OGRE  1.9.0
OgreRenderObjectListener.h
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1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4 (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2014 Torus Knot Software Ltd
8
9Permission is hereby granted, free of charge, to any person obtaining a copy
10of this software and associated documentation files (the "Software"), to deal
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12to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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26-----------------------------------------------------------------------------
27*/
28#ifndef __RenderObjectListener_H__
29#define __RenderObjectListener_H__
30
31#include "OgrePrerequisites.h"
32#include "OgreRenderable.h"
33#include "OgrePass.h"
34
35namespace Ogre {
36
37 class Pass;
38 class Renderable;
39
44 {
45 public:
61 virtual void notifyRenderSingleObject(Renderable* rend, const Pass* pass, const AutoParamDataSource* source,
62 const LightList* pLightList, bool suppressRenderStateChanges) = 0;
63 };
64
65} // namespace Ogre
66
67#endif // __RenderObjectListener_H__
68
#define _OgreExport
Definition: OgrePlatform.h:260
This utility class is used to hold the information used to generate the matrices and other informatio...
Class defining a single pass of a Technique (of a Material), i.e.
Definition: OgrePass.h:81
Abstract interface which classes must implement if they wish to receive events from the scene manager...
virtual void notifyRenderSingleObject(Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList, bool suppressRenderStateChanges)=0
Event raised when render single object started.
Abstract class defining the interface all renderable objects must implement.