OGRE  1.9.0
OgreVolumeIsoSurface.h
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1/*
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3This source file is part of OGRE
4(Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
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7Copyright (c) 2000-2014 Torus Knot Software Ltd
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28#ifndef __Ogre_Volume_IsoSurface_H__
29#define __Ogre_Volume_IsoSurface_H__
30
32#include "OgreVolumeSource.h"
34
35namespace Ogre {
36namespace Volume {
37
41 {
42 protected:
43
45 static const Real ISO_LEVEL;
46
48 const Source *mSrc;
49
54 explicit IsoSurface(const Source *src);
55
56 public:
57
59 static const size_t MS_CORNERS_FRONT[4];
60
62 static const size_t MS_CORNERS_BACK[4];
63
65 static const size_t MS_CORNERS_LEFT[4];
66
68 static const size_t MS_CORNERS_RIGHT[4];
69
71 static const size_t MS_CORNERS_TOP[4];
72
74 static const size_t MS_CORNERS_BOTTOM[4];
75
76 virtual ~IsoSurface(void);
77
86 virtual void addMarchingCubesTriangles(const Vector3 *corners, const Vector4 *volumeValues, MeshBuilder *mb) const = 0;
87
100 virtual void addMarchingSquaresTriangles(const Vector3 *corners, const Vector4 *volumeValues, const size_t *indices, const Real maxDistance, MeshBuilder *mb) const = 0;
101 };
102}
103}
104
105#endif
#define _OgreVolumeExport
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...
Standard 3-dimensional vector.
Definition: OgreVector3.h:52
4-dimensional homogeneous vector.
Definition: OgreVector4.h:46
virtual void addMarchingCubesTriangles(const Vector3 *corners, const Vector4 *volumeValues, MeshBuilder *mb) const =0
Adds triangles to a MeshBuilder via Marching Cubes.
static const Real ISO_LEVEL
The value where our isosurface is.
virtual ~IsoSurface(void)
const Source * mSrc
To get the isovalue and normal.
virtual void addMarchingSquaresTriangles(const Vector3 *corners, const Vector4 *volumeValues, const size_t *indices, const Real maxDistance, MeshBuilder *mb) const =0
Adds triangles to a MeshBuilder via Marching Squares.
IsoSurface(const Source *src)
Constructor.
Class to build up a mesh with vertices and indices.
Abstract class defining the density function.
float Real
Software floating point type.