_ANISOTROPIC
Similar to FO_LINEAR, but compensates for the angle of the texture plane.
Definition: OgreCommon.h:109
@ FO_LINEAR
Average of a 2x2 pixel area, denotes bilinear for MIN and MAG, trilinear for MIP.
Definition: OgreCommon.h:107
@ FO_POINT
Use the closest pixel.
Definition: OgreCommon.h:105
@ MANUAL_CULL_NONE
No culling so everything is sent to the hardware.
Definition: OgreCommon.h:153
@ MANUAL_CULL_FRONT
Cull triangles whose normal is pointing towards the camera.
Definition: OgreCommon.h:157
@ MANUAL_CULL_BACK
Cull triangles whose normal is pointing away from the camera (default).
Definition: OgreCommon.h:155
@ TFO_ANISOTROPIC
Equal to: min=FO_ANISOTROPIC, max=FO_ANISOTROPIC, mip=FO_LINEAR.
Definition: OgreCommon.h:87
@ TFO_BILINEAR
Equal to: min=FO_LINEAR, mag=FO_LINEAR, mip=FO_POINT.
Definition: OgreCommon.h:83
@ TFO_NONE
Equal to: min=FO_POINT, mag=FO_POINT, mip=FO_NONE.
Definition: OgreCommon.h:81
@ TFO_TRILINEAR
Equal to: min=FO_LINEAR, mag=FO_LINEAR, mip=FO_LINEAR.
Definition: OgreCommon.h:85
@ IM_USEBONEDUALQUATERNIONS
Definition: OgreCommon.h:317
@ IM_USEALL
Definition: OgreCommon.h:325
@ IM_VTFBONEMATRIXLOOKUP
Use a limited number of skeleton animations shared among all instances.
Definition: OgreCommon.h:315
@ IM_VTFBESTFIT
The num.
Definition: OgreCommon.h:311
@ IM_FORCEONEWEIGHT
All techniques are forced to one weight per vertex.
Definition: OgreCommon.h:323
@ IM_USE16BIT
Forces an amount of instances per batch low enough so that vertices * numInst < 65535 since usually i...
Definition: OgreCommon.h:307
@ IM_USEONEWEIGHT
Use one weight per vertex when recommended (i.e.
Definition: OgreCommon.h:320
@ CLIPPED_NONE
Nothing was clipped.
Definition: OgreCommon.h:743
@ CLIPPED_SOME
Partially clipped.
Definition: OgreCommon.h:745
@ CLIPPED_ALL
Everything was clipped away.
Definition: OgreCommon.h:747
@ TVC_DIFFUSE
Definition: OgreCommon.h:280
@ TVC_SPECULAR
Definition: OgreCommon.h:281
@ TVC_NONE
Definition: OgreCommon.h:278
@ TVC_AMBIENT
Definition: OgreCommon.h:279
@ TVC_EMISSIVE
Definition: OgreCommon.h:282
@ PM_SOLID
Solid polygons are rendered.
Definition: OgreCommon.h:186
@ PM_WIREFRAME
Wireframe models are rendered.
Definition: OgreCommon.h:184
@ PM_POINTS
Only points are rendered.
Definition: OgreCommon.h:182
@ SM_DIRECTION
Sort by direction of the camera.
Definition: OgreCommon.h:289
@ SM_DISTANCE
Sort by distance from the camera.
Definition: OgreCommon.h:291
@ SHADOWDETAILTYPE_TEXTURE
Mask for texture shadows (not for direct use, use SHADOWTYPE_ enum instead)
Definition: OgreCommon.h:208
@ SHADOWDETAILTYPE_ADDITIVE
Mask for additive shadows (not for direct use, use SHADOWTYPE_ enum instead)
Definition: OgreCommon.h:196
@ SHADOWTYPE_TEXTURE_MODULATIVE_INTEGRATED
Texture-based shadow technique which involves a render-to-texture of the shadow caster and a projecti...
Definition: OgreCommon.h:272
@ SHADOWDETAILTYPE_MODULATIVE
Mask for modulative shadows (not for direct use, use SHADOWTYPE_ enum instead)
Definition: OgreCommon.h:199
@ SHADOWDETAILTYPE_STENCIL
Mask for stencil shadows (not for direct use, use SHADOWTYPE_ enum instead)
Definition: OgreCommon.h:205
@ SHADOWDETAILTYPE_INTEGRATED
Mask for integrated shadows (not for direct use, use SHADOWTYPE_ enum instead)
Definition: OgreCommon.h:202
@ SHADOWTYPE_TEXTURE_ADDITIVE
Texture-based shadow technique which involves a render-to-texture of the shadow caster and a projecti...
Definition: OgreCommon.h:239
@ SHADOWTYPE_TEXTURE_MODULATIVE
Texture-based shadow technique which involves a monochrome render-to-texture of the shadow caster and...
Definition: OgreCommon.h:229
@ SHADOWTYPE_TEXTURE_ADDITIVE_INTEGRATED
Texture-based shadow technique which involves a render-to-texture of the shadow caster and a projecti...
Definition: OgreCommon.h:256
@ SHADOWTYPE_NONE
No shadows.
Definition: OgreCommon.h:193
@ SHADOWTYPE_STENCIL_MODULATIVE
Stencil shadow technique which renders all shadow volumes as a modulation after all the non-transpare...
Definition: OgreCommon.h:216
@ SHADOWTYPE_STENCIL_ADDITIVE
Stencil shadow technique which renders each light as a separate additive pass to the scene.
Definition: OgreCommon.h:224
@ SO_FLAT
Definition: OgreCommon.h:115
@ SO_GOURAUD
Definition: OgreCommon.h:116
@ SO_PHONG
Definition: OgreCommon.h:117
@ FOG_EXP
Fog density increases exponentially from the camera (fog = 1/e^(distance * density))
Definition: OgreCommon.h:126
@ FOG_NONE
No fog. Duh.
Definition: OgreCommon.h:124
@ FOG_EXP2
Fog density increases at the square of FOG_EXP, i.e. even quicker (fog = 1/e^(distance * density)^2)
Definition: OgreCommon.h:128
@ FOG_LINEAR
Fog density increases linearly between the start and end distances.
Definition: OgreCommon.h:130
@ WFT_PWM
Pulse Width Modulation.
Definition: OgreCommon.h:175
@ WFT_SAWTOOTH
Gradual steady increase from min to max over the period with an instant return to min at the end.
Definition: OgreCommon.h:170
@ WFT_SINE
Standard sine wave which smoothly changes from low to high and back again.
Definition: OgreCommon.h:164
@ WFT_TRIANGLE
An angular wave with a constant increase / decrease speed with pointed peaks.
Definition: OgreCommon.h:166
@ WFT_INVERSE_SAWTOOTH
Gradual steady decrease from max to min over the period, with an instant return to max at the end.
Definition: OgreCommon.h:172
@ WFT_SQUARE
Half of the time is spent at the min, half at the max with instant transition between.
Definition: OgreCommon.h:168
@ CULL_ANTICLOCKWISE
Hardware culls triangles whose vertices are listed anticlockwise in the view.
Definition: OgreCommon.h:142
@ CULL_CLOCKWISE
Hardware culls triangles whose vertices are listed clockwise in the view (default).
Definition: OgreCommon.h:140
@ CULL_NONE
Hardware never culls triangles and renders everything it receives.
Definition: OgreCommon.h:138
@ FT_MIP
The filter used when determining the mipmap.
Definition: OgreCommon.h:97
@ FT_MAG
The filter used when magnifying a texture.
Definition: OgreCommon.h:95
@ FT_MIN
The filter used when shrinking a texture.
Definition: OgreCommon.h:93
unsigned int uint32
Definition: OgrePlatform.h:344
_StringBase String
Structure used to define a box in a 3-D integer space.
Definition: OgreCommon.h:660
uint32 back
Definition: OgreCommon.h:661
Box(uint32 l, uint32 t, uint32 r, uint32 b)
Define a box from left, top, right and bottom coordinates This box will have depth one (front=0 and b...
Definition: OgreCommon.h:676
Box(uint32 l, uint32 t, uint32 ff, uint32 r, uint32 b, uint32 bb)
Define a box from left, top, front, right, bottom and back coordinates.
Definition: OgreCommon.h:697
uint32 getHeight() const
Get the height of this box.
Definition: OgreCommon.h:718
uint32 getWidth() const
Get the width of this box.
Definition: OgreCommon.h:716
uint32 front
Definition: OgreCommon.h:661
uint32 top
Definition: OgreCommon.h:661
bool contains(const Box &def) const
Return true if the other box is a part of this one.
Definition: OgreCommon.h:709
uint32 left
Definition: OgreCommon.h:661
Box()
Parameterless constructor for setting the members manually.
Definition: OgreCommon.h:663
uint32 right
Definition: OgreCommon.h:661
uint32 bottom
Definition: OgreCommon.h:661
uint32 getDepth() const
Get the depth of this box.
Definition: OgreCommon.h:720
Render window creation parameters.
Definition: OgreCommon.h:752
NameValuePairList miscParams
Definition: OgreCommon.h:757
T width() const
Definition: OgreCommon.h:575
T height() const
Definition: OgreCommon.h:579
void setNull()
Definition: OgreCommon.h:587
TRect & merge(const TRect &rhs)
Definition: OgreCommon.h:591
TRect(T const &l, T const &t, T const &r, T const &b)
Definition: OgreCommon.h:559
TRect intersect(const TRect &rhs) const
Definition: OgreCommon.h:608
TRect & operator=(TRect const &o)
Definition: OgreCommon.h:567
TRect(TRect const &o)
Definition: OgreCommon.h:563
bool isNull() const
Definition: OgreCommon.h:583
std::map< K, V, P, A > type
std::vector< T, A > type