A MaterialBucket is a collection of smaller buckets with the same Material (and implicitly the same LOD).
More...
#include <OgreStaticGeometry.h>
|
| MaterialBucket (LODBucket *parent, const String &materialName) |
|
virtual | ~MaterialBucket () |
|
void | addRenderables (RenderQueue *queue, uint8 group, Real lodValue) |
| Add children to the render queue.
|
|
void | assign (QueuedGeometry *qsm) |
| Assign geometry to this bucket.
|
|
void | build (bool stencilShadows) |
| Build.
|
|
void | dump (std::ofstream &of) const |
| Dump contents for diagnostics.
|
|
Technique * | getCurrentTechnique (void) const |
| Get the current Technique.
|
|
GeometryIterator | getGeometryIterator (void) |
| Get an iterator over the contained geometry.
|
|
const MaterialPtr & | getMaterial (void) const |
| Get the material for this bucket.
|
|
const String & | getMaterialName (void) const |
| Get the material name.
|
|
LODBucket * | getParent (void) |
|
void | operator delete (void *ptr) |
|
void | operator delete (void *ptr, const char *, int, const char *) |
|
void | operator delete (void *ptr, void *) |
|
void | operator delete[] (void *ptr) |
|
void | operator delete[] (void *ptr, const char *, int, const char *) |
|
void * | operator new (size_t sz) |
|
void * | operator new (size_t sz, const char *file, int line, const char *func) |
| operator new, with debug line info
|
|
void * | operator new (size_t sz, void *ptr) |
| placement operator new
|
|
void * | operator new[] (size_t sz) |
|
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| array operator new, with debug line info
|
|
void | visitRenderables (Renderable::Visitor *visitor, bool debugRenderables) |
|
A MaterialBucket is a collection of smaller buckets with the same Material (and implicitly the same LOD).
Definition at line 255 of file OgreStaticGeometry.h.
◆ CurrentGeometryMap
◆ GeometryBucketList
◆ GeometryIterator
◆ MaterialBucket()
Ogre::StaticGeometry::MaterialBucket::MaterialBucket |
( |
LODBucket * |
parent, |
|
|
const String & |
materialName |
|
) |
| |
◆ ~MaterialBucket()
virtual Ogre::StaticGeometry::MaterialBucket::~MaterialBucket |
( |
| ) |
|
|
virtual |
◆ addRenderables()
void Ogre::StaticGeometry::MaterialBucket::addRenderables |
( |
RenderQueue * |
queue, |
|
|
uint8 |
group, |
|
|
Real |
lodValue |
|
) |
| |
Add children to the render queue.
◆ assign()
void Ogre::StaticGeometry::MaterialBucket::assign |
( |
QueuedGeometry * |
qsm | ) |
|
Assign geometry to this bucket.
◆ build()
void Ogre::StaticGeometry::MaterialBucket::build |
( |
bool |
stencilShadows | ) |
|
◆ dump()
void Ogre::StaticGeometry::MaterialBucket::dump |
( |
std::ofstream & |
of | ) |
const |
Dump contents for diagnostics.
◆ getCurrentTechnique()
Technique * Ogre::StaticGeometry::MaterialBucket::getCurrentTechnique |
( |
void |
| ) |
const |
◆ getGeometryFormatString()
Get a packed string identifying the geometry format.
◆ getGeometryIterator()
GeometryIterator Ogre::StaticGeometry::MaterialBucket::getGeometryIterator |
( |
void |
| ) |
|
Get an iterator over the contained geometry.
◆ getMaterial()
const MaterialPtr & Ogre::StaticGeometry::MaterialBucket::getMaterial |
( |
void |
| ) |
const |
◆ getMaterialName()
const String & Ogre::StaticGeometry::MaterialBucket::getMaterialName |
( |
void |
| ) |
const |
◆ getParent()
LODBucket * Ogre::StaticGeometry::MaterialBucket::getParent |
( |
void |
| ) |
|
◆ operator delete() [1/3]
◆ operator delete() [2/3]
◆ operator delete() [3/3]
◆ operator delete[]() [1/2]
◆ operator delete[]() [2/2]
◆ operator new() [1/3]
◆ operator new() [2/3]
template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new |
( |
size_t |
sz, |
|
|
const char * |
file, |
|
|
int |
line, |
|
|
const char * |
func |
|
) |
| |
|
inherited |
◆ operator new() [3/3]
◆ operator new[]() [1/2]
◆ operator new[]() [2/2]
template<class Alloc >
void * Ogre::AllocatedObject< Alloc >::operator new[] |
( |
size_t |
sz, |
|
|
const char * |
file, |
|
|
int |
line, |
|
|
const char * |
func |
|
) |
| |
|
inherited |
◆ visitRenderables()
void Ogre::StaticGeometry::MaterialBucket::visitRenderables |
( |
Renderable::Visitor * |
visitor, |
|
|
bool |
debugRenderables |
|
) |
| |
◆ mCurrentGeometryMap
◆ mGeometryBucketList
◆ mMaterial
MaterialPtr Ogre::StaticGeometry::MaterialBucket::mMaterial |
|
protected |
◆ mMaterialName
String Ogre::StaticGeometry::MaterialBucket::mMaterialName |
|
protected |
◆ mParent
LODBucket* Ogre::StaticGeometry::MaterialBucket::mParent |
|
protected |
◆ mTechnique
Technique* Ogre::StaticGeometry::MaterialBucket::mTechnique |
|
protected |
The documentation for this class was generated from the following file: